Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

21 lines
575 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Commandlets/Commandlet.h"
#include "GenerateTextLocalizationResourceCommandlet.generated.h"
/**
* UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values.
*/
UCLASS()
class UGenerateTextLocalizationResourceCommandlet : public UGatherTextCommandletBase
{
GENERATED_UCLASS_BODY()
public:
//~ Begin UCommandlet Interface
virtual int32 Main(const FString& Params) override;
//~ End UCommandlet Interface
};