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UDeprecatedDataLayerInstance allows to boot level using deprecated UDataLayers Worlds using DataLayer can run the DataLayerToAssetCommandlet to transition their existing DataLayers FActorDataLayer interface is deprecated. DataLayers Blueprint referencers should now use DataLayerAsset to retrieve DataLayerInstances. DataLayer Code referencers should now use DataLayerAssets or DataLayerInstance FName to retrieve DataLayerInstances. DataLayerLabels now only used for display/UI purpose Relabeling DataLayers is not permitted anymore on new DataLayerInstances (allowed on UDeprecatedDataLayerInstance) Added Changelist Validation for DataLayers Added a column to the datalayer outliner showing any data layer errors. #rb richard.mal jeanfrancois.dube #preflight 623098c2050dc69468b6a297 (errors only related to lyra, which do not exist in this stream) #ROBOMERGE-OWNER: philippe.deseve #ROBOMERGE-AUTHOR: philippe.deseve #ROBOMERGE-SOURCE: CL 19385808 via CL 19387392 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884) [CL 19389077 by philippe deseve in ue5-main branch]
7798 lines
475 KiB
C++
7798 lines
475 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StarshipStyle.h"
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#include "Misc/CommandLine.h"
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#include "Styling/StarshipCoreStyle.h"
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#include "Classes/EditorStyleSettings.h"
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#include "SlateOptMacros.h"
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#include "Styling/SlateStyleMacros.h"
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#if (WITH_EDITOR || (IS_PROGRAM && PLATFORM_DESKTOP))
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#include "PlatformInfo.h"
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#endif
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#include "Styling/ToolBarStyle.h"
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#include "Styling/SegmentedControlStyle.h"
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#include "Styling/StyleColors.h"
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#include "Framework/Application/SlateApplication.h"
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#define ICON_FONT(...) FSlateFontInfo(RootToContentDir("Fonts/FontAwesome", TEXT(".ttf")), __VA_ARGS__)
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#define LOCTEXT_NAMESPACE "EditorStyle"
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void FStarshipEditorStyle::Initialize()
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{
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LLM_SCOPE_BYNAME(TEXT("FStarshipEditorStyle"));
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Settings = NULL;
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// The core style must be initialized before the editor style
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FSlateApplication::InitializeCoreStyle();
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#if WITH_EDITOR
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Settings = GetMutableDefault<UEditorStyleSettings>();
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule != nullptr)
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{
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SettingsModule->RegisterSettings("Editor", "General", "Appearance",
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LOCTEXT("Appearance_UserSettingsName", "Appearance"),
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LOCTEXT("Appearance_UserSettingsDescription", "Customize the look of the editor."),
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Settings
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);
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}
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::Get().GetModuleChecked<FPropertyEditorModule>("PropertyEditor");
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PropertyEditorModule.RegisterCustomClassLayout("EditorStyleSettings", FOnGetDetailCustomizationInstance::CreateStatic(&FEditorStyleSettingsCustomization::MakeInstance));
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PropertyEditorModule.RegisterCustomPropertyTypeLayout("StyleColorList", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FStyleColorListCustomization::MakeInstance));
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#endif // #if WITH_EDITOR
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#if WITH_EDITOR || IS_PROGRAM
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// Selection highlight
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USlateThemeManager::Get().SetDefaultColor(EStyleColor::User2, USlateThemeManager::Get().GetColor(EStyleColor::Highlight));
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USlateThemeManager::Get().SetColorDisplayName(EStyleColor::User2, LOCTEXT("UserColor_OutputLogHighlight", "Log Highlight"));
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// Normal
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USlateThemeManager::Get().SetDefaultColor(EStyleColor::User3, USlateThemeManager::Get().GetColor(EStyleColor::Foreground));
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USlateThemeManager::Get().SetColorDisplayName(EStyleColor::User3, LOCTEXT("UserColor_OutputLogText", "Log Text"));
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// Command
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USlateThemeManager::Get().SetDefaultColor(EStyleColor::User4, USlateThemeManager::Get().GetColor(EStyleColor::AccentGreen));
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USlateThemeManager::Get().SetColorDisplayName(EStyleColor::User4, LOCTEXT("UserColor_OutputLogCommand", "Log Command"));
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#endif // #if WITH_EDITOR || IS_PROGRAM
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const FString ThemesSubDir = TEXT("Slate/Themes");
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#if ALLOW_THEMES
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USlateThemeManager::Get().ApplyTheme(USlateThemeManager::Get().GetCurrentTheme().Id);
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//UStyleColorTable::Get().SaveCurrentThemeAs(UStyleColorTable::Get().GetCurrentTheme().Filename);
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#endif
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StyleInstance = Create(Settings);
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SetStyle(StyleInstance.ToSharedRef());
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}
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void FStarshipEditorStyle::Shutdown()
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{
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#if WITH_EDITOR
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ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings");
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if (SettingsModule != nullptr)
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{
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SettingsModule->UnregisterSettings("Editor", "General", "Appearance");
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}
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FPropertyEditorModule* PropertyEditorModule = FModuleManager::Get().GetModulePtr<FPropertyEditorModule>("PropertyEditor");
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if (PropertyEditorModule)
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{
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PropertyEditorModule->UnregisterCustomClassLayout("EditorStyleSettings");
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}
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#endif
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//FEditorStyle::SetStyle()
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StyleInstance.Reset();
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}
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BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
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/* FStarshipEditorStyle static initialization
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*****************************************************************************/
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TSharedPtr< FStarshipEditorStyle::FStyle > FStarshipEditorStyle::StyleInstance = NULL;
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TWeakObjectPtr< UEditorStyleSettings > FStarshipEditorStyle::Settings = NULL;
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void FStarshipEditorStyle::FStyle::SetColor(const TSharedRef< FLinearColor >& Source, const FLinearColor& Value)
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{
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Source->R = Value.R;
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Source->G = Value.G;
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Source->B = Value.B;
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Source->A = Value.A;
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}
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bool FStarshipEditorStyle::FStyle::IncludeEditorSpecificStyles()
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{
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#if IS_PROGRAM
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return true;
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#else
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return GIsEditor;
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#endif
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}
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/* FStarshipEditorStyle interface
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*****************************************************************************/
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FStarshipEditorStyle::FStyle::FStyle( const TWeakObjectPtr< UEditorStyleSettings >& InSettings )
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: FSlateStyleSet("EditorStyle")
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// Note, these sizes are in Slate Units.
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// Slate Units do NOT have to map to pixels.
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, Icon7x16(7.0f, 16.0f)
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, Icon8x4(8.0f, 4.0f)
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, Icon16x4(16.0f, 4.0f)
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, Icon8x8(8.0f, 8.0f)
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, Icon10x10(10.0f, 10.0f)
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, Icon12x12(12.0f, 12.0f)
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, Icon12x16(12.0f, 16.0f)
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, Icon14x14(14.0f, 14.0f)
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, Icon16x16(16.0f, 16.0f)
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, Icon16x20(16.0f, 20.0f)
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, Icon20x20(20.0f, 20.0f)
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, Icon22x22(22.0f, 22.0f)
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, Icon24x24(24.0f, 24.0f)
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, Icon25x25(25.0f, 25.0f)
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, Icon32x32(32.0f, 32.0f)
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, Icon40x40(40.0f, 40.0f)
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, Icon48x48(48.0f, 48.0f)
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, Icon64x64(64.0f, 64.0f)
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, Icon36x24(36.0f, 24.0f)
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, Icon128x128(128.0f, 128.0f)
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// These are the colors that are updated by the user style customizations
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, SelectionColor_Subdued_LinearRef(MakeShareable(new FLinearColor(0.807f, 0.596f, 0.388f)))
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, HighlightColor_LinearRef( MakeShareable( new FLinearColor(0.068f, 0.068f, 0.068f) ) )
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, WindowHighlightColor_LinearRef(MakeShareable(new FLinearColor(0,0,0,0)))
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// These are the Slate colors which reference those above; these are the colors to put into the style
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, SelectionColor_Subdued( SelectionColor_Subdued_LinearRef )
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, HighlightColor( HighlightColor_LinearRef )
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, WindowHighlightColor(WindowHighlightColor_LinearRef)
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, LogColor_SelectionBackground(EStyleColor::User2)
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, LogColor_Normal(EStyleColor::User3)
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, LogColor_Command(EStyleColor::User4)
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, InheritedFromBlueprintTextColor(FLinearColor(0.25f, 0.5f, 1.0f))
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, Settings( InSettings )
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{
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}
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FStarshipEditorStyle::FStyle::~FStyle()
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{
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#ifdef WITH_EDITOR
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if (Settings.IsValid())
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{
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Settings->OnSettingChanged().Remove(SettingChangedHandler);
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}
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#endif
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}
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void FStarshipEditorStyle::FStyle::SettingsChanged(FName PropertyName)
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{
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SyncSettings();
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}
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void FStarshipEditorStyle::FStyle::SyncSettings()
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{
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if (Settings.IsValid())
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{
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// The subdued selection color is derived from the selection color
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auto SubduedSelectionColor = Settings->GetSubduedSelectionColor();
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SetColor(SelectionColor_Subdued_LinearRef, SubduedSelectionColor);
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// Sync the window background settings
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FWindowStyle& WindowStyle = const_cast<FWindowStyle&>(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FWindowStyle>("Window"));
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if (Settings->bEnableEditorWindowBackgroundColor)
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{
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SetColor(WindowHighlightColor_LinearRef, Settings->EditorWindowBackgroundColor);
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WindowTitleOverride->TintColor = WindowHighlightColor_LinearRef;
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}
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else
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{
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SetColor(WindowHighlightColor_LinearRef, FLinearColor(0, 0, 0, 0));
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WindowTitleOverride->TintColor = FStyleColors::Title;
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}
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}
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}
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void FStarshipEditorStyle::FStyle::SyncParentStyles()
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{
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const ISlateStyle* ParentStyle = GetParentStyle();
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// Get the scrollbar style from the core style as it is referenced by the editor style
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ScrollBar = ParentStyle->GetWidgetStyle<FScrollBarStyle>("ScrollBar");
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NoBorder = ParentStyle->GetWidgetStyle<FButtonStyle>("NoBorder");
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NormalFont = ParentStyle->GetFontStyle("NormalFont");
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NormalText = ParentStyle->GetWidgetStyle<FTextBlockStyle>("NormalText");
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Button = ParentStyle->GetWidgetStyle<FButtonStyle>("Button");
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NormalEditableTextBoxStyle = ParentStyle->GetWidgetStyle<FEditableTextBoxStyle>("NormalEditableTextBox");
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NormalTableRowStyle = ParentStyle->GetWidgetStyle<FTableRowStyle>("TableView.Row");
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DefaultForeground = ParentStyle->GetSlateColor("DefaultForeground");
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InvertedForeground = ParentStyle->GetSlateColor("InvertedForeground");
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SelectorColor = ParentStyle->GetSlateColor("SelectorColor");
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SelectionColor = ParentStyle->GetSlateColor("SelectionColor");
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SelectionColor_Inactive = ParentStyle->GetSlateColor("SelectionColor_Inactive");
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SelectionColor_Pressed = ParentStyle->GetSlateColor("SelectionColor_Pressed");
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}
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static void AuditDuplicatedCoreStyles(const ISlateStyle& EditorStyle)
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{
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const ISlateStyle& CoreStyle = FStarshipCoreStyle::GetCoreStyle();
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TSet<FName> CoreStyleKeys = CoreStyle.GetStyleKeys();
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TSet<FName> EditorStyleKeys = EditorStyle.GetStyleKeys();
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TSet<FName> DuplicatedNames = CoreStyleKeys.Intersect(EditorStyleKeys);
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DuplicatedNames.Sort(FNameLexicalLess());
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for (FName& Name : DuplicatedNames)
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{
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UE_LOG(LogSlate, Log, TEXT("%s"), *Name.ToString());
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}
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}
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void FStarshipEditorStyle::FStyle::Initialize()
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{
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SetParentStyleName("CoreStyle");
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// Sync styles from the parent style that will be used as templates for styles defined here
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SyncParentStyles();
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SetContentRoot( FPaths::EngineContentDir() / TEXT("Editor/Slate") );
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SetCoreContentRoot(FPaths::EngineContentDir() / TEXT("Slate"));
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SetupGeneralStyles();
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SetupLevelGeneralStyles();
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SetupWorldBrowserStyles();
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SetupWorldPartitionStyles();
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SetupSequencerStyles();
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SetupViewportStyles();
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SetupMenuBarStyles();
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SetupGeneralIcons();
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SetupWindowStyles();
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SetupPropertyEditorStyles();
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// Avoid polluting the game texture atlas with non-core editor style items when not the editor (or a standalone application, like UFE)
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if (!IncludeEditorSpecificStyles())
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{
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return;
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}
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SetupProjectBadgeStyle();
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SetupDockingStyles();
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SetupTutorialStyles();
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SetupProfilerStyle();
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SetupGraphEditorStyles();
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SetupLevelEditorStyle();
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SetupPersonaStyle();
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SetupClassThumbnailOverlays();
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SetupClassIconsAndThumbnails();
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SetupContentBrowserStyle();
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SetupLandscapeEditorStyle();
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SetupToolkitStyles();
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SetupTranslationEditorStyles();
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SetupLocalizationDashboardStyles();
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SetupSourceControlStyles();
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SetupAutomationStyles();
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SetupUMGEditorStyles();
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SetupMyBlueprintStyles();
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SetupStatusBarStyle();
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SetupColorPickerStyle();
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// LogUnusedBrushResources();
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AuditDuplicatedCoreStyles(*this);
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SyncSettings();
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#ifdef WITH_EDITOR
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if (Settings.IsValid())
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{
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SettingChangedHandler = Settings->OnSettingChanged().AddRaw(this, &FStarshipEditorStyle::FStyle::SettingsChanged);
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}
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#endif
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}
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void FStarshipEditorStyle::FStyle::SetupGeneralStyles()
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{
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// Normal Text
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{
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Set( "RichTextBlock.TextHighlight", FTextBlockStyle(NormalText)
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.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f ) ) );
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Set( "RichTextBlock.Bold", FTextBlockStyle(NormalText)
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.SetFont( DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize )) );
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Set( "RichTextBlock.BoldHighlight", FTextBlockStyle(NormalText)
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.SetFont( DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize ))
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.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f ) ) );
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Set("RichTextBlock.Italic", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Italic", FStarshipCoreStyle::RegularTextSize)));
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Set("RichTextBlock.ItalicHighlight", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Italic", FStarshipCoreStyle::RegularTextSize))
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.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f)));
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Set( "TextBlock.HighlightShape", new BOX_BRUSH( "Common/TextBlockHighlightShape", FMargin(3.f/8.f) ));
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Set( "TextBlock.HighlighColor", FLinearColor( 0.02f, 0.3f, 0.0f ) );
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Set("TextBlock.ShadowedText", FTextBlockStyle(NormalText)
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.SetShadowOffset(FVector2D(1.0f, 1.0f))
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.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
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Set("TextBlock.ShadowedTextWarning", FTextBlockStyle(NormalText)
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.SetColorAndOpacity(FStyleColors::Warning)
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.SetShadowOffset(FVector2D(1.0f, 1.0f))
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.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
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Set("NormalText.Subdued", FTextBlockStyle(NormalText)
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.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
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Set("NormalText.Important", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize))
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.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
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.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
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.SetShadowOffset(FVector2D(1, 1))
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.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
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Set("SmallText.Subdued", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Regular", FStarshipCoreStyle::SmallTextSize))
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.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
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Set("TinyText", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Regular", FStarshipCoreStyle::SmallTextSize)));
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Set("TinyText.Subdued", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Regular", FStarshipCoreStyle::SmallTextSize))
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.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
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Set("LargeText", FTextBlockStyle(NormalText)
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.SetFont(DEFAULT_FONT("Bold", 11))
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.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
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.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
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.SetShadowOffset(FVector2D(1, 1))
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.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
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}
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// Rendering resources that never change
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{
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Set( "None", new FSlateNoResource() );
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}
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Set("PlainBorder", new BORDER_BRUSH("Common/PlainBorder", 2.f / 8.f));
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Set( "WideDash.Horizontal", new CORE_IMAGE_BRUSH("Starship/Common/Dash_Horizontal", FVector2D(10, 1), FLinearColor::White, ESlateBrushTileType::Horizontal));
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Set( "WideDash.Vertical", new CORE_IMAGE_BRUSH("Starship/Common/Dash_Vertical", FVector2D(1, 10), FLinearColor::White, ESlateBrushTileType::Vertical));
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Set("DropTarget.Background", new CORE_BOX_BRUSH("Starship/Common/DropTargetBackground", FMargin(6.0f / 64.0f)));
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Set("ThinLine.Horizontal", new IMAGE_BRUSH("Common/ThinLine_Horizontal", FVector2D(11, 2), FLinearColor::White, ESlateBrushTileType::Horizontal));
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// Buttons that only provide a hover hint.
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HoverHintOnly = FButtonStyle()
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.SetNormal( FSlateNoResource() )
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.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.15f) ) )
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.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.25f) ) )
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.SetNormalPadding( FMargin(0,0,0,1) )
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.SetPressedPadding( FMargin(0,1,0,0) );
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Set( "HoverHintOnly", HoverHintOnly );
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FButtonStyle SimpleSharpButton = FButtonStyle()
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.SetNormal(BOX_BRUSH("Common/Button/simple_sharp_normal", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetHovered(BOX_BRUSH("Common/Button/simple_sharp_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetPressed(BOX_BRUSH("Common/Button/simple_sharp_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetNormalPadding(FMargin(0, 0, 0, 1))
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.SetPressedPadding(FMargin(0, 1, 0, 0));
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Set("SimpleSharpButton", SimpleSharpButton);
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FButtonStyle SimpleRoundButton = FButtonStyle()
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.SetNormal(BOX_BRUSH("Common/Button/simple_round_normal", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetHovered(BOX_BRUSH("Common/Button/simple_round_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetPressed(BOX_BRUSH("Common/Button/simple_round_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
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.SetNormalPadding(FMargin(0, 0, 0, 1))
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.SetPressedPadding(FMargin(0, 1, 0, 0));
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Set("SimpleRoundButton", SimpleRoundButton);
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// Common glyphs
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{
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Set( "Symbols.SearchGlass", new IMAGE_BRUSH( "Common/SearchGlass", Icon16x16 ) );
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Set( "Symbols.X", new IMAGE_BRUSH( "Common/X", Icon16x16 ) );
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Set( "Symbols.VerticalPipe", new BOX_BRUSH( "Common/VerticalPipe", FMargin(0) ) );
|
|
Set( "Symbols.UpArrow", new IMAGE_BRUSH( "Common/UpArrow", Icon8x8 ) );
|
|
Set( "Symbols.DoubleUpArrow", new IMAGE_BRUSH( "Common/UpArrow2", Icon8x8 ) );
|
|
Set( "Symbols.DownArrow", new IMAGE_BRUSH( "Common/DownArrow", Icon8x8 ) );
|
|
Set( "Symbols.DoubleDownArrow", new IMAGE_BRUSH( "Common/DownArrow2", Icon8x8 ) );
|
|
Set( "Symbols.RightArrow", new IMAGE_BRUSH("Common/SubmenuArrow", Icon8x8));
|
|
Set( "Symbols.Check", new IMAGE_BRUSH( "Common/Check", Icon16x16 ) );
|
|
}
|
|
|
|
// Common icons
|
|
{
|
|
Set("Icons.Contact", new IMAGE_BRUSH( "Icons/icon_mail_16x", Icon16x16 ) );
|
|
Set("Icons.Crop", new IMAGE_BRUSH_SVG("Starship/Common/Crop", Icon16x16));
|
|
Set("Icons.Fullscreen", new IMAGE_BRUSH_SVG("Starship/Common/EnableFullscreen", Icon16x16));
|
|
Set("Icons.Save", new IMAGE_BRUSH_SVG( "Starship/Common/SaveCurrent", Icon16x16 ) );
|
|
Set("Icons.SaveChanged", new IMAGE_BRUSH_SVG( "Starship/Common/SaveChanged", Icon16x16 ) );
|
|
|
|
Set("Icons.DirtyBadge", new IMAGE_BRUSH_SVG("Starship/Common/DirtyBadge", Icon12x12));
|
|
Set("Icons.MakeStaticMesh", new IMAGE_BRUSH_SVG("Starship/Common/MakeStaticMesh", Icon16x16));
|
|
Set("Icons.Documentation", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set("Icons.Support", new IMAGE_BRUSH_SVG("Starship/Common/Support", Icon16x16));
|
|
Set("Icons.Package", new IMAGE_BRUSH_SVG("Starship/Common/ProjectPackage", Icon16x16));
|
|
Set("Icons.Comment", new IMAGE_BRUSH_SVG("Starship/Common/Comment", Icon16x16));
|
|
Set("Icons.SelectInViewport", new IMAGE_BRUSH_SVG("Starship/Common/SelectInViewport", Icon16x16));
|
|
Set("Icons.BrowseContent", new IMAGE_BRUSH_SVG("Starship/Common/BrowseContent", Icon16x16));
|
|
Set("Icons.Use", new IMAGE_BRUSH_SVG("Starship/Common/use-circle", Icon16x16));
|
|
Set("Icons.Advanced", new IMAGE_BRUSH_SVG("Starship/Common/Advanced", Icon16x16));
|
|
Set("Icons.Launch", new IMAGE_BRUSH_SVG("Starship/Common/ProjectLauncher", Icon16x16));
|
|
Set("Icons.Next", new IMAGE_BRUSH_SVG("Starship/Common/NextArrow", Icon16x16));
|
|
Set("Icons.Previous", new IMAGE_BRUSH_SVG("Starship/Common/PreviousArrow", Icon16x16));
|
|
Set("Icons.Visibility", new IMAGE_BRUSH_SVG("Starship/Common/Visibility", Icon20x20));
|
|
Set("Icons.World", new IMAGE_BRUSH_SVG("Starship/Common/World", Icon20x20));
|
|
Set("Icons.Details", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon16x16));
|
|
Set("Icons.Convert", new IMAGE_BRUSH_SVG("Starship/Common/convert", Icon20x20));
|
|
Set("Icons.Adjust", new IMAGE_BRUSH_SVG("Starship/Common/Adjust", Icon16x16));
|
|
Set("Icons.PlaceActors", new IMAGE_BRUSH_SVG("Starship/Common/PlaceActors", Icon16x16));
|
|
Set("Icons.ReplaceActor", new IMAGE_BRUSH_SVG("Starship/Common/ReplaceActors", Icon16x16));
|
|
Set("Icons.GroupActors", new IMAGE_BRUSH_SVG("Starship/Common/GroupActors", Icon16x16));
|
|
Set("Icons.Transform", new IMAGE_BRUSH_SVG("Starship/Common/transform-local", Icon16x16));
|
|
Set("Icons.SetShowPivot", new IMAGE_BRUSH_SVG("Starship/Common/SetShowPivot", Icon16x16));
|
|
Set("Icons.Snap", new IMAGE_BRUSH_SVG("Starship/Common/Snap", Icon16x16));
|
|
Set("Icons.Event", new IMAGE_BRUSH_SVG("Starship/Common/Event", Icon16x16));
|
|
Set("Icons.JumpToEvent", new IMAGE_BRUSH_SVG("Starship/Common/JumpToEvent", Icon16x16));
|
|
Set("Icons.Merge", new IMAGE_BRUSH_SVG("Starship/Common/Merge", Icon16x16));
|
|
Set("Icons.Level", new IMAGE_BRUSH_SVG("Starship/Common/Levels", Icon16x16));
|
|
Set("Icons.Play", new IMAGE_BRUSH_SVG("Starship/Common/play", Icon16x16));
|
|
Set("Icons.Localization", new IMAGE_BRUSH_SVG("Starship/Common/LocalizationDashboard", Icon16x16));
|
|
Set("Icons.Audit", new IMAGE_BRUSH_SVG("Starship/Common/AssetAudit", Icon16x16));
|
|
Set("Icons.Blueprint", new IMAGE_BRUSH_SVG("Starship/Common/blueprint", Icon16x16));
|
|
Set("Icons.Color", new IMAGE_BRUSH_SVG("Starship/Common/color", Icon16x16));
|
|
Set("Icons.LOD", new IMAGE_BRUSH_SVG("Starship/Common/LOD", Icon16x16));
|
|
Set("Icons.SkeletalMesh", new IMAGE_BRUSH_SVG("Starship/Common/SkeletalMesh", Icon16x16));
|
|
Set("Icons.OpenInExternalEditor", new IMAGE_BRUSH_SVG("Starship/Common/OpenInExternalEditor", Icon16x16));
|
|
Set("Icons.OpenSourceLocation", new IMAGE_BRUSH_SVG("Starship/Common/OpenSourceLocation", Icon16x16));
|
|
Set("Icons.Find", new IMAGE_BRUSH_SVG("Starship/Common/Find", Icon16x16));
|
|
Set("Icons.Validate", new IMAGE_BRUSH_SVG("Starship/Common/validate", Icon16x16));
|
|
Set("Icons.Pinned", new IMAGE_BRUSH_SVG("Starship/Common/Pinned", Icon16x16));
|
|
Set("Icons.Unpinned", new IMAGE_BRUSH_SVG("Starship/Common/Unpinned", Icon16x16));
|
|
Set("Icons.Tools", new IMAGE_BRUSH_SVG("Starship/Common/EditorModes", Icon16x16));
|
|
|
|
|
|
Set("Icons.Toolbar.Play", new IMAGE_BRUSH_SVG("Starship/Common/play", Icon20x20));
|
|
Set("Icons.Toolbar.Pause", new IMAGE_BRUSH_SVG("Starship/MainToolbar/pause", Icon20x20));
|
|
Set("Icons.Toolbar.Stop", new IMAGE_BRUSH_SVG("Starship/MainToolbar/stop", Icon20x20));
|
|
Set("Icons.Toolbar.Settings", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/Settings", Icon20x20));
|
|
Set("Icons.Toolbar.Details", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon16x16));
|
|
Set("Icons.Toolbar.Import", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/import", Icon20x20) );
|
|
}
|
|
|
|
// Typed Elements Icons
|
|
{
|
|
Set("Icons.PromoteElements", new IMAGE_BRUSH_SVG("Starship/Common/convert", Icon20x20));
|
|
Set("Icons.DemoteElements", new IMAGE_BRUSH_SVG("Starship/Common/convert", Icon20x20));
|
|
}
|
|
|
|
Set("UnrealDefaultThumbnail", new IMAGE_BRUSH("Starship/Common/Unreal_DefaultThumbnail", FVector2D(256, 256)));
|
|
|
|
Set( "WarningStripe", new IMAGE_BRUSH( "Common/WarningStripe", FVector2D(20,6), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
|
|
Set("RoundedWarning", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Warning, 1.0f));
|
|
Set("RoundedError", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Error, 1.0f));
|
|
|
|
Set( "Button.Disabled", new BOX_BRUSH( "Common/Button_Disabled", 8.0f/32.0f ) );
|
|
|
|
|
|
// Toggle button
|
|
{
|
|
Set( "ToggleButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ))
|
|
.SetPressed(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ))
|
|
);
|
|
|
|
//FSlateColorBrush(FLinearColor::White)
|
|
|
|
Set("RoundButton", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1, 1, 1, 0.1f)))
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton.Dark", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.125f, 0.125f, 0.125f, 0.8f)))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton.DarkGrey", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.05f, 0.05f, 0.05f, 0.8f)))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
|
|
Set("FlatButton.Default", GetWidgetStyle<FButtonStyle>("FlatButton.Dark"));
|
|
|
|
Set("FlatButton.DefaultTextStyle", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
struct ButtonColor
|
|
{
|
|
public:
|
|
FName Name;
|
|
FLinearColor Normal;
|
|
FLinearColor Hovered;
|
|
FLinearColor Pressed;
|
|
|
|
ButtonColor(const FName& InName, const FLinearColor& Color) : Name(InName)
|
|
{
|
|
Normal = Color * 0.8f;
|
|
Normal.A = Color.A;
|
|
Hovered = Color * 1.0f;
|
|
Hovered.A = Color.A;
|
|
Pressed = Color * 0.6f;
|
|
Pressed.A = Color.A;
|
|
}
|
|
};
|
|
|
|
TArray< ButtonColor > FlatButtons;
|
|
FlatButtons.Add(ButtonColor("FlatButton.Primary", FLinearColor(0.02899, 0.19752, 0.48195)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Success", FLinearColor(0.10616, 0.48777, 0.10616)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Info", FLinearColor(0.10363, 0.53564, 0.7372)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Warning", FLinearColor(0.87514, 0.42591, 0.07383)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Danger", FLinearColor(0.70117, 0.08464, 0.07593)));
|
|
|
|
for ( const ButtonColor& Entry : FlatButtons )
|
|
{
|
|
Set(Entry.Name, FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Normal))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Hovered))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Pressed))
|
|
);
|
|
}
|
|
|
|
Set("FontAwesome.7", ICON_FONT(7));
|
|
Set("FontAwesome.8", ICON_FONT(8));
|
|
Set("FontAwesome.9", ICON_FONT(9));
|
|
Set("FontAwesome.10", ICON_FONT(10));
|
|
Set("FontAwesome.11", ICON_FONT(11));
|
|
Set("FontAwesome.12", ICON_FONT(12));
|
|
Set("FontAwesome.14", ICON_FONT(14));
|
|
Set("FontAwesome.16", ICON_FONT(16));
|
|
Set("FontAwesome.18", ICON_FONT(18));
|
|
|
|
/* Create a checkbox style for "ToggleButton" but with the images used by a normal checkbox (see "Checkbox" below) ... */
|
|
const FCheckBoxStyle CheckboxLookingToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Checked", Icon16x16 ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetPadding(1.0f);
|
|
/* ... and set new style */
|
|
Set( "CheckboxLookToggleButtonCheckbox", CheckboxLookingToggleButtonStyle );
|
|
|
|
|
|
Set( "ToggleButton.LabelFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "ToggleButtonCheckbox.LabelFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
}
|
|
|
|
// Combo Button, Combo Box
|
|
{
|
|
// Legacy style; still being used by some editor widgets
|
|
Set( "ComboButton.Arrow", new IMAGE_BRUSH("Common/ComboArrow", Icon8x8 ) );
|
|
|
|
|
|
FComboButtonStyle ToolbarComboButton = FComboButtonStyle()
|
|
.SetButtonStyle( GetWidgetStyle<FButtonStyle>( "ToggleButton" ) )
|
|
.SetDownArrowImage( IMAGE_BRUSH( "Common/ShadowComboArrow", Icon8x8 ) )
|
|
.SetMenuBorderBrush(FSlateNoResource())
|
|
.SetMenuBorderPadding( FMargin( 0.0f ) );
|
|
Set( "ToolbarComboButton", ToolbarComboButton );
|
|
|
|
Set("GenericFilters.ComboButtonStyle", ToolbarComboButton);
|
|
|
|
Set("GenericFilters.TextStyle", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 9))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f, 0.9f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
}
|
|
|
|
// Error Reporting
|
|
{
|
|
Set( "InfoReporting.BackgroundColor", FLinearColor(0.1f, 0.33f, 1.0f));
|
|
|
|
}
|
|
|
|
// EditableTextBox
|
|
{
|
|
Set( "EditableTextBox.Background.Normal", new BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.Hovered", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.Focused", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.ReadOnly", new BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.BorderPadding", FMargin(4.0f, 2.0f) );
|
|
}
|
|
|
|
// EditableTextBox Special
|
|
{
|
|
FSlateBrush* SpecialEditableTextImageNormal = new BOX_BRUSH( "Common/TextBox_Special", FMargin(8.0f/32.0f) );
|
|
Set( "SpecialEditableTextImageNormal", SpecialEditableTextImageNormal );
|
|
|
|
const FEditableTextBoxStyle SpecialEditableTextBoxStyle = FEditableTextBoxStyle()
|
|
.SetBackgroundImageNormal( *SpecialEditableTextImageNormal )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Special_Hovered", FMargin(8.0f/32.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Special_Hovered", FMargin(8.0f/32.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "SpecialEditableTextBox", SpecialEditableTextBoxStyle );
|
|
|
|
Set( "SearchBox.ActiveBorder", new BOX_BRUSH( "Common/TextBox_Special_Active", FMargin(8.0f/32.0f) ) );
|
|
}
|
|
|
|
// Filtering/Searching feedback
|
|
{
|
|
const FLinearColor ActiveFilterColor = FLinearColor(1.0f,0.55f,0.0f,1.0f);
|
|
Set("Searching.SearchActiveTab", new FSlateNoResource());
|
|
Set("Searching.SearchActiveBorder", new FSlateRoundedBoxBrush(FLinearColor::Transparent, 0.0, FStyleColors::Primary, 1.f));
|
|
}
|
|
|
|
|
|
|
|
// Images sizes are specified in Slate Screen Units. These do not necessarily correspond to pixels!
|
|
// An IMAGE_BRUSH( "SomeImage", FVector2D(32,32)) will have a desired size of 16x16 Slate Screen Units.
|
|
// This allows the original resource to be scaled up or down as needed.
