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160 lines
4.2 KiB
C++
160 lines
4.2 KiB
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "UnrealEd.h"
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#include "EdGraphNode_Comment.h"
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#include "BlueprintUtilities.h"
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#include "GraphEditorSettings.h"
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#include "Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h"
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#include "SlateBasics.h"
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#include "ScopedTransaction.h"
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#include "Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h"
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#define LOCTEXT_NAMESPACE "EdGraph"
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/////////////////////////////////////////////////////
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// UEdGraphNode_Comment
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UEdGraphNode_Comment::UEdGraphNode_Comment(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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NodeWidth = 400.0f;
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NodeHeight = 100.0f;
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CommentColor = GetDefault<UGraphEditorSettings>()->DefaultCommentNodeTitleColor;
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bColorCommentBubble = false;
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MoveMode = ECommentBoxMode::GroupMovement;
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bCommentBubblePinned = true;
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bCommentBubbleVisible = true;
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bCanResizeNode = true;
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bCanRenameNode = true;
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CommentDepth = -1;
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}
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void UEdGraphNode_Comment::AddReferencedObjects(UObject* InThis, FReferenceCollector& Collector)
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{
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UEdGraphNode_Comment* This = CastChecked<UEdGraphNode_Comment>(InThis);
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for (auto It = This->NodesUnderComment.CreateIterator(); It; ++It)
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{
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Collector.AddReferencedObject(*It, This);
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}
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Super::AddReferencedObjects(InThis, Collector);
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}
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void UEdGraphNode_Comment::PostPlacedNewNode()
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{
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//@TODO: Consider making the default value we use here a preference
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// This is done here instead of in the constructor so we can later change the default for newly placed
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// instances without changing all of the existing ones (due to delta serialization)
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MoveMode = ECommentBoxMode::GroupMovement;
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NodeComment = NSLOCTEXT("K2Node", "CommentBlock_NewEmptyComment", "Comment").ToString();
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}
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FText UEdGraphNode_Comment::GetTooltipText() const
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{
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if (CachedTooltip.IsOutOfDate(this))
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{
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CachedTooltip.SetCachedText(FText::Format(NSLOCTEXT("K2Node", "CommentBlock_Tooltip", "Comment:\n{0}"), FText::FromString(NodeComment)), this);
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}
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return CachedTooltip;
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}
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FString UEdGraphNode_Comment::GetDocumentationLink() const
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{
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return TEXT("Shared/GraphNodes/Common");
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}
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FString UEdGraphNode_Comment::GetDocumentationExcerptName() const
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{
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return TEXT("UEdGraphNode_Comment");
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}
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FName UEdGraphNode_Comment::GetPaletteIcon(FLinearColor& OutColor) const
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{
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OutColor = FLinearColor::White;
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return TEXT("GraphEditor.Comment_16x");
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}
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FText UEdGraphNode_Comment::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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if(TitleType == ENodeTitleType::MenuTitle)
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{
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return NSLOCTEXT("K2Node", "NoComment_ListTitle", "Add Comment...");
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}
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else if(TitleType == ENodeTitleType::ListView)
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{
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return NSLOCTEXT("K2Node", "CommentBlock_ListTitle", "Comment");
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}
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return FText::FromString(NodeComment);
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}
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FText UEdGraphNode_Comment::GetPinNameOverride(const UEdGraphPin& Pin) const
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{
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return GetNodeTitle(ENodeTitleType::ListView);
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}
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FLinearColor UEdGraphNode_Comment::GetNodeCommentColor() const
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{
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// Only affects the 'zoomed out' comment bubble color, not the box itself
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return (bColorCommentBubble)
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? CommentColor
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: FLinearColor::White;
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}
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void UEdGraphNode_Comment::ResizeNode(const FVector2D& NewSize)
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{
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if (bCanResizeNode)
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{
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NodeHeight = NewSize.Y;
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NodeWidth = NewSize.X;
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}
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}
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void UEdGraphNode_Comment::AddNodeUnderComment(UObject* Object)
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{
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if( UEdGraphNode_Comment* ChildComment = Cast<UEdGraphNode_Comment>(Object))
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{
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CommentDepth = FMath::Min( CommentDepth, ChildComment->CommentDepth - 1 );
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}
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NodesUnderComment.Add(Object);
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}
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void UEdGraphNode_Comment::ClearNodesUnderComment()
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{
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NodesUnderComment.Empty();
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}
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void UEdGraphNode_Comment::SetBounds(const class FSlateRect& Rect)
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{
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NodePosX = Rect.Left;
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NodePosY = Rect.Top;
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FVector2D Size = Rect.GetSize();
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NodeWidth = Size.X;
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NodeHeight = Size.Y;
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}
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const FCommentNodeSet& UEdGraphNode_Comment::GetNodesUnderComment() const
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{
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return NodesUnderComment;
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}
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void UEdGraphNode_Comment::OnRenameNode(const FString& NewName)
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{
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NodeComment = NewName;
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CachedTooltip.MarkDirty();
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}
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TSharedPtr<class INameValidatorInterface> UEdGraphNode_Comment::MakeNameValidator() const
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{
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// Comments can be duplicated, etc...
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return MakeShareable(new FDummyNameValidator(EValidatorResult::Ok));
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}
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/////////////////////////////////////////////////////
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#undef LOCTEXT_NAMESPACE
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