Files
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

19 lines
347 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ShaderPreprocessor : ModuleRules
{
public ShaderPreprocessor(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ShaderCore",
}
);
AddThirdPartyPrivateStaticDependencies(Target, "MCPP");
}
}