|
|
|
|
Set( "WhiteTexture", new IMAGE_BRUSH( "Old/White", Icon16x16 ) );
|
|
|
|
Set( "BoldFont", DEFAULT_FONT( "Bold", FStarshipCoreStyle::RegularTextSize ) );
|
|
|
|
Set( "Editor.AppIcon", new IMAGE_BRUSH( "Icons/EditorAppIcon", Icon24x24) );
|
|
|
|
Set( "MarqueeSelection", new BORDER_BRUSH( "Old/DashedBorder", FMargin(6.0f/32.0f) ) );
|
|
|
|
Set( "GenericPlay", new IMAGE_BRUSH( "Icons/generic_play_16x", Icon16x16 ) );
|
|
Set( "GenericPause", new IMAGE_BRUSH( "Icons/generic_pause_16x", Icon16x16 ) );
|
|
Set( "GenericStop", new IMAGE_BRUSH( "Icons/generic_stop_16x", Icon16x16 ) );
|
|
|
|
Set( "SoftwareCursor_Grab", new IMAGE_BRUSH( "Icons/cursor_grab", Icon16x16 ) );
|
|
Set( "SoftwareCursor_CardinalCross", new IMAGE_BRUSH( "Icons/cursor_cardinal_cross", Icon24x24 ) );
|
|
Set( "SoftwareCursor_UpDown", new IMAGE_BRUSH( "Icons/cursor_updown", Icon16x20 ) );
|
|
|
|
Set( "Border", new BOX_BRUSH( "Old/Border", 4.0f/16.0f ) );
|
|
|
|
Set( "NoteBorder", new BOX_BRUSH( "Old/NoteBorder", FMargin(15.0f/40.0f, 15.0f/40.0f) ) );
|
|
|
|
Set( "FilledBorder", new BOX_BRUSH( "Old/FilledBorder", 4.0f/16.0f ) );
|
|
|
|
Set( "GenericViewButton", new IMAGE_BRUSH( "Icons/view_button", Icon20x20 ) );
|
|
|
|
Set("GenericLink", new IMAGE_BRUSH("Common/link", Icon16x16));
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
// Dark Hyperlink - for use on light backgrounds
|
|
FButtonStyle DarkHyperlinkButton = FButtonStyle()
|
|
.SetNormal ( BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), FLinearColor::Black ) )
|
|
.SetPressed( FSlateNoResource() )
|
|
.SetHovered( BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), FLinearColor::Black ) );
|
|
FHyperlinkStyle DarkHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(DarkHyperlinkButton)
|
|
.SetTextStyle(NormalText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("DarkHyperlink", DarkHyperlink);
|
|
|
|
// Visible on hover hyper link
|
|
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle()
|
|
.SetNormal(FSlateNoResource() )
|
|
.SetPressed(FSlateNoResource() )
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f) ) );
|
|
Set("HoverOnlyHyperlinkButton", HoverOnlyHyperlinkButton);
|
|
|
|
FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(HoverOnlyHyperlinkButton)
|
|
.SetTextStyle(NormalText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("HoverOnlyHyperlink", HoverOnlyHyperlink);
|
|
}
|
|
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Expandable button
|
|
{
|
|
Set( "ExpandableButton.Collapsed", new IMAGE_BRUSH( "Old/ExpansionButton_Collapsed", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Left", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedLeft", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Center", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedMiddle", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Right", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedRight", Icon32x32) );
|
|
}
|
|
|
|
// Content reference
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "ContentReference.Background.Normal", new BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) );
|
|
Set( "ContentReference.Background.Hovered", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "ContentReference.BorderPadding", FMargin(4.0f, 2.0f) );
|
|
Set( "ContentReference.FindInContentBrowser", new IMAGE_BRUSH( "Icons/lens_12x", Icon12x12 ) );
|
|
Set( "ContentReference.UseSelectionFromContentBrowser", new IMAGE_BRUSH( "Icons/assign_12x", Icon12x12 ) );
|
|
Set( "ContentReference.PickAsset", new IMAGE_BRUSH( "Icons/pillarray_16x", Icon12x12 ) );
|
|
Set( "ContentReference.Clear", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "ContentReference.Tools", new IMAGE_BRUSH( "Icons/wrench_16x", Icon12x12 ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
{
|
|
Set("SystemWideCommands.FindInContentBrowser", new IMAGE_BRUSH_SVG("Starship/Common/ContentBrowser", Icon20x20));
|
|
Set("SystemWideCommands.FindInContentBrowser.Small", new IMAGE_BRUSH_SVG("Starship/Common/ContentBrowser", Icon16x16));
|
|
}
|
|
|
|
|
|
// PList Editor
|
|
{
|
|
Set( "PListEditor.HeaderRow.Background", new BOX_BRUSH( "Common/TableViewHeader", 4.f/32.f ) );
|
|
|
|
Set( "PListEditor.FilteredColor", new FSlateColorBrush( FColor( 0, 255, 0, 80 ) ) );
|
|
Set( "PListEditor.NoOverlayColor", new FSlateNoResource() );
|
|
|
|
Set( "PListEditor.Button_AddToArray", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// Material List
|
|
{
|
|
Set( "MaterialList.DragDropBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f ) );
|
|
Set( "MaterialList.HyperlinkStyle", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
Set( "MaterialList.HyperlinkStyle.ShadowOffset", FVector2D::ZeroVector );
|
|
}
|
|
|
|
// Dialogue Wave Details
|
|
{
|
|
Set( "DialogueWaveDetails.SpeakerToTarget", new IMAGE_BRUSH( "PropertyView/SpeakerToTarget", FVector2D(30.0f, 30.0f) ) );
|
|
Set( "DialogueWaveDetails.HeaderBorder", new BOX_BRUSH( "Common/MenuBarBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "DialogueWaveDetails.PropertyEditorMenu", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
}
|
|
|
|
// Dialogue Wave Parameter Border
|
|
{
|
|
Set( "DialogueWaveParameter.DropDownBorder", new BOX_BRUSH( "Old/Border", 4.0f/16.0f, FLinearColor::Black) );
|
|
}
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
Set( "DashedBorder", new BORDER_BRUSH( "Old/DashedBorder", FMargin(6.0f/32.0f) ) );
|
|
|
|
Set( "UniformShadow", new BORDER_BRUSH( "Common/UniformShadow", FMargin( 16.0f / 64.0f ) ) );
|
|
Set( "UniformShadow_Tint", new BORDER_BRUSH( "Common/UniformShadow_Tint", FMargin( 16.0f / 64.0f ) ) );
|
|
|
|
// Splitter
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set ("SplitterDark", FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateColorBrush( FLinearColor(FColor( 32, 32, 32) ) ) )
|
|
.SetHandleHighlightBrush( FSlateColorBrush( FLinearColor(FColor( 96, 96, 96) ) ) )
|
|
);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
|
|
// Lists, Trees
|
|
{
|
|
|
|
const FTableViewStyle DefaultTreeViewStyle = FTableViewStyle()
|
|
.SetBackgroundBrush(FSlateColorBrush(FStyleColors::Recessed));
|
|
Set("ListView", DefaultTreeViewStyle);
|
|
|
|
const FTableViewStyle DefaultTableViewStyle = FTableViewStyle()
|
|
.SetBackgroundBrush(FSlateColorBrush(FStyleColors::Recessed));
|
|
Set("TreeView", DefaultTableViewStyle);
|
|
|
|
Set( "TableView.Row", FTableRowStyle( NormalTableRowStyle) );
|
|
Set( "TableView.DarkRow",FTableRowStyle( NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16)))
|
|
.SetSelectorFocusedBrush(BORDER_BRUSH("Common/Selector", FMargin(4.f / 16.f), SelectorColor))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
);
|
|
Set("TableView.NoHoverTableRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
);
|
|
|
|
Set("ListView.PinnedItemShadow", new IMAGE_BRUSH("Starship/ListView/PinnedItemShadow", FVector2D(16.f, 8.f)));
|
|
}
|
|
|
|
// Spinboxes
|
|
{
|
|
|
|
// Legacy styles; used by other editor widgets
|
|
Set( "SpinBox.Background", new BOX_BRUSH( "Common/Spinbox", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Background.Hovered", new BOX_BRUSH( "Common/Spinbox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Fill", new BOX_BRUSH( "Common/Spinbox_Fill", FMargin(4.0f/16.0f, 4.0f/16.0f, 8.0f/16.0f, 4.0f/16.0f) ) );
|
|
Set( "SpinBox.Fill.Hovered", new BOX_BRUSH( "Common/Spinbox_Fill_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Arrows", new IMAGE_BRUSH( "Common/SpinArrows", Icon12x12 ) );
|
|
Set( "SpinBox.TextMargin", FMargin(1.0f,2.0f) );
|
|
}
|
|
|
|
// Throbber
|
|
{
|
|
Set( "SmallThrobber.Chunk", new IMAGE_BRUSH( "Common/ThrobberPiece_Small", FVector2D(8,16) ) );
|
|
}
|
|
|
|
{
|
|
Set("CurveEd.TimelineArea", new IMAGE_BRUSH("Old/White", Icon16x16, FLinearColor(1, 1, 1, 0.25f)));
|
|
Set("CurveEd.FitHorizontal", new IMAGE_BRUSH("Icons/FitHorz_16x", Icon16x16));
|
|
Set("CurveEd.FitVertical", new IMAGE_BRUSH("Icons/FitVert_16x", Icon16x16));
|
|
Set("CurveEd.CurveKey", new IMAGE_BRUSH("Common/Key", FVector2D(11.0f, 11.0f)));
|
|
Set("CurveEd.CurveKeySelected", new IMAGE_BRUSH("Common/Key", FVector2D(11.0f, 11.0f), SelectionColor));
|
|
Set("CurveEd.InfoFont", DEFAULT_FONT("Regular", 8));
|
|
Set("CurveEd.LabelFont", DEFAULT_FONT("Bold", 10));
|
|
Set("CurveEd.Tangent", new IMAGE_BRUSH("Common/Tangent", FVector2D(7.0f, 7.0f), FLinearColor(0.0f, 0.66f, 0.7f)));
|
|
Set("CurveEd.TangentSelected", new IMAGE_BRUSH("Common/Tangent", FVector2D(7.0f, 7.0f), FLinearColor(1.0f, 1.0f, 0.0f)));
|
|
Set("CurveEd.TangentColor", FLinearColor(0.0f, 0.66f, 0.7f));
|
|
Set("CurveEd.TangentColorSelected", FLinearColor(1.0f, 1.0f, 0.0f));
|
|
}
|
|
|
|
// Scrub control buttons
|
|
{
|
|
Set( "Animation.Pause", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward_Step", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward_End", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward_Step", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward_End", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.Enabled", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.Disabled", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.SelectionRange", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Record", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Recording", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x", Icon24x24 ))
|
|
);
|
|
}
|
|
|
|
// Message Log
|
|
{
|
|
|
|
Set( "MessageLog.Action", new IMAGE_BRUSH( "Icons/icon_file_choosepackages_16px", Icon16x16) );
|
|
Set( "MessageLog.Docs", new IMAGE_BRUSH( "Icons/icon_Docs_16x", Icon16x16) );
|
|
Set( "MessageLog.Tutorial", new IMAGE_BRUSH( "Icons/icon_Blueprint_Enum_16x", Icon16x16 ) );
|
|
Set( "MessageLog.Url", new IMAGE_BRUSH( "Icons/icon_world_16x", Icon16x16 ) );
|
|
|
|
Set( "MessageLog.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/MessageLog", Icon16x16 ) );
|
|
Set( "MessageLog.ListBorder", new BOX_BRUSH( "/Docking/AppTabContentArea", FMargin(4/16.0f) ) );
|
|
}
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Animation tools
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "AnimEditor.RefreshButton", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.VisibleEye", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.InvisibleEye", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.FilterSearch", new IMAGE_BRUSH( "Old/FilterSearch", Icon16x16 ) );
|
|
Set( "AnimEditor.FilterCancel", new IMAGE_BRUSH( "Old/FilterCancel", Icon16x16 ) );
|
|
|
|
Set( "AnimEditor.NotifyGraphBackground", new IMAGE_BRUSH( "Old/AnimEditor/NotifyTrackBackground", FVector2D(64, 64), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
|
|
Set( "BlendSpace.SamplePoint", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample", Icon16x16 ) );
|
|
Set( "BlendSpace.SamplePoint_Highlight", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample_Highlight", Icon16x16 ) );
|
|
Set( "BlendSpace.SamplePoint_Invalid", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample_Invalid", Icon16x16 ) );
|
|
Set( "BlendSpace.Graph", new IMAGE_BRUSH_SVG("Starship/Animation/BlendSpace", Icon16x16));
|
|
Set( "BlendSpace.SampleGraph", new IMAGE_BRUSH_SVG("Starship/Animation/BlendSpace", Icon16x16));
|
|
|
|
Set( "AnimEditor.EditPreviewParameters", new IMAGE_BRUSH( "Icons/icon_adjust_parameters_40x", Icon40x40) );
|
|
Set( "AnimEditor.EditPreviewParameters.Small", new IMAGE_BRUSH( "Icons/icon_adjust_parameters_40x", Icon20x20) );
|
|
}
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Output Log Window
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
const int32 LogFontSize = Settings.IsValid() ? Settings->LogFontSize : 9;
|
|
|
|
const FTextBlockStyle NormalLogText = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Mono", LogFontSize))
|
|
.SetColorAndOpacity(LogColor_Normal)
|
|
.SetSelectedBackgroundColor(LogColor_SelectionBackground)
|
|
.SetHighlightColor(FStyleColors::Black);
|
|
|
|
Set("Log.Normal", NormalLogText );
|
|
|
|
Set("Log.Command", FTextBlockStyle(NormalLogText)
|
|
.SetColorAndOpacity( LogColor_Command )
|
|
);
|
|
|
|
Set("Log.Warning", FTextBlockStyle(NormalLogText)
|
|
.SetColorAndOpacity(FStyleColors::Warning)
|
|
);
|
|
|
|
Set("Log.Error", FTextBlockStyle(NormalLogText)
|
|
.SetColorAndOpacity(FStyleColors::Error)
|
|
);
|
|
|
|
Set("Log.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/OutputLog", Icon16x16 ) );
|
|
|
|
Set("Log.TextBox", FEditableTextBoxStyle(NormalEditableTextBoxStyle)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/WhiteGroupBorder", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/WhiteGroupBorder", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/WhiteGroupBorder", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/WhiteGroupBorder", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundColor(FStyleColors::Recessed)
|
|
);
|
|
|
|
Set("DebugConsole.Background", new FSlateNoResource());
|
|
|
|
const FButtonStyle DebugConsoleButton = FButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FButtonStyle>("NoBorder"))
|
|
.SetNormalForeground(FStyleColors::Foreground)
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
|
|
const FComboButtonStyle DebugConsoleComboButton = FComboButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FComboButtonStyle>("ComboButton"))
|
|
.SetDownArrowImage(FSlateNoResource())
|
|
.SetButtonStyle(DebugConsoleButton);
|
|
|
|
Set("DebugConsole.ComboButton", DebugConsoleComboButton);
|
|
|
|
Set("DebugConsole.Icon", new IMAGE_BRUSH_SVG("Starship/Common/Console", Icon16x16));
|
|
|
|
Set("OutputLog.OpenSourceLocation", new IMAGE_BRUSH("Icons/icon_Asset_Open_Source_Location_16x", Icon16x16));
|
|
Set("OutputLog.OpenInExternalEditor", new IMAGE_BRUSH("Icons/icon_Asset_Open_In_External_Editor_16x", Icon16x16));
|
|
|
|
}
|
|
// Debugging tools
|
|
{
|
|
Set("PerfTools.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_PerfTools_16x", Icon16x16 ) );
|
|
Set("ClassViewer.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/Class", Icon16x16 ) );
|
|
Set("StructViewer.TabIcon", new IMAGE_BRUSH_SVG( "Starship/AssetIcons/UserDefinedStruct_16", Icon16x16 ) );
|
|
Set("BlueprintDebugger.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/BlueprintDebugger", Icon16x16 ) );
|
|
Set("CollisionAnalyzer.TabIcon", new IMAGE_BRUSH_SVG("Starship/Common/Collision", Icon16x16));
|
|
Set("ObjectBrowser.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/ObjectsBrowser", Icon16x16 ) );
|
|
Set("PixelInspector.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/PixelInspector", Icon16x16 ) );
|
|
Set("StylusInputDebug.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/StylusInputBug", Icon16x16 ) );
|
|
}
|
|
|
|
{
|
|
Set("DeveloperTools.MenuIcon", new IMAGE_BRUSH_SVG( "Starship/Common/DeveloperTools", Icon16x16 ) );
|
|
Set("UnrealInsights.MenuIcon", new IMAGE_BRUSH_SVG("Starship/Common/UnrealInsights", Icon16x16));
|
|
}
|
|
|
|
// Automation Tools Menu
|
|
{
|
|
Set("AutomationTools.MenuIcon", new IMAGE_BRUSH_SVG("Starship/Common/AutomationTools", Icon16x16));
|
|
Set("AutomationTools.TestAutomation", new IMAGE_BRUSH_SVG("Starship/Common/TestAutomation", Icon16x16));
|
|
}
|
|
|
|
// Session Browser tab
|
|
{
|
|
Set("SessionBrowser.SessionLocked", new IMAGE_BRUSH( "Icons/icon_locked_highlight_16px", Icon16x16 ) );
|
|
Set("SessionBrowser.StatusRunning", new IMAGE_BRUSH( "Icons/icon_status_green_16x", Icon16x16 ) );
|
|
Set("SessionBrowser.StatusTimedOut", new IMAGE_BRUSH( "Icons/icon_status_grey_16x", Icon16x16 ) );
|
|
Set("SessionBrowser.Terminate", new IMAGE_BRUSH( "Icons/icon_DevicePowerOff_40x", Icon20x20 ) );
|
|
|
|
Set("SessionBrowser.Terminate.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Bold", 12))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 0.9f)));
|
|
}
|
|
|
|
// Session Console tab
|
|
{
|
|
Set( "SessionConsole.SessionCopy", new IMAGE_BRUSH( "Icons/icon_file_open_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.SessionCopy.Small", new IMAGE_BRUSH( "Icons/icon_file_open_16px", Icon20x20 ) );
|
|
Set( "SessionConsole.Clear", new IMAGE_BRUSH( "Icons/icon_file_new_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.Clear.Small", new IMAGE_BRUSH( "Icons/icon_file_new_16px", Icon20x20 ) );
|
|
Set( "SessionConsole.SessionSave", new IMAGE_BRUSH( "Icons/icon_file_savelevels_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.SessionSave.Small", new IMAGE_BRUSH( "Icons/icon_file_savelevels_16px", Icon20x20 ) );
|
|
}
|
|
|
|
// Session Frontend Window
|
|
{
|
|
Set("SessionFrontEnd.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/SessionFrontend", Icon16x16 ) );
|
|
Set("SessionFrontEnd.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Launcher Window
|
|
{
|
|
Set("Launcher.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectLauncher", Icon16x16 ) );
|
|
Set("Launcher.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Undo History Window
|
|
{
|
|
Set("UndoHistory.TabIcon", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/UndoHistory", Icon16x16 ) );
|
|
}
|
|
|
|
// InputBinding editor
|
|
{
|
|
Set( "InputBindingEditor.ContextFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
Set( "InputBindingEditor.ContextBorder", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, FLinearColor(0.5,0.5,0.5,1.0) ) );
|
|
Set( "InputBindingEditor.SmallFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
|
|
Set( "InputBindingEditor.HeaderButton", FButtonStyle(NoBorder)
|
|
.SetNormalPadding(FMargin( 1,1,2,2 ))
|
|
.SetPressedPadding(FMargin( 2,2,2,2 )) );
|
|
|
|
Set( "InputBindingEditor.HeaderButton.Disabled", new FSlateNoResource() );
|
|
|
|
|
|
Set( "InputBindingEditor.Tab", new IMAGE_BRUSH( "Icons/icon_tab_KeyBindings_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.AssetEditor", new IMAGE_BRUSH( "Icons/icon_keyb_AssetEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.AssetEditor", new IMAGE_BRUSH( "Icons/icon_keyb_AssetEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.GenericCommands", new IMAGE_BRUSH( "Icons/icon_keyb_CommonCommands_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.FoliageEditMode", new IMAGE_BRUSH( "Icons/icon_keyb_FoliageEditMode_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LandscapeEditor", new IMAGE_BRUSH( "Icons/icon_keyb_LandscapeEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LayersView", new IMAGE_BRUSH( "Icons/icon_keyb_Layers_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LevelEditor", new IMAGE_BRUSH( "Icons/icon_keyb_LevelEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LevelViewport", new IMAGE_BRUSH( "Icons/icon_keyb_LevelViewports_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.MainFrame", new IMAGE_BRUSH( "Icons/icon_keyb_MainFrame_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.OutputLog", new IMAGE_BRUSH( "Icons/icon_keyb_OutputLog_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.PlayWorld", new IMAGE_BRUSH( "Icons/icon_keyb_PlayWorld_16px", FVector2D( 16, 16 ) ) );
|
|
}
|
|
|
|
// Package restore
|
|
{
|
|
Set( "PackageRestore.FolderOpen", new IMAGE_BRUSH( "Icons/FolderOpen", FVector2D(18, 16) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Package Dialog
|
|
{
|
|
Set( "PackageDialog.ListHeader", new BOX_BRUSH( "Old/SavePackages/ListHeader", 4.0f/32.0f ) );
|
|
Set( "SavePackages.SCC_DlgCheckedOutOther", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_DlgCheckedOutOther", Icon16x16));
|
|
Set( "SavePackages.SCC_DlgNotCurrent", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_DlgNotCurrent", Icon16x16));
|
|
Set( "SavePackages.SCC_DlgReadOnly", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_DlgReadOnly", Icon16x16));
|
|
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Layers General
|
|
{
|
|
Set( "Layer.Icon16x", new IMAGE_BRUSH( "Icons/layer_16x", Icon16x16 ) );
|
|
Set( "Layer.VisibleIcon16x", new IMAGE_BRUSH( "Icons/icon_layer_visible", Icon16x16 ) );
|
|
Set( "Layer.NotVisibleIcon16x", new IMAGE_BRUSH( "Icons/icon_layer_not_visible", Icon16x16 ) );
|
|
}
|
|
|
|
// Layer Stats
|
|
{
|
|
Set( "LayerStats.Item.ClearButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// Layer Cloud
|
|
{
|
|
Set( "LayerCloud.Item.BorderImage", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "LayerCloud.Item.ClearButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "LayerCloud.Item.LabelFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
}
|
|
|
|
// Layer Browser
|
|
{
|
|
Set( "LayerBrowser.LayerContentsQuickbarBackground", new CORE_BOX_BRUSH( "Common/DarkGroupBorder", 4.f/16.f ) );
|
|
Set( "LayerBrowser.ExploreLayerContents", new IMAGE_BRUSH( "Icons/ExploreLayerContents", Icon16x16 ) );
|
|
Set( "LayerBrowser.ReturnToLayersList", new IMAGE_BRUSH( "Icons/ReturnToLayersList", Icon16x16) );
|
|
Set( "LayerBrowser.Actor.RemoveFromLayer", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set( "LayerBrowserButton", FButtonStyle( Button )
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ))
|
|
.SetPressed(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ))
|
|
);
|
|
|
|
Set( "LayerBrowserButton.LabelFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
}
|
|
|
|
// DataLayer
|
|
{
|
|
Set("ClassIcon.DataLayer", new IMAGE_BRUSH_SVG("Icons/DataLayerEditor", Icon16x16));
|
|
Set("DataLayer.Editor", new IMAGE_BRUSH_SVG("Icons/DataLayerEditor", Icon16x16));
|
|
Set("DataLayer.Runtime", new IMAGE_BRUSH_SVG("Icons/DataLayerRuntime", Icon16x16));
|
|
Set("DataLayer.LoadedInEditor", new IMAGE_BRUSH_SVG("Icons/DataLayerLoadedInEditor", Icon16x16));
|
|
Set("DataLayerBrowser.AddSelection", new IMAGE_BRUSH_SVG("Icons/DataLayerAddSelected", Icon16x16));
|
|
Set("DataLayerBrowser.RemoveSelection", new IMAGE_BRUSH_SVG("Icons/DataLayerRemoveSelected", Icon16x16));
|
|
Set("DataLayerBrowser.DataLayerContentsQuickbarBackground", new CORE_BOX_BRUSH("Common/DarkGroupBorder", 4.f / 16.f));
|
|
Set("DataLayerBrowser.Actor.RemoveFromDataLayer", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12));
|
|
Set("DataLayerBrowserButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
);
|
|
Set("DataLayerBrowser.LabelFont", DEFAULT_FONT("Regular", 9));
|
|
Set("DataLayerBrowser.LabelFontBold", DEFAULT_FONT("Bold", 10));
|
|
}
|
|
|
|
// Derived Data
|
|
{
|
|
Set("DerivedData.Cache.Settings", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Cache_Settings", Icon16x16));
|
|
Set("DerivedData.Cache.Statistics", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Cache_Statistics", Icon16x16));
|
|
Set("DerivedData.ResourceUsage", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Resource_Usage", Icon16x16));
|
|
Set("DerivedData.RemoteCache.Uploading", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Upload", Icon16x16, EStyleColor::AccentGreen));
|
|
Set("DerivedData.RemoteCache.Downloading", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Download", Icon16x16, EStyleColor::AccentBlue));
|
|
|
|
Set("DerivedData.RemoteCache.Uploading", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Upload", Icon16x16, FLinearColor(0.0, 1.0, 0.0, 1.0)));
|
|
Set("DerivedData.RemoteCache.Downloading", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_Download", Icon16x16, FLinearColor(0.0, 1.0, 1.0, 1.0)));
|
|
|
|
Set("DerivedData.RemoteCache.BusyBG", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_UpDownBG", Icon16x16));
|
|
Set("DerivedData.RemoteCache.Busy", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_UpDown", Icon16x16, FLinearColor(0.3, 0.3, 0.3, 1.0)));
|
|
|
|
Set("DerivedData.RemoteCache.IdleBG", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_IdleBG", Icon16x16));
|
|
Set("DerivedData.RemoteCache.Idle", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_Idle", Icon16x16, EStyleColor::Success));
|
|
|
|
Set("DerivedData.RemoteCache.WarningBG", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_WarningBG", Icon16x16));
|
|
Set("DerivedData.RemoteCache.Warning", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_Warning", Icon16x16, EStyleColor::Warning));
|
|
|
|
Set("DerivedData.RemoteCache.UnavailableBG", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_Unavailable", Icon16x16));
|
|
Set("DerivedData.RemoteCache.Unavailable", new IMAGE_BRUSH_SVG("Starship/DerivedData/DD_RemoteCache_Unavailable", Icon16x16));
|
|
}
|
|
|
|
// Scene Outliner
|
|
{
|
|
Set( "SceneOutliner.NewFolderIcon", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-plus", Icon16x16 ) );
|
|
Set( "SceneOutliner.FolderClosed", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-closed", Icon16x16, FStyleColors::AccentFolder ) );
|
|
Set( "SceneOutliner.FolderOpen", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-open", Icon16x16, FStyleColors::AccentFolder ) );
|
|
Set( "SceneOutliner.World", new CORE_IMAGE_BRUSH_SVG("Starship/Common/world", Icon16x16 ) );
|
|
Set( "SceneOutliner.MarkedAsCurrent", new IMAGE_BRUSH("Icons/MarkedAsCurrent", Icon12x12));
|
|
Set( "SceneOutliner.ChangedItemHighlight", new FSlateRoundedBoxBrush( FStyleColors::White, 1.0) );
|
|
|
|
Set( "SceneOutliner.TableViewRow", FTableRowStyle(NormalTableRowStyle));
|
|
}
|
|
|
|
// Socket chooser
|
|
{
|
|
Set( "SocketChooser.TitleFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "SocketIcon.Bone", new IMAGE_BRUSH( "Old/bone", Icon16x16 ) );
|
|
Set( "SocketIcon.Socket", new IMAGE_BRUSH( "Old/socket", Icon16x16 ) );
|
|
Set( "SocketIcon.None", new IMAGE_BRUSH( "Old/Favorites_Disabled", Icon16x16 ) );
|
|
}
|
|
|
|
// Graph breadcrumb button
|
|
{
|
|
Set( "GraphBreadcrumbButton", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed ( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered ( BOX_BRUSH( "Common/Button_Hovered", 8.0f/32.0f, SelectionColor ) )
|
|
.SetNormalPadding ( FMargin( 2,2,4,4 ) )
|
|
.SetPressedPadding( FMargin( 3,3,3,3 ) )
|
|
);
|
|
|
|
Set( "GraphBreadcrumbButtonText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 14 ) )
|
|
.SetColorAndOpacity( FLinearColor(1,1,1,0.5) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set("GraphBreadcrumb.BrowseBack", new IMAGE_BRUSH_SVG( "Starship/Common/PreviousArrow", Icon20x20));
|
|
Set("GraphBreadcrumb.BrowseForward", new IMAGE_BRUSH_SVG( "Starship/Common/NextArrow", Icon20x20));
|
|
|
|
const FComboButtonStyle FastJumpComboBoxComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(GetWidgetStyle<FButtonStyle>("GraphBreadcrumbButton"));
|
|
Set("GraphBreadcrumbFastJumpComboBoxStyle", FComboBoxStyle()
|
|
.SetComboButtonStyle(FastJumpComboBoxComboButton));
|
|
}
|
|
|
|
// Graph bookmark button
|
|
{
|
|
|
|
Set("GraphBookmarkMenuImage.Button_Add", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12));
|
|
Set("GraphBookmarkMenuText.EmptyListItem", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Fonts/Roboto-Italic", 9))
|
|
.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Breadcrumb Trail
|
|
{
|
|
Set( "BreadcrumbButton", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor ) )
|
|
);
|
|
|
|
}
|
|
|
|
// Notification List
|
|
{
|
|
Set( "NotificationList.Glow", new FSlateColorBrush( FColor(255, 255, 255, 255) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Asset editors (common)
|
|
{
|
|
Set( "AssetEditor.SaveAsset", new IMAGE_BRUSH_SVG("Starship/Common/SaveCurrent", Icon16x16));
|
|
Set( "AssetEditor.SaveAssetAs", new IMAGE_BRUSH_SVG("Starship/Common/SaveCurrentAs", Icon16x16));
|
|
|
|
Set( "AssetEditor.ReimportAsset", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon40x40 ) );
|
|
Set( "AssetEditor.ReimportAsset.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon20x20 ) );
|
|
}
|
|
|
|
// Asset Thumbnail
|
|
{
|
|
Set( "AssetThumbnail.AssetBackground", new FSlateColorBrush(FStyleColors::Recessed));
|
|
Set( "AssetThumbnail.ClassBackground", new IMAGE_BRUSH( "Common/ClassBackground_64x", FVector2D(64.f, 64.f), FLinearColor(0.75f, 0.75f, 0.75f, 1.0f) ) );
|
|
Set( "AssetThumbnail.Font", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "AssetThumbnail.FontSmall", DEFAULT_FONT( "Regular", 7 ) );
|
|
Set( "AssetThumbnail.ColorAndOpacity", FLinearColor(1.75f, 1.75f, 1.75f, 1) );
|
|
Set( "AssetThumbnail.HintFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "AssetThumbnail.HintFontSmall", DEFAULT_FONT( "Regular", 6 ) );
|
|
Set( "AssetThumbnail.HintColorAndOpacity", FLinearColor(0.75f, 0.75f, 0.75f, 1) );
|
|
Set( "AssetThumbnail.HintShadowOffset", FVector2D(1,1) );
|
|
Set( "AssetThumbnail.HintShadowColorAndOpacity", FLinearColor(0, 0, 0, 0.5) );
|
|
Set( "AssetThumbnail.HintBackground", new BOX_BRUSH( "Common/TableViewHeader", FMargin(8.0f/32.0f) ) );
|
|
|
|
}
|
|
|
|
// Open any asset dialog
|
|
{
|
|
Set( "SystemWideCommands.SummonOpenAssetDialog", new IMAGE_BRUSH_SVG( "Starship/Common/OpenAsset", Icon16x16 ) );
|
|
|
|
Set( "GlobalAssetPicker.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "GlobalAssetPicker.OutermostMargin", FMargin(4, 4, 4, 4) );
|
|
|
|
Set( "GlobalAssetPicker.TitleFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
}
|
|
|
|
|
|
// Main frame
|
|
{
|
|
Set( "MainFrame.AutoSaveImage", new IMAGE_BRUSH_SVG( "Starship/Common/SaveCurrent", Icon16x16 ) );
|
|
Set( "MainFrame.SaveAll", new IMAGE_BRUSH_SVG( "Starship/Common/SaveAll", Icon16x16 ) );
|
|
Set( "MainFrame.ChoosePackagesToSave", new IMAGE_BRUSH_SVG( "Starship/Common/SaveChoose", Icon16x16 ) );
|
|
Set( "MainFrame.NewProject", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectNew", Icon16x16 ) );
|
|
Set( "MainFrame.OpenProject", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectOpen", Icon16x16 ) );
|
|
Set( "MainFrame.AddCodeToProject", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectC++", Icon16x16 ) );
|
|
Set( "MainFrame.Exit", new IMAGE_BRUSH_SVG( "Starship/Common/Exit", Icon16x16 ) );
|
|
Set( "MainFrame.CookContent", new IMAGE_BRUSH_SVG( "Starship/Common/CookContent", Icon16x16 ) );
|
|
Set( "MainFrame.OpenVisualStudio", new IMAGE_BRUSH_SVG( "Starship/Common/VisualStudio", Icon16x16 ) );
|
|
Set( "MainFrame.RefreshVisualStudio", new IMAGE_BRUSH_SVG( "Starship/Common/RefreshVisualStudio", Icon16x16 ) );
|
|
Set( "MainFrame.OpenSourceCodeEditor", new IMAGE_BRUSH_SVG( "Starship/Common/SourceCodeEditor", Icon16x16));
|
|
Set( "MainFrame.RefreshSourceCodeEditor", new IMAGE_BRUSH_SVG( "Starship/Common/RefreshSourceCodeEditor", Icon16x16));
|
|
Set( "MainFrame.PackageProject", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectPackage", Icon16x16 ) );
|
|
Set( "MainFrame.RecentProjects", new IMAGE_BRUSH_SVG( "Starship/Common/ProjectsRecent", Icon16x16 ) );
|
|
Set( "MainFrame.RecentLevels", new IMAGE_BRUSH_SVG( "Starship/Common/LevelRecent", Icon16x16 ) );
|
|
Set( "MainFrame.FavoriteLevels", new IMAGE_BRUSH_SVG( "Starship/Common/LevelFavorite", Icon16x16 ) );
|
|
Set( "MainFrame.ZipUpProject", new IMAGE_BRUSH_SVG( "Starship/Common/ZipProject", Icon16x16 ) );
|
|
|
|
|
|
Set( "MainFrame.ChooseFilesToSave", new IMAGE_BRUSH_SVG( "Starship/Common/SaveChoose", Icon16x16 ) );
|
|
Set( "MainFrame.ConnectToSourceControl", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SourceControl", Icon16x16) );
|
|
Set( "MainFrame.OpenMarketplace", new IMAGE_BRUSH_SVG("Starship/MainToolbar/marketplace", Icon16x16));
|
|
|
|
Set( "MainFrame.DebugTools.SmallFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "MainFrame.DebugTools.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "MainFrame.DebugTools.LabelFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
}
|
|
|
|
// Editor preferences
|
|
{
|
|
Set("EditorPreferences.TabIcon", new CORE_IMAGE_BRUSH_SVG("Starship/Common/Preferences", Icon16x16));
|
|
}
|
|
|
|
// Project settings
|
|
{
|
|
Set("ProjectSettings.TabIcon", new IMAGE_BRUSH_SVG("Starship/Common/ProjectSettings", Icon16x16));
|
|
}
|
|
|
|
// Main frame
|
|
{
|
|
Set("MainFrame.StatusInfoButton", FButtonStyle(Button)
|
|
.SetNormal( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetHovered( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetPressed( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetNormalPadding(0)
|
|
.SetPressedPadding(0)
|
|
);
|
|
}
|
|
|
|
// CodeView selection detail view section
|
|
{
|
|
Set( "CodeView.ClassIcon", new IMAGE_BRUSH( "Icons/icon_class_16x", Icon16x16 ) );
|
|
Set( "CodeView.FunctionIcon", new IMAGE_BRUSH( "Icons/icon_codeview_16x", Icon16x16 ) );
|
|
}
|
|
|
|
Set( "Editor.SearchBoxFont", DEFAULT_FONT( "Regular", 12) );
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Console
|
|
{
|
|
