Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

21 lines
559 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimGraphNode_Base.h"
#include "AnimNodes/AnimNode_RefPose.h"
#include "AnimGraphNode_RefPoseBase.generated.h"
UCLASS(MinimalAPI, abstract)
class UAnimGraphNode_RefPoseBase : public UAnimGraphNode_Base
{
GENERATED_UCLASS_BODY()
UPROPERTY(EditAnywhere, Category=Settings)
FAnimNode_RefPose Node;
// UEdGraphNode interface
virtual FString GetNodeCategory() const override;
virtual FLinearColor GetNodeTitleColor() const override;
// End of UEdGraphNode interface
};