Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

28 lines
782 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimGraphNode_LocalRefPose.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_LocalRefPose
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_LocalRefPose::UAnimGraphNode_LocalRefPose(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
Node.RefPoseType = EIT_LocalSpace;
}
FText UAnimGraphNode_LocalRefPose::GetTooltipText() const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Tooltip", "Returns local space reference pose.");
}
FText UAnimGraphNode_LocalRefPose::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Title", "Local Space Ref Pose");
}
#undef LOCTEXT_NAMESPACE