Set( "DebugConsole.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
}
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// About screen
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "AboutScreen.Background", new IMAGE_BRUSH( "About/Background", FVector2D(688,317) ) );
|
|
Set( "AboutScreen.UnrealLogo", new IMAGE_BRUSH_SVG( "About/UnrealLogo", FVector2D(40,40) ) );
|
|
Set( "AboutScreen.EpicGamesLogo", new IMAGE_BRUSH_SVG( "About/EpicGamesLogo", FVector2D(40,40) ) );
|
|
Set( "AboutScreen.TitleFont", DEFAULT_FONT( "Bold", 13) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR
|
|
// Credits screen
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set("Credits.Button", FButtonStyle(NoBorder)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
);
|
|
|
|
Set("Credits.Pause", new IMAGE_BRUSH("Icons/PauseCredits", Icon20x20));
|
|
Set("Credits.Play", new IMAGE_BRUSH("Icons/PlayCredits", Icon20x20));
|
|
|
|
FLinearColor EditorOrange = FLinearColor(0.728f, 0.364f, 0.003f);
|
|
|
|
FTextBlockStyle CreditsNormal = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 16))
|
|
.SetShadowOffset(FVector2D::UnitVector);
|
|
|
|
Set("Credits.Normal", CreditsNormal);
|
|
|
|
Set("Credits.Strong", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 16))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H1", FTextBlockStyle(CreditsNormal)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetFont(DEFAULT_FONT("Bold", 36))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H2", FTextBlockStyle(CreditsNormal)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetFont(DEFAULT_FONT("Bold", 30))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H3", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 24))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H4", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 18))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H5", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 12))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H6", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 6))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
FTextBlockStyle LinkText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetShadowOffset(FVector2D::UnitVector);
|
|
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f)));
|
|
FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(HoverOnlyHyperlinkButton)
|
|
.SetTextStyle(LinkText)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Credits.Hyperlink", HoverOnlyHyperlink);
|
|
}
|
|
#endif // WITH_EDITOR
|
|
|
|
// Hardware target settings
|
|
#if WITH_EDITOR
|
|
{
|
|
FLinearColor EditorOrange = FLinearColor(0.728f, 0.364f, 0.003f);
|
|
|
|
FTextBlockStyle TargetSettingsNormal = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 8));
|
|
|
|
Set("HardwareTargets.Normal", TargetSettingsNormal);
|
|
|
|
Set("HardwareTargets.Strong", FTextBlockStyle(TargetSettingsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 8))
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
}
|
|
#endif
|
|
|
|
// New Level Dialog
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "NewLevelDialog.Blank", new IMAGE_BRUSH( "NewLevels/NewLevelBlank", FVector2D(256,256) ) );
|
|
Set( "NewLevelDialog.BlankWP", new IMAGE_BRUSH("NewLevels/NewLevelBlankWP", FVector2D(256, 256) ) );
|
|
}
|
|
|
|
// Build and Submit
|
|
{
|
|
Set( "BuildAndSubmit.NormalFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "BuildAndSubmit.SmallFont", DEFAULT_FONT( "Regular", 7 ) );
|
|
}
|
|
|
|
// Foliage Edit Mode
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
FLinearColor DimBackground = FLinearColor(FColor(64, 64, 64));
|
|
FLinearColor DimBackgroundHover = FLinearColor(FColor(50, 50, 50));
|
|
FLinearColor DarkBackground = FLinearColor(FColor(42, 42, 42));
|
|
|
|
FToolBarStyle FoliageEditToolBar = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("ToolBar");
|
|
|
|
FoliageEditToolBar.SetButtonPadding(FMargin(0.f));
|
|
FoliageEditToolBar.SetComboButtonPadding(FMargin(4.0f));
|
|
FoliageEditToolBar.SetCheckBoxPadding(FMargin(10.0f, 6.f));
|
|
FoliageEditToolBar.SetSeparatorPadding(1.0f);
|
|
FoliageEditToolBar.SetToggleButtonStyle(
|
|
FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH("Common/Selection", 8.0f / 32.0f, DimBackground))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Common/Selection", 8.0f / 32.0f, DimBackgroundHover))
|
|
.SetCheckedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetCheckedHoveredImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetCheckedPressedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetPadding(0));
|
|
|
|
Set("FoliageEditToolBar", FoliageEditToolBar);
|
|
|
|
Set("FoliageEditMode.SetSelect", new IMAGE_BRUSH("Icons/GeneralTools/Select_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetSelect.Small", new IMAGE_BRUSH("Icons/GeneralTools/Select_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectAll", new IMAGE_BRUSH("Icons/GeneralTools/SelectAll_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectAll.Small", new IMAGE_BRUSH("Icons/GeneralTools/SelectAll_40x", Icon20x20));
|
|
Set("FoliageEditMode.DeselectAll", new IMAGE_BRUSH("Icons/GeneralTools/Deselect_40x", Icon20x20));
|
|
Set("FoliageEditMode.DeselectAll.Small", new IMAGE_BRUSH("Icons/GeneralTools/Deselect_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectInvalid", new IMAGE_BRUSH("Icons/GeneralTools/SelectInvalid_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectInvalid.Small", new IMAGE_BRUSH("Icons/GeneralTools/SelectInvalid_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetLassoSelect", new IMAGE_BRUSH("Icons/GeneralTools/Lasso_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetLassoSelect.Small", new IMAGE_BRUSH("Icons/GeneralTools/Lasso_40x", Icon20x20));
|
|
Set("FoliageEditMode.Foliage", new IMAGE_BRUSH("Icons/GeneralTools/Foliage_40x", Icon20x20));
|
|
Set("FoliageEditMode.Foliage.Small", new IMAGE_BRUSH("Icons/GeneralTools/Foliage_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetReapplySettings", new IMAGE_BRUSH("Icons/GeneralTools/Repaint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetReapplySettings.Small", new IMAGE_BRUSH("Icons/GeneralTools/Repaint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaintBucket", new IMAGE_BRUSH("Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaintBucket.Small", new IMAGE_BRUSH("Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
Set("FoliageEditMode.Remove", new IMAGE_BRUSH("Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("FoliageEditMode.Remove.Small", new IMAGE_BRUSH("Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("FoliageEditMode.Erase", new IMAGE_BRUSH("Icons/GeneralTools/Erase_40x", Icon20x20));
|
|
Set("FoliageEditMode.Erase.Small", new IMAGE_BRUSH("Icons/GeneralTools/Erase_40x", Icon20x20));
|
|
Set("FoliageEditMode.Filter", new IMAGE_BRUSH("Icons/GeneralTools/Filter_40x", Icon20x20));
|
|
Set("FoliageEditMode.Filter.Small", new IMAGE_BRUSH("Icons/GeneralTools/Filter_40x", Icon20x20));
|
|
Set("FoliageEditMode.Settings", new IMAGE_BRUSH("Icons/GeneralTools/Settings_40x", Icon20x20));
|
|
Set("FoliageEditMode.Settings.Small", new IMAGE_BRUSH("Icons/GeneralTools/Settings_40x", Icon20x20));
|
|
Set("FoliageEditMode.MoveToCurrentLevel", new IMAGE_BRUSH("Icons/GeneralTools/MoveToLevel_40x", Icon20x20));
|
|
Set("FoliageEditMode.MoveToCurrentLevel.Small", new IMAGE_BRUSH("Icons/GeneralTools/MoveToLevel_40x", Icon20x20));
|
|
|
|
Set( "FoliageEditMode.SetNoSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetPaintSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetClusterSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetNoSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetPaintSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetClusterSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x", Icon20x20 ) );
|
|
|
|
Set( "FoliageEditMode.OpenSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_LoadSettings_20px", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SaveSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_SaveSettings_20px", Icon20x20 ) );
|
|
Set( "FoliageEditMode.DeleteItem", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_RemoveSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SelectionBackground", new IMAGE_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_SelectionBackground", Icon32x32 ) );
|
|
Set( "FoliageEditMode.ItemBackground", new IMAGE_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_Background", Icon64x64 ) );
|
|
Set( "FoliageEditMode.BubbleBorder", new BOX_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_BubbleBorder", FMargin(8/32.0f) ) );
|
|
|
|
Set( "FoliageEditMode.TreeView.ScrollBorder", FScrollBorderStyle()
|
|
.SetTopShadowBrush(FSlateNoResource())
|
|
.SetBottomShadowBrush(BOX_BRUSH("Common/ScrollBorderShadowBottom", FVector2D(16, 8), FMargin(0.5, 0, 0.5, 1)))
|
|
);
|
|
|
|
Set("FoliageEditMode.Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush(IMAGE_BRUSH("Common/SplitterHandleHighlight", Icon8x8, FLinearColor(.2f, .2f, .2f, 1.f)))
|
|
.SetHandleHighlightBrush(IMAGE_BRUSH("Common/SplitterHandleHighlight", Icon8x8, FLinearColor::White))
|
|
);
|
|
|
|
Set("FoliageEditMode.ActiveToolName.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
);
|
|
|
|
Set("FoliageEditMode.AddFoliageType.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
|
|
FLinearColor InputA = FStyleColors::Input.GetSpecifiedColor();
|
|
InputA .A = .60;
|
|
|
|
FLinearColor InputB = FStyleColors::Input.GetSpecifiedColor();
|
|
InputA .A = .70;
|
|
|
|
Set("FoliageEditMode.FloatingButton", FButtonStyle()
|
|
.SetNormal(FSlateRoundedBoxBrush(InputA, 2))
|
|
.SetHovered(FSlateRoundedBoxBrush(InputB, 2))
|
|
.SetPressed(FSlateRoundedBoxBrush(InputB, 2))
|
|
.SetNormalForeground(FStyleColors::Foreground)
|
|
.SetHoveredForeground(FStyleColors::ForegroundHover)
|
|
.SetPressedForeground(FStyleColors::ForegroundHover)
|
|
.SetDisabledForeground(FStyleColors::White25)
|
|
.SetNormalPadding(FMargin(4))
|
|
.SetPressedPadding(FMargin(4))
|
|
);
|
|
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
|
|
#if WITH_EDITOR
|
|
// Surface Props
|
|
{
|
|
Set( "SurfaceDetails.PanUPositive", new IMAGE_BRUSH( "Icons/icon_PanRight", Icon16x16 ) );
|
|
Set( "SurfaceDetails.PanUNegative", new IMAGE_BRUSH( "Icons/icon_PanLeft", Icon16x16 ) );
|
|
|
|
Set( "SurfaceDetails.PanVPositive", new IMAGE_BRUSH( "Icons/icon_PanUp", Icon16x16 ) );
|
|
Set( "SurfaceDetails.PanVNegative", new IMAGE_BRUSH( "Icons/icon_PanDown", Icon16x16 ) );
|
|
|
|
|
|
Set( "SurfaceDetails.ClockwiseRotation", new IMAGE_BRUSH( "Icons/icon_ClockwiseRotation_16x", Icon16x16 ) );
|
|
Set( "SurfaceDetails.AntiClockwiseRotation", new IMAGE_BRUSH( "Icons/icon_AntiClockwiseRotation_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// GameProjectDialog
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "GameProjectDialog.BlankProjectThumbnail", new IMAGE_BRUSH( "GameProjectDialog/blank_project_thumbnail", Icon128x128 ) );
|
|
Set( "GameProjectDialog.BlankProjectPreview", new IMAGE_BRUSH( "GameProjectDialog/blank_project_preview", FVector2D(400, 200) ) );
|
|
|
|
}
|
|
|
|
// NewClassDialog
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "NewClassDialog.ErrorLabelCloseButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set( "NewClassDialog.ParentClassListView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateRoundedBoxBrush(FStyleColors::Panel, 4.0f))
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush(FSlateRoundedBoxBrush(FStyleColors::Panel, 4.0f))
|
|
.SetSelectorFocusedBrush(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Select, 1.0f))
|
|
.SetActiveBrush(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Select, 1.0f))
|
|
.SetActiveHoveredBrush(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Select, 1.0f))
|
|
.SetInactiveBrush(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::SelectInactive, 1.0f))
|
|
.SetInactiveHoveredBrush(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::SelectInactive, 1.0f))
|
|
.SetTextColor( FStyleColors::Foreground )
|
|
.SetSelectedTextColor(FStyleColors::Foreground)
|
|
);
|
|
|
|
}
|
|
|
|
// Package Migration
|
|
{
|
|
Set( "PackageMigration.DialogTitle", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
);
|
|
}
|
|
|
|
// Hardware Targeting
|
|
{
|
|
Set( "HardwareTargeting.MobilePlatform", new IMAGE_BRUSH( "/Icons/HardwareTargeting/Mobile", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.DesktopPlatform", new IMAGE_BRUSH( "/Icons/HardwareTargeting/Desktop", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.HardwareUnspecified", new IMAGE_BRUSH( "/Icons/HardwareTargeting/HardwareUnspecified", FVector2D(64, 64) ) );
|
|
|
|
Set( "HardwareTargeting.MaximumQuality", new IMAGE_BRUSH( "/Icons/HardwareTargeting/MaximumQuality", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.ScalableQuality", new IMAGE_BRUSH( "/Icons/HardwareTargeting/ScalableQuality", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.GraphicsUnspecified", new IMAGE_BRUSH( "/Icons/HardwareTargeting/GraphicsUnspecified", FVector2D(64, 64) ) );
|
|
}
|
|
|
|
#endif // WITH_EDITOR
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Mode ToolPalette
|
|
{
|
|
|
|
FToolBarStyle PaletteToolBarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
FTextBlockStyle PaletteToolbarLabelStyle = FTextBlockStyle(GetParentStyle()->GetWidgetStyle<FTextBlockStyle>("SmallText"));
|
|
PaletteToolbarLabelStyle.SetOverflowPolicy(ETextOverflowPolicy::Ellipsis);
|
|
|
|
PaletteToolBarStyle.SetLabelStyle(PaletteToolbarLabelStyle);
|
|
|
|
PaletteToolBarStyle.SetBackground(FSlateColorBrush(FStyleColors::Recessed));
|
|
|
|
PaletteToolBarStyle.SetLabelPadding(FMargin(0.0f, 1.0f, 0.0f, 0.0f));
|
|
|
|
PaletteToolBarStyle.SetButtonPadding( FMargin(0.0f, 0.0f));
|
|
PaletteToolBarStyle.SetCheckBoxPadding( FMargin(0.0f, 0.0f));
|
|
PaletteToolBarStyle.SetComboButtonPadding( FMargin(0.0f, 0.0f));
|
|
PaletteToolBarStyle.SetIndentedBlockPadding(FMargin(0.0f, 0.0f));
|
|
PaletteToolBarStyle.SetBlockPadding( FMargin(0.0f, 0.0f));
|
|
PaletteToolBarStyle.ToggleButton.SetPadding(FMargin(0.0f, 6.0f));
|
|
PaletteToolBarStyle.ButtonStyle.SetNormalPadding(FMargin(2.0f, 6.0f));
|
|
PaletteToolBarStyle.ButtonStyle.SetPressedPadding(FMargin(2.0f, 6.0f));
|
|
|
|
Set("PaletteToolBar.Tab", FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton)
|
|
|
|
.SetCheckedImage( FSlateRoundedBoxBrush(FStyleColors::Primary, 2.0f))
|
|
.SetCheckedHoveredImage( FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, 2.0f))
|
|
.SetCheckedPressedImage( FSlateRoundedBoxBrush(FStyleColors::Dropdown, 2.0f))
|
|
|
|
.SetUncheckedImage( FSlateRoundedBoxBrush(FStyleColors::Secondary, 2.0f))
|
|
.SetUncheckedHoveredImage( FSlateRoundedBoxBrush(FStyleColors::Hover, 2.0f))
|
|
.SetUncheckedPressedImage( FSlateRoundedBoxBrush(FStyleColors::Secondary, 2.0f))
|
|
|
|
.SetForegroundColor( FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor( FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor( FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor( FStyleColors::ForegroundHover)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPadding(FMargin(2.f, 6.f))
|
|
);
|
|
|
|
Set("PaletteToolBar.MaxUniformToolbarSize", 48.f);
|
|
Set("PaletteToolBar.MinUniformToolbarSize", 48.f);
|
|
|
|
Set("PaletteToolBar.ExpandableAreaHeader", new FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0, 4.0, 0.0, 0.0)));
|
|
Set("PaletteToolBar.ExpandableAreaBody", new FSlateRoundedBoxBrush(FStyleColors::Recessed, FVector4(0.0, 0.0, 4.0, 4.0)));
|
|
|
|
|
|
Set("PaletteToolBar", PaletteToolBarStyle);
|
|
|
|
Set("EditorModesPanel.CategoryFontStyle", DEFAULT_FONT( "Bold", 10 ));
|
|
Set("EditorModesPanel.ToolDescriptionFont", DEFAULT_FONT("Italic", 10));
|
|
|
|
}
|
|
// Vertical ToolPalette
|
|
{
|
|
FToolBarStyle VerticalToolBarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
FTextBlockStyle VerticalToolBarLabelStyle = FTextBlockStyle(GetParentStyle()->GetWidgetStyle<FTextBlockStyle>("SmallText"));
|
|
VerticalToolBarLabelStyle.SetOverflowPolicy(ETextOverflowPolicy::Ellipsis);
|
|
|
|
VerticalToolBarStyle.SetLabelStyle(VerticalToolBarLabelStyle);
|
|
|
|
VerticalToolBarStyle.SetBackground(FSlateColorBrush(FStyleColors::Recessed));
|
|
|
|
VerticalToolBarStyle.SetLabelPadding(FMargin(0.0f, 1.0f, 0.0f, 0.0f));
|
|
|
|
VerticalToolBarStyle.SetButtonPadding( FMargin(0.0f, 0.0f));
|
|
VerticalToolBarStyle.SetCheckBoxPadding( FMargin(0.0f, 0.0f));
|
|
VerticalToolBarStyle.SetComboButtonPadding( FMargin(0.0f, 0.0f));
|
|
VerticalToolBarStyle.SetIndentedBlockPadding(FMargin(0.0f, 0.0f));
|
|
VerticalToolBarStyle.SetBlockPadding( FMargin(0.0f, 0.0f));
|
|
VerticalToolBarStyle.SetBackgroundPadding( FMargin(4.0f, 2.0f));
|
|
VerticalToolBarStyle.ToggleButton.SetPadding(FMargin(0.0f, 6.0f));
|
|
VerticalToolBarStyle.ButtonStyle.SetNormalPadding(FMargin(2.0f, 6.0f));
|
|
VerticalToolBarStyle.ButtonStyle.SetPressedPadding(FMargin(2.0f, 6.0f));
|
|
|
|
Set( "VerticalToolBar.Tab", FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton)
|
|
|
|
.SetCheckedImage( FSlateRoundedBoxBrush(FStyleColors::Input, 2.0f))
|
|
.SetCheckedHoveredImage( FSlateRoundedBoxBrush(FStyleColors::Input, 2.0f))
|
|
.SetCheckedPressedImage( FSlateRoundedBoxBrush(FStyleColors::Input, 2.0f))
|
|
|
|
.SetUncheckedImage( FSlateRoundedBoxBrush(FStyleColors::Secondary, 2.0f))
|
|
.SetUncheckedHoveredImage( FSlateRoundedBoxBrush(FStyleColors::Hover, 2.0f))
|
|
.SetUncheckedPressedImage( FSlateRoundedBoxBrush(FStyleColors::Secondary, 2.0f))
|
|
|
|
.SetForegroundColor( FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor( FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor( FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor( FStyleColors::Primary)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::PrimaryHover)
|
|
.SetPadding(FMargin(2.f, 6.f))
|
|
);
|
|
|
|
Set("VerticalToolBar.MaxUniformToolbarSize", 48.f);
|
|
Set("VerticalToolBar.MinUniformToolbarSize", 48.f);
|
|
|
|
Set("VerticalToolBar.ExpandableAreaHeader", new FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0, 4.0, 0.0, 0.0)));
|
|
Set("VerticalToolBar.ExpandableAreaBody", new FSlateRoundedBoxBrush(FStyleColors::Recessed, FVector4(0.0, 0.0, 4.0, 4.0)));
|
|
|
|
Set("VerticalToolBar", VerticalToolBarStyle);
|
|
}
|
|
|
|
// Ctrl+Tab menu
|
|
{
|
|
Set("ControlTabMenu.Background", new BOX_BRUSH("Old/Menu_Background", FMargin(8.0f / 64.0f)));
|
|
|
|
Set("ControlTabMenu.HeadingStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 14))
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetTypeStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetPathStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetNameStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 14))
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
}
|
|
|
|
|
|
|
|
// ViewportLayoutToolbar
|
|
{
|
|
FToolBarStyle ViewportLayoutToolbar = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
ViewportLayoutToolbar.SetIconSize(Icon40x40);
|
|
|
|
Set("ViewportLayoutToolbar", ViewportLayoutToolbar);
|
|
}
|
|
|
|
|
|
// Scalability
|
|
{
|
|
const float Tint = 0.65f;
|
|
Set("Scalability.RowBackground", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f), FLinearColor(Tint, Tint, Tint) ) );
|
|
Set("Scalability.TitleFont", DEFAULT_FONT( "Bold", 12 ) );
|
|
Set("Scalability.GroupFont", DEFAULT_FONT( "Bold", 10 ) );
|
|
}
|
|
|
|
// Common styles for blueprint/code references that also need to be exposed to external tools
|
|
{
|
|
FTextBlockStyle InheritedFromNativeTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10));
|
|
|
|
Set("Common.InheritedFromNativeTextStyle", InheritedFromNativeTextStyle);
|
|
|
|
// Go to native class hyperlink
|
|
FButtonStyle EditNativeHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f)))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f)));
|
|
FHyperlinkStyle EditNativeHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditNativeHyperlinkButton)
|
|
.SetTextStyle(InheritedFromNativeTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Common.GotoNativeCodeHyperlink", EditNativeHyperlinkStyle);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Gameplay Tags
|
|
{
|
|
Set("GameplayTagTreeView", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
);
|
|
}
|
|
|
|
|
|
// Common styles for blueprint/code references
|
|
{
|
|
// Inherited from blueprint
|
|
Set("Common.InheritedFromBlueprintTextColor", InheritedFromBlueprintTextColor);
|
|
|
|
FTextBlockStyle InheritedFromBlueprintTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10))
|
|
.SetColorAndOpacity(InheritedFromBlueprintTextColor);
|
|
|
|
Set("Common.InheritedFromBlueprintTextStyle", InheritedFromBlueprintTextStyle);
|
|
|
|
// Go to blueprint hyperlink
|
|
FButtonStyle EditBPHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), InheritedFromBlueprintTextColor))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), InheritedFromBlueprintTextColor));
|
|
FHyperlinkStyle EditBPHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditBPHyperlinkButton)
|
|
.SetTextStyle(InheritedFromBlueprintTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Common.GotoBlueprintHyperlink", EditBPHyperlinkStyle);
|
|
}
|
|
|
|
// Timecode Provider
|
|
{
|
|
Set("TimecodeProvider.TabIcon", new IMAGE_BRUSH("Icons/icon_tab_TimecodeProvider_16x", Icon16x16));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupLevelGeneralStyles()
|
|
{
|
|
// Levels General
|
|
{
|
|
Set("Level.VisibleIcon16x", new CORE_IMAGE_BRUSH_SVG("Starship/Common/visible", Icon16x16));
|
|
Set("Level.VisibleHighlightIcon16x", new CORE_IMAGE_BRUSH_SVG("Starship/Common/visible", Icon16x16));
|
|
Set("Level.NotVisibleIcon16x", new CORE_IMAGE_BRUSH_SVG("Starship/Common/hidden", Icon16x16));
|
|
Set("Level.NotVisibleHighlightIcon16x", new CORE_IMAGE_BRUSH_SVG("Starship/Common/hidden", Icon16x16));
|
|
|
|
Set("Level.LightingScenarioIcon16x", new IMAGE_BRUSH_SVG("Starship/AssetIcons/PointLight_16", Icon16x16));
|
|
Set("Level.LightingScenarioNotIcon16x", new IMAGE_BRUSH_SVG("Starship/Common/LightBulbOff", Icon16x16));
|
|
Set("Level.LightingScenarioIconSolid16x", new IMAGE_BRUSH_SVG("Starship/Common/LightBulbSolid", Icon16x16));
|
|
Set("Level.LightingScenarioNotIconSolid16x", new IMAGE_BRUSH_SVG("Starship/Common/LightBulbOffSolid", Icon16x16));
|
|
Set("Level.LockedIcon16x", new IMAGE_BRUSH("Icons/icon_locked_16px", Icon16x16));
|
|
Set("Level.LockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_locked_highlight_16px", Icon16x16));
|
|
Set("Level.UnlockedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_unlocked_16px", Icon16x16));
|
|
Set("Level.UnlockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_unlocked_hi_16px", Icon16x16));
|
|
Set("Level.ReadOnlyLockedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LockedReadOnly_16px", Icon16x16));
|
|
Set("Level.ReadOnlyLockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LockedReadOnly_hi_16px", Icon16x16));
|
|
Set("Level.SaveIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Save_16px", Icon16x16));
|
|
Set("Level.SaveHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Save_hi_16px", Icon16x16));
|
|
Set("Level.SaveModifiedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveModified_16px", Icon16x16));
|
|
Set("Level.SaveModifiedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveModified_hi_16px", Icon16x16));
|
|
Set("Level.SaveDisabledIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveDisabled_16px", Icon16x16));
|
|
Set("Level.SaveDisabledHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveDisabled_hi_16px", Icon16x16));
|
|
Set("Level.ScriptIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Blueprint_16px", Icon16x16));
|
|
Set("Level.ScriptHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Blueprint_hi_16px", Icon16x16));
|
|
Set("Level.EmptyIcon16x", new IMAGE_BRUSH("Icons/Empty_16x", Icon16x16));
|
|
Set("Level.ColorIcon", new FSlateRoundedBoxBrush(FStyleColors::White, 4.0f, Icon16x16));
|
|
}
|
|
|
|
// Spline component controls
|
|
{
|
|
Set("SplineComponentDetails.SelectFirst", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectFirst", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectFirst", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectFirst", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.AddPrev", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddPrevious", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddPrevious", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddPrevious", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectPrev", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectPrevious", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectPrevious", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectPrevious", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectAll", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectAll", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectAll", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectAll", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectNext", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectNext", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectNext", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectNext", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.AddNext", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddNext", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddNext", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_AddNext", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectLast", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectLast", Icon20x20))
|
|
.SetHovered(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectLast", Icon20x20, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH_SVG("Starship/Splines/Spline_SelectLast", Icon20x20, SelectionColor_Pressed))
|
|
);
|
|
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupWorldBrowserStyles()
|
|
{
|
|
|
|
// World Browser
|
|
{
|
|
Set("WorldBrowser.AddLayer", new IMAGE_BRUSH("Icons/icon_levels_addlayer_16x", Icon16x16));
|
|
Set("WorldBrowser.SimulationViewPosition", new IMAGE_BRUSH("Icons/icon_levels_simulationviewpos_16x", Icon16x16));
|
|
Set("WorldBrowser.MouseLocation", new IMAGE_BRUSH("Icons/icon_levels_mouselocation_16x", Icon16x16));
|
|
Set("WorldBrowser.MarqueeRectSize", new IMAGE_BRUSH("Icons/icon_levels_marqueerectsize_16x", Icon16x16));
|
|
Set("WorldBrowser.WorldSize", new IMAGE_BRUSH("Icons/icon_levels_worldsize_16x", Icon16x16));
|
|
Set("WorldBrowser.WorldOrigin", new IMAGE_BRUSH("Icons/icon_levels_worldorigin_16x", Icon16x16));
|
|
Set("WorldBrowser.DirectionXPositive", new IMAGE_BRUSH("Icons/icon_PanRight", Icon16x16));
|
|
Set("WorldBrowser.DirectionXNegative", new IMAGE_BRUSH("Icons/icon_PanLeft", Icon16x16));
|
|
Set("WorldBrowser.DirectionYPositive", new IMAGE_BRUSH("Icons/icon_PanUp", Icon16x16));
|
|
Set("WorldBrowser.DirectionYNegative", new IMAGE_BRUSH("Icons/icon_PanDown", Icon16x16));
|
|
Set("WorldBrowser.LevelStreamingAlwaysLoaded", new FSlateNoResource());
|
|
Set("WorldBrowser.LevelStreamingBlueprint", new IMAGE_BRUSH("Icons/icon_levels_blueprinttype_7x16", Icon7x16));
|
|
|
|
Set("WorldBrowser.LevelsMenuBrush", new IMAGE_BRUSH_SVG("Starship/WorldBrowser/LevelStack_20", Icon20x20));
|
|
Set("WorldBrowser.DetailsButtonBrush", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon20x20) );
|
|
Set("WorldBrowser.HierarchyButtonBrush", new IMAGE_BRUSH_SVG("Starship/WorldBrowser/LevelStack_20", Icon20x20));
|
|
|
|
Set("WorldBrowser.CompositionButtonBrush", new IMAGE_BRUSH_SVG("Starship/WorldBrowser/WorldComp_20", Icon20x20));
|
|
Set("WorldBrowser.NewFolderIcon", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-plus", Icon16x16));
|
|
|
|
Set("WorldBrowser.StatusBarText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("BoldCondensed", 12))
|
|
.SetColorAndOpacity(FLinearColor(0.9, 0.9f, 0.9f, 0.5f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
);
|
|
|
|
Set("WorldBrowser.LabelFont", DEFAULT_FONT("Regular", 9));
|
|
Set("WorldBrowser.LabelFontBold", DEFAULT_FONT("Bold", 10));
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupWorldPartitionStyles()
|
|
{
|
|
// World Partition
|
|
Set("WorldPartition.PartiallyLoadedCell", new IMAGE_BRUSH("WorldPartition/PartiallyLoadedCell", Icon32x32));
|
|
Set("WorldPartition.GridBackground", new BOX_BRUSH("WorldPartition/GridBackground", FMargin(0.f)));
|
|
Set("WorldPartition.SimulationViewPosition", new IMAGE_BRUSH("Icons/icon_levels_simulationviewpos_16x", Icon16x16));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupSequencerStyles()
|
|
{
|
|
// Sequencer
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
FToolBarStyle SequencerToolbar = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("AssetEditorToolbar");
|
|
|
|
SequencerToolbar.SetButtonPadding( FMargin(0.0f, 0.0f));
|
|
SequencerToolbar.SetCheckBoxPadding( FMargin(0.0f, 0.0f));
|
|
SequencerToolbar.SetComboButtonPadding( FMargin(0.0f, 0.0f));
|
|
SequencerToolbar.SetIndentedBlockPadding(FMargin(0.0f, 0.0f));
|
|
SequencerToolbar.SetBlockPadding( FMargin(0.0f, 0.0f));
|
|
SequencerToolbar.SetSeparatorPadding( FMargin(6.0f, 0.0f));
|
|
|
|
Set("SequencerToolBar", SequencerToolbar);
|
|
|
|
Set("Sequencer.IconKeyAuto", new IMAGE_BRUSH("Sequencer/IconKeyAuto", Icon12x12));
|
|
Set("Sequencer.IconKeyBreak", new IMAGE_BRUSH("Sequencer/IconKeyBreak", Icon12x12));
|
|
Set("Sequencer.IconKeyConstant", new IMAGE_BRUSH("Sequencer/IconKeyConstant", Icon12x12));
|
|
Set("Sequencer.IconKeyLinear", new IMAGE_BRUSH("Sequencer/IconKeyLinear", Icon12x12));
|
|
Set("Sequencer.IconKeyUser", new IMAGE_BRUSH("Sequencer/IconKeyUser", Icon12x12));
|
|
|
|
Set("Sequencer.KeyCircle", new IMAGE_BRUSH("Sequencer/KeyCircle", Icon12x12));
|
|
Set("Sequencer.KeyDiamond", new IMAGE_BRUSH("Sequencer/KeyDiamond", Icon12x12));
|
|
Set("Sequencer.KeyDiamondBorder", new IMAGE_BRUSH("Sequencer/KeyDiamondBorder", Icon12x12));
|
|
Set("Sequencer.KeySquare", new IMAGE_BRUSH("Sequencer/KeySquare", Icon12x12));
|
|
Set("Sequencer.KeyTriangle", new IMAGE_BRUSH("Sequencer/KeyTriangle", Icon12x12));
|
|
Set("Sequencer.KeyLeft", new IMAGE_BRUSH("Sequencer/KeyLeft", Icon12x12));
|
|
Set("Sequencer.KeyRight", new IMAGE_BRUSH("Sequencer/KeyRight", Icon12x12));
|
|
Set("Sequencer.PartialKey", new IMAGE_BRUSH("Sequencer/PartialKey", FVector2D(11.f, 11.f)));
|
|
Set("Sequencer.Star", new IMAGE_BRUSH("Sequencer/Star", Icon12x12));
|
|
Set("Sequencer.Empty", new IMAGE_BRUSH("Sequencer/Empty", Icon12x12));
|
|
Set("Sequencer.TangentHandle", new IMAGE_BRUSH("Sequencer/TangentHandle", FVector2D(7, 7)));
|
|
Set("Sequencer.GenericDivider", new IMAGE_BRUSH("Sequencer/GenericDivider", FVector2D(2.f, 2.f), FLinearColor::White, ESlateBrushTileType::Vertical));
|
|
|
|
Set("Sequencer.Timeline.ScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubFill", new BOX_BRUSH("Sequencer/ScrubFill", FMargin(2.f / 4.f, 0.f)));
|
|
Set("Sequencer.Timeline.FrameBlockScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("Sequencer.Timeline.FrameBlockScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.VanillaScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown_Clamped", FMargin(6.f / 13.f, 3.f / 12.f, 6.f / 13.f, 7.f / 12.f)));
|
|
Set("Sequencer.Timeline.VanillaScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp_Clamped", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubHandleWhole", new BOX_BRUSH("Sequencer/ScrubHandleWhole", FMargin(6.f / 13.f, 10 / 24.f, 6 / 13.f, 10 / 24.f)));
|
|
Set("Sequencer.Timeline.RangeHandleLeft", new BOX_BRUSH("Sequencer/GenericGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.RangeHandleRight", new BOX_BRUSH("Sequencer/GenericGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.RangeHandle", new BOX_BRUSH("Sequencer/GenericSectionBackground", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.NotifyAlignmentMarker", new IMAGE_BRUSH("Sequencer/NotifyAlignmentMarker", FVector2D(10, 19)));
|
|
