Files
UnrealEngineUWP/Setup.sh
robert seiver 54a489588d Accepting GitHub #8958 pull request to add --force and --prompt options to Setup on GitHub build
#jira UE-144857
#review @Brandon.Shaefer
#rb Brandon.Shaefer
#preflight none

[CL 19377951 by robert seiver in ue5-main branch]
2022-03-14 16:24:58 -04:00

80 lines
2.1 KiB
Bash
Executable File

#!/bin/bash
# Copyright Epic Games, Inc. All Rights Reserved.
set -e
cd "`dirname "$0"`"
if [ ! -f Engine/Binaries/DotNET/GitDependencies.exe ]; then
echo "GitSetup ERROR: This script does not appear to be located \
in the root UE4 directory and must be run from there."
exit 1
fi
function FindPromptOrForceArg()
{
read -r -a Args <<< "$@"
for Arg in "${Args[@]}"
do
case $Arg in
--prompt)
echo "${Arg}"
return
;;
--force)
echo "${Arg}"
return
;;
esac
done
}
declare -a GitDepsArgs
PromptOrForce=$(FindPromptOrForceArg "$@")
if [ -z "${PromptOrForce}" ];
then
# Use --prompt by default, whenever caller hasn't supplied a --prompt or --force arg
GitDepsArgs=(--prompt)
fi
GitDepsArgs+=("$@")
if [ "$(uname)" = "Darwin" ]; then
# Setup the git hooks
if [ -d .git/hooks ]; then
echo "Registering git hooks... (this will override existing ones!)"
rm -f .git/hooks/post-checkout
rm -f .git/hooks/post-merge
ln -s ../../Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh .git/hooks/post-checkout
ln -s ../../Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh .git/hooks/post-merge
fi
# Get the dependencies for the first time
Engine/Build/BatchFiles/Mac/GitDependencies.sh "${GitDepsArgs[@]}"
else
# Setup the git hooks
if [ -d .git/hooks ]; then
echo "Registering git hooks... (this will override existing ones!)"
echo \#!/bin/sh >.git/hooks/post-checkout
echo Engine/Build/BatchFiles/Linux/GitDependencies.sh >>.git/hooks/post-checkout
chmod +x .git/hooks/post-checkout
echo \#!/bin/sh >.git/hooks/post-merge
echo Engine/Build/BatchFiles/Linux/GitDependencies.sh >>.git/hooks/post-merge
chmod +x .git/hooks/post-merge
fi
# Get the dependencies for the first time
Engine/Build/BatchFiles/Linux/GitDependencies.sh "${GitDepsArgs[@]}"
echo Register the engine installation...
if [ -f Engine/Binaries/Linux/UnrealVersionSelector-Linux-Shipping ]; then
pushd Engine/Binaries/Linux > /dev/null
./UnrealVersionSelector-Linux-Shipping -register > /dev/null &
popd > /dev/null
fi
pushd Engine/Build/BatchFiles/Linux > /dev/null
./Setup.sh "$@"
popd > /dev/null
fi