Files
UnrealEngineUWP/Engine/Source/Runtime/MeshDescription
ryan schmidt c4d122a5ad MeshDescription: underlying BitArray is not freeing memory on Empty() call as intended, use Reset() instead
#rb Richard.TalbotWatkin
#jira UE-141635
#preflight 62015104846dda28abff3171
#rnx

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18887910 in //UE5/Release-5.0/... via CL 18887926 via CL 18888097
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18888133 by ryan schmidt in ue5-main branch]
2022-02-07 13:06:49 -05:00
..