Set("Sequencer.Timeline.PlayRange_Top_L", new BOX_BRUSH("Sequencer/PlayRange_Top_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Top_R", new BOX_BRUSH("Sequencer/PlayRange_Top_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_L", new BOX_BRUSH("Sequencer/PlayRange_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_R", new BOX_BRUSH("Sequencer/PlayRange_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Bottom_L", new BOX_BRUSH("Sequencer/PlayRange_Bottom_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Bottom_R", new BOX_BRUSH("Sequencer/PlayRange_Bottom_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
|
|
Set("Sequencer.Timeline.SubSequenceRangeHashL", new BORDER_BRUSH("Sequencer/SubSequenceRangeHashL", FMargin(1.f, 0.f, 0.f, 0.f)));
|
|
Set("Sequencer.Timeline.SubSequenceRangeHashR", new BORDER_BRUSH("Sequencer/SubSequenceRangeHashR", FMargin(1.f, 0.f, 0.f, 0.f)));
|
|
Set("Sequencer.Timeline.EaseInOut", new IMAGE_BRUSH("Sequencer/EaseInOut", FVector2D(128, 128)));
|
|
Set("Sequencer.InterpLine", new BOX_BRUSH("Sequencer/InterpLine", FMargin(5.f / 7.f, 0.f, 0.f, 0.f)));
|
|
|
|
Set("Sequencer.Transport.JumpToPreviousKey", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame_OFF", Icon24x24))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame_OFF", Icon24x24)));
|
|
Set("Sequencer.Transport.JumpToNextKey", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x_OFF", Icon24x24))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x_OFF", Icon24x24)));
|
|
Set("Sequencer.Transport.SetPlayStart", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24_OFF", FVector2D(16, 24)))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24", FVector2D(16, 24)))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24_OFF", FVector2D(16, 24))));
|
|
Set("Sequencer.Transport.SetPlayEnd", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24_OFF", FVector2D(16, 24)))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24", FVector2D(16, 24)))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24_OFF", FVector2D(16, 24))));
|
|
|
|
Set("Sequencer.Transport.CloseButton", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Docking/CloseApp_Normal", Icon16x16))
|
|
.SetPressed(IMAGE_BRUSH("/Docking/CloseApp_Pressed", Icon16x16))
|
|
.SetHovered(IMAGE_BRUSH("/Docking/CloseApp_Hovered", Icon16x16)));
|
|
|
|
Set("Sequencer.NotificationImage_AddedPlayMovieSceneEvent", new IMAGE_BRUSH("Old/Checkbox_checked", Icon16x16));
|
|
|
|
Set("Sequencer.SaveAs", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SaveAs_48x", Icon48x48));
|
|
Set("Sequencer.ImportFBX", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ImportFBX_48x", Icon48x48));
|
|
Set("Sequencer.ExportFBX", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ExportFBX_48x", Icon48x48));
|
|
Set("Sequencer.RestoreAnimatedState", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_RestoreAnimatedState_24x", Icon48x48));
|
|
Set("Sequencer.GenericGripLeft", new BOX_BRUSH("Sequencer/GenericGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.GenericGripRight", new BOX_BRUSH("Sequencer/GenericGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.SectionArea.Background", new FSlateColorBrush(FStyleColors::White));
|
|
|
|
Set("Sequencer.Section.Background", new BORDER_BRUSH(TEXT("Sequencer/SectionBackground"), FMargin(4.f / 16.f)));
|
|
Set("Sequencer.Section.BackgroundTint", new BOX_BRUSH(TEXT("Sequencer/SectionBackgroundTint"), FMargin(4 / 16.f)));
|
|
Set("Sequencer.Section.SelectedSectionOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SelectedSectionOverlay"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.SelectedTrackTint", new BOX_BRUSH(TEXT("Sequencer/SelectedTrackTint"), FMargin(0.f, 0.5f)));
|
|
Set("Sequencer.Section.SelectionBorder", new BORDER_BRUSH(TEXT("Sequencer/SectionHighlight"), FMargin(7.f / 16.f)));
|
|
Set("Sequencer.Section.LockedBorder", new BORDER_BRUSH(TEXT("Sequencer/SectionLocked"), FMargin(7.f / 16.f)));
|
|
Set("Sequencer.Section.SelectedSectionOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SelectedSectionOverlay"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.FilmBorder", new IMAGE_BRUSH(TEXT("Sequencer/SectionFilmBorder"), FVector2D(10, 7), FLinearColor::White, ESlateBrushTileType::Horizontal));
|
|
Set("Sequencer.Section.GripLeft", new BOX_BRUSH("Sequencer/SectionGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Section.GripRight", new BOX_BRUSH("Sequencer/SectionGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Section.EasingHandle", new IMAGE_BRUSH("Sequencer/EasingHandle", FVector2D(10.f, 10.f)));
|
|
|
|
Set("Sequencer.Section.PreRoll", new BORDER_BRUSH(TEXT("Sequencer/PreRoll"), FMargin(0.f, .5f, 0.f, .5f)));
|
|
|
|
Set("Sequencer.Section.PinCusion", new IMAGE_BRUSH(TEXT("Sequencer/PinCusion"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.OverlapBorder", new BORDER_BRUSH(TEXT("Sequencer/OverlapBorder"), FMargin(1.f / 4.f, 0.f)));
|
|
Set("Sequencer.Section.StripeOverlay", new BOX_BRUSH("Sequencer/SectionStripeOverlay", FMargin(0.f, .5f)));
|
|
Set("Sequencer.Section.BackgroundText", DEFAULT_FONT("Bold", 24));
|
|
Set("Sequencer.Section.EmptySpace", new BOX_BRUSH(TEXT("Sequencer/EmptySpace"), FMargin(0.f, 7.f / 14.f)));
|
|
|
|
Set("Sequencer.ExposedNamePill_BG", new BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG"), FMargin(14.f / 30.f), FLinearColor(1.f, 1.f, 1.f, .8f)));
|
|
Set("Sequencer.ExposedNamePill", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG"), FMargin(14.f / 30.f), FLinearColor(1.f, 1.f, 1.f, .8f)) )
|
|
.SetHovered( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG_Hovered"), FMargin(14.f / 30.f), FLinearColor::White) )
|
|
.SetPressed( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG_Pressed"), FMargin(14.f / 30.f), FLinearColor::White) )
|
|
.SetNormalPadding( FMargin(0,0,0,0) )
|
|
.SetPressedPadding( FMargin(0,0,0,0) )
|
|
);
|
|
|
|
Set("Sequencer.AnimationOutliner.ColorStrip", FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 0))
|
|
.SetPressedPadding(FMargin(0, 0, 0, 0))
|
|
);
|
|
|
|
Set("Sequencer.AnimationOutliner.TopLevelBorder_Expanded", new BOX_BRUSH("Sequencer/TopLevelNodeBorder_Expanded", FMargin(4.0f / 16.0f)));
|
|
Set("Sequencer.AnimationOutliner.TopLevelBorder_Collapsed", new BOX_BRUSH("Sequencer/TopLevelNodeBorder_Collapsed", FMargin(4.0f / 16.0f)));
|
|
Set("Sequencer.AnimationOutliner.DefaultBorder", new FSlateColorBrush(FLinearColor::White));
|
|
Set("Sequencer.AnimationOutliner.TransparentBorder", new FSlateColorBrush(FLinearColor::Transparent));
|
|
Set("Sequencer.AnimationOutliner.BoldFont", DEFAULT_FONT("Bold", 11));
|
|
Set("Sequencer.AnimationOutliner.RegularFont", DEFAULT_FONT("Regular", 9));
|
|
Set("Sequencer.AnimationOutliner.ItalicFont", DEFAULT_FONT("Italic", 10));
|
|
|
|
Set("Sequencer.ShotFilter", new IMAGE_BRUSH("Sequencer/FilteredArea", FVector2D(74, 74), FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.KeyMark", new IMAGE_BRUSH("Sequencer/KeyMark", FVector2D(3, 21), FLinearColor::White, ESlateBrushTileType::NoTile));
|
|
Set("Sequencer.ToggleAutoKeyEnabled", new IMAGE_BRUSH_SVG("Starship/Sequencer/AutoKey", Icon20x20));
|
|
Set("Sequencer.SetAutoKey", new IMAGE_BRUSH_SVG("Starship/Sequencer/AutoKey", Icon20x20));
|
|
Set("Sequencer.SetAutoTrack", new IMAGE_BRUSH_SVG("Starship/Sequencer/AutoTrack", Icon20x20));
|
|
Set("Sequencer.SetAutoChangeAll", new IMAGE_BRUSH_SVG("Starship/Sequencer/AutoChangeAll", Icon20x20));
|
|
Set("Sequencer.SetAutoChangeNone", new IMAGE_BRUSH_SVG("Starship/Sequencer/AutoChangeNone", Icon20x20));
|
|
Set("Sequencer.AllowAllEdits", new IMAGE_BRUSH_SVG("Starship/Sequencer/AllowAllEdits", Icon20x20));
|
|
Set("Sequencer.AllowSequencerEditsOnly", new IMAGE_BRUSH_SVG("Starship/Sequencer/AllowSequencerEditsOnly", Icon20x20));
|
|
Set("Sequencer.AllowLevelEditsOnly", new IMAGE_BRUSH_SVG("Starship/Sequencer/AllowLevelEditsOnly", Icon20x20));
|
|
Set("Sequencer.SetKeyAll", new IMAGE_BRUSH_SVG("Starship/Sequencer/KeyAll", Icon20x20));
|
|
Set("Sequencer.SetKeyGroup", new IMAGE_BRUSH_SVG("Starship/Sequencer/KeyGroup", Icon20x20));
|
|
Set("Sequencer.SetKeyChanged", new IMAGE_BRUSH_SVG("Starship/Sequencer/KeyChanged", Icon20x20));
|
|
Set("Sequencer.ToggleIsSnapEnabled", new IMAGE_BRUSH_SVG("Starship/Sequencer/Snap", Icon20x20));
|
|
|
|
Set("Sequencer.OpenTaggedBindingManager", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenTaggedBindingManager_16x", Icon48x48));
|
|
Set("Sequencer.OpenNodeGroupsManager", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenGroupManager_16x", Icon48x48));
|
|
Set("Sequencer.CreateCamera", new IMAGE_BRUSH_SVG("Starship/Sequencer/CreateCamera", Icon20x20));
|
|
Set("Sequencer.LockCamera", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Look_Thru_24x", Icon16x16));
|
|
Set("Sequencer.UnlockCamera", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Look_Thru_24x", Icon16x16, FLinearColor(1.f, 1.f, 1.f, 0.5f)));
|
|
Set("Sequencer.Thumbnail.SectionHandle", new IMAGE_BRUSH("Old/White", Icon16x16, FLinearColor::Black));
|
|
Set("Sequencer.TrackHoverHighlight_Top", new IMAGE_BRUSH(TEXT("Sequencer/TrackHoverHighlight_Top"), FVector2D(4, 4)));
|
|
Set("Sequencer.TrackHoverHighlight_Bottom", new IMAGE_BRUSH(TEXT("Sequencer/TrackHoverHighlight_Bottom"), FVector2D(4, 4)));
|
|
Set("Sequencer.SpawnableIconOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SpawnableIconOverlay"), FVector2D(13, 13)));
|
|
Set("Sequencer.MultipleIconOverlay", new IMAGE_BRUSH(TEXT("Sequencer/MultipleIconOverlay"), FVector2D(13, 13)));
|
|
Set("Sequencer.LockSequence", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Locked_16x", Icon16x16));
|
|
Set("Sequencer.UnlockSequence", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Unlocked_16x", Icon16x16));
|
|
|
|
Set("Sequencer.Actions", new IMAGE_BRUSH_SVG("Starship/Sequencer/Actions", Icon20x20));
|
|
Set("Sequencer.PlaybackOptions", new IMAGE_BRUSH_SVG("Starship/Sequencer/PlaybackOptions", Icon20x20));
|
|
|
|
Set("Sequencer.OverlayPanel.Background", new BOX_BRUSH("Sequencer/OverlayPanelBackground", FMargin(26.f / 54.f)));
|
|
|
|
Set("Sequencer.TrackArea.LaneColor", FLinearColor(0.3f, 0.3f, 0.3f, 0.3f));
|
|
|
|
Set("Sequencer.Tracks.Media", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Media_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Audio", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Audio_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Event", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Event_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Fade", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Fade_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.CameraCut", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Camera_Cut_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.CinematicShot", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Shot_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Slomo", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Play_Rate_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Sub", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Sub_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.LevelVisibility", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Level_Visibility_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.DataLayer", new IMAGE_BRUSH_SVG("Starship/Common/DataLayers", Icon16x16));
|
|
|
|
Set("Sequencer.CursorDecorator_MarqueeAdd", new IMAGE_BRUSH("Sequencer/CursorDecorator_MarqueeAdd", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_MarqueeSubtract", new IMAGE_BRUSH("Sequencer/CursorDecorator_MarqueeSubtract", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_Retime", new IMAGE_BRUSH("Sequencer/CursorDecorator_Retime", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_EasingHandle", new IMAGE_BRUSH("Sequencer/CursorDecorator_EasingHandle", Icon16x16));
|
|
|
|
Set("Sequencer.ClockSource.Platform", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Platform_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Audio", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Audio_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.RelativeTimecode", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_RelativeTimecode_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Timecode", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Timecode_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.PlayEveryFrame", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_PlayEveryFrame_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Custom", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Custom_16x", Icon14x14));
|
|
|
|
Set("Sequencer.BreadcrumbText", FTextBlockStyle(NormalText).SetFont(FStyleFonts::Get().NormalBold));
|
|
Set("Sequencer.BreadcrumbIcon", new IMAGE_BRUSH("Common/SmallArrowRight", Icon10x10));
|
|
|
|
Set("Sequencer.AddKey.Details", new IMAGE_BRUSH("Sequencer/AddKey_Details", FVector2D(11, 11)));
|
|
|
|
const FSplitterStyle OutlinerSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush(FSlateNoResource())
|
|
.SetHandleHighlightBrush(FSlateNoResource());
|
|
Set("Sequencer.AnimationOutliner.Splitter", OutlinerSplitterStyle);
|
|
|
|
Set("Sequencer.HyperlinkSpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FSlateColor::UseSubduedForeground()))
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseSubduedForeground())
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
Set("Sequencer.PlayTimeSpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(FSlateNoResource())
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(SelectionColor_Pressed)
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
Set("Sequencer.HyperlinkTextBox", FEditableTextBoxStyle()
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetBackgroundImageNormal(FSlateNoResource())
|
|
.SetBackgroundImageHovered(FSlateNoResource())
|
|
.SetBackgroundImageFocused(FSlateNoResource())
|
|
.SetBackgroundImageReadOnly(FSlateNoResource())
|
|
.SetBackgroundColor(FLinearColor::Transparent)
|
|
.SetForegroundColor(FSlateColor::UseSubduedForeground())
|
|
);
|
|
Set("Sequencer.FixedFont", DEFAULT_FONT("Mono", 9));
|
|
|
|
Set("Sequencer.RecordSelectedActors", new IMAGE_BRUSH("SequenceRecorder/icon_tab_SequenceRecorder_16x", Icon16x16));
|
|
|
|
FComboButtonStyle SequencerSectionComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(
|
|
FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 0))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0))
|
|
)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8));
|
|
Set("Sequencer.SectionComboButton", SequencerSectionComboButton);
|
|
|
|
Set("Sequencer.CreateEventBinding", new IMAGE_BRUSH("Icons/icon_Blueprint_AddFunction_16px", Icon16x16));
|
|
Set("Sequencer.CreateQuickBinding", new IMAGE_BRUSH("Icons/icon_Blueprint_Node_16x", Icon16x16));
|
|
Set("Sequencer.ClearEventBinding", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon16x16));
|
|
Set("Sequencer.MultipleEvents", new IMAGE_BRUSH("Sequencer/MultipleEvents", Icon16x16));
|
|
Set("Sequencer.UnboundEvent", new IMAGE_BRUSH("Sequencer/UnboundEvent", Icon16x16));
|
|
|
|
// Sequencer Blending Iconography
|
|
Set("EMovieSceneBlendType::Absolute", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Absolute", FVector2D(32, 16)));
|
|
Set("EMovieSceneBlendType::Relative", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Relative", FVector2D(32, 16)));
|
|
Set("EMovieSceneBlendType::Additive", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Additive", FVector2D(32, 16)));
|
|
}
|
|
|
|
|
|
// Sequence recorder standalone UI
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set("SequenceRecorder.TabIcon", new IMAGE_BRUSH_SVG("Starship/Sequencer/SequenceRecorder", Icon16x16));
|
|
Set("SequenceRecorder.Common.RecordAll.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RecordAll_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RecordAll", new IMAGE_BRUSH("SequenceRecorder/icon_RecordAll_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.StopAll.Small", new IMAGE_BRUSH("SequenceRecorder/icon_StopAll_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.StopAll", new IMAGE_BRUSH("SequenceRecorder/icon_StopAll_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.AddRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_AddRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.AddRecording", new IMAGE_BRUSH("SequenceRecorder/icon_AddRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.AddCurrentPlayerRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_AddCurrentPlayerRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.AddCurrentPlayerRecording", new IMAGE_BRUSH("SequenceRecorder/icon_AddCurrentPlayerRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RemoveRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RemoveRecording", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RemoveAllRecordings.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RemoveAllRecordings", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RecordingActive", new IMAGE_BRUSH("Common/SmallCheckBox_Checked", Icon14x14));
|
|
Set("SequenceRecorder.Common.RecordingInactive", new IMAGE_BRUSH("Common/SmallCheckBox", Icon14x14));
|
|
}
|
|
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupViewportStyles()
|
|
{
|
|
{
|
|
FToolBarStyle ViewportToolbarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
FMargin ViewportMarginLeft(6.f, 4.f, 3.f, 4.f);
|
|
FMargin ViewportMarginCenter(6.f, 4.f, 3.f, 4.f);
|
|
FMargin ViewportMarginRight(4.f, 4.f, 5.f, 4.f);
|
|
|
|
const FCheckBoxStyle ViewportToggleButton = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetCheckedImage(FSlateNoResource())
|
|
.SetCheckedHoveredImage(FSlateNoResource())
|
|
.SetCheckedPressedImage(FSlateNoResource())
|
|
.SetUncheckedImage(FSlateNoResource())
|
|
.SetUncheckedHoveredImage(FSlateNoResource())
|
|
.SetUncheckedPressedImage(FSlateNoResource())
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPadding(0);
|
|
|
|
|
|
FLinearColor ToolbarBackgroundColor = FStyleColors::Dropdown.GetSpecifiedColor();
|
|
ToolbarBackgroundColor.A = .80f;
|
|
|
|
FLinearColor ToolbarPressedColor = FStyleColors::Recessed.GetSpecifiedColor();
|
|
ToolbarPressedColor.A = .80f;
|
|
|
|
FSlateRoundedBoxBrush* ViewportGroupBrush = new FSlateRoundedBoxBrush(ToolbarBackgroundColor, 12.f, FLinearColor(0,0,0,.8), 1.0);
|
|
Set("EditorViewportToolBar.Group", ViewportGroupBrush);
|
|
|
|
FSlateRoundedBoxBrush* ViewportGroupPressedBrush = new FSlateRoundedBoxBrush(ToolbarPressedColor, 12.f, FLinearColor(0, 0, 0, .8), 1.0);
|
|
Set("EditorViewportToolBar.Group.Pressed", ViewportGroupPressedBrush);
|
|
|
|
FButtonStyle ViewportMenuButton = FButtonStyle()
|
|
.SetNormal(*ViewportGroupBrush)
|
|
.SetHovered(*ViewportGroupBrush)
|
|
.SetPressed(*ViewportGroupPressedBrush)
|
|
.SetNormalForeground(FStyleColors::Foreground)
|
|
.SetHoveredForeground(FStyleColors::ForegroundHover)
|
|
.SetPressedForeground(FStyleColors::ForegroundHover)
|
|
.SetDisabledForeground(FStyleColors::Foreground)
|
|
.SetNormalPadding(FMargin(4.0f, 4.0f, 3.0f, 4.0f))
|
|
.SetPressedPadding(FMargin(4.0f, 4.0f, 3.0f, 4.0f));
|
|
Set("EditorViewportToolBar.Button", ViewportMenuButton);
|
|
|
|
const FCheckBoxStyle ViewportMenuToggleLeftButtonStyle = FCheckBoxStyle(ViewportToggleButton)
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f, FStyleColors::Dropdown))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f,FStyleColors::Recessed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f, FStyleColors::Hover))
|
|
.SetCheckedHoveredImage( BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f, FStyleColors::PrimaryHover))
|
|
.SetCheckedPressedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f, FStyleColors::PrimaryPress))
|
|
.SetCheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarLeftGroup", 12.f/25.f, FStyleColors::Primary))
|
|
.SetPadding(ViewportMarginLeft);
|
|
Set("EditorViewportToolBar.ToggleButton.Start", ViewportMenuToggleLeftButtonStyle);
|
|
|
|
const FCheckBoxStyle ViewportMenuToggleMiddleButtonStyle = FCheckBoxStyle(ViewportToggleButton)
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::Dropdown))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::Recessed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::Hover))
|
|
.SetCheckedHoveredImage( BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::PrimaryHover))
|
|
.SetCheckedPressedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::PrimaryPress))
|
|
.SetCheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarMiddleGroup", 12.f/25.f, FStyleColors::Primary))
|
|
.SetPadding(ViewportMarginCenter);
|
|
Set("EditorViewportToolBar.ToggleButton.Middle", ViewportMenuToggleMiddleButtonStyle);
|
|
|
|
const FCheckBoxStyle ViewportMenuToggleRightButtonStyle = FCheckBoxStyle(ViewportToggleButton)
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Dropdown))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Recessed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Hover))
|
|
.SetCheckedHoveredImage( BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::PrimaryHover))
|
|
.SetCheckedPressedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::PrimaryPress))
|
|
.SetCheckedImage( BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Primary))
|
|
.SetPadding(ViewportMarginRight);
|
|
Set("EditorViewportToolBar.ToggleButton.End", ViewportMenuToggleRightButtonStyle);
|
|
|
|
// We want a background-less version as the ComboMenu has its own unified background
|
|
const FToolBarStyle& SlimCoreToolBarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
FButtonStyle ComboMenuButtonStyle = FButtonStyle(SlimCoreToolBarStyle.ButtonStyle)
|
|
.SetNormal(BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Dropdown))
|
|
.SetPressed(BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Recessed))
|
|
.SetHovered(BOX_BRUSH("Starship/EditorViewport/ToolBarRightGroup", 12.f/25.f, FStyleColors::Hover))
|
|
.SetNormalPadding(0.0)
|
|
.SetPressedPadding(0.0);
|
|
|
|
Set("EditorViewportToolBar.ComboMenu.ButtonStyle", ComboMenuButtonStyle);
|
|
Set("EditorViewportToolBar.ComboMenu.ToggleButton", ViewportToggleButton);
|
|
Set("EditorViewportToolBar.ComboMenu.LabelStyle", SlimCoreToolBarStyle.LabelStyle);
|
|
|
|
FCheckBoxStyle MaximizeRestoreButton = FCheckBoxStyle(ViewportToolbarStyle.ToggleButton)
|
|
.SetUncheckedImage(*ViewportGroupBrush)
|
|
.SetUncheckedPressedImage(*ViewportGroupPressedBrush)
|
|
.SetUncheckedHoveredImage(*ViewportGroupBrush)
|
|
.SetCheckedImage(*ViewportGroupBrush)
|
|
.SetCheckedHoveredImage(*ViewportGroupBrush)
|
|
.SetCheckedPressedImage(*ViewportGroupPressedBrush)
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::Foreground)
|
|
.SetCheckedPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPadding(FMargin(4.0f, 4.0f, 3.0f, 4.0f));
|
|
Set("EditorViewportToolBar.MaximizeRestoreButton", MaximizeRestoreButton);
|
|
|
|
Set("EditorViewportToolBar.Heading.Padding", FMargin(4.f));
|
|
|
|
|
|
// SComboBox
|
|
FComboButtonStyle ViewportComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(ViewportMenuButton)
|
|
.SetContentPadding(ViewportMarginCenter);
|
|
|
|
// Non-grouped Toggle Button
|
|
FCheckBoxStyle SoloToggleButton = FCheckBoxStyle(ViewportToolbarStyle.ToggleButton)
|
|
.SetUncheckedImage(*ViewportGroupBrush)
|
|
.SetUncheckedPressedImage(*ViewportGroupPressedBrush)
|
|
.SetUncheckedHoveredImage(*ViewportGroupBrush)
|
|
.SetCheckedImage(FSlateRoundedBoxBrush(FStyleColors::Primary, 12.f, FLinearColor(0, 0, 0, .8), 1.0))
|
|
.SetCheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, 12.f, FLinearColor(0, 0, 0, .8), 1.0))
|
|
.SetCheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::PrimaryPress, 12.f, FLinearColor(0, 0, 0, .8), 1.0))
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::Foreground)
|
|
.SetCheckedPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPadding(FMargin(6.0f, 4.0f, 6.0f, 4.0f));
|
|
|
|
|
|
ViewportToolbarStyle
|
|
.SetBackground(FSlateNoResource())
|
|
.SetIconSize(Icon16x16)
|
|
.SetBackgroundPadding(FMargin(0))
|
|
.SetLabelPadding(FMargin(0))
|
|
.SetComboButtonPadding(FMargin(4.f, 0.0f))
|
|
.SetBlockPadding(FMargin(0.0f,0.0f))
|
|
.SetIndentedBlockPadding(FMargin(0))
|
|
.SetButtonPadding(FMargin(0))
|
|
.SetCheckBoxPadding(FMargin(4.0f, 0.0f))
|
|
.SetComboButtonStyle(ViewportComboButton)
|
|
.SetToggleButtonStyle(SoloToggleButton)
|
|
.SetButtonStyle(ViewportMenuButton)
|
|
.SetSeparatorBrush(FSlateNoResource())
|
|
.SetSeparatorPadding(FMargin(2.0f, 0.0f))
|
|
.SetExpandBrush(IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon8x8));
|
|
Set("EditorViewportToolBar", ViewportToolbarStyle);
|
|
|
|
FButtonStyle ViewportMenuWarningButton = FButtonStyle(ViewportMenuButton)
|
|
.SetNormalForeground(FStyleColors::AccentYellow)
|
|
.SetHoveredForeground(FStyleColors::ForegroundHover)
|
|
.SetPressedForeground(FStyleColors::ForegroundHover)
|
|
.SetDisabledForeground(FStyleColors::AccentYellow);
|
|
Set("EditorViewportToolBar.WarningButton", ViewportMenuWarningButton);
|
|
|
|
Set("EditorViewportToolBar.Background", new FSlateNoResource());
|
|
Set("EditorViewportToolBar.OptionsDropdown", new IMAGE_BRUSH_SVG("Starship/EditorViewport/menu", Icon16x16));
|
|
|
|
Set("EditorViewportToolBar.Font", FStyleFonts::Get().Normal);
|
|
|
|
Set("EditorViewportToolBar.MenuButton", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f), FLinearColor(1, 1, 1, 0.75f)))
|
|
.SetHovered(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f), FLinearColor(1, 1, 1, 1.0f)))
|
|
.SetPressed(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f)))
|
|
);
|
|
|
|
|
|
Set("EditorViewportToolBar.MenuDropdown", new IMAGE_BRUSH("Common/ComboArrow", Icon8x8));
|
|
Set("EditorViewportToolBar.Maximize.Normal", new IMAGE_BRUSH_SVG("Starship/EditorViewport/square", Icon16x16));
|
|
Set("EditorViewportToolBar.Maximize.Checked", new IMAGE_BRUSH_SVG("Starship/EditorViewport/quad", Icon16x16));
|
|
Set("EditorViewportToolBar.RestoreFromImmersive.Normal", new IMAGE_BRUSH("Icons/icon_RestoreFromImmersive_16px", Icon16x16));
|
|
|
|
FLinearColor ViewportOverlayColor = FStyleColors::Input.GetSpecifiedColor();
|
|
ViewportOverlayColor.A = 0.75f;
|
|
|
|
Set("EditorViewport.OverlayBrush", new FSlateRoundedBoxBrush(ViewportOverlayColor, 8.0, FStyleColors::Dropdown, 1.0));
|
|
|
|
}
|
|
|
|
// Legacy Viewport ToolbarBar
|
|
{
|
|
FToolBarStyle ViewportToolbarStyle =
|
|
FToolBarStyle()
|
|
.SetBackground(BOX_BRUSH("Old/Menu_Background", FMargin(8.0f / 64.0f), FLinearColor::Transparent))
|
|
.SetExpandBrush(IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon8x8))
|
|
.SetComboButtonPadding(FMargin(0))
|
|
.SetButtonPadding(FMargin(0))
|
|
.SetCheckBoxPadding(FMargin(4))
|
|
.SetSeparatorBrush(BOX_BRUSH("Old/Button", 8.0f / 32.0f, FLinearColor::Transparent))
|
|
.SetSeparatorPadding(FMargin(1.f, 0.f, 0.f, 0.f))
|
|
.SetIconSize(Icon16x16)
|
|
.SetLabelPadding(FMargin(0.0f, 0.0f, 3.0f, 0.0f))
|
|
.SetEditableTextStyle(FEditableTextBoxStyle(NormalEditableTextBoxStyle).SetFont(DEFAULT_FONT("Regular", 9)))
|
|
.SetIndentedBlockPadding(FMargin(0))
|
|
.SetBlockPadding(FMargin(0))
|
|
.SetLabelStyle(
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 9))
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 1.0f))
|
|
);
|
|
|
|
const FString SmallRoundedButton(TEXT("Common/SmallRoundedButton"));
|
|
const FString SmallRoundedButtonStart(TEXT("Common/SmallRoundedButtonLeft"));
|
|
const FString SmallRoundedButtonMiddle(TEXT("Common/SmallRoundedButtonCentre"));
|
|
const FString SmallRoundedButtonEnd(TEXT("Common/SmallRoundedButtonRight"));
|
|
|
|
const FLinearColor NormalColor(1, 1, 1, 0.75f);
|
|
const FLinearColor PressedColor(1, 1, 1, 1.f);
|
|
|
|
/* Create style for "LegacyViewportMenu.ToggleButton" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
ViewportToolbarStyle.SetToggleButtonStyle(ViewportMenuToggleButtonStyle);
|
|
|
|
/* Create style for "LegacyViewportMenu.ToggleButton.Start" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleStartButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("LegacyViewportMenu.ToggleButton.Start", ViewportMenuToggleStartButtonStyle);
|
|
|
|
/* Create style for "LegacyViewportMenu.ToggleButton.Middle" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleMiddleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("LegacyViewportMenu.ToggleButton.Middle", ViewportMenuToggleMiddleButtonStyle);
|
|
|
|
/* Create style for "LegacyViewportMenu.ToggleButton.End" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleEndButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("LegacyViewportMenu.ToggleButton.End", ViewportMenuToggleEndButtonStyle);
|
|
|
|
const FMargin NormalPadding = FMargin(4.0f, 4.0f, 4.0f, 4.0f);
|
|
const FMargin PressedPadding = FMargin(4.0f, 4.0f, 4.0f, 4.0f);
|
|
|
|
const FButtonStyle ViewportMenuButton = FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, PressedColor))
|
|
.SetPressedPadding(PressedPadding)
|
|
.SetNormalPadding(NormalPadding);
|
|
|
|
ViewportToolbarStyle.SetButtonStyle(ViewportMenuButton);
|
|
|
|
Set("LegacyViewportMenu.Button.Start", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
|
|
Set("LegacyViewportMenu.Button.Middle", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
|
|
Set("LegacyViewportMenu.Button.End", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
|
|
Set("LegacyViewportMenu", ViewportToolbarStyle);
|
|
}
|
|
|
|
// Viewport actor preview's pin/unpin and attach/detach buttons
|
|
{
|
|
Set("ViewportActorPreview.Pinned", new IMAGE_BRUSH("Common/PushPin_Down", Icon16x16));
|
|
Set("ViewportActorPreview.Unpinned", new IMAGE_BRUSH("Common/PushPin_Up", Icon16x16));
|
|
Set("VRViewportActorPreview.Pinned", new IMAGE_BRUSH("Common/PushPin_Down_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Unpinned", new IMAGE_BRUSH("Common/PushPin_Up_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Attached", new IMAGE_BRUSH("Common/ScreenAttach_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Detached", new IMAGE_BRUSH("Common/ScreenDetach_VR", Icon64x64));
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupMenuBarStyles()
|
|
{
|
|
// MenuBar
|
|
{
|
|
Set("Menu.Label.Padding", FMargin(0.0f, 0.0f, 0.0f, 0.0f));
|
|
Set("Menu.Label.ContentPadding", FMargin(10.0f, 2.0f));
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupGeneralIcons()
|
|
{
|
|
Set("Plus", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12));
|
|
Set("Cross", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12));
|
|
Set("ArrowUp", new IMAGE_BRUSH("Icons/ArrowUp_12x", Icon12x12));
|
|
Set("ArrowDown", new IMAGE_BRUSH("Icons/ArrowDown_12x", Icon12x12));
|
|
Set("AssetEditor.SaveThumbnail", new IMAGE_BRUSH_SVG("Starship/AssetEditors/SaveThumbnail", Icon20x20));
|
|
Set("AssetEditor.ToggleShowBounds", new IMAGE_BRUSH_SVG("Starship/Common/SetShowBounds", Icon20x20));
|
|
Set("AssetEditor.Apply", new IMAGE_BRUSH_SVG("Starship/Common/Apply", Icon20x20));
|
|
Set("AssetEditor.Simulate", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set("AssetEditor.ToggleStats", new IMAGE_BRUSH_SVG("Starship/Common/Statistics", Icon20x20));
|
|
Set("AssetEditor.CompileStatus.Background", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20));
|
|
Set("AssetEditor.CompileStatus.Overlay.Unknown", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Unknown_Badge", Icon20x20, FStyleColors::AccentYellow));
|
|
Set("AssetEditor.CompileStatus.Overlay.Warning", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Warning_Badge", Icon20x20, FStyleColors::Warning));
|
|
Set("AssetEditor.CompileStatus.Overlay.Good", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Good_Badge", Icon20x20, FStyleColors::AccentGreen));
|
|
Set("AssetEditor.CompileStatus.Overlay.Error", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Fail_Badge", Icon20x20, FStyleColors::Error));
|
|
|
|
Set("Debug", new IMAGE_BRUSH_SVG( "Starship/Common/Debug", Icon16x16 ) );
|
|
Set("Modules", new IMAGE_BRUSH_SVG( "Starship/Common/Modules", Icon16x16 ) );
|
|
Set("Versions", new IMAGE_BRUSH_SVG("Starship/Common/Versions", Icon20x20));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupWindowStyles()
|
|
{
|
|
// Override the core "Brushes.Title" brush in this editor style so we can overwrite the color it when the
|
|
// EditorStyleSetting.bEnableEditorWindowBackgroundColor is enabled which allows users to customize
|
|
// the title bar area
|
|
|
|
// NOTE! This raw pointer is "owned" by the style once we call Set. Therefore we let
|
|
// the style destroy the brush rather than calling delete within the Editor Style.
