Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Test.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

51 lines
1.4 KiB
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "EnvironmentQueryEditorPrivatePCH.h"
#include "EnvironmentQuery/EnvQueryTest.h"
UEnvironmentQueryGraphNode_Test::UEnvironmentQueryGraphNode_Test(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
{
bIsSubNode = true;
bTestEnabled = true;
bHasNamedWeight = false;
TestWeightPct = -1.0f;
}
void UEnvironmentQueryGraphNode_Test::InitializeInstance()
{
UEnvQueryTest* TestInstance = Cast<UEnvQueryTest>(NodeInstance);
if (TestInstance)
{
TestInstance->UpdateNodeVersion();
}
UEnvironmentQueryGraphNode_Option* ParentOption = Cast<UEnvironmentQueryGraphNode_Option>(ParentNode);
if (ParentOption)
{
ParentOption->CalculateWeights();
}
}
FText UEnvironmentQueryGraphNode_Test::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
UEnvQueryTest* TestInstance = Cast<UEnvQueryTest>(NodeInstance);
return TestInstance ? TestInstance->GetDescriptionTitle() : FText::GetEmpty();
}
FText UEnvironmentQueryGraphNode_Test::GetDescription() const
{
UEnvQueryTest* TestInstance = Cast<UEnvQueryTest>(NodeInstance);
return TestInstance ? TestInstance->GetDescriptionDetails() : FText::GetEmpty();
}
void UEnvironmentQueryGraphNode_Test::SetDisplayedWeight(float Pct, bool bNamed)
{
if (TestWeightPct != Pct || bHasNamedWeight != bNamed)
{
Modify();
}
TestWeightPct = Pct;
bHasNamedWeight = bNamed;
}