Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

21 lines
449 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EdGraph/EdGraph.h"
#include "AnimationStateMachineGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateMachineGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
// Entry node within the state machine
UPROPERTY()
class UAnimStateEntryNode* EntryNode;
// Parent instance node
UPROPERTY()
class UAnimGraphNode_StateMachineBase* OwnerAnimGraphNode;
};