Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

35 lines
812 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "CollectionManagerPrivatePCH.h"
#include "CollectionManagerModule.h"
#include "CollectionManagerConsoleCommands.h"
IMPLEMENT_MODULE( FCollectionManagerModule, CollectionManager );
DEFINE_LOG_CATEGORY(LogCollectionManager);
void FCollectionManagerModule::StartupModule()
{
CollectionManager = new FCollectionManager();
ConsoleCommands = new FCollectionManagerConsoleCommands(*this);
}
void FCollectionManagerModule::ShutdownModule()
{
if (CollectionManager != NULL)
{
delete CollectionManager;
CollectionManager = NULL;
}
if (ConsoleCommands != NULL)
{
delete ConsoleCommands;
ConsoleCommands = NULL;
}
}
ICollectionManager& FCollectionManagerModule::Get() const
{
check(CollectionManager);
return *CollectionManager;
}