Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

27 lines
846 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimGraphNode_CopyPoseFromMesh.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_CopyPoseFromMeshSkeletalControl
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_CopyPoseFromMesh::UAnimGraphNode_CopyPoseFromMesh(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
FText UAnimGraphNode_CopyPoseFromMesh::GetTooltipText() const
{
return LOCTEXT("AnimGraphNode_CopyPoseFromMesh_Tooltip", "The Copy Pose From Mesh node copies the pose data from another component to this. Only works when name matches.");
}
FText UAnimGraphNode_CopyPoseFromMesh::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("CopyPoseFromMesh", "Copy Pose From Mesh");
}
#undef LOCTEXT_NAMESPACE