Files
UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorPluginPrivatePCH.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

11 lines
386 B
C

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IScriptGeneratorPlugin.h"
#include "CoreUObject.h"
DECLARE_LOG_CATEGORY_EXTERN(LogScriptGenerator, Log, All);
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.