Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/BlockEncryptionHandlerComponent.Build.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

33 lines
847 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class BlockEncryptionHandlerComponent : ModuleRules
{
public BlockEncryptionHandlerComponent(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
"XORBlockEncryptor",
}
);
CircularlyReferencedDependentModules.Add("XORBlockEncryptor");
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
AddThirdPartyPrivateStaticDependencies(Target,
"CryptoPP"
);
}
PublicIncludePathModuleNames.Add("CryptoPP");
PrecompileForTargets = PrecompileTargetsType.None;
}
}