Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraph.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

22 lines
496 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimationStateGraph.h"
#define LOCTEXT_NAMESPACE "AnimationStateGraph"
/////////////////////////////////////////////////////
// UAnimationStateGraph
UAnimationStateGraph::UAnimationStateGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
UAnimGraphNode_StateResult* UAnimationStateGraph::GetResultNode()
{
return MyResultNode;
}
#undef LOCTEXT_NAMESPACE