Files
UnrealEngineUWP/Engine/Source/Runtime/Online/HTTP/Public/HTML5/HTML5PlatformHttp.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

42 lines
755 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GenericPlatform/GenericPlatformHttp.h"
/**
* Platform specific Http implementations
*/
class FHTML5PlatformHttp : public FGenericPlatformHttp
{
public:
/**
* Platform initialization step
*/
static void Init();
/**
* Creates a platform-specific HTTP manager.
*
* @return NULL if default implementation is to be used
*/
static FHttpManager* CreatePlatformHttpManager()
{
return nullptr;
}
/**
* Platform shutdown step
*/
static void Shutdown();
/**
* Creates a new Http request instance for the current platform
*
* @return request object
*/
static IHttpRequest* ConstructRequest();
};
typedef FHTML5PlatformHttp FPlatformHttp;