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28 lines
448 B
C++
28 lines
448 B
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "TreeMapModule.h"
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#include "TreeMapStyle.h"
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/**
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* Implements the TreeMap module.
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*/
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class FTreeMapModule
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: public IModuleInterface
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override
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{
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FTreeMapStyle::Initialize();
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}
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virtual void ShutdownModule() override
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{
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FTreeMapStyle::Shutdown();
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}
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};
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IMPLEMENT_MODULE(FTreeMapModule, TreeMap);
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