Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

18 lines
286 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using AutomationTool;
class BuildPatchToolBuild : BuildCommand
{
#region Fields
#endregion
public override void ExecuteBuild()
{
}
}