Files
UnrealEngineUWP/Engine/Source/Developer/ExternalImagePicker/Private/ExternalImagePickerModule.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

26 lines
980 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "ExternalImagePickerPrivatePCH.h"
#include "IExternalImagePickerModule.h"
#include "SExternalImagePicker.h"
/**
* Public interface for splash screen editor module
*/
class FExternalImagePickerModule : public IExternalImagePickerModule
{
public:
virtual TSharedRef<SWidget> MakeEditorWidget(const FExternalImagePickerConfiguration& InConfiguration) override
{
return SNew(SExternalImagePicker)
.TargetImagePath(InConfiguration.TargetImagePath)
.DefaultImagePath(InConfiguration.DefaultImagePath)
.OnExternalImagePicked(InConfiguration.OnExternalImagePicked)
.OnGetPickerPath(InConfiguration.OnGetPickerPath)
.MaxDisplayedImageDimensions(InConfiguration.MaxDisplayedImageDimensions)
.RequiresSpecificSize(InConfiguration.bRequiresSpecificSize)
.RequiredImageDimensions(InConfiguration.RequiredImageDimensions);
}
};
IMPLEMENT_MODULE(FExternalImagePickerModule, ExternalImagePicker)