Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

26 lines
395 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for texture format modules.
*/
class ITextureFormatModule
: public IModuleInterface
{
public:
/**
* Gets the texture format.
*
* @return The texture format interface.
*/
virtual ITextureFormat* GetTextureFormat() = 0;
public:
/** Virtual destructor. */
~ITextureFormatModule() { }
};