|
|
|
|
WindowTitleOverride = new FSlateColorBrush(FStyleColors::Title);
|
|
Set("Brushes.Title", WindowTitleOverride);
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupProjectBadgeStyle()
|
|
{
|
|
Set("SProjectBadge.Text", FTextBlockStyle(NormalText));
|
|
Set("SProjectBadge.BadgeShape", new BOX_BRUSH("ProjectBadge/Badge", Icon16x16, FMargin(6.0f/16)));
|
|
Set("SProjectBadge.BadgePadding", FMargin(32.0f, 6.0f, 32.0f, 7.0f));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupDockingStyles()
|
|
{
|
|
// Use the Docking Styles defined in StarshipCoreStyle
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupTutorialStyles()
|
|
{
|
|
// Documentation tooltip defaults
|
|
const FSlateColor HyperlinkColor( FLinearColor( 0.1f, 0.1f, 0.5f ) );
|
|
{
|
|
const FTextBlockStyle DocumentationTooltipText = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black );
|
|
Set("Documentation.SDocumentationTooltip", FTextBlockStyle(DocumentationTooltipText));
|
|
|
|
const FTextBlockStyle DocumentationTooltipTextSubdued = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor( 0.1f, 0.1f, 0.1f ) );
|
|
Set("Documentation.SDocumentationTooltipSubdued", FTextBlockStyle(DocumentationTooltipTextSubdued));
|
|
|
|
const FTextBlockStyle DocumentationTooltipHyperlinkText = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( HyperlinkColor );
|
|
Set("Documentation.SDocumentationTooltipHyperlinkText", FTextBlockStyle(DocumentationTooltipHyperlinkText));
|
|
|
|
const FButtonStyle DocumentationTooltipHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), HyperlinkColor ) )
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), HyperlinkColor ) );
|
|
Set("Documentation.SDocumentationTooltipHyperlinkButton", FButtonStyle(DocumentationTooltipHyperlinkButton));
|
|
}
|
|
|
|
|
|
// Documentation defaults
|
|
const FTextBlockStyle DocumentationText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetFont(DEFAULT_FONT( "Regular", 11 ));
|
|
Set("Documentation.Text", FTextBlockStyle(DocumentationText));
|
|
|
|
const FTextBlockStyle DocumentationHyperlinkText = FTextBlockStyle(DocumentationText)
|
|
.SetColorAndOpacity( HyperlinkColor );
|
|
Set("Documentation.Hyperlink.Text", FTextBlockStyle(DocumentationHyperlinkText));
|
|
|
|
const FTextBlockStyle DocumentationHeaderText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetFont(DEFAULT_FONT("Black", 32));
|
|
Set("Documentation.Header.Text", FTextBlockStyle(DocumentationHeaderText));
|
|
|
|
const FButtonStyle DocumentationHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), HyperlinkColor ) )
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), HyperlinkColor ) );
|
|
Set("Documentation.Hyperlink.Button", FButtonStyle(DocumentationHyperlinkButton));
|
|
|
|
// Documentation
|
|
{
|
|
Set( "Documentation.Content", FTextBlockStyle(DocumentationText) );
|
|
|
|
const FHyperlinkStyle DocumentationHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(DocumentationHyperlinkButton)
|
|
.SetTextStyle(DocumentationText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("Documentation.Hyperlink", DocumentationHyperlink);
|
|
|
|
Set("Documentation.Hyperlink.Button", FButtonStyle(DocumentationHyperlinkButton));
|
|
Set("Documentation.Hyperlink.Text", FTextBlockStyle(DocumentationHyperlinkText));
|
|
Set("Documentation.NumberedContent", FTextBlockStyle(DocumentationText));
|
|
Set( "Documentation.BoldContent", FTextBlockStyle(DocumentationText)
|
|
.SetTypefaceFontName(TEXT("Bold")));
|
|
|
|
Set("Documentation.Header1", FTextBlockStyle(DocumentationHeaderText)
|
|
.SetFontSize(32));
|
|
|
|
Set("Documentation.Header2", FTextBlockStyle(DocumentationHeaderText)
|
|
.SetFontSize(24));
|
|
|
|
Set( "Documentation.Separator", new BOX_BRUSH( "Common/Separator", 1/4.0f, FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupPropertyEditorStyles()
|
|
{
|
|
// Property / details Window / PropertyTable
|
|
{
|
|
Set( "PropertyEditor.Grid.TabIcon", new IMAGE_BRUSH( "Icons/icon_PropertyMatrix_16px", Icon16x16 ) );
|
|
Set( "PropertyEditor.Properties.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set( "PropertyEditor.RemoveColumn", new IMAGE_BRUSH( "Common/PushPin_Down", Icon16x16, FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
Set( "PropertyEditor.AddColumn", new IMAGE_BRUSH( "Common/PushPin_Up", Icon16x16, FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
|
|
Set( "PropertyEditor.AddColumnOverlay", new IMAGE_BRUSH( "Common/TinyChalkArrow", FVector2D( 71, 20 ), FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
Set( "PropertyEditor.AddColumnMessage", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensedItalic", 10 ) )
|
|
.SetColorAndOpacity(FColor( 96, 194, 253, 255 ).ReinterpretAsLinear())
|
|
);
|
|
|
|
|
|
Set( "PropertyEditor.AssetName.ColorAndOpacity", FLinearColor::White );
|
|
|
|
Set("PropertyEditor.AssetThumbnailBorder", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::InputOutline, 1.0f));
|
|
Set("PropertyEditor.AssetThumbnailBorderHovered", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Hover2, 1.0f));
|
|
Set("PropertyEditor.AssetTileItem.DropShadow", new BOX_BRUSH("Starship/ContentBrowser/drop-shadow", FMargin(4.0f / 64.0f)));
|
|
|
|
Set( "PropertyEditor.AssetClass", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1,1) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
|
|
const FButtonStyle AssetComboStyle = FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.15f) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.25f) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.30f) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1) )
|
|
.SetPressedPadding( FMargin(0,1,0,0) );
|
|
Set( "PropertyEditor.AssetComboStyle", AssetComboStyle );
|
|
|
|
Set( "PropertyEditor.HorizontalDottedLine", new IMAGE_BRUSH( "Common/HorizontalDottedLine_16x1px", FVector2D(16.0f, 1.0f), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
Set( "PropertyEditor.VerticalDottedLine", new IMAGE_BRUSH( "Common/VerticalDottedLine_1x16px", FVector2D(1.0f, 16.0f), FLinearColor::White, ESlateBrushTileType::Vertical ) );
|
|
Set( "PropertyEditor.SlateBrushPreview", new BOX_BRUSH( "PropertyView/SlateBrushPreview_32px", Icon32x32, FMargin(3.f/32.f, 3.f/32.f, 15.f/32.f, 13.f/32.f) ) );
|
|
|
|
Set( "PropertyTable.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateColorBrush( FLinearColor( 0.70f, 0.70f, 0.70f, 255 ) ) )
|
|
.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetOddRowBackgroundBrush( FSlateColorBrush( FLinearColor( 0.80f, 0.80f, 0.80f, 255 ) ) )
|
|
.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
const FTableColumnHeaderStyle PropertyTableColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrow", Icon8x4))
|
|
.SetSortPrimaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrow", Icon8x4))
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( BOX_BRUSH( "Common/ColumnHeader", 4.f/32.f ) )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/ColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
|
|
const FTableColumnHeaderStyle PropertyTableLastColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrow", Icon8x4))
|
|
.SetSortPrimaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrow", Icon8x4))
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( FSlateNoResource() )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/LastColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
|
|
const FSplitterStyle PropertyTableHeaderSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateNoResource() )
|
|
.SetHandleHighlightBrush( IMAGE_BRUSH( "Common/HeaderSplitterGrip", Icon8x8 ) );
|
|
|
|
Set( "PropertyTable.HeaderRow", FHeaderRowStyle()
|
|
.SetColumnStyle( PropertyTableColumnHeaderStyle )
|
|
.SetLastColumnStyle( PropertyTableLastColumnHeaderStyle )
|
|
.SetColumnSplitterStyle( PropertyTableHeaderSplitterStyle )
|
|
.SetBackgroundBrush( BOX_BRUSH( "Common/TableViewHeader", 4.f/32.f ) )
|
|
.SetForegroundColor( DefaultForeground )
|
|
);
|
|
|
|
FWindowStyle InViewportDecoratorWindow = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FWindowStyle>("Window");
|
|
InViewportDecoratorWindow.SetCornerRadius(4);
|
|
|
|
Set("InViewportDecoratorWindow", InViewportDecoratorWindow);
|
|
FLinearColor TransparentBackground = FStyleColors::Background.GetSpecifiedColor();
|
|
TransparentBackground.A = 0.8f;
|
|
Set("PropertyTable.InViewport.Header", new FSlateRoundedBoxBrush(FStyleColors::Title, FVector4(4.0f, 4.0f, 0.0f, 0.0f)));
|
|
Set("PropertyTable.InViewport.Background", new FSlateRoundedBoxBrush(FSlateColor(TransparentBackground), 4.0f));
|
|
// InViewportToolbar
|
|
{
|
|
FToolBarStyle InViewportToolbar = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
InViewportToolbar.SetBackground(FSlateColorBrush(FStyleColors::Panel));
|
|
InViewportToolbar.SetBackgroundPadding(FMargin(4.0f, 0.0f));
|
|
InViewportToolbar.SetButtonPadding(0.0f);
|
|
InViewportToolbar.SetIconSize(Icon16x16);
|
|
InViewportToolbar.ButtonStyle.SetNormalPadding(FMargin(4, 4, 4, 4));
|
|
InViewportToolbar.ButtonStyle.SetPressedPadding(FMargin(4, 5, 4, 3));
|
|
Set("InViewportToolbar", InViewportToolbar);
|
|
}
|
|
const FTableViewStyle InViewportViewStyle = FTableViewStyle()
|
|
.SetBackgroundBrush(FSlateNoResource());
|
|
Set("PropertyTable.InViewport.ListView", InViewportViewStyle);
|
|
|
|
Set("PropertyTable.InViewport.Row", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
);
|
|
|
|
const FSplitterStyle TransparentSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush(FSlateNoResource())
|
|
.SetHandleHighlightBrush(FSlateNoResource());
|
|
Set("PropertyTable.InViewport.Splitter", TransparentSplitterStyle);
|
|
|
|
Set( "PropertyTable.Selection.Active", new IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) );
|
|
|
|
Set( "PropertyTable.HeaderRow.Column.PathDelimiter", new IMAGE_BRUSH( "Common/SmallArrowRight", Icon10x10 ) );
|
|
|
|
Set( "PropertyTable.RowHeader.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(4.f/64.f) ) );
|
|
Set( "PropertyTable.RowHeader.BackgroundActive", new BOX_BRUSH( "Old/Menu_Background", FMargin(4.f/64.f), SelectionColor_Inactive ) );
|
|
Set( "PropertyTable.ColumnBorder", new BOX_BRUSH( "Common/ColumnBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.CellBorder", new BOX_BRUSH( "Common/CellBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.ReadOnlyEditModeCellBorder", new BORDER_BRUSH( "Common/ReadOnlyEditModeCellBorder", FMargin(6.f/32.f), SelectionColor ) );
|
|
Set( "PropertyTable.ReadOnlyCellBorder", new BOX_BRUSH( "Common/ReadOnlyCellBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.CurrentCellBorder", new BOX_BRUSH( "Common/CurrentCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.ReadOnlySelectedCellBorder", new BOX_BRUSH( "Common/ReadOnlySelectedCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.ReadOnlyCurrentCellBorder", new BOX_BRUSH( "Common/ReadOnlyCurrentCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.Cell.DropDown.Background", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.f/16.f) ) );
|
|
Set( "PropertyTable.ContentBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "PropertyTable.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "PropertyTable.BoldFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
Set( "PropertyTable.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
|
|
Set( "PropertyWindow.FilterSearch", new IMAGE_BRUSH( "Old/FilterSearch", Icon16x16 ) );
|
|
Set( "PropertyWindow.FilterCancel", new IMAGE_BRUSH( "Old/FilterCancel", Icon16x16 ) );
|
|
Set( "PropertyWindow.Favorites_Disabled", new IMAGE_BRUSH( "Icons/EmptyStar_16x", Icon16x16 ) );
|
|
Set( "PropertyWindow.Locked", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/lock", Icon16x16 ) );
|
|
Set( "PropertyWindow.Unlocked", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/lock-unlocked", Icon16x16 ) );
|
|
Set( "PropertyWindow.DiffersFromDefault", new IMAGE_BRUSH_SVG( "Starship/Common/ResetToDefault", Icon16x16) ) ;
|
|
|
|
Set( "PropertyWindow.NormalFont", FStyleFonts::Get().Small);
|
|
Set( "PropertyWindow.BoldFont",FStyleFonts::Get().SmallBold);
|
|
Set( "PropertyWindow.ItalicFont", DEFAULT_FONT( "Italic", 8 ) );
|
|
Set( "PropertyWindow.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
|
|
FSlateFontInfo MobilityFont = FStyleFonts::Get().Small;
|
|
MobilityFont.LetterSpacing = 100;
|
|
|
|
Set("PropertyWindow.MobilityFont", MobilityFont );
|
|
Set("PropertyWindow.MobilityStatic", new IMAGE_BRUSH_SVG("Starship/Common/MobilityStatic", Icon16x16));
|
|
Set("PropertyWindow.MobilityStationary", new IMAGE_BRUSH_SVG("Starship/Common/MobilityStationary", Icon16x16));
|
|
Set("PropertyWindow.MobilityMoveable", new IMAGE_BRUSH_SVG("Starship/Common/MobilityMoveable", Icon16x16));
|
|
|
|
Set( "PropertyWindow.NoOverlayColor", new FSlateNoResource() );
|
|
Set( "PropertyWindow.EditConstColor", new FSlateColorBrush( FColor( 152, 152, 152, 80 ) ) );
|
|
Set( "PropertyWindow.FilteredColor", new FSlateColorBrush( FColor( 0, 255, 0, 80 ) ) );
|
|
Set( "PropertyWindow.FilteredEditConstColor", new FSlateColorBrush( FColor( 152, 152, 152, 80 ).ReinterpretAsLinear() * FColor(0,255,0,255).ReinterpretAsLinear() ) );
|
|
Set( "PropertyWindow.CategoryBackground", new BOX_BRUSH( "/PropertyView/CategoryBackground", FMargin(4.f/16.f) ) );
|
|
Set( "PropertyWindow.CategoryForeground", FLinearColor::Black );
|
|
Set( "PropertyWindow.Button_Clear", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Ellipsis", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_PickAsset", new IMAGE_BRUSH( "Icons/pillarray_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_PickActor", new IMAGE_BRUSH( "Icons/levels_16x", Icon12x12 ) );
|
|
|
|
Set( "PropertyWindow.WindowBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
|
|
FInlineEditableTextBlockStyle NameStyle(FCoreStyle::Get().GetWidgetStyle<FInlineEditableTextBlockStyle>("InlineEditableTextBlockStyle"));
|
|
NameStyle.EditableTextBoxStyle.SetFont(DEFAULT_FONT("Regular", 11))
|
|
.SetForegroundColor(FSlateColor(EStyleColor::White));
|
|
NameStyle.TextStyle.SetFont(DEFAULT_FONT("Regular", 11))
|
|
.SetColorAndOpacity(FSlateColor(EStyleColor::White));
|
|
Set( "DetailsView.ConstantTextBlockStyle", NameStyle.TextStyle);
|
|
Set( "DetailsView.NameTextBlockStyle", NameStyle );
|
|
|
|
Set( "DetailsView.NameChangeCommitted", new BOX_BRUSH( "Common/EditableTextSelectionBackground", FMargin(4.f/16.f) ) );
|
|
Set( "DetailsView.HyperlinkStyle", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
FTextBlockStyle BPWarningMessageTextStyle = FTextBlockStyle(NormalText) .SetFont(DEFAULT_FONT("Regular", 8));
|
|
FTextBlockStyle BPWarningMessageHyperlinkTextStyle = FTextBlockStyle(BPWarningMessageTextStyle).SetColorAndOpacity(FLinearColor(0.25f, 0.5f, 1.0f));
|
|
|
|
FButtonStyle EditBPHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FLinearColor(0.25f, 0.5f, 1.0f)))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), FLinearColor(0.25f, 0.5f, 1.0f)));
|
|
|
|
FHyperlinkStyle BPWarningMessageHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditBPHyperlinkButton)
|
|
.SetTextStyle(BPWarningMessageHyperlinkTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set( "DetailsView.BPMessageHyperlinkStyle", BPWarningMessageHyperlinkStyle );
|
|
Set( "DetailsView.BPMessageTextStyle", BPWarningMessageTextStyle );
|
|
|
|
Set( "DetailsView.GroupSection", new FSlateNoResource());
|
|
|
|
Set( "DetailsView.PulldownArrow.Down", new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-down", Icon16x16, FStyleColors::Foreground));
|
|
Set( "DetailsView.PulldownArrow.Down.Hovered",new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-down", Icon16x16, FStyleColors::ForegroundHover));
|
|
Set( "DetailsView.PulldownArrow.Up", new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-up", Icon16x16, FStyleColors::Foreground));
|
|
Set( "DetailsView.PulldownArrow.Up.Hovered", new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-up", Icon16x16, FStyleColors::ForegroundHover));
|
|
|
|
Set( "DetailsView.EditRawProperties", new CORE_IMAGE_BRUSH_SVG("Starship/Common/layout-spreadsheet", Icon16x16, FLinearColor::White) );
|
|
Set( "DetailsView.ViewOptions", new CORE_IMAGE_BRUSH_SVG("Starship/Common/settings", Icon16x16, FLinearColor::White) );
|
|
Set( "DetailsView.EditConfigProperties", new IMAGE_BRUSH("Icons/icon_PropertyMatrix_16px", Icon16x16, FLinearColor::White ) );
|
|
|
|
Set( "DetailsView.CollapsedCategory", new FSlateColorBrush(FStyleColors::Header));
|
|
Set( "DetailsView.CollapsedCategory_Hovered", new FSlateColorBrush(FStyleColors::Hover));
|
|
Set( "DetailsView.CategoryTop", new FSlateColorBrush(FStyleColors::Header));
|
|
Set( "DetailsView.CategoryTop_Hovered", new FSlateColorBrush(FStyleColors::Hover));
|
|
Set( "DetailsView.CategoryBottom", new FSlateColorBrush(FStyleColors::Recessed));
|
|
|
|
// these are not actually displayed as white, see PropertyEditorConstants::GetRowBackgroundColor
|
|
Set( "DetailsView.CategoryMiddle", new FSlateColorBrush(FStyleColors::White));
|
|
Set( "DetailsView.Highlight", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 0.0f, FStyleColors::AccentBlue, 1.0f));
|
|
|
|
Set( "DetailsView.PropertyIsFavorite", new IMAGE_BRUSH("PropertyView/Favorites_Enabled", Icon12x12));
|
|
Set( "DetailsView.PropertyIsNotFavorite", new IMAGE_BRUSH("PropertyView/Favorites_Disabled", Icon12x12));
|
|
Set( "DetailsView.NoFavoritesSystem", new IMAGE_BRUSH("PropertyView/NoFavoritesSystem", Icon12x12));
|
|
|
|
Set( "DetailsView.Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush(FSlateColorBrush(FStyleColors::Recessed))
|
|
.SetHandleHighlightBrush(FSlateColorBrush(FStyleColors::Recessed))
|
|
);
|
|
|
|
Set( "DetailsView.GridLine", new FSlateColorBrush(FStyleColors::Recessed) );
|
|
Set( "DetailsView.SectionButton", FCheckBoxStyle( FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FCheckBoxStyle>("ToggleButtonCheckbox"))
|
|
.SetUncheckedImage(FSlateRoundedBoxBrush(FStyleColors::Header, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetUncheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::Hover, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetUncheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::Hover, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetCheckedImage(FSlateRoundedBoxBrush(FStyleColors::Primary, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetCheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetCheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, 4.0f, FStyleColors::Input, 1.0f))
|
|
.SetPadding(FMargin(16, 4))
|
|
);
|
|
|
|
Set( "DetailsView.CategoryFontStyle", FStyleFonts::Get().SmallBold);
|
|
Set( "DetailsView.CategoryTextStyle", FTextBlockStyle(NormalText)
|
|
.SetFont(GetFontStyle("DetailsView.CategoryFontStyle"))
|
|
.SetColorAndOpacity(FStyleColors::ForegroundHeader)
|
|
);
|
|
|
|
Set("DetailsView.CategoryTextStyleUpdate", FTextBlockStyle(NormalText)
|
|
.SetFont(FStyleFonts::Get().Small)
|
|
.SetColorAndOpacity(FStyleColors::ForegroundHeader)
|
|
.SetTransformPolicy(ETextTransformPolicy::ToUpper)
|
|
);
|
|
|
|
FButtonStyle DetailsExtensionMenuButton = FButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FButtonStyle>("NoBorder"))
|
|
.SetNormalForeground(FStyleColors::Foreground)
|
|
.SetHoveredForeground(FStyleColors::ForegroundHover)
|
|
.SetPressedForeground(FStyleColors::ForegroundHover)
|
|
.SetDisabledForeground(FStyleColors::Foreground)
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
|
|
Set("DetailsView.ExtensionToolBar.Button", DetailsExtensionMenuButton);
|
|
|
|
FToolBarStyle DetailsExtensionToolBarStyle = FToolBarStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar"))
|
|
.SetButtonStyle(DetailsExtensionMenuButton)
|
|
.SetExpandBrush(CORE_IMAGE_BRUSH_SVG("Starship/Common/ellipsis-vertical-narrow", FVector2D(4, 16)))
|
|
.SetIconSize(Icon16x16)
|
|
.SetBackground(FSlateNoResource())
|
|
.SetLabelPadding(FMargin(0))
|
|
.SetComboButtonPadding(FMargin(0))
|
|
.SetBlockPadding(FMargin(0))
|
|
.SetIndentedBlockPadding(FMargin(0))
|
|
.SetBackgroundPadding(FMargin(0))
|
|
.SetButtonPadding(FMargin(0))
|
|
.SetCheckBoxPadding(FMargin(0))
|
|
.SetSeparatorBrush(FSlateNoResource())
|
|
.SetSeparatorPadding(FMargin(0));
|
|
|
|
Set("DetailsView.ExtensionToolBar", DetailsExtensionToolBarStyle);
|
|
|
|
Set("DetailsView.ArrayDropShadow", new IMAGE_BRUSH("Common/ArrayDropShadow", FVector2D(32,2)));
|
|
|
|
Set( "DetailsView.TreeView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush( FSlateNoResource() )
|
|
.SetSelectorFocusedBrush( FSlateNoResource() )
|
|
.SetActiveBrush( FSlateNoResource() )
|
|
.SetActiveHoveredBrush( FSlateNoResource() )
|
|
.SetInactiveBrush( FSlateNoResource() )
|
|
.SetInactiveHoveredBrush( FSlateNoResource() )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
.SetDropIndicator_Above(BOX_BRUSH("Common/DropZoneIndicator_Above", FMargin(10.0f / 16.0f, 10.0f / 16.0f, 0.f, 0.f), SelectionColor))
|
|
.SetDropIndicator_Onto(BOX_BRUSH("Common/DropZoneIndicator_Onto", FMargin(4.0f / 16.0f), SelectionColor))
|
|
.SetDropIndicator_Below(BOX_BRUSH("Common/DropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0.f, 0.f, 10.0f / 16.0f), SelectionColor))
|
|
);
|
|
|
|
Set("DetailsView.DropZone.Below", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor_Subdued));
|
|
|
|
FButtonStyle NameAreaButton = FButtonStyle(Button)
|
|
.SetNormalPadding(FMargin(6, 3))
|
|
.SetPressedPadding(FMargin(6, 3));
|
|
Set("DetailsView.NameAreaButton", NameAreaButton);
|
|
|
|
Set("DetailsView.NameAreaComboButton", FComboButtonStyle(GetWidgetStyle<FComboButtonStyle>("ComboButton"))
|
|
.SetButtonStyle(NameAreaButton)
|
|
.SetDownArrowPadding(FMargin(4, 0, 0, 0))
|
|
.SetContentPadding(FMargin(4, 0, 0, 0))
|
|
);
|
|
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupProfilerStyle()
|
|
{
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Profiler
|
|
{
|
|
// Profiler group brushes
|
|
Set( "Profiler.Group.16", new BOX_BRUSH( "Icons/Profiler/GroupBorder-16Gray", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Profiler toolbar icons
|
|
Set( "Profiler.Tab", new IMAGE_BRUSH_SVG( "Starship/Common/Visualizer", Icon16x16 ) );
|
|
Set( "Profiler.Tab.GraphView", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Graph_View_Tab_16x", Icon16x16 ) );
|
|
Set( "Profiler.Tab.EventGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_OpenEventGraph_32x", Icon16x16 ) );
|
|
Set( "Profiler.Tab.FiltersAndPresets", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Filter_Presets_Tab_16x", Icon16x16 ) );
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_Load", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Load_Profiler_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ProfilerManager_Load.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Load_Profiler_40x", Icon20x20 ) );
|
|
|
|
Set("ProfilerCommand.ProfilerManager_LoadMultiple", new IMAGE_BRUSH("Icons/Profiler/Profiler_LoadMultiple_Profiler_40x", Icon40x40));
|
|
Set("ProfilerCommand.ProfilerManager_LoadMultiple.Small", new IMAGE_BRUSH("Icons/Profiler/Profiler_LoadMultiple_Profiler_40x", Icon20x20));
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_Save", new IMAGE_BRUSH( "Icons/LV_Save", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ProfilerManager_Save.Small", new IMAGE_BRUSH( "Icons/LV_Save", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_ToggleLivePreview", new IMAGE_BRUSH( "Automation/RefreshTests", Icon40x40) );
|
|
Set( "ProfilerCommand.ProfilerManager_ToggleLivePreview.Small", new IMAGE_BRUSH( "Automation/RefreshTests", Icon20x20) );
|
|
|
|
Set( "ProfilerCommand.StatsProfiler", new IMAGE_BRUSH( "Icons/Profiler/profiler_stats_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.StatsProfiler.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_stats_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.MemoryProfiler", new IMAGE_BRUSH( "Icons/Profiler/profiler_mem_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.MemoryProfiler.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_mem_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.FPSChart", new IMAGE_BRUSH( "Icons/Profiler/Profiler_FPS_Chart_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.FPSChart.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_FPS_Chart_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.OpenSettings", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Settings_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.OpenSettings.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Settings_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataPreview", new IMAGE_BRUSH( "Icons/Profiler/profiler_sync_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataPreview.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_sync_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataCapture", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Data_Capture_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataCapture.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Data_Capture_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataCapture.Checked", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataCapture.Checked.Small", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleShowDataGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_ShowGraphData_32x", Icon32x32 ) );
|
|
Set( "ProfilerCommand.OpenEventGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_OpenEventGraph_32x", Icon16x16 ) );
|
|
|
|
// Generic
|
|
Set( "Profiler.LineGraphArea", new IMAGE_BRUSH( "Old/White", Icon16x16, FLinearColor(1.0f,1.0f,1.0f,0.25f) ) );
|
|
|
|
// Tooltip hint icon
|
|
Set( "Profiler.Tooltip.HintIcon10", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Custom_Tooltip_12x", Icon12x12 ) );
|
|
|
|
// Text styles
|
|
Set( "Profiler.CaptionBold", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.Caption", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.TooltipBold", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.5f,0.5f,0.5f,1.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.Tooltip", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
// Event graph icons
|
|
Set( "Profiler.EventGraph.SetRoot", new IMAGE_BRUSH( "Icons/Profiler/profiler_SetRoot_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CullEvents", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Cull_Events_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.FilterEvents", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Filter_Events_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.SelectStack", new IMAGE_BRUSH( "Icons/Profiler/profiler_SelectStack_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandAll", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandAll_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseAll", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseAll_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandSelection", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandSelection_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseSelection", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseSelection_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandThread_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseThread_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandHotPath", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandHotPath_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.HotPathSmall", new IMAGE_BRUSH( "Icons/Profiler/profiler_HotPath_32x", Icon12x12 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandHotPath16", new IMAGE_BRUSH( "Icons/Profiler/profiler_HotPath_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.EventGraph.GameThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_GameThread_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.RenderThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_RenderThread_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ViewColumn", new IMAGE_BRUSH( "Icons/Profiler/profiler_ViewColumn_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.ResetColumn", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetColumn_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.HistoryBack", new IMAGE_BRUSH( "Icons/Profiler/Profiler_History_Back_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.HistoryForward", new IMAGE_BRUSH( "Icons/Profiler/Profiler_History_Fwd_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.MaximumIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Max_Event_Graph_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.AverageIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Average_Event_Graph_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.FlatIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Flat_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.FlatCoalescedIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Flat_Coalesced_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.HierarchicalIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Hierarchial_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.HasCulledEventsSmall", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Has_Culled_Children_12x", Icon12x12) );
|
|
Set( "Profiler.EventGraph.CulledEvent", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Culled_12x", Icon12x12) );
|
|
Set( "Profiler.EventGraph.FilteredEvent", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Filtered_12x", Icon12x12) );
|
|
|
|
Set( "Profiler.EventGraph.DarkText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetShadowOffset( FVector2D(0.0f, 0.0f) )
|
|
);
|
|
|
|
// Thread-view
|
|
Set( "Profiler.ThreadView.SampleBorder", new BOX_BRUSH( "Icons/Profiler/Profiler_ThreadView_SampleBorder_16x", FMargin( 2.0f / 16.0f ) ) );
|
|
|
|
// Event graph selected event border
|
|
Set( "Profiler.EventGraph.Border.TB", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_TB_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "Profiler.EventGraph.Border.L", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_L_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "Profiler.EventGraph.Border.R", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_R_16x", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Misc
|
|
Set( "Profiler.Misc.WarningSmall", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon12x12 ) );
|
|
|
|
Set( "Profiler.Misc.SortBy", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortBy_32x", Icon32x32 ) );
|
|
Set( "Profiler.Misc.SortAscending", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortAscending_32x", Icon32x32 ) );
|
|
Set( "Profiler.Misc.SortDescending", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortDescending_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.ResetToDefault", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetToDefault_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.Save16", new IMAGE_BRUSH( "Icons/LV_Save", Icon16x16 ) );
|
|
Set( "Profiler.Misc.Reset16", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetToDefault_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.Type.Calls", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Event", new IMAGE_BRUSH( "Icons/Profiler/profiler_Event_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Memory", new IMAGE_BRUSH( "Icons/Profiler/profiler_Memory_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Number", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
|
|
// NumberInt, NumberFloat, Memory, Hierarchical
|
|
Set( "Profiler.Type.NumberInt", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.NumberFloat", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Memory", new IMAGE_BRUSH( "Icons/Profiler/profiler_Memory_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Hierarchical", new IMAGE_BRUSH( "Icons/Profiler/profiler_Event_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.Misc.GenericFilter", new IMAGE_BRUSH( "Icons/Profiler/profiler_GenericFilter_32x", Icon16x16 ) );
|
|
Set( "Profiler.Misc.GenericGroup", new IMAGE_BRUSH( "Icons/Profiler/profiler_GenericGroup_32x", Icon16x16 ) );
|
|
Set( "Profiler.Misc.CopyToClipboard", new IMAGE_BRUSH( "Icons/Profiler/profiler_CopyToClipboard_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.Disconnect", new IMAGE_BRUSH( "Icons/Profiler/profiler_Disconnect_32x", Icon32x32 ) );
|
|
|
|
//Set( "Profiler.Type.Calls", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon40x40) );
|
|
//Set( "Profiler.Type.Calls.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon20x20) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupGraphEditorStyles()
|
|
{
|
|
// Graph Editor
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Graph.ForegroundColor", FLinearColor(218.0f/255.0f, 218.0f/255.0f, 218.0f/255.0f, 1.0f) );
|
|
|
|
Set( "Graph.TitleBackground", new BOX_BRUSH( "Old/Graph/GraphTitleBackground", FMargin(0) ) );
|
|
Set( "Graph.Shadow", new BOX_BRUSH( "Old/Window/WindowBorder", 0.48f ) );
|
|
Set( "Graph.Arrow", new IMAGE_BRUSH( "Old/Graph/Arrow", Icon16x16 ) );
|
|
Set( "Graph.ExecutionBubble", new IMAGE_BRUSH( "Old/Graph/ExecutionBubble", Icon16x16 ) );
|
|
|
|
Set( "Graph.PlayInEditor", new BOX_BRUSH( "/Graph/RegularNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set( "Graph.ReadOnlyBorder", new BOX_BRUSH( "/Graph/Graph_readonly_border", FMargin(18.0f / 64.0f) ) );
|
|
|
|
Set( "Graph.Panel.SolidBackground", new IMAGE_BRUSH( "/Graph/GraphPanel_SolidBackground", FVector2D(16, 16), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
Set( "Graph.Panel.GridLineColor", FLinearColor(0.035f, 0.035f, 0.035f) );
|
|
Set( "Graph.Panel.GridRuleColor", FLinearColor(0.008f, 0.008f, 0.008f) );
|
|
Set( "Graph.Panel.GridCenterColor", FLinearColor(0.000f, 0.000f, 0.000f) );
|
|
|
|
Set( "Graph.Panel.GridRulePeriod", 8.0f ); // should be a strictly positive integral value
|
|
|
|
Set( "Graph.Node.Separator", new IMAGE_BRUSH( "Old/Graph/NodeVerticalSeparator", FVector2D(8,8) ) );
|
|
Set( "Graph.Node.TitleBackground", new BOX_BRUSH( "Old/Graph/NodeTitleBackground", FMargin(12.0f/64) ) );
|
|
Set( "Graph.Node.NodeBackground", new BOX_BRUSH( "Old/Graph/NodeBackground", FMargin(12.0f/64) ) );
|
|
|
|
Set( "Graph.Node.Body", new BOX_BRUSH( "/Graph/RegularNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.Node.TintedBody", new BOX_BRUSH( "/Graph/TintedNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.Node.DisabledBanner", new IMAGE_BRUSH( "/Graph/GraphPanel_StripesBackground", FVector2D(64, 64), FLinearColor(0.5f, 0.5f, 0.5f, 0.3f), ESlateBrushTileType::Both ) );
|
|
Set( "Graph.Node.DevelopmentBanner", new IMAGE_BRUSH( "/Graph/GraphPanel_StripesBackground", FVector2D(64, 64), FLinearColor::Yellow * FLinearColor(1.f, 1.f, 1.f, 0.3f), ESlateBrushTileType::Both ) );
|
|
Set( "Graph.Node.TitleGloss", new BOX_BRUSH( "/Graph/RegularNode_title_gloss", FMargin(12.0f/64.0f) ) );
|
|
Set( "Graph.Node.ColorSpill", new BOX_BRUSH( "/Graph/RegularNode_color_spill", FMargin(8.0f/64.0f, 3.0f/32.0f, 0, 0) ) );
|
|
Set( "Graph.Node.TitleHighlight", new BOX_BRUSH( "/Graph/RegularNode_title_highlight", FMargin(16.0f/64.0f, 1.0f, 16.0f/64.0f, 0.0f) ) );
|
|
Set( "Graph.Node.IndicatorOverlay", new IMAGE_BRUSH( "/Graph/IndicatorOverlay_color_spill", FVector2D(128.f, 32.f) ) );
|
|
|
|
Set( "Graph.Node.ShadowSize", FVector2D(12,12) );
|
|
Set( "Graph.Node.ShadowSelected", new BOX_BRUSH( "/Graph/RegularNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set( "Graph.Node.Shadow", new BOX_BRUSH( "/Graph/RegularNode_shadow", FMargin(18.0f/64.0f) ) );
|
|
|
|
Set( "Graph.Node.RerouteShadow", new IMAGE_BRUSH( "/Graph/RerouteNode_shadow", FVector2D(64.0f, 64.0f) ) );
|
|
Set( "Graph.Node.RerouteShadowSelected", new IMAGE_BRUSH( "/Graph/RerouteNode_shadow_selected", FVector2D(64.0f, 64.0f) ) );
|
|
|
|
Set( "Graph.CompactNode.ShadowSelected", new BOX_BRUSH( "/Graph/MathNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
|
|
Set( "Graph.Node.CommentBubble", new BOX_BRUSH( "Old/Graph/CommentBubble", FMargin(8/32.0f) ) );
|
|
Set( "Graph.Node.CommentArrow", new IMAGE_BRUSH( "Old/Graph/CommentBubbleArrow", FVector2D(8,8) ) );
|
|
Set( "Graph.Node.CommentFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "Graph.Node.Comment.BubbleOffset", FMargin(8,0,0,0) );
|
|
Set( "Graph.Node.Comment.PinIconPadding", FMargin(0,2,0,0) );
|
|
Set("Graph.Node.Comment.Handle", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Comment_Handle", FVector2D(16.0f, 16.0f)));
|
|
Set("Graph.Node.Comment.BubblePadding", FVector2D(3, 3));
|
|
Set("Graph.Node.Comment.BubbleWidgetMargin", FMargin(4, 4));
|
|
|
|
const FCheckBoxStyle CommentTitleButton = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOff_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentTitleButton", CommentTitleButton );
|
|
|
|
const FCheckBoxStyle CommentBubbleButton = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.5f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentBubbleButton", CommentBubbleButton );
|
|
|
|
const FCheckBoxStyle CommentBubblePin = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.5f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentBubblePin", CommentBubblePin );
|
|
|
|
|
|
Set( "Graph.VarNode.Body", new BOX_BRUSH( "/Graph/VarNode_body", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "Graph.VarNode.ColorSpill", new IMAGE_BRUSH( "/Graph/VarNode_color_spill", FVector2D(132,28) ) );
|
|
Set( "Graph.VarNode.Gloss", new BOX_BRUSH( "/Graph/VarNode_gloss", FMargin(16.f/64.f, 16.f/28.f, 16.f/64.f, 4.f/28.f) ) );
|
|
Set( "Graph.VarNode.IndicatorOverlay", new IMAGE_BRUSH("/Graph/IndicatorOverlay_color_spill", FVector2D(64.f, 28.f)));
|
|
|
|
Set( "Graph.VarNode.ShadowSelected", new BOX_BRUSH( "/Graph/VarNode_shadow_selected", FMargin(26.0f/64.0f) ) );
|
|
Set( "Graph.VarNode.Shadow", new BOX_BRUSH( "/Graph/VarNode_shadow", FMargin(26.0f/64.0f) ) );
|
|
|
|
Set( "Graph.CollapsedNode.Body", new BOX_BRUSH( "/Graph/RegularNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.CollapsedNode.BodyColorSpill", new BOX_BRUSH( "/Graph/CollapsedNode_Body_ColorSpill", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
|
|
{
|
|
// State or conduit node
|
|
{
|
|
Set( "Graph.StateNode.Body", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Node_Body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.StateNode.ColorSpill", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Node_ColorSpill", FMargin(4.0f/64.0f, 4.0f/32.0f) ) );
|
|
|
|
Set( "Graph.StateNode.Icon", new IMAGE_BRUSH_SVG( "Starship/AnimationBlueprintEditor/AnimationState", Icon16x16 ) );
|
|
Set( "Graph.ConduitNode.Icon", new IMAGE_BRUSH_SVG( "Starship/AnimationBlueprintEditor/AnimationConduit", Icon16x16 ) );
|
|
Set( "Graph.AliasNode.Icon", new IMAGE_BRUSH_SVG( "Starship/AnimationBlueprintEditor/AnimationAlias", Icon16x16 ) );
|
|
|
|
Set( "Graph.StateNode.Pin.BackgroundHovered", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Pin_HoverCue", FMargin(12.0f/64.0f,12.0f/64.0f,12.0f/64.0f,12.0f/64.0f)));
|
|
Set( "Graph.StateNode.Pin.Background", new FSlateNoResource() );
|
|
}
|
|
|
|
{
|
|
FTextBlockStyle GraphStateNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 14 ) )
|
|
.SetColorAndOpacity( FLinearColor(230.0f/255.0f,230.0f/255.0f,230.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D( 2,2 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.StateNode.NodeTitle", GraphStateNodeTitle );
|
|
|
|
FEditableTextBoxStyle GraphStateNodeTitleEditableText = FEditableTextBoxStyle()
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::InputOutline, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageHovered(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::Hover, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageFocused(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::Primary, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageReadOnly(FSlateRoundedBoxBrush(FStyleColors::Header, CoreStyleConstants::InputFocusRadius, FStyleColors::InputOutline, CoreStyleConstants::InputFocusThickness))
|
|
.SetFocusedForegroundColor(FStyleColors::White)
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.StateNode.NodeTitleEditableText", GraphStateNodeTitleEditableText );
|
|
|
|
Set( "Graph.StateNode.NodeTitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphStateNodeTitle)
|
|
.SetEditableTextBoxStyle(GraphStateNodeTitleEditableText)
|
|
);
|
|
}
|
|
|
|
// Transition node
|
|
{
|
|
FMargin TestMargin(16.f/64.f, 16.f/28.f, 16.f/64.f, 4.f/28.f);
|
|
Set( "Graph.TransitionNode.ColorSpill", new BOX_BRUSH( "/Persona/StateMachineEditor/Trans_Node_ColorSpill", TestMargin ) );
|
|
Set( "Graph.TransitionNode.Icon", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Node_Icon", FVector2D(25,25) ) );
|
|
Set( "Graph.TransitionNode.Icon_Inertialization", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Node_Icon_Inertialization", FVector2D(25,25) ) );
|
|
}
|
|
|
|
// Transition rule tooltip name
|
|
{
|
|
Set( "Graph.TransitionNode.TooltipName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 12 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
}
|
|
|
|
// Transition rule tooltip caption
|
|
{
|
|
Set( "Graph.TransitionNode.TooltipRule", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor(180.0f/255.0f,180.0f/255.0f,180.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
}
|
|
|
|
Set( "Persona.RetargetManager.BoldFont", DEFAULT_FONT( "Bold", 12 ) );
|
|
Set( "Persona.RetargetManager.SmallBoldFont", DEFAULT_FONT( "Bold", 10 ) );
|
|
Set( "Persona.RetargetManager.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "Persona.RetargetManager.ItalicFont", DEFAULT_FONT( "Italic", 9 ) );
|
|
|
|
Set("Persona.RetargetManager.ImportantText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
}
|
|
|
|
// Behavior Tree Editor
|
|
{
|
|
Set( "BTEditor.Graph.BTNode.Body", new BOX_BRUSH( "/BehaviorTree/BTNode_ColorSpill", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "BTEditor.Graph.BTNode.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon16x16 ) );
|
|
|
|
Set( "BTEditor.Graph.BTNode.Root.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.Selector.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Selector_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.Sequence.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Sequence_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.SimpleParallel.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Simple_Parallel_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Blackboard.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Blackboard_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.CompareBlackboardEntries.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Compare_Blackboard_Entries_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Conditional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Conditional_Decorator_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ConeCheck.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Cone_Check_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Cooldown.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Cooldown_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.DoesPathExist.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Does_Path_Exist_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ForceSuccess.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Force_Success_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.KeepInCone.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Keep_In_Cone_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Loop.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Loop_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.NonConditional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Non_Conditional_Decorator_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Optional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Optional_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ReachedMoveGoal.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Reached_Move_Goal_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.TimeLimit.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Time_Limit_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Service.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Service_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Service.DefaultFocus.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Default_Focus_Service_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Task_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MakeNoise.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Make_Noise_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MoveDirectlyToward.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Move_Directly_Toward_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MoveTo.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Move_To_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.PlaySound.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Play_Sound_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.RunBehavior.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.RunEQSQuery.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/EQS_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.Wait.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Wait_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Blueprint", new IMAGE_BRUSH( "/BehaviorTree/Icons/Blueprint_Referencer_16x", Icon16x16 ) );
|
|
Set( "BTEditor.Graph.BTNode.Index", new BOX_BRUSH( "/BehaviorTree/IndexCircle", Icon20x20, FMargin(9.0f/20.0f, 1.0f/20.0f, 9.0f/20.0f, 3.0f/20.0f) ) );
|
|
|
|
Set( "BTEditor.Graph.BTNode.Index.Color", FLinearColor(0.3f, 0.3f, 0.3f, 1.0f) );
|
|
Set( "BTEditor.Graph.BTNode.Index.HoveredColor", FLinearColor(1.0f, 0.0f, 0.0f, 1.0f) );
|
|
|
|
|
|
FTextBlockStyle GraphNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) );
|
|
Set( "BTEditor.Graph.BTNode.IndexText", GraphNodeTitle );
|
|
|
|
Set( "BTEditor.Debugger.BackOver", new IMAGE_BRUSH( "Icons/icon_step_back_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.BackOver.Small", new IMAGE_BRUSH( "Icons/icon_step_back_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.BackInto", new IMAGE_BRUSH("Icons/icon_step_back_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.BackInto.Small", new IMAGE_BRUSH("Icons/icon_step_back_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.ForwardInto", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.ForwardInto.Small", new IMAGE_BRUSH( "Icons/icon_step_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.ForwardOver", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.ForwardOver.Small", new IMAGE_BRUSH("Icons/icon_step_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.StepOut", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.StepOut.Small", new IMAGE_BRUSH("Icons/icon_step_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.SingleStep", new IMAGE_BRUSH("Icons/icon_advance_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.SingleStep.Small", new IMAGE_BRUSH( "Icons/icon_advance_40x", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.Debugger.PausePlaySession", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.PausePlaySession.Small", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon20x20 ) );
|
|
Set("BTEditor.Debugger.ResumePlaySession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon40x40));
|
|
Set("BTEditor.Debugger.ResumePlaySession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set( "BTEditor.Debugger.StopPlaySession", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.StopPlaySession.Small", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon20x20 ) );
|
|
Set("BTEditor.Debugger.LateJoinSession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon40x40));
|
|
Set("BTEditor.Debugger.LateJoinSession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
|
|
Set( "BTEditor.Debugger.CurrentValues", new IMAGE_BRUSH( "BehaviorTree/Debugger_Current_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.CurrentValues.Small", new IMAGE_BRUSH( "BehaviorTree/Debugger_Current_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.SavedValues", new IMAGE_BRUSH( "BehaviorTree/Debugger_Saved_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.SavedValues.Small", new IMAGE_BRUSH( "BehaviorTree/Debugger_Saved_40x", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.DebuggerOverlay.Breakpoint.Disabled", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Disabled", Icon32x32 ) );
|
|
Set( "BTEditor.DebuggerOverlay.Breakpoint.Enabled", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Valid", Icon32x32 ) );
|
|
Set( "BTEditor.DebuggerOverlay.ActiveNodePointer", new IMAGE_BRUSH( "Old/Kismet2/IP_Normal", FVector2D(128,96)) );
|
|
Set( "BTEditor.DebuggerOverlay.SearchTriggerPointer", new IMAGE_BRUSH( "/BehaviorTree/SearchTriggerPointer", FVector2D(48,64)) );
|
|
Set( "BTEditor.DebuggerOverlay.FailedTriggerPointer", new IMAGE_BRUSH( "/BehaviorTree/FailedTriggerPointer", FVector2D(48,64)) );
|
|
Set( "BTEditor.DebuggerOverlay.BreakOnBreakpointPointer", new IMAGE_BRUSH( "Old/Kismet2/IP_Breakpoint", FVector2D(128,96)) );
|
|
|
|
Set( "BTEditor.Blackboard.NewEntry", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/BlackboardNewKey", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.SwitchToBehaviorTreeMode", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/BehaviorTree_20", Icon20x20));
|
|
Set( "BTEditor.SwitchToBlackboardMode", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/Blackboard_20", Icon20x20));
|
|
|
|
// Blackboard classes
|
|
Set( "ClassIcon.BlackboardKeyType_Bool", new FSlateRoundedBoxBrush( FLinearColor(0.300000f, 0.0f, 0.0f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Class", new FSlateRoundedBoxBrush( FLinearColor(0.1f, 0.0f, 0.5f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Enum", new FSlateRoundedBoxBrush( FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Float", new FSlateRoundedBoxBrush( FLinearColor(0.357667f, 1.0f, 0.060000f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Int", new FSlateRoundedBoxBrush( FLinearColor(0.013575f, 0.770000f, 0.429609f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Name", new FSlateRoundedBoxBrush( FLinearColor(0.607717f, 0.224984f, 1.0f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_NativeEnum", new FSlateRoundedBoxBrush( FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Object", new FSlateRoundedBoxBrush( FLinearColor(0.0f, 0.4f, 0.910000f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Rotator", new FSlateRoundedBoxBrush( FLinearColor(0.353393f, 0.454175f, 1.0f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_String", new FSlateRoundedBoxBrush( FLinearColor(1.0f, 0.0f, 0.660537f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Vector", new FSlateRoundedBoxBrush( FLinearColor(1.0f, 0.591255f, 0.016512f, 1.0f), 2.5f, FVector2D(16.f, 5.f) ) );
|
|
|
|
Set( "BTEditor.Common.NewBlackboard", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/Blackboard_20", Icon20x20));
|
|
Set( "BTEditor.Graph.NewTask", new IMAGE_BRUSH_SVG( "Starship/Common/Tasks", Icon20x20));
|
|
Set( "BTEditor.Graph.NewDecorator", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/BlackboardDecorator", Icon20x20));
|
|
Set( "BTEditor.Graph.NewService", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/BlackboardService", Icon20x20));
|
|
|
|
Set( "BTEditor.Blackboard", new IMAGE_BRUSH_SVG( "Starship/BehaviorTree/Blackboard", Icon16x16));
|
|
Set( "BTEditor.BehaviorTree", new IMAGE_BRUSH_SVG( "Starship/AssetIcons/BehaviorTree_16", Icon16x16));
|
|
}
|
|
|
|
{
|
|
Set("EnvQueryEditor.Profiler.LoadStats", new IMAGE_BRUSH("Icons/LV_Load", Icon40x40));
|
|
Set("EnvQueryEditor.Profiler.SaveStats", new IMAGE_BRUSH("Icons/LV_Save", Icon40x40));
|
|
}
|
|
|
|
// Visible on hover button for transition node
|
|
{
|
|
Set( "TransitionNodeButton.Normal", new FSlateNoResource() );
|
|
Set( "TransitionNodeButton.Hovered", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Button_Hovered", FVector2D(12,25) ) );
|
|
Set( "TransitionNodeButton.Pressed", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Button_Pressed", FVector2D(12,25) ) );
|
|
}
|
|
|
|
{
|
|
Set( "Graph.AnimationResultNode.Body", new IMAGE_BRUSH( "/Graph/Animation/AnimationNode_Result_128x", FVector2D(128, 128) ) );
|
|
Set( "Graph.AnimationFastPathIndicator", new IMAGE_BRUSH( "/Graph/Animation/AnimationNode_FastPath", Icon32x32 ) );
|
|
}
|
|
|
|
// SoundCueEditor Graph Nodes
|
|
{
|
|
Set( "Graph.SoundResultNode.Body", new IMAGE_BRUSH( "/Graph/SoundCue_SpeakerIcon", FVector2D(144, 144) ) );
|
|
}
|
|
|
|
Set( "Graph.Node.NodeEntryTop", new IMAGE_BRUSH( "Old/Graph/NodeEntryTop", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeEntryBottom", new IMAGE_BRUSH( "Old/Graph/NodeEntryBottom", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeExitTop", new IMAGE_BRUSH( "Old/Graph/NodeExitTop", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeExitBottom", new IMAGE_BRUSH( "Old/Graph/NodeExitBottom", FVector2D(64,12) ) );
|
|
|
|
Set( "Graph.Node.NodeEntryShadow", new BOX_BRUSH( "Old/Graph/NodeEntryShadow", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeEntryShadowSelected", new BOX_BRUSH( "Old/Graph/NodeEntryShadowSelected", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeExitShadow", new BOX_BRUSH( "Old/Graph/NodeExitShadow", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeExitShadowSelected", new BOX_BRUSH( "Old/Graph/NodeExitShadowSelected", FMargin(5.f/80, 21.f/52) ) );
|
|
|
|
Set( "Graph.Node.Autoplay", new IMAGE_BRUSH( "Graph/Icons/Overlay_Autoplay", FVector2D(22,22) ) );
|
|
Set( "Graph.Node.Loop", new IMAGE_BRUSH( "Graph/Icons/Overlay_Loop", FVector2D(22,22) ) );
|
|
|
|
{
|
|
FTextBlockStyle GraphNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FStyleColors::Foreground )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.Node.NodeTitle", GraphNodeTitle );
|
|
|
|
FEditableTextBoxStyle GraphNodeTitleEditableText = FEditableTextBoxStyle(NormalEditableTextBoxStyle)
|
|
.SetFont(NormalText.Font)
|
|
.SetForegroundColor(FStyleColors::Input)
|
|
.SetBackgroundImageNormal(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Secondary, 1.0f))
|
|
.SetBackgroundImageHovered(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Hover, 1.0f))
|
|
.SetBackgroundImageFocused(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Primary, 1.0f))
|
|
.SetBackgroundImageReadOnly(FSlateRoundedBoxBrush(FStyleColors::Header, FStyleColors::InputOutline, 1.0f))
|
|
.SetForegroundColor(FStyleColors::Background)
|
|
.SetBackgroundColor(FStyleColors::White)
|
|
.SetReadOnlyForegroundColor(FStyleColors::Foreground)
|
|
.SetFocusedForegroundColor(FStyleColors::Background)
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.Node.NodeTitleEditableText", GraphNodeTitleEditableText );
|
|
|
|
Set( "Graph.Node.NodeTitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphNodeTitle)
|
|
.SetEditableTextBoxStyle(GraphNodeTitleEditableText)
|
|
);
|
|
|
|
Set( "Graph.Node.NodeTitleExtraLines", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Italic", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,96.0f/255.0f, 0.5f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
|
|
FEditableTextBoxStyle CommentEditableText = FEditableTextBoxStyle(NormalEditableTextBoxStyle)
|
|
.SetFont(NormalText.Font)
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetBackgroundImageNormal(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Secondary, 1.0f))
|
|
.SetBackgroundImageHovered(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Hover, 1.0f))
|
|
.SetBackgroundImageFocused(FSlateRoundedBoxBrush(FStyleColors::Foreground, FStyleColors::Primary, 1.0f))
|
|
.SetBackgroundImageReadOnly(FSlateRoundedBoxBrush(FStyleColors::Header, FStyleColors::InputOutline, 1.0f))
|
|
.SetForegroundColor(FStyleColors::Background)
|
|
.SetBackgroundColor(FStyleColors::White)
|
|
.SetReadOnlyForegroundColor(FSlateColor::UseForeground())
|
|
.SetFocusedForegroundColor(FStyleColors::White)
|
|
.SetScrollBarStyle(ScrollBar);
|
|
Set("Graph.CommentBubble.EditableText", CommentEditableText);
|
|
|
|
FTextBlockStyle GraphCommentBlockTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 18 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.5f, 1.5f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.CommentBlock.Title", GraphCommentBlockTitle );
|
|
|
|
FEditableTextBoxStyle GraphCommentBlockTitleEditableText = FEditableTextBoxStyle(GraphNodeTitleEditableText)
|
|
.SetFont(GraphCommentBlockTitle.Font)
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.CommentBlock.TitleEditableText", GraphCommentBlockTitleEditableText );
|
|
|
|
Set( "Graph.CommentBlock.TitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphCommentBlockTitle)
|
|
.SetEditableTextBoxStyle(GraphCommentBlockTitleEditableText)
|
|
);
|
|
|
|
Set( "Graph.CompactNode.Title", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.0f, 1.0f, 1.0f, 0.5f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor::White )
|
|
);
|
|
|
|
Set( "Graph.ArrayCompactNode.Title", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.0f, 1.0f, 1.0f, 0.5f) ) //218.0f/255.0f, 218.0f/255.0f, 218.0f/255.0f, 0.25f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor::White )
|
|
);
|
|
|
|
Set( "Graph.Node.PinName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.8f,0.8f,0.8f, 0.5) )
|
|
);
|
|
|
|
// Inline Editable Text Block
|
|
{
|
|
FTextBlockStyle InlineEditableTextBlockReadOnly = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetColorAndOpacity(FLinearColor(218.0f / 255.0f, 218.0f / 255.0f, 218.0f / 255.0f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f, 0.5));
|
|
|
|
FEditableTextBoxStyle InlineEditableTextBlockEditable = FEditableTextBoxStyle()
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetBackgroundImageNormal(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::InputOutline, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageHovered(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::Hover, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageFocused(FSlateRoundedBoxBrush(FStyleColors::Input, CoreStyleConstants::InputFocusRadius, FStyleColors::Primary, CoreStyleConstants::InputFocusThickness))
|
|
.SetBackgroundImageReadOnly(FSlateRoundedBoxBrush(FStyleColors::Header, CoreStyleConstants::InputFocusRadius, FStyleColors::InputOutline, CoreStyleConstants::InputFocusThickness))
|
|
.SetScrollBarStyle(ScrollBar);
|
|
|
|
FInlineEditableTextBlockStyle InlineEditableTextBlockStyle = FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(InlineEditableTextBlockReadOnly)
|
|
.SetEditableTextBoxStyle(InlineEditableTextBlockEditable);
|
|
|
|
Set("Graph.Node.InlineEditablePinName", InlineEditableTextBlockStyle);
|
|
}
|
|
}
|
|
|
|
{
|
|
const FLinearColor BrighterColor(1.0f, 1.0f, 1.0f, 0.4f);
|
|
const FLinearColor DarkerColor(0.8f, 0.8f, 0.8f, 0.4f);
|
|
const float MarginSize = 9.0f/16.0f;
|
|
|
|
/* Set states for various SCheckBox images ... */
|
|
const FCheckBoxStyle GraphNodeAdvancedViewCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, DarkerColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, BrighterColor ) )
|
|
.SetCheckedImage( FSlateNoResource() )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, DarkerColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, BrighterColor ) );
|
|
/* ... and add new style */
|
|
Set( "Graph.Node.AdvancedView", GraphNodeAdvancedViewCheckBoxStyle );
|
|
}
|
|
|
|
// Special style for switch statements default pin label
|
|
{
|
|
Set( "Graph.Node.DefaultPinName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Italic", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.8f,0.8f,0.8f, 0.5) )
|
|
);
|
|
}
|
|
Set( "Graph.Pin.DefaultPinSeparator", new IMAGE_BRUSH( "/Graph/PinSeparator", FVector2D(64,8) ) );
|
|
|
|
/** Original Pin Styles */
|
|
Set( "Graph.Pin.Connected", new IMAGE_BRUSH( "/Graph/Pin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.Pin.Disconnected", new IMAGE_BRUSH( "/Graph/Pin_disconnected", FVector2D(11,11) ) );
|
|
Set( "Graph.ArrayPin.Connected", new IMAGE_BRUSH( "/Graph/ArrayPin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.ArrayPin.Disconnected", new IMAGE_BRUSH( "/Graph/ArrayPin_disconnected", FVector2D(11,11) ) );
|
|
Set( "Graph.RefPin.Connected", new IMAGE_BRUSH( "/Graph/RefPin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.RefPin.Disconnected", new IMAGE_BRUSH( "/Graph/RefPin_disconnected", FVector2D(11,11) ) );
|
|
|
|
Set("Graph.Pin.CopyNodePinLeft_Connected", new IMAGE_BRUSH("/Graph/CopyNodePinLeft_connected", FVector2D(12, 24)));
|
|
Set("Graph.Pin.CopyNodePinLeft_Disconnected", new IMAGE_BRUSH("/Graph/CopyNodePinLeft_disconnected", FVector2D(12, 24)));
|
|
|
|
Set("Graph.Pin.CopyNodePinRight_Connected", new IMAGE_BRUSH("/Graph/CopyNodePinRight_connected", FVector2D(12, 24)));
|
|
Set("Graph.Pin.CopyNodePinRight_Disconnected", new IMAGE_BRUSH("/Graph/CopyNodePinRight_disconnected", FVector2D(12, 24)));
|
|
|
|
/** Variant A Pin Styles */
|
|
Set( "Graph.Pin.Connected_VarA", new IMAGE_BRUSH( "/Graph/Pin_connected_VarA", FVector2D(15,11)) );
|
|
Set( "Graph.Pin.Disconnected_VarA", new IMAGE_BRUSH( "/Graph/Pin_disconnected_VarA", FVector2D(15,11)) );
|
|
|
|
Set( "Graph.DelegatePin.Connected", new IMAGE_BRUSH( "/Graph/DelegatePin_Connected", FVector2D(11,11) ) );
|
|
Set( "Graph.DelegatePin.Disconnected", new IMAGE_BRUSH( "/Graph/DelegatePin_Disconnected", FVector2D(11,11) ) );
|
|
|
|
Set( "Graph.Replication.AuthorityOnly", new IMAGE_BRUSH( "/Graph/AuthorityOnly", FVector2D(32,32) ) );
|
|
Set( "Graph.Replication.ClientEvent", new IMAGE_BRUSH( "/Graph/ClientEvent", FVector2D(32,32) ) );
|
|
Set( "Graph.Replication.Replicated", new IMAGE_BRUSH( "/Graph/Replicated", FVector2D(32,32) ) );
|
|
|
|
Set("Graph.Editor.EditorOnlyIcon", new IMAGE_BRUSH("/Graph/EditorOnly", FVector2D(32, 32)));
|
|
|
|
Set( "Graph.Event.InterfaceEventIcon", new IMAGE_BRUSH("/Graph/InterfaceEventIcon", FVector2D(32,32) ) );
|
|
|
|
Set( "Graph.Latent.LatentIcon", new IMAGE_BRUSH("/Graph/LatentIcon", FVector2D(32,32) ) );
|
|
Set( "Graph.Message.MessageIcon", new IMAGE_BRUSH("/Graph/MessageIcon", FVector2D(32,32) ) );
|
|
|
|
Set( "Graph.ExecPin.Connected", new IMAGE_BRUSH( "Old/Graph/ExecPin_Connected", Icon12x16 ) );
|
|
Set( "Graph.ExecPin.Disconnected", new IMAGE_BRUSH( "Old/Graph/ExecPin_Disconnected", Icon12x16 ) );
|
|
Set( "Graph.ExecPin.ConnectedHovered", new IMAGE_BRUSH( "Old/Graph/ExecPin_Connected", Icon12x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
Set( "Graph.ExecPin.DisconnectedHovered", new IMAGE_BRUSH( "Old/Graph/ExecPin_Disconnected", Icon12x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
|
|
const FVector2D Icon15x28(15.0f, 28.0f);
|
|
Set("Graph.PosePin.Connected", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphPose", Icon16x16));
|
|
Set("Graph.PosePin.Disconnected", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphPoseDisconnected", Icon16x16));
|
|
Set("Graph.PosePin.ConnectedHovered", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphPose", Icon16x16, FLinearColor(0.8f, 0.8f, 0.8f)));
|
|
Set("Graph.PosePin.DisconnectedHovered", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphPoseDisconnected", Icon16x16, FLinearColor(0.8f, 0.8f, 0.8f)));
|
|
|
|
// Events Exec Pins
|
|
Set( "Graph.ExecEventPin.Connected", new IMAGE_BRUSH( "Graph/EventPin_Connected", Icon16x16 ) );
|
|
Set( "Graph.ExecEventPin.Disconnected", new IMAGE_BRUSH( "Graph/EventPin_Disconnected", Icon16x16 ) );
|
|
Set( "Graph.ExecEventPin.ConnectedHovered", new IMAGE_BRUSH( "Graph/EventPin_Connected", Icon16x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
Set( "Graph.ExecEventPin.DisconnectedHovered", new IMAGE_BRUSH( "Graph/EventPin_Disconnected", Icon16x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
|
|
Set( "Graph.WatchedPinIcon_Pinned", new IMAGE_BRUSH( "Old/Graph/WatchedPinIcon_Pinned", Icon16x16 ) );
|
|
|
|
Set( "Graph.Pin.BackgroundHovered", new IMAGE_BRUSH( "/Graph/Pin_hover_cue", FVector2D(32,8)));
|
|
Set( "Graph.Pin.Background", new FSlateNoResource() );
|
|
|
|
Set( "Graph.Pin.ObjectSet", new IMAGE_BRUSH( "Old/Graph/Pin_ObjectSet", Icon12x12 ) );
|
|
Set( "Graph.Pin.ObjectEmpty", new IMAGE_BRUSH( "Old/Graph/Pin_ObjectEmpty", Icon12x12 ) );
|
|
|
|
Set( "Graph.ConnectorFeedback.Border", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "Graph.ConnectorFeedback.OK", new IMAGE_BRUSH( "Old/Graph/Feedback_OK", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.OKWarn", new IMAGE_BRUSH( "Old/Graph/Feedback_OKWarn", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.Error", new IMAGE_BRUSH( "Old/Graph/Feedback_Error", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.NewNode", new IMAGE_BRUSH( "Old/Graph/Feedback_NewNode", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.ViaCast", new IMAGE_BRUSH( "Old/Graph/Feedback_ConnectViaCast", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.ShowNode", new IMAGE_BRUSH( "Graph/Feedback_ShowNode", Icon16x16 ) );
|
|
|
|
{
|
|
Set( "Graph.CornerText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 48 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.8f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.SimulatingText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 48 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.0f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "GraphPreview.CornerText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 16 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.8f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.InstructionText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 24 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.f, 1.f, 1.f, 0.6f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.InstructionBackground", new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f), FLinearColor(0.1f, 0.1f, 0.1f, 0.7f)) );
|
|
}
|
|
|
|
{
|
|
Set( "Graph.ZoomText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 16 ) )
|
|
);
|
|
}
|
|
|
|
Set("ClassIcon.K2Node_CallFunction", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Function", Icon16x16));
|
|
Set("ClassIcon.K2Node_FunctionEntry", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Function", Icon16x16));
|
|
Set("ClassIcon.K2Node_CustomEvent", new IMAGE_BRUSH_SVG("Starship/Common/Event", Icon16x16));
|
|
Set("ClassIcon.K2Node_Event", new IMAGE_BRUSH_SVG("Starship/Common/Event", Icon16x16));
|
|
Set("ClassIcon.K2Node_Variable", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Node", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_VariableGet", new IMAGE_BRUSH_SVG("Starship/GraphEditors/VarGet", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_VariableSet", new IMAGE_BRUSH_SVG("Starship/GraphEditors/VarSet", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_DynamicCast", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Cast", Icon16x16));
|
|
|
|
Set("GraphEditor.Clean", new IMAGE_BRUSH_SVG("Starship/GraphEditors/CleanUp", Icon20x20));
|
|
Set("GraphEditor.OverrideFunction_16x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_OverrideFunction", Icon16x16));
|
|
Set("GraphEditor.OverrideFunction_24x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_OverrideFunction", Icon24x24));
|
|
Set("GraphEditor.EventGraph_16x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_BlueprintEditor_EventGraph", Icon16x16));
|
|
Set("GraphEditor.EventGraph_24x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_BlueprintEditor_EventGraph", Icon24x24));
|
|
Set("GraphEditor.Macro_16x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Macro", Icon16x16));
|
|
Set("GraphEditor.Macro_24x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Macro", Icon24x24));
|
|
Set("GraphEditor.Function_16x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Function", Icon16x16));
|
|
Set("GraphEditor.Function_24x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Function", Icon24x24));
|
|
Set("GraphEditor.Delegate_16x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Delegate", Icon16x16));
|
|
Set("GraphEditor.Delegate_24x", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Delegate", Icon24x24));
|
|
|
|
|
|
|
|
Set( "GraphEditor.Default_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Node", Icon16x16));
|
|
Set( "GraphEditor.InterfaceFunction_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/InterfaceFunction", Icon16x16));
|
|
Set( "GraphEditor.PureFunction_16x", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_Function", Icon16x16 ) );
|
|
Set( "GraphEditor.PotentialOverrideFunction_16x", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_OverrideFunction", Icon16x16 ) );
|
|
Set( "GraphEditor.OverridePureFunction_16x", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_OverrideFunction", Icon16x16 ) );
|
|
Set( "GraphEditor.SubGraph_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/SubGraph", Icon16x16 ) );
|
|
Set( "GraphEditor.Animation_16x", new IMAGE_BRUSH_SVG( "Starship/Common/Animation", Icon16x16 ) );
|
|
Set( "GraphEditor.Conduit_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Conduit", Icon16x16 ) );
|
|
Set( "GraphEditor.Rule_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Rule", Icon16x16 ) );
|
|
Set( "GraphEditor.State_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/State", Icon16x16 ) );
|
|
Set( "GraphEditor.StateMachine_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/StateMachine", Icon16x16 ) );
|
|
Set( "GraphEditor.Event_16x", new IMAGE_BRUSH_SVG( "Starship/Common/Event", Icon16x16 ) );
|
|
Set( "GraphEditor.CustomEvent_16x", new IMAGE_BRUSH_SVG( "Starship/Common/Event", Icon16x16 ) );
|
|
Set( "GraphEditor.CallInEditorEvent_16x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/CallInEditorEvent", Icon16x16 ) );
|
|
Set( "GraphEditor.Timeline_16x", new IMAGE_BRUSH_SVG("Starship/Common/Timecode", Icon16x16));
|
|
Set( "GraphEditor.Documentation_16x", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set( "GraphEditor.Switch_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Switch", Icon16x16));
|
|
Set( "GraphEditor.BreakStruct_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/BreakStruct", Icon16x16));
|
|
Set( "GraphEditor.MakeStruct_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/MakeStruct", Icon16x16));
|
|
Set( "GraphEditor.Sequence_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Sequence", Icon16x16));
|
|
Set( "GraphEditor.Branch_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Branch", Icon16x16));
|
|
Set( "GraphEditor.SpawnActor_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/SpawnActor", Icon16x16));
|
|
Set( "GraphEditor.PadEvent_16x", new IMAGE_BRUSH_SVG("Starship/Common/PlayerController", Icon16x16));
|
|
Set( "GraphEditor.MouseEvent_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/MouseEvent", Icon16x16));
|
|
Set( "GraphEditor.KeyEvent_16x", new IMAGE_BRUSH_SVG("Starship/Common/ViewportControls", Icon16x16));
|
|
Set( "GraphEditor.TouchEvent_16x", new IMAGE_BRUSH_SVG("Starship/Common/TouchInterface", Icon16x16));
|
|
Set( "GraphEditor.MakeArray_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/MakeArray", Icon16x16));
|
|
Set( "GraphEditor.MakeSet_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/MakeSet", Icon16x16));
|
|
Set( "GraphEditor.MakeMap_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/MakeMap", Icon16x16));
|
|
Set( "GraphEditor.Enum_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Enum", Icon16x16));
|
|
Set( "GraphEditor.Select_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Select", Icon16x16));
|
|
Set( "GraphEditor.Cast_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Cast", Icon16x16));
|
|
|
|
Set( "GraphEditor.Macro.Loop_16x", new IMAGE_BRUSH_SVG("Starship/Common/Loop", Icon16x16));
|
|
Set( "GraphEditor.Macro.Gate_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/Gate", Icon16x16));
|
|
Set( "GraphEditor.Macro.DoN_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/DoN", Icon16x16));
|
|
Set( "GraphEditor.Macro.DoOnce_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/DoOnce", Icon16x16));
|
|
Set( "GraphEditor.Macro.IsValid_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/IsValid", Icon16x16));
|
|
Set( "GraphEditor.Macro.FlipFlop_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/FlipFlop", Icon16x16));
|
|
Set( "GraphEditor.Macro.ForEach_16x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/ForEach", Icon16x16));
|
|
|
|
// The 24x icons are used for the SGraphTitleBar that shows the breadcrumbs for subgraphs
|
|
Set( "GraphEditor.SubGraph_24x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/SubGraph", Icon24x24 ) );
|
|
Set( "GraphEditor.Animation_24x", new IMAGE_BRUSH_SVG( "Starship/Common/Animation", Icon24x24 ) );
|
|
Set( "GraphEditor.Conduit_24x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Conduit", Icon24x24 ) );
|
|
Set( "GraphEditor.Rule_24x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Rule", Icon24x24 ) );
|
|
Set( "GraphEditor.State_24x", new IMAGE_BRUSH_SVG("Starship/GraphEditors/State", Icon24x24));
|
|
Set( "GraphEditor.StateMachine_24x", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/StateMachine", Icon24x24 ) );
|
|
|
|
Set( "GraphEditor.NodeGlyph", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Node", Icon16x16, FLinearColor::White) );
|
|
Set( "GraphEditor.PinIcon", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/PinIcon", Icon16x16, FLinearColor::White) );
|
|
Set( "GraphEditor.ArrayPinIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillarray", Icon16x16, FLinearColor::White ) );
|
|
Set( "GraphEditor.RefPinIcon", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/RefPin", Icon16x16, FLinearColor::White ) );
|
|
Set( "GraphEditor.EnumGlyph", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/Enum", Icon16x16, FLinearColor::White) );
|
|
Set( "GraphEditor.TimelineGlyph", new IMAGE_BRUSH_SVG( "Starship/Common/Timecode", Icon16x16, FLinearColor::White) );
|
|
Set( "GraphEditor.StructGlyph", new IMAGE_BRUSH_SVG( "Starship/Common/Struct", Icon16x16, FLinearColor::White) );
|
|
|
|
// Find In Blueprints
|
|
Set( "GraphEditor.FIB_Event", new IMAGE_BRUSH_SVG( "Starship/Common/Event", Icon16x16, FLinearColor::White) );
|
|
|
|
Set( "GraphEditor.GetSequenceBinding", new IMAGE_BRUSH_SVG("Starship/GraphEditors/GetSequenceBinding", Icon16x16));
|
|
|
|
Set( "GraphEditor.GoToDocumentation", new IMAGE_BRUSH_SVG( "Starship/Common/Documentation", Icon16x16 ) );
|
|
|
|
Set( "GraphEditor.AlignNodesTop", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/AlignTop", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesMiddle", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/AlignMiddle", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesBottom", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/AlignBottom", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesLeft", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/AlignLeft", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesCenter", new IMAGE_BRUSH_SVG( "Starship/Common/Align", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesRight", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/AlignRight", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.StraightenConnections", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/StraightenConnections", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.DistributeNodesHorizontally", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/DistributeHorizontally", Icon20x20 ) );
|
|
Set( "GraphEditor.DistributeNodesVertically", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/DistributeVertically", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.ToggleHideUnrelatedNodes", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/HideUnrelated", Icon20x20 ) );
|
|
Set("GraphEditor.Bookmark", new IMAGE_BRUSH_SVG("Starship/Common/Bookmarks", Icon16x16));
|
|
|
|
// Graph editor widgets
|
|
{
|
|
// EditableTextBox
|
|
{
|
|
Set( "Graph.EditableTextBox", FEditableTextBoxStyle()
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar )
|
|
);
|
|
}
|
|
|
|
// VectorEditableTextBox
|
|
{
|
|
Set( "Graph.VectorEditableTextBox", FEditableTextBoxStyle()
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar )
|
|
.SetForegroundColor( FLinearColor::White )
|
|
.SetBackgroundColor( FLinearColor::Blue )
|
|
);
|
|
}
|
|
|
|
// Check Box
|
|
{
|
|
/* Set images for various SCheckBox states of style Graph.Checkbox ... */
|
|
const FCheckBoxStyle BasicGraphCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox", Icon20x20 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Hovered", Icon20x20 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Hovered", Icon20x20 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked", Icon20x20 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked_Hovered", Icon20x20 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked", Icon20x20, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined", Icon20x20 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined_Hovered", Icon20x20 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined_Hovered", Icon20x20, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
|
|
/* ... and add the new style */
|
|
Set( "Graph.Checkbox", BasicGraphCheckBoxStyle );
|
|
}
|
|
}
|
|
|
|
// Timeline Editor
|
|
{
|
|
Set( "TimelineEditor.AddFloatTrack", new IMAGE_BRUSH_SVG( "Starship/TimelineEditor/TrackTypeFloat", Icon16x16) );
|
|
Set( "TimelineEditor.AddVectorTrack", new IMAGE_BRUSH_SVG( "Starship/TimelineEditor/TrackTypeVector", Icon16x16) );
|
|
Set( "TimelineEditor.AddEventTrack", new IMAGE_BRUSH_SVG( "Starship/Common/Event", Icon16x16) );
|
|
Set( "TimelineEditor.AddColorTrack", new IMAGE_BRUSH_SVG( "Starship/TimelineEditor/TrackTypeColor", Icon16x16) );
|
|
Set( "TimelineEditor.AddCurveAssetTrack", new IMAGE_BRUSH_SVG("Starship/TimelineEditor/TrackTypeCurve", Icon16x16));
|
|
Set( "TimelineEditor.DeleteTrack", new IMAGE_BRUSH( "Icons/icon_TrackDelete_36x24px", Icon36x24 ) );
|
|
Set("TimelineEditor.AutoPlay", new IMAGE_BRUSH_SVG("Starship/TimelineEditor/TimelineAutoPlay", Icon20x20));
|
|
Set("TimelineEditor.IgnoreTimeDilation", new IMAGE_BRUSH_SVG("Starship/TimelineEditor/TimelineIgnoreTimeDilation", Icon20x20));
|
|
Set("TimelineEditor.Replicated", new IMAGE_BRUSH_SVG("Starship/TimelineEditor/TimelineReplicated", Icon20x20));
|
|
Set("TimelineEditor.UseLastKeyframe", new IMAGE_BRUSH_SVG("Starship/TimelineEditor/TimelineUseLastKeyframe", Icon20x20));
|
|
Set("TimelineEditor.Loop", new IMAGE_BRUSH_SVG("Starship/Common/Loop", Icon20x20));
|
|
|
|
Set("TimelineEditor.TrackRowSubtleHighlight", FTableRowStyle(NormalTableRowStyle)
|
|
.SetActiveBrush(FSlateColorBrush(FStyleColors::Panel))
|
|
.SetActiveHoveredBrush(FSlateColorBrush(FStyleColors::Header))
|
|
.SetInactiveBrush(FSlateColorBrush(FStyleColors::Recessed))
|
|
.SetInactiveHoveredBrush(FSlateColorBrush(FStyleColors::Panel))
|
|
.SetActiveHighlightedBrush(FSlateColorBrush(FStyleColors::Panel)) // This is the parent hightlight
|
|
.SetInactiveHighlightedBrush(FSlateColorBrush(FStyleColors::Recessed))// This is the parent highlight
|
|
);
|
|
}
|
|
}
|
|
|
|
// SCSEditor
|
|
{
|
|
Set("SCSEditor.TileViewTooltip.NonContentBorder", new BOX_BRUSH("/Docking/TabContentArea", FMargin(4 / 16.0f)));
|
|
|
|
Set("SCSEditor.PromoteToBlueprintIcon", new IMAGE_BRUSH_SVG("Starship/Common/blueprint", Icon16x16));
|
|
|
|
Set("SCSEditor.TopBar.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("SCSEditor.TreePanel", new FSlateNoResource());
|
|
Set("SCSEditor.Background", new FSlateRoundedBoxBrush(FStyleColors::Recessed, 4.0f));
|
|
|
|
//
|
|
|
|
Set("SCSEditor.ComponentTooltip.Title",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(FLinearColor::Black)
|
|
);
|
|
|
|
Set("SCSEditor.ComponentTooltip.Label",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.075f, 0.075f, 0.075f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
Set("SCSEditor.ComponentTooltip.ImportantLabel",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.05f, 0.05f, 0.05f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
|
|
|
|
Set("SCSEditor.ComponentTooltip.Value",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
Set("SCSEditor.ComponentTooltip.ImportantValue",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.3f, 0.0f, 0.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
|
|
Set("SCSEditor.ComponentTooltip.ClassDescription",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.1f, 0.1f, 0.1f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
}
|
|
|
|
// Notify editor
|
|
{
|
|
Set( "Persona.NotifyEditor.NotifyTrackBackground", new BOX_BRUSH( "/Persona/NotifyEditor/NotifyTrackBackground", FMargin(8.0f/64.0f, 3.0f/32.0f) ) );
|
|
}
|
|
|
|
// Blueprint modes
|
|
{
|
|
Set( "ModeSelector.ToggleButton.Normal", new FSlateNoResource() ); // Note: Intentionally transparent background
|
|
Set( "ModeSelector.ToggleButton.Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ModeSelector.ToggleButton.Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
|
|
Set( "BlueprintEditor.PipelineSeparator", new BOX_BRUSH( "Old/Kismet2/BlueprintModeSeparator", FMargin(15.0f/16.0f, 20.0f/20.0f, 1.0f/16.0f, 0.0f/20.0f), FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
|
|
// Persona modes
|
|
{
|
|
Set( "Persona.PipelineSeparator", new BOX_BRUSH( "Persona/Modes/PipelineSeparator", FMargin(15.0f/16.0f, 22.0f/24.0f, 1.0f/16.0f, 1.0f/24.0f), FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
|
|
// montage editor
|
|
{
|
|
Set("Persona.MontageEditor.ChildMontageInstruction", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("BoldCondensed", 14))
|
|
.SetColorAndOpacity(FLinearColor(1.f, 1.f, 1.f, 1.0f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupLevelEditorStyle()
|
|
{
|
|
// Level editor tool bar icons
|
|
#if WITH_EDITOR
|
|
{
|
|
Set("LevelEditor.BrowseDocumentation", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set("LevelEditor.Tutorials", new IMAGE_BRUSH_SVG("Starship/Common/Tutorials", Icon16x16));
|
|
Set("LevelEditor.BrowseViewportControls", new IMAGE_BRUSH_SVG("Starship/Common/ViewportControls", Icon16x16));
|
|
Set("LevelEditor.PasteHere", new IMAGE_BRUSH_SVG("Starship/Actors/paste-here", Icon16x16));
|
|
|
|
Set("MainFrame.ToggleFullscreen", new IMAGE_BRUSH_SVG("Starship/Common/EnableFullscreen", Icon16x16));
|
|
Set("MainFrame.LoadLayout", new IMAGE_BRUSH_SVG("Starship/Common/LayoutLoad", Icon16x16));
|
|
Set("MainFrame.SaveLayout", new IMAGE_BRUSH_SVG("Starship/Common/LayoutSave", Icon16x16));
|
|
Set("MainFrame.RemoveLayout", new IMAGE_BRUSH_SVG("Starship/Common/LayoutRemove", Icon16x16));
|
|
|
|
Set("MainFrame.OpenIssueTracker", new IMAGE_BRUSH_SVG("Starship/Common/IssueTracker", Icon16x16));
|
|
Set("MainFrame.ReportABug", new IMAGE_BRUSH_SVG("Starship/Common/Bug", Icon16x16));
|
|
|
|
Set("SystemWideCommands.OpenDocumentation", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set("MainFrame.DocumentationHome", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set("MainFrame.BrowseAPIReference", new IMAGE_BRUSH_SVG("Starship/Common/Documentation", Icon16x16));
|
|
Set("MainFrame.BrowseCVars", new IMAGE_BRUSH_SVG("Starship/Common/Console", Icon16x16));
|
|
Set("MainFrame.VisitOnlineLearning", new IMAGE_BRUSH_SVG("Starship/Common/Tutorials", Icon16x16));
|
|
Set("MainFrame.VisitForums", new IMAGE_BRUSH_SVG("Starship/Common/Forums", Icon16x16));
|
|
Set("MainFrame.VisitSearchForAnswersPage", new IMAGE_BRUSH_SVG("Starship/Common/QuestionAnswer", Icon16x16));
|
|
Set("MainFrame.VisitSupportWebSite", new IMAGE_BRUSH_SVG("Starship/Common/Support", Icon16x16));
|
|
Set("MainFrame.VisitEpicGamesDotCom", new IMAGE_BRUSH_SVG("About/EpicGamesLogo", Icon16x16));
|
|
Set("MainFrame.AboutUnrealEd", new IMAGE_BRUSH_SVG("About/UnrealLogo", Icon16x16));
|
|
Set("MainFrame.CreditsUnrealEd", new IMAGE_BRUSH_SVG("Starship/Common/Credits", Icon16x16));
|
|
|
|
Set( "EditorViewport.SelectMode", new IMAGE_BRUSH_SVG("Starship/EditorViewport/select", Icon16x16) );
|
|
Set( "EditorViewport.TranslateMode", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/translate", Icon16x16 ) );
|
|
Set( "EditorViewport.RotateMode", new IMAGE_BRUSH_SVG("Starship/EditorViewport/rotate", Icon16x16 ) );
|
|
Set( "EditorViewport.ScaleMode", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/scale", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.TranslateRotateMode", new IMAGE_BRUSH_SVG("Starship/EditorViewport/TranslateRotate3D", Icon16x16 ) );
|
|
Set( "EditorViewport.TranslateRotate2DMode", new IMAGE_BRUSH_SVG("Starship/EditorViewport/TranslateRotate2D", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.ToggleRealTime", new IMAGE_BRUSH_SVG("Starship/Common/Realtime", Icon16x16));
|
|
|
|
Set( "EditorViewport.LocationGridSnap", new IMAGE_BRUSH_SVG("Starship/EditorViewport/grid", Icon16x16));
|
|
Set( "EditorViewport.RotationGridSnap", new IMAGE_BRUSH_SVG("Starship/EditorViewport/angle", Icon16x16));
|
|
|
|
Set( "EditorViewport.Layer2DSnap", new IMAGE_BRUSH("Old/LevelEditor/Layer2DSnap", Icon14x14));
|
|
|
|
Set("EditorViewport.ScaleGridSnap", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/scale-grid-snap", Icon16x16 ) );
|
|
Set("EditorViewport.ToggleSurfaceSnapping", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/surface-snap", Icon16x16 ) );
|
|
Set("EditorViewport.ToggleSurfaceSnapping", new IMAGE_BRUSH_SVG("Starship/EditorViewport/surface-snap", Icon16x16));
|
|
|
|
Set( "EditorViewport.RelativeCoordinateSystem_World", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/globe", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.CamSpeedSetting", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/camera", Icon16x16) );
|
|
|
|
Set( "EditorViewport.LitMode", new IMAGE_BRUSH_SVG("Starship/Common/LitCube", Icon16x16 ) );
|
|
Set( "EditorViewport.UnlitMode", new IMAGE_BRUSH_SVG("Starship/Common/UnlitCube", Icon16x16 ) );
|
|
Set( "EditorViewport.WireframeMode", new IMAGE_BRUSH_SVG("Starship/Common/BrushWireframe", Icon16x16 ) );
|
|
Set( "EditorViewport.DetailLightingMode", new IMAGE_BRUSH_SVG("Starship/Common/DetailLighting", Icon16x16 ) );
|
|
Set( "EditorViewport.LightingOnlyMode", new IMAGE_BRUSH_SVG("Starship/Common/LightBulb", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.PathTracingMode", new IMAGE_BRUSH_SVG("Starship/Common/PathTracing", Icon16x16 ) );
|
|
Set( "EditorViewport.RayTracingDebugMode", new IMAGE_BRUSH_SVG("Starship/Common/RayTracingDebug", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.LightComplexityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_LightComplexity_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.ShaderComplexityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Shadercomplexity_16px", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.QuadOverdrawMode", new IMAGE_BRUSH_SVG("Starship/Common/OptimizationViewmodes", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.ShaderComplexityWithQuadOverdrawMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Shadercomplexity_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.TexStreamAccPrimitiveDistanceMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.TexStreamAccMeshUVDensityMode", new IMAGE_BRUSH("Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16));
|
|
Set( "EditorViewport.TexStreamAccMaterialTextureScaleMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.RequiredTextureResolutionMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.VirtualTexturePendingMipsMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.StationaryLightOverlapMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_StationaryLightOverlap_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.LightmapDensityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_LightmapDensity_16px", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.LODColorationMode", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16) );
|
|
Set( "EditorViewport.HLODColorationMode", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16));
|
|
Set( "EditorViewport.GroupLODColorationMode", new IMAGE_BRUSH_SVG("Starship/Common/LODColorization", Icon16x16) );
|
|
Set( "EditorViewport.VisualizeGPUSkinCacheMode", new IMAGE_BRUSH_SVG("Starship/Common/SkeletalMesh", Icon16x16));
|
|
|
|
Set( "EditorViewport.VisualizeGBufferMode", new IMAGE_BRUSH_SVG("Starship/Common/BufferVisualization", Icon16x16) );
|
|
|
|
Set( "EditorViewport.Visualizers", new IMAGE_BRUSH_SVG("Starship/Common/Visualizer", Icon16x16) );
|
|
Set( "EditorViewport.LOD", new IMAGE_BRUSH_SVG("Starship/Common/LOD", Icon16x16) );
|
|
|
|
Set( "EditorViewport.ReflectionOverrideMode", new IMAGE_BRUSH_SVG("Starship/Common/Reflections", Icon16x16 ) );
|
|
Set( "EditorViewport.VisualizeBufferMode", new IMAGE_BRUSH_SVG("Starship/Common/BufferVisualization", Icon16x16 ) );
|
|
Set( "EditorViewport.VisualizeNaniteMode", new IMAGE_BRUSH_SVG("Starship/Common/BufferVisualization", Icon16x16 ) );
|
|
Set( "EditorViewport.VisualizeLumenMode", new IMAGE_BRUSH_SVG("Starship/Common/BufferVisualization", Icon16x16 ) );
|
|
Set( "EditorViewport.VisualizeVirtualShadowMapMode", new IMAGE_BRUSH_SVG("Starship/Common/BufferVisualization", Icon16x16 ) );
|
|
Set( "EditorViewport.CollisionPawn", new IMAGE_BRUSH_SVG("Starship/Common/PlayerCollision", Icon16x16 ) );
|
|
Set( "EditorViewport.CollisionVisibility", new IMAGE_BRUSH_SVG("Starship/Common/VisibilityCollision", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.Perspective", new IMAGE_BRUSH_SVG("Starship/Common/ViewPerspective", Icon16x16 ) );
|
|
Set( "EditorViewport.Top", new IMAGE_BRUSH_SVG("Starship/Common/ViewTop", Icon16x16 ) );
|
|
Set( "EditorViewport.Left", new IMAGE_BRUSH_SVG("Starship/Common/ViewLeft", Icon16x16 ) );
|
|
Set( "EditorViewport.Front", new IMAGE_BRUSH_SVG("Starship/Common/ViewFront", Icon16x16 ) );
|
|
Set( "EditorViewport.Bottom", new IMAGE_BRUSH_SVG("Starship/Common/ViewBottom", Icon16x16 ) );
|
|
Set( "EditorViewport.Right", new IMAGE_BRUSH_SVG("Starship/Common/ViewRight", Icon16x16 ) );
|
|
Set( "EditorViewport.Back", new IMAGE_BRUSH_SVG("Starship/Common/ViewBack", Icon16x16 ) );
|
|
|
|
Set("EditorViewport.ToggleStats", new IMAGE_BRUSH_SVG("Starship/Common/Statistics", Icon16x16));
|
|
Set("EditorViewport.ToggleFPS", new IMAGE_BRUSH_SVG("Starship/Common/FPS", Icon16x16));
|
|
Set("EditorViewport.ToggleViewportToolbar", new IMAGE_BRUSH_SVG("Starship/Common/Toolbar", Icon16x16));
|
|
|
|
Set("EditorViewport.SubMenu.Stats", new IMAGE_BRUSH_SVG("Starship/Common/Statistics", Icon16x16));
|
|
Set("EditorViewport.SubMenu.Bookmarks", new IMAGE_BRUSH_SVG("Starship/Common/Bookmarks", Icon16x16));
|
|
Set("EditorViewport.SubMenu.CreateCamera", new IMAGE_BRUSH_SVG("Starship/Common/CreateCamera", Icon16x16));
|
|
Set("EditorViewport.SubMenu.Layouts", new IMAGE_BRUSH_SVG("Starship/Common/Layout", Icon16x16));
|
|
|
|
Set("LevelViewport.ToggleGameView", new IMAGE_BRUSH_SVG("Starship/Common/GameView", Icon16x16));
|
|
Set("LevelViewport.ToggleImmersive", new IMAGE_BRUSH_SVG("Starship/Common/EnableFullscreen", Icon16x16));
|
|
Set("LevelViewport.HighResScreenshot", new IMAGE_BRUSH_SVG("Starship/Common/HighResolutionScreenshot", Icon16x16));
|
|
Set("LevelViewport.ToggleCinematicPreview", new IMAGE_BRUSH_SVG("Starship/Common/Cinematics", Icon16x16));
|
|
Set("LevelViewport.ToggleCameraShakePreview", new IMAGE_BRUSH_SVG("Starship/Common/CameraShake", Icon16x16));
|
|
Set("LevelViewport.AdvancedSettings", new CORE_IMAGE_BRUSH_SVG("Starship/Common/settings", Icon16x16));
|
|
|
|
Set("EditorViewport.ActiveBorderColor", FStyleColors::Primary);
|
|
|
|
#endif
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "LevelEditor.Tabs.Details", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon16x16) ); // Use Icons.Details instead of this
|
|
Set( "LevelEditor.Tabs.Cinematics", new IMAGE_BRUSH_SVG("Starship/Common/Cinematics", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.VirtualProduction", new IMAGE_BRUSH_SVG("Starship/Common/VirtualProduction", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.EditorModes", new IMAGE_BRUSH_SVG("Starship/Common/EditorModes", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.Modes", new IMAGE_BRUSH_SVG("Starship/Common/EditorModes", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.PlacementBrowser", new IMAGE_BRUSH_SVG("Starship/Common/PlaceActors", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.Properties", new IMAGE_BRUSH_SVG("Starship/StaticMeshEditor/Properties", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.Outliner", new IMAGE_BRUSH_SVG("Starship/Common/WorldOutliner", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.ContentBrowser", new IMAGE_BRUSH_SVG("Starship/Common/ContentBrowser", Icon16x16) );
|
|
|
|
Set( "LevelEditor.Tabs.Levels", new IMAGE_BRUSH_SVG("Starship/WorldBrowser/LevelStack", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.WorldBrowser", new IMAGE_BRUSH_SVG("Starship/WorldBrowser/LevelStack", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.WorldBrowserDetails", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon16x16) );
|
|
|
|
Set( "LevelEditor.Tabs.WorldBrowserComposition",new IMAGE_BRUSH_SVG("Starship/WorldBrowser/WorldComp_16", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.WorldPartition", new IMAGE_BRUSH( "/Icons/icon_levels_partitionbutton_16x", Icon16x16 ) );
|
|
|
|
Set( "LevelEditor.Tabs.Layers", new IMAGE_BRUSH_SVG("Starship/Common/Layers", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.DataLayers", new IMAGE_BRUSH_SVG("Starship/Common/DataLayers", Icon16x16));
|
|
Set( "LevelEditor.Tabs.ComposureCompositing", new IMAGE_BRUSH_SVG("Starship/Common/ComposureCompositing", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.USDStage", new IMAGE_BRUSH_SVG("Starship/Common/USDStage", Icon16x16) );
|
|
|
|
Set( "LevelEditor.Tabs.StatsViewer", new IMAGE_BRUSH_SVG("Starship/Common/Statistics", Icon16x16) );
|
|
|
|
Set( "LevelEditor.Tabs.Toolbar", new IMAGE_BRUSH("Icons/icon_tab_Toolbars_16x", Icon16x16 ) );
|
|
|
|
Set( "LevelEditor.Tabs.Viewports", new IMAGE_BRUSH_SVG("Starship/Common/Viewports", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.HLOD", new IMAGE_BRUSH_SVG("Starship/Common/HierarchicalLODOutliner", Icon16x16) );
|
|
Set( "LevelEditor.Tabs.Debug", new IMAGE_BRUSH_SVG("Starship/Common/Bug", Icon16x16) );
|
|
|
|
Set( "LevelEditor.Audit", new IMAGE_BRUSH_SVG("Starship/Common/AssetAudit", Icon16x16) );
|
|
Set( "LevelEditor.Profile", new IMAGE_BRUSH_SVG("Starship/Common/Profile", Icon16x16) );
|
|
Set( "LevelEditor.Platforms", new IMAGE_BRUSH_SVG("Starship/Common/DeviceManager", Icon16x16) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR
|
|
Set( "LevelEditor.NewLevel", new IMAGE_BRUSH_SVG( "Starship/Common/LevelNew", Icon16x16 ) );
|
|
Set( "LevelEditor.OpenLevel", new IMAGE_BRUSH_SVG( "Starship/Common/LevelOpen", Icon16x16 ) );
|
|
Set( "LevelEditor.Save", new IMAGE_BRUSH_SVG( "Starship/Common/SaveCurrent", Icon16x16 ) );
|
|
Set( "LevelEditor.SaveAs", new IMAGE_BRUSH_SVG( "Starship/Common/SaveCurrentAs", Icon16x16 ) );
|
|
Set( "LevelEditor.SaveAllLevels", new IMAGE_BRUSH_SVG( "Starship/Common/LevelSaveAll", Icon16x16 ) );
|
|
|
|
Set( "LevelEditor.ImportScene", new IMAGE_BRUSH_SVG( "Starship/Common/LevelImportInto", Icon16x16 ) );
|
|
Set( "LevelEditor.ExportAll", new IMAGE_BRUSH_SVG( "Starship/Common/Export", Icon16x16 ) );
|
|
Set( "LevelEditor.ExportSelected", new IMAGE_BRUSH_SVG( "Starship/Common/ExportSelected", Icon16x16 ) );
|
|
|
|
Set( "LevelEditor.Recompile", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/compile", Icon40x40 ) );
|
|
Set( "LevelEditor.Recompile.Small", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/compile", Icon20x20 ) );
|
|
|
|
Set("LevelEditor.PreviewMode.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.SM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.SM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidES31.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidES31_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidES31.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidES31_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkan.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkan_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkan.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkan_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkanSM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkanSM5_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOS.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOS_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOS.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOS_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOSSM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOSSM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOSSM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOSSM5_Disabled_40x", Icon40x40));
|
|
|
|
Set("LevelEditor.ViewOptions", new IMAGE_BRUSH("Icons/icon_view_40x", Icon40x40));
|
|
Set( "LevelEditor.ViewOptions.Small", new IMAGE_BRUSH( "Icons/icon_view_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.GameSettings", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/settings", Icon20x20) );
|
|
|
|
Set( "LevelEditor.Create", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon40x40 ) );
|
|
Set( "LevelEditor.Create.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon20x20 ) );
|
|
Set( "LevelEditor.Create.OutlineHoriz", new IMAGE_BRUSH( "Common/WorkingFrame_Marquee", FVector2D(34.0f, 3.0f), FLinearColor::White, ESlateBrushTileType::Horizontal) );
|
|
Set( "LevelEditor.Create.OutlineVert", new IMAGE_BRUSH( "Common/WorkingFrame_Marquee_Vert", FVector2D(3.0f, 34.0f), FLinearColor::White, ESlateBrushTileType::Vertical) );
|
|
|
|
Set( "LevelEditor.Tab", new IMAGE_BRUSH_SVG("Starship/AssetIcons/World_16", Icon16x16));
|
|
Set( "LevelEditor.AssetColor", FColor(255, 156, 0));
|
|
|
|
Set( "ToolPalette.DockingTab", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetPadding( FMargin(16.0f, 2.0f, 16.0f, 2.0f ) )
|
|
.SetCheckedImage( CORE_BOX_BRUSH("Docking/Tab_Shape", 2.f/8.0f, FLinearColor(FColor(62, 62, 62)) ) )
|
|
.SetCheckedHoveredImage( CORE_BOX_BRUSH("Docking/Tab_Shape", 2.f/8.0f, FLinearColor(FColor(62, 62, 62)) ) )
|
|
.SetCheckedPressedImage( CORE_BOX_BRUSH("Docking/Tab_Shape", 2.f/8.0f, FLinearColor(FColor(62, 62, 62)) ) )
|
|
.SetUncheckedImage( CORE_BOX_BRUSH("Docking/Tab_Shape", 2.f/8.0f, FLinearColor(FColor(45, 45, 45)) ) )
|
|
.SetUncheckedHoveredImage(CORE_BOX_BRUSH("Docking/Tab_Shape",2.f/8.0f, FLinearColor(FColor(54, 54, 54)) ) )
|
|
.SetUncheckedPressedImage(CORE_BOX_BRUSH("Docking/Tab_Shape",2.f/8.0f, FLinearColor(FColor(54, 54, 54)) ) )
|
|
.SetUndeterminedImage( FSlateNoResource() )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() )
|
|
);
|
|
Set( "ToolPalette.DockingWell", new FSlateColorBrush(FLinearColor(FColor(34, 34, 34, 255))));
|
|
|
|
Set( "ToolPalette.DockingLabel", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f))
|
|
);
|
|
|
|
|
|
Set("LevelEditor.SelectMode", new IMAGE_BRUSH_SVG("Starship/MainToolbar/select", Icon20x20));
|
|
|
|
Set( "LevelEditor.MeshPaintMode", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/paint", Icon20x20 ) );
|
|
|
|
Set("LevelEditor.MeshPaintMode.TexturePaint", new IMAGE_BRUSH("Icons/TexturePaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.TexturePaint.Small", new IMAGE_BRUSH("Icons/TexturePaint_40x", Icon20x20));
|
|
Set("LevelEditor.MeshPaintMode.ColorPaint", new IMAGE_BRUSH("Icons/VertexColorPaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.ColorPaint.Small", new IMAGE_BRUSH("Icons/VertexColorPaint_40x", Icon20x20));
|
|
Set("LevelEditor.MeshPaintMode.WeightPaint", new IMAGE_BRUSH("Icons/WeightPaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.WeightPaint.Small", new IMAGE_BRUSH("Icons/WeightPaint_40x", Icon20x20));
|
|
|
|
Set( "LevelEditor.LandscapeMode", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/landscape", Icon20x20 ) );
|
|
Set( "LevelEditor.LandscapeMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.LandscapeMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_selected_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.FoliageMode", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/foliage", Icon20x20 ) );
|
|
Set( "LevelEditor.FoliageMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.FoliageMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_selected_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.WorldProperties", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.WorldProperties.Small", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.WorldProperties.Tab", new IMAGE_BRUSH_SVG( "Starship/Common/WorldSettings", Icon16x16 ) );
|
|
|
|
Set("LevelEditor.BrushEdit", new IMAGE_BRUSH_SVG("Starship/MainToolbar/brush_edit", Icon20x20));
|
|
|
|
Set( "LevelEditor.OpenPlaceActors", new IMAGE_BRUSH_SVG( "Starship/Common/PlaceActors", Icon20x20 ) );
|
|
Set( "LevelEditor.OpenContentBrowser", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/content", Icon20x20 ) );
|
|
Set( "LevelEditor.OpenMarketplace", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/marketplace", Icon20x20) );
|
|
Set( "LevelEditor.ImportContent", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set( "LevelEditor.CreateBlankBlueprintClass", new IMAGE_BRUSH_SVG("Starship/MainToolbar/blueprints", Icon20x20));
|
|
Set( "LevelEditor.ConvertSelectionToBlueprint", new IMAGE_BRUSH_SVG("Starship/Common/convert", Icon20x20));
|
|
Set( "LevelEditor.OpenLevelBlueprint", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/LevelBlueprint", Icon20x20) );
|
|
Set( "LevelEditor.OpenCinematic", new IMAGE_BRUSH_SVG("Starship/MainToolbar/cinematics", Icon20x20));
|
|
|
|
Set( "LevelEditor.OpenAddContent.Background", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlaceActorsBase", Icon20x20));
|
|
Set( "LevelEditor.OpenAddContent.Overlay", new IMAGE_BRUSH_SVG("Starship/MainToolbar/ToolBadgePlus", Icon20x20, FStyleColors::AccentGreen));
|
|
|
|
Set( "LevelEditor.CreateClassBlueprint", new IMAGE_BRUSH("Icons/icon_class_Blueprint_New_16x", Icon16x16));
|
|
Set( "LevelEditor.OpenClassBlueprint", new IMAGE_BRUSH_SVG("Starship/Common/BrowseContent", Icon16x16));
|
|
|
|
Set( "LevelEditor.ToggleVR", new IMAGE_BRUSH( "Icons/VREditor/VR_Editor_Toolbar_Icon", Icon40x40 ) );
|
|
Set( "LevelEditor.ToggleVR.Small", new IMAGE_BRUSH( "Icons/VREditor/VR_Editor_Toolbar_Icon_Small", Icon20x20 ) );
|
|
|
|
Set( "MergeActors.MeshMergingTool", new IMAGE_BRUSH_SVG( "Starship/MergeActors/MeshMerging_16", Icon16x16 ) );
|
|
Set( "MergeActors.MeshProxyTool", new IMAGE_BRUSH_SVG( "Starship/MergeActors/MeshProxy_16", Icon16x16 ) );
|
|
Set( "MergeActors.MeshInstancingTool", new IMAGE_BRUSH_SVG("Starship/AssetIcons/StaticMeshActor_16", Icon16x16 ) );
|
|
Set( "MergeActors.TabIcon", new IMAGE_BRUSH_SVG("Starship/Common/Merge", Icon16x16));
|
|
Set( "MergeActors.Approximate", new IMAGE_BRUSH_SVG("Starship/MergeActors/approximate", Icon16x16));
|
|
|
|
// Top level Actors Menu
|
|
Set( "Actors.Attach", new IMAGE_BRUSH_SVG("Starship/Actors/attach", Icon16x16));
|
|
Set( "Actors.Detach", new IMAGE_BRUSH_SVG("Starship/Actors/detach", Icon16x16));
|
|
Set( "Actors.TakeRecorder", new IMAGE_BRUSH_SVG("Starship/Actors/take-recorder", Icon16x16));
|
|
Set( "Actors.GoHere", new IMAGE_BRUSH_SVG("Starship/Actors/go-here", Icon16x16));
|
|
Set( "Actors.SnapViewToObject", new IMAGE_BRUSH_SVG("Starship/Actors/snap-view-to-object", Icon16x16));
|
|
Set( "Actors.SnapObjectToView", new IMAGE_BRUSH_SVG("Starship/Actors/snap-object-to-view", Icon16x16));
|
|
Set( "Actors.ScripterActorActions", new IMAGE_BRUSH_SVG("Starship/Actors/scripted-actor-actions", Icon16x16));
|
|
|
|
Set( "PlacementBrowser.OptionsMenu", new IMAGE_BRUSH( "Icons/icon_Blueprint_Macro_16x", Icon16x16 ) );
|
|
|
|
Set( "PlacementBrowser.AssetToolTip.AssetName", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 9 ) ) );
|
|
Set( "PlacementBrowser.AssetToolTip.AssetClassName", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PlacementBrowser.AssetToolTip.AssetPath", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset", FButtonStyle( Button )
|
|
.SetNormal( FSlateRoundedBoxBrush(FLinearColor::Transparent, 6.0f, FStyleColors::Dropdown, 1.0f) )
|
|
.SetHovered( FSlateRoundedBoxBrush(FLinearColor::Transparent, 6.0f, FStyleColors::Hover, 1.0f) )
|
|
.SetPressed( FSlateRoundedBoxBrush(FLinearColor::Transparent, 6.0f, FStyleColors::Primary, 1.0f) )
|
|
.SetNormalPadding( 0 )
|
|
.SetPressedPadding( 0 )
|
|
);
|
|
|
|
Set( "PlacementBrowser.Asset.Background", new FSlateRoundedBoxBrush(FStyleColors::Recessed, 6.f));
|
|
Set( "PlacementBrowser.Asset.LabelBack", new BOX_BRUSH("Starship/PlacementBrowser/LabelBack_18x", 6.f/18.f, FStyleColors::Dropdown));
|
|
|
|
FLinearColor DimBackground = FLinearColor( FColor( 64, 64, 64 ) );
|
|
FLinearColor DimBackgroundHover = FLinearColor( FColor( 50, 50, 50 ) );
|
|
FLinearColor DarkBackground = FLinearColor( FColor( 42, 42, 42 ) );
|
|
|
|
Set( "PlacementBrowser.Tab", FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( BOX_BRUSH( "Common/Selection", 8.0f / 32.0f, DimBackground ) )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/Selection", 8.0f / 32.0f, DimBackgroundHover ) )
|
|
.SetCheckedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetPadding( 0 ) );
|
|
|
|
Set( "PlacementBrowser.Tab.Text", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset.Name", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset.Type", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor( 0.8f, 0.8f, 0.8f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.ActiveTabNub", new IMAGE_BRUSH( "Icons/TabTriangle_24x", Icon24x24, FLinearColor( FColor( 42, 42, 42 ) ) ) );
|
|
Set( "PlacementBrowser.ActiveTabBar", new IMAGE_BRUSH( "Common/Selection", FVector2D(2.0f, 2.0f), SelectionColor ) );
|
|
|
|
Set( "PlacementBrowser.ShowAllContent", new IMAGE_BRUSH( "Icons/icon_Placement_AllContent_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowAllContent.Small", new IMAGE_BRUSH( "Icons/icon_Placement_AllContent_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowCollections", new IMAGE_BRUSH( "Icons/icon_Placement_Collections_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowCollections.Small", new IMAGE_BRUSH( "Icons/icon_Placement_Collections_20px", Icon20x20 ) );
|
|
|
|
|
|
const FTableRowStyle PlaceItemTableRowStyle = FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
|
|
.SetSelectorFocusedBrush(BORDER_BRUSH("Common/Selector", FMargin(4.f / 16.f), SelectorColor))
|
|
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
|
|
.SetActiveHighlightedBrush(FSlateNoResource())
|
|
.SetInactiveHighlightedBrush(FSlateNoResource())
|
|
|
|
.SetTextColor(FStyleColors::Foreground)
|
|
.SetSelectedTextColor(FStyleColors::Foreground)
|
|
|
|
.SetDropIndicator_Above(BOX_BRUSH("Common/DropZoneIndicator_Above", FMargin(10.0f / 16.0f, 10.0f / 16.0f, 0, 0), SelectionColor))
|
|
.SetDropIndicator_Onto(BOX_BRUSH("Common/DropZoneIndicator_Onto", FMargin(4.0f / 16.0f), SelectionColor))
|
|
.SetDropIndicator_Below(BOX_BRUSH("Common/DropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor));
|
|
|
|
Set("PlacementBrowser.PlaceableItemRow", PlaceItemTableRowStyle);
|
|
|
|
|
|
const FCheckBoxStyle PlacementSegmentedBox = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(FSlateNoResource())
|
|
.SetUncheckedHoveredImage(FSlateNoResource())
|
|
.SetUncheckedPressedImage(FSlateNoResource())
|
|
.SetCheckedImage(FSlateNoResource())
|
|
.SetCheckedHoveredImage(FSlateNoResource())
|
|
.SetCheckedPressedImage(FSlateNoResource())
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::Primary)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::Primary)
|
|
.SetCheckedPressedForegroundColor(FStyleColors::Primary)
|
|
.SetPadding(FMargin(6.f, 2.f));
|
|
|
|
Set("PlacementBrowser.CategoryControl", FSegmentedControlStyle()
|
|
.SetControlStyle(PlacementSegmentedBox)
|
|
.SetFirstControlStyle(PlacementSegmentedBox)
|
|
.SetLastControlStyle(PlacementSegmentedBox)
|
|
);
|
|
|
|
Set("PlacementBrowser.Icons.Recent", new IMAGE_BRUSH_SVG("Starship/Common/Recent", Icon16x16));
|
|
Set("PlacementBrowser.Icons.Basic", new IMAGE_BRUSH_SVG("Starship/Common/Basic", Icon16x16));
|
|
Set("PlacementBrowser.Icons.Lights", new IMAGE_BRUSH_SVG("Starship/Common/LightBulb", Icon16x16));
|
|
Set("PlacementBrowser.Icons.Cinematics", new IMAGE_BRUSH_SVG("Starship/Common/Cinematics", Icon16x16));
|
|
Set("PlacementBrowser.Icons.VisualEffects", new IMAGE_BRUSH_SVG("Starship/Common/VisualEffects", Icon16x16));
|
|
Set("PlacementBrowser.Icons.BSP", new IMAGE_BRUSH_SVG("Starship/Common/Geometry", Icon16x16));
|
|
Set("PlacementBrowser.Icons.Volumes", new IMAGE_BRUSH_SVG("Starship/Common/Volumes", Icon16x16));
|
|
Set("PlacementBrowser.Icons.All", new IMAGE_BRUSH_SVG("Starship/Common/AllClasses", Icon16x16));
|
|
Set("PlacementBrowser.Icons.Testing", new IMAGE_BRUSH_SVG("Starship/Common/Test", Icon16x16));
|
|
|
|
Set( "ContentPalette.ShowAllPlaceables", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAll_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAllPlaceables.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAll_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowProps", new IMAGE_BRUSH( "Icons/icon_Placement_FilterProps_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowProps.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterProps_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowParticles", new IMAGE_BRUSH( "Icons/icon_Placement_FilterParticles_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowParticles.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterParticles_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAudio", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAudio_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAudio.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAudio_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowMisc", new IMAGE_BRUSH( "Icons/icon_Placement_FilterMisc_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowMisc.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterMisc_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowRecentlyPlaced", new IMAGE_BRUSH( "Icons/icon_Placement_RecentlyPlaced_20x", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowRecentlyPlaced.Small", new IMAGE_BRUSH( "Icons/icon_Placement_RecentlyPlaced_20x", Icon20x20 ) );
|
|
}
|
|
|
|
{
|
|
|
|
Set( "AssetDeleteDialog.Background", new IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor( 0.016, 0.016, 0.016 ) ) );
|
|
}
|
|
|
|
// Level editor tool box icons
|
|
{
|
|
Set( "LevelEditor.RecompileGameCode", new IMAGE_BRUSH( "Old/MainToolBar/RecompileGameCode", Icon40x40 ) );
|
|
}
|
|
|
|
// Editor viewport layout command icons
|
|
{
|
|
const FVector2D IconLayoutSize(47.0f, 37.0f);
|
|
const FVector2D IconLayoutSizeSmall(47.0f, 37.0f); // small version set to same size as these are in their own menu and don't clutter the UI
|
|
|
|
Set("EditorViewport.ViewportConfig_OnePane", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_OnePane.Small", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesH", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesH.Small", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesV", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesVert", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesV.Small", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesVert", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesLeft", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesLeft", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesLeft.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesLeft", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesRight", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesRight", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesRight.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesRight", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesTop", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesTop", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesTop.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesTop", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesBottom", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesBottom", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesBottom.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesBottom", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesLeft", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesLeft", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesLeft.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesLeft", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesRight", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesRight", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesRight.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesRight", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesTop", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesTop", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesTop.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesTop", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesBottom", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesBottom", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesBottom.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesBottom", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanes2x2", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanes2x2", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanes2x2.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanes2x2", IconLayoutSizeSmall));
|
|
}
|
|
|
|
// Level viewport layout command icons
|
|
{
|
|
const FVector2D IconLayoutSize(47.0f, 37.0f);
|
|
const FVector2D IconLayoutSizeSmall(47.0f, 37.0f); // small version set to same size as these are in their own menu and don't clutter the UI
|
|
|
|
Set( "LevelViewport.ViewportConfig_OnePane", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSize) );
|
|
Set( "LevelViewport.ViewportConfig_OnePane.Small", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSizeSmall) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesH", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesH.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesV", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesVert", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesV.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesVert", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesLeft", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesLeft", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesLeft.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesLeft", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesRight", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesRight", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesRight.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesRight", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesTop", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesTop", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesTop.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesTop", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesBottom", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesBottom", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesBottom.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesBottom", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesLeft", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesLeft", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesLeft.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesLeft", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesRight", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesRight", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesRight.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesRight", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesTop", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesTop", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesTop.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesTop", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesBottom", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesBottom", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesBottom.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesBottom", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanes2x2", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanes2x2", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanes2x2.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanes2x2", IconLayoutSizeSmall ) );
|
|
|
|
Set( "LevelViewport.EjectActorPilot", new IMAGE_BRUSH( "Icons/icon_EjectActorPilot_16x", Icon16x16 ) );
|
|
Set( "LevelViewport.EjectActorPilot.Small", new IMAGE_BRUSH( "Icons/icon_EjectActorPilot_16x", Icon16x16 ) );
|
|
Set( "LevelViewport.PilotSelectedActor", new IMAGE_BRUSH_SVG( "Starship/EditorViewport/pilot", Icon16x16 ) );
|
|
|
|
Set( "LevelViewport.ToggleActorPilotCameraView", new IMAGE_BRUSH_SVG( "Starship/Common/CameraShake", Icon16x16 ) );
|
|
Set( "LevelViewport.ToggleActorPilotCameraView.Small", new IMAGE_BRUSH_SVG( "Starship/Common/CameraShake", Icon16x16 ) );
|
|
|
|
Set( "LevelViewport.ActorPilotText", FTextBlockStyle()
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 12 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.9f, 0.9f, 0.9f, 1.f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f, 0.f, 0.f, 0.4f) )
|
|
.SetShadowOffset( FVector2D(1.f, 1.f) )
|
|
);
|
|
}
|
|
|
|
// Level editor status bar
|
|
{
|
|
Set( "TransformSettings.RelativeCoordinateSettings", new IMAGE_BRUSH( "Icons/icon_axis_16px", FVector2D( 16, 16 ) ) );
|
|
}
|
|
|
|
// Mesh Proxy Window
|
|
{
|
|
Set("MeshProxy.SimplygonLogo", new IMAGE_BRUSH( "Icons/SimplygonBanner_Sml", FVector2D(174, 36) ) );
|
|
}
|
|
#endif // WITH_EDITOR
|
|
|
|
// Level viewport
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
|
|
Set( "LevelViewport.DebugBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(.7,0,0,.5) ) );
|
|
Set( "LevelViewport.BlackBackground", new FSlateColorBrush( FLinearColor::Black ) );
|
|
Set( "LevelViewport.StartingPlayInEditorBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(0.1f,1.0f,0.1f,1.0f) ) );
|
|
Set( "LevelViewport.StartingSimulateBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(1.0f,1.0f,0.1f,1.0f) ) );
|
|
Set( "LevelViewport.NonMaximizedBorder", new BORDER_BRUSH("Common/PlainBorder", 2.f / 8.f, FStyleColors::Black));
|
|
Set( "LevelViewport.ReturningToEditorBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(0.1f,0.1f,1.0f,1.0f) ) );
|
|
Set( "LevelViewport.ActorLockIcon", new IMAGE_BRUSH( "Icons/ActorLockedViewport", Icon32x32 ) );
|
|
Set( "LevelViewport.Icon", new IMAGE_BRUSH( "Icons/icon_tab_viewport_16px", Icon16x16 ) );
|
|
|
|
Set( "LevelViewportContextMenu.ActorType.Text", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 7 ) )
|
|
.SetColorAndOpacity( FSlateColor::UseSubduedForeground() ) );
|
|
|
|
Set( "LevelViewportContextMenu.AssetLabel.Text", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FSlateColor::UseForeground() ) );
|
|
|
|
Set( "LevelViewportContextMenu.AssetTileItem.ThumbnailAreaBackground", new FSlateRoundedBoxBrush(FStyleColors::Recessed, 4.0f) );
|
|
|
|
FLinearColor TransparentRecessed = FStyleColors::Recessed.GetSpecifiedColor();
|
|
TransparentRecessed.A = 0.3f;
|
|
Set( "LevelViewportContextMenu.AssetTileItem.NameAreaBackground", new FSlateRoundedBoxBrush(TransparentRecessed, 4.0f) );
|
|
|
|
Set( "LevelViewport.CursorIcon", new IMAGE_BRUSH( "Common/Cursor", Icon16x16 ) );
|
|
}
|
|
|
|
// Show flags menus
|
|
{
|
|
Set( "ShowFlagsMenu.AntiAliasing", new IMAGE_BRUSH_SVG( "Starship/Common/AntiAliasing", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Atmosphere", new IMAGE_BRUSH_SVG( "Starship/Common/Atmosphere", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.BSP", new IMAGE_BRUSH_SVG( "Starship/Common/BSP", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Collision", new IMAGE_BRUSH_SVG( "Starship/Common/Collision", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Decals", new IMAGE_BRUSH_SVG( "Starship/Common/Decals", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Fog", new IMAGE_BRUSH_SVG( "Starship/Common/Fog", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Grid", new IMAGE_BRUSH_SVG( "Starship/Common/Grid", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Landscape", new IMAGE_BRUSH_SVG( "Starship/Common/Landscape", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.MediaPlanes", new IMAGE_BRUSH_SVG( "Starship/Common/MediaPlanes", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Navigation", new IMAGE_BRUSH_SVG( "Starship/Common/Navigation", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Particles", new IMAGE_BRUSH_SVG( "Starship/Common/ParticleSprites", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.SkeletalMeshes", new IMAGE_BRUSH_SVG( "Starship/Common/SkeletalMesh", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.StaticMeshes", new IMAGE_BRUSH_SVG( "Starship/Common/StaticMesh", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Translucency", new IMAGE_BRUSH_SVG( "Starship/Common/Transparency", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.WidgetComponents", new IMAGE_BRUSH_SVG( "Starship/Common/WidgetComponents", Icon16x16 ) );
|
|
|
|
Set("ShowFlagsMenu.SubMenu.PostProcessing", new IMAGE_BRUSH_SVG("Starship/Common/PostProcessing", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.LightTypes", new IMAGE_BRUSH_SVG("Starship/Common/LightTypes", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.LightingComponents", new IMAGE_BRUSH_SVG("Starship/Common/LightingComponents", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.LightingFeatures", new IMAGE_BRUSH_SVG("Starship/Common/LightingFeatures", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Lumen", new IMAGE_BRUSH_SVG("Starship/Common/LightingFeatures", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Developer", new IMAGE_BRUSH_SVG("Starship/Common/Developer", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Visualize", new IMAGE_BRUSH_SVG("Starship/Common/Visualize", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Advanced", new IMAGE_BRUSH_SVG("Starship/Common/Advanced", Icon16x16));
|
|
|
|
Set("ShowFlagsMenu.SubMenu.Volumes", new IMAGE_BRUSH_SVG("Starship/Common/Volume", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Layers", new IMAGE_BRUSH_SVG("Starship/Common/Layers", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.FoliageTypes", new IMAGE_BRUSH_SVG("Starship/Common/FoliageTypes", Icon16x16));
|
|
Set("ShowFlagsMenu.SubMenu.Sprites", new IMAGE_BRUSH_SVG("Starship/Common/Sprite", Icon16x16));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Mobility Icons
|
|
{
|
|
Set("Mobility.Movable", new IMAGE_BRUSH("/Icons/Mobility/Movable_16x", Icon16x16));
|
|
Set("Mobility.Stationary", new IMAGE_BRUSH("/Icons/Mobility/Adjustable_16x", Icon16x16));
|
|
Set("Mobility.Static", new IMAGE_BRUSH("/Icons/Mobility/Static_16x", Icon16x16));
|
|
|
|
const FString SmallRoundedButton(TEXT("Common/SmallRoundedToggle"));
|
|
const FString SmallRoundedButtonStart(TEXT("Common/SmallRoundedToggleLeft"));
|
|
const FString SmallRoundedButtonMiddle(TEXT("Common/SmallRoundedToggleCenter"));
|
|
const FString SmallRoundedButtonEnd(TEXT("Common/SmallRoundedToggleRight"));
|
|
|
|
const FLinearColor NormalColor(0.15, 0.15, 0.15, 1);
|
|
|
|
Set("Property.ToggleButton", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.Start", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.Middle", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.End", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
// Experimental/early access stuff
|
|
Set("PropertyEditor.ExperimentalClass", new IMAGE_BRUSH("/PropertyView/ExperimentalClassWarning", Icon40x40));
|
|
Set("PropertyEditor.EarlyAccessClass", new IMAGE_BRUSH("/PropertyView/EarlyAccessClassWarning", Icon40x40));
|
|
}
|
|
|
|
// Mesh Paint
|
|
{
|
|
Set("MeshPaint.FindInCB", new IMAGE_BRUSH("/Icons/icon_toolbar_genericfinder_40px", Icon20x20) );
|
|
Set("MeshPaint.Swap", new IMAGE_BRUSH("/Icons/icon_MeshPaint_Swap_16x", Icon12x12));
|
|
|
|
Set("MeshPaint.Fill", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20) );
|
|
Set("MeshPaint.Fill.Small", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20) );
|
|
Set("MeshPaint.Propagate", new IMAGE_BRUSH("/Icons/Paint/Paint_Propagate_40x", Icon20x20) );
|
|
Set("MeshPaint.Propagate.Small",new IMAGE_BRUSH("/Icons/Paint/Paint_Propagate_40x", Icon20x20) );
|
|
Set("MeshPaint.Import", new IMAGE_BRUSH("/Icons/GeneralTools/Import_40x", Icon20x20) );
|
|
Set("MeshPaint.Import.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Import_40x", Icon20x20) );
|
|
Set("MeshPaint.Save", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20) );
|
|
Set("MeshPaint.Save.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20) );
|
|
Set("MeshPaint.Fix", new IMAGE_BRUSH("/Icons/GeneralTools/Fix_40x", Icon20x20) );
|
|
Set("MeshPaint.Fix.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Fix_40x", Icon20x20) );
|
|
Set("MeshPaint.Remove", new IMAGE_BRUSH("/Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("MeshPaint.Remove.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("MeshPaint.Copy", new IMAGE_BRUSH("/Icons/GeneralTools/Copy_40x", Icon20x20));
|
|
Set("MeshPaint.Copy.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Copy_40x", Icon20x20));
|
|
Set("MeshPaint.Paste", new IMAGE_BRUSH("/Icons/GeneralTools/Paste_40x", Icon20x20));
|
|
Set("MeshPaint.Paste.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Paste_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateTexturePaint", new IMAGE_BRUSH("/Icons/Paint/Paint_PropagateTexture_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateTexturePaint.Small", new IMAGE_BRUSH("/Icons/Paint/Paint_PropagateTexture_40x", Icon20x20));
|
|
Set("MeshPaint.SaveTexturePaint", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20));
|
|
Set("MeshPaint.SaveTexturePaint.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateVertexColorsToLODs", new IMAGE_BRUSH("Icons/Paint/Paint_AllLODs_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateVertexColorsToLODs.Small", new IMAGE_BRUSH("Icons/Paint/Paint_AllLODs_40x", Icon20x20));
|
|
Set("MeshPaint.TexturePaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.TexturePaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.ColorPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.ColorPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.WeightPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.WeightPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.VertexSelect", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.VertexSelect.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.TextureSelect", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.TextureSelect.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.PreviousTexture", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.PreviousTexture.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.NextTexture", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.NextTexture.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToPreviousLOD", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToPreviousLOD.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToNextLOD", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToNextLOD.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.SwitchForeAndBackgroundColor", new IMAGE_BRUSH("Icons/Paint/Paint_SwapColors_40x", Icon20x20));
|
|
Set("MeshPaint.SwitchForeAndBackgroundColor.Small", new IMAGE_BRUSH("Icons/Paint/Paint_SwapColors_40x", Icon20x20));
|
|
Set("MeshPaint.Brush", new IMAGE_BRUSH_SVG("Starship/Common/Paintbrush", Icon20x20));
|
|
}
|
|
|
|
// Scalability (Performance Warning)
|
|
{
|
|
Set( "Scalability.ScalabilitySettings", new IMAGE_BRUSH("Scalability/ScalabilitySettings", FVector2D(473.0f, 266.0f) ) );
|
|
}
|
|
|
|
Set("WorkspaceMenu.AdditionalUI", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupPersonaStyle()
|
|
{
|
|
// Persona
|
|
#if WITH_EDITOR
|
|
{
|
|
// Persona viewport
|
|
Set( "AnimViewportMenu.TranslateMode", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon32x32) );
|
|
Set( "AnimViewportMenu.TranslateMode.Small", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon16x16 ) );
|
|
Set( "AnimViewportMenu.RotateMode", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon32x32) );
|
|
Set( "AnimViewportMenu.RotateMode.Small", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon16x16 ) );
|
|
Set( "AnimViewportMenu.CameraFollow", new IMAGE_BRUSH( "Persona/Viewport/Camera_FollowBounds_40px", Icon32x32) );
|
|
Set( "AnimViewportMenu.CameraFollow.Small", new IMAGE_BRUSH( "Persona/Viewport/Camera_FollowBounds_40px", Icon16x16 ) );
|
|
Set( "AnimViewport.LocalSpaceEditing", new IMAGE_BRUSH( "Icons/icon_axis_local_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "AnimViewport.WorldSpaceEditing", new IMAGE_BRUSH( "Icons/icon_axis_world_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "AnimViewportMenu.SetShowNormals", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Normals_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowNormals.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Normals_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.SetShowTangents", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Tangents_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowTangents.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Tangents_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.SetShowBinormals", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Binormals_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowBinormals.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Binormals_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.AnimSetDrawUVs", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_UVOverlay_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.AnimSetDrawUVs.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_UVOverlay_40x"), Icon20x20 ) );
|
|
|
|
Set("AnimViewportMenu.PlayBackSpeed", new IMAGE_BRUSH_SVG("Starship/Common/play", Icon16x16));
|
|
Set("AnimViewportMenu.TurnTableSpeed", new IMAGE_BRUSH("Persona/Viewport/icon_turn_table_16x", Icon16x16));
|
|
Set("AnimViewportMenu.SceneSetup", new IMAGE_BRUSH("Icons/icon_tab_SceneOutliner_16x", Icon16x16));
|
|
|
|
Set( "AnimViewport.MessageFont", DEFAULT_FONT("Bold", 9) );
|
|
|
|
Set("AnimViewport.MessageText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.WarningText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor::Yellow)
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.ErrorText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor::Red)
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
|
|
// Viewport notifications
|
|
Set("AnimViewport.Notification.Error", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.Notification.Warning", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.364f, 0.003f)));
|
|
Set("AnimViewport.Notification.Message", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.364f, 0.364f, 0.364f)));
|
|
|
|
Set("AnimViewport.Notification.CloseButton", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Docking/CloseApp_Normal", Icon16x16))
|
|
.SetPressed(IMAGE_BRUSH("/Docking/CloseApp_Pressed", Icon16x16))
|
|
.SetHovered(IMAGE_BRUSH("/Docking/CloseApp_Hovered", Icon16x16)));
|
|
|
|
// persona commands
|
|
Set("Persona.AnimNotifyWindow", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationNotifies", Icon20x20));
|
|
Set("Persona.RetargetManager", new IMAGE_BRUSH_SVG("Starship/Persona/RetargetManager", Icon20x20));
|
|
Set("Persona.ImportMesh", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ReimportMesh", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ImportLODs", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ImportAnimation", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ReimportAnimation", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ApplyCompression", new IMAGE_BRUSH_SVG("Starship/Common/Compress", Icon20x20));
|
|
Set("Persona.ExportToFBX", new IMAGE_BRUSH_SVG("Starship/Common/Export", Icon20x20));
|
|
Set("Persona.CreateAsset", new IMAGE_BRUSH_SVG("Starship/Persona/PersonaCreateAsset", Icon20x20));
|
|
Set("Persona.StartRecordAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StartRecord_40x"), Icon40x40));
|
|
Set("Persona.StopRecordAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_40x"), Icon40x40));
|
|
Set("Persona.StopRecordAnimation_Alt", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_Alt_40x"), Icon40x40));
|
|
Set("Persona.SetKey", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_SetKey_40x"), Icon40x40));
|
|
Set("Persona.ApplyAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_BakeAnim_40x"), Icon40x40));
|
|
Set("Persona.EditInSequencer", new IMAGE_BRUSH_SVG("Starship/Persona/EditInSequencer", Icon20x20));
|
|
|
|
// preview set up
|
|
Set("Persona.TogglePreviewAsset", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationPreviewMesh", Icon20x20));
|
|
Set("Persona.TogglePreviewAnimation", new IMAGE_BRUSH_SVG("Starship/Persona/PersonaPreviewAnimation", Icon20x20));
|
|
Set("Persona.ToggleReferencePose", new IMAGE_BRUSH_SVG("Starship/Persona/PersonaTPose", Icon20x20));
|
|
Set("Persona.SavePreviewMeshCollection", new IMAGE_BRUSH(TEXT("Icons/Save_16x"), Icon16x16));
|
|
|
|
// persona extras
|
|
Set("Persona.ConvertAnimationGraph", new IMAGE_BRUSH("Old/Graph/ConvertIcon", Icon40x40));
|
|
Set("Persona.ReimportAsset", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.ConvertToStaticMesh", new IMAGE_BRUSH_SVG("Starship/Common/MakeStaticMesh", Icon20x20));
|
|
Set("Persona.BakeMaterials", new IMAGE_BRUSH("Icons/icon_tab_Layers_40x", Icon40x40));
|
|
|
|
// Anim Slot Manager
|
|
Set("AnimSlotManager.SaveSkeleton", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_SaveSkeleton_40x", Icon40x40));
|
|
Set("AnimSlotManager.AddGroup", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddGroup_40x", Icon40x40));
|
|
Set("AnimSlotManager.AddSlot", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddSlot_40x", Icon40x40));
|
|
Set("AnimSlotManager.Warning", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_Warning_14x", Icon16x16));
|
|
|
|
// Anim Notify Editor
|
|
Set("AnimNotifyEditor.BranchingPoint", new IMAGE_BRUSH("Persona/NotifyEditor/BranchingPoints_24x", Icon24x24));
|
|
|
|
// AnimBlueprint Preview Warning Background
|
|
FSlateColor PreviewPropertiesWarningColour(FLinearColor::Gray);
|
|
Set("Persona.PreviewPropertiesWarning", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, PreviewPropertiesWarningColour));
|
|
|
|
// Persona-specific tabs
|
|
Set("Persona.Tabs.SkeletonTree", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Tree_16x"), Icon16x16));
|
|
Set("Persona.Tabs.MorphTargetPreviewer", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Morph_Target_Previewer_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimCurvePreviewer", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimCurve_Previewer_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimationNotifies", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Animation_Notifies_16x"), Icon16x16));
|
|
Set("Persona.Tabs.RetargetManager", new IMAGE_BRUSH_SVG("Starship/Persona/RetargetManager", Icon16x16));
|
|
Set("Persona.Tabs.AnimSlotManager", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Anim_Slot_Manager_16x"), Icon16x16));
|
|
Set("Persona.Tabs.SkeletonCurves", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Curves_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimAssetDetails", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Anim_Asset_Details_16x"), Icon16x16));
|
|
Set("Persona.Tabs.ControlRigMappingWindow", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Tree_16x"), Icon16x16));
|
|
|
|
// AssetFamilyIcons
|
|
Set("Persona.AssetClass.Skeleton", new IMAGE_BRUSH_SVG("Starship/Persona/Skeleton", Icon20x20));
|
|
Set("Persona.AssetClass.Animation", new IMAGE_BRUSH_SVG("Starship/Common/Animation", Icon20x20));
|
|
Set("Persona.AssetClass.SkeletalMesh", new IMAGE_BRUSH_SVG("Starship/Persona/SkeletalMesh", Icon20x20));
|
|
Set("Persona.AssetClass.Blueprint", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/blueprints", Icon20x20) );
|
|
Set("Persona.AssetClass.Physics", new IMAGE_BRUSH_SVG("Starship/Persona/Physics", Icon20x20));
|
|
}
|
|
|
|
// Skeleton editor
|
|
{
|
|
Set("SkeletonEditor.AnimNotifyWindow", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationNotifies", Icon20x20));
|
|
Set("SkeletonEditor.RetargetManager", new IMAGE_BRUSH_SVG("Starship/Persona/RetargetManager", Icon20x20));
|
|
Set("SkeletonEditor.ImportMesh", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
|
|
// Skeleton Tree
|
|
Set("SkeletonTree.SkeletonSocket", new IMAGE_BRUSH("Persona/SkeletonTree/icon_SocketG_16px", Icon16x16));
|
|
Set("SkeletonTree.MeshSocket", new IMAGE_BRUSH("Persona/SkeletonTree/icon_SocketC_16px", Icon16x16));
|
|
Set("SkeletonTree.LODBone", new IMAGE_BRUSH(TEXT("Persona/SkeletonTree/icon_LODBone_16x"), Icon16x16));
|
|
Set("SkeletonTree.Bone", new IMAGE_BRUSH_SVG(TEXT("Starship/Animation/Bone"), Icon16x16) );
|
|
Set("SkeletonTree.BoneNonWeighted", new IMAGE_BRUSH_SVG(TEXT("Starship/Animation/BoneNonWeighted"), Icon16x16) );
|
|
Set("SkeletonTree.NonRequiredBone", new IMAGE_BRUSH(TEXT("Persona/SkeletonTree/icon_NonRequiredBone_16x"), Icon16x16));
|
|
Set("SkeletonTree.NormalFont", FTextBlockStyle(NormalText));
|
|
Set("SkeletonTree.ItalicFont", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10)));
|
|
|
|
Set("SkeletonTree.HyperlinkSpinBox", FSpinBoxStyle()
|
|
.SetBackgroundBrush( FSlateRoundedBoxBrush(FStyleColors::Input, 3.f, FStyleColors::Transparent, 1.0f))
|
|
.SetHoveredBackgroundBrush(FSlateRoundedBoxBrush(FStyleColors::Input, 3.f, FStyleColors::Transparent, 1.0f))
|
|
.SetActiveFillBrush( FSlateRoundedBoxBrush(FStyleColors::Hover, 3.f, FStyleColors::Transparent, 1.0f))
|
|
.SetInactiveFillBrush( FSlateRoundedBoxBrush(FStyleColors::Secondary, 3.f, FStyleColors::Transparent, 1.0f))
|
|
.SetArrowsImage(FSlateNoResource())
|
|
.SetForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetTextPadding(FMargin(8.f, 4.f, 8.f, 3.f))
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
|
|
const FButtonStyle BorderlessButton = FButtonStyle(GetWidgetStyle<FButtonStyle>("SimpleButton"))
|
|
.SetNormalPadding(0.f)
|
|
.SetPressedPadding(0.f);
|
|
|
|
Set("SkeletonTree.RetargetingComboButton", FComboButtonStyle(GetWidgetStyle<FComboButtonStyle>("SimpleComboButton"))
|
|
.SetButtonStyle(BorderlessButton)
|
|
.SetDownArrowPadding(FMargin(2.0f, 0.0f, 0.0f, 0.0f)));
|
|
|
|
Set("SkeletonTree.BlendProfile", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_NewBlendSpace_16x"), Icon16x16));
|
|
Set("SkeletonTree.InlineEditorShadowTop", new IMAGE_BRUSH(TEXT("Common/ScrollBoxShadowTop"), FVector2D(64, 8)));
|
|
Set("SkeletonTree.InlineEditorShadowBottom", new IMAGE_BRUSH(TEXT("Common/ScrollBoxShadowBottom"), FVector2D(64, 8)));
|
|
}
|
|
|
|
// Animation editor
|
|
{
|
|
Set("AnimationEditor.ApplyCompression", new IMAGE_BRUSH_SVG("Starship/Common/Compress", Icon20x20));
|
|
Set("AnimationEditor.ExportToFBX", new IMAGE_BRUSH_SVG("Starship/Common/Export", Icon20x20));
|
|
Set("AnimationEditor.ReimportAnimation", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("AnimationEditor.CreateAsset", new IMAGE_BRUSH_SVG("Starship/Persona/PersonaCreateAsset", Icon20x20));
|
|
Set("AnimationEditor.SetKey", new CORE_IMAGE_BRUSH_SVG("Starship/Common/plus", Icon20x20));
|
|
Set("AnimationEditor.ApplyAnimation", new IMAGE_BRUSH_SVG("Starship/Common/Apply", Icon20x20));
|
|
|
|
Set("AnimTimeline.Outliner.DefaultBorder", new FSlateColorBrush(FLinearColor::White));
|
|
|
|
const FSplitterStyle OutlinerSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush(FSlateColorBrush(FStyleColors::Recessed))
|
|
.SetHandleHighlightBrush(FSlateColorBrush(FStyleColors::Secondary));
|
|
|
|
Set("AnimTimeline.Outliner.Splitter", OutlinerSplitterStyle);
|
|
|
|
Set("AnimTimeline.Outliner.Label", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f)));
|
|
|
|
Set("AnimTimeline.Outliner.ItemColor", FLinearColor(0.04f, 0.04f, 0.04f, 0.8f));
|
|
Set("AnimTimeline.Outliner.HeaderColor", FLinearColor(0.03f, 0.03f, 0.03f, 1.0f));
|
|
|
|
Set("AnimTimeline.SectionMarker", new IMAGE_BRUSH(TEXT("Sequencer/SectionMarker"), FVector2D(11, 12)));
|
|
}
|
|
|
|
// Skeletal mesh editor
|
|
{
|
|
Set("SkeletalMeshEditor.ReimportMesh", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("SkeletalMeshEditor.ImportLODs", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
|
|
Set("SkeletalMeshEditor.MeshSectionSelection", new IMAGE_BRUSH_SVG("Starship/Persona/SectionSelection", Icon20x20));
|
|
}
|
|
|
|
// New anim blueprint dialog
|
|
{
|
|
Set("NewAnimBlueprintDialog.AreaBorder", new FSlateRoundedBoxBrush(FStyleColors::Panel, 4.0f));
|
|
|
|
const FCheckBoxStyle CheckBoxAreaStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(FSlateRoundedBoxBrush(FStyleColors::Secondary, 4.0f))
|
|
.SetUncheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::Hover, 4.0f))
|
|
.SetUncheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::PrimaryPress, 4.0f))
|
|
.SetCheckedImage(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::Primary, 1.0f))
|
|
.SetCheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::PrimaryHover, 1.0f))
|
|
.SetCheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::Transparent, 4.0f, FStyleColors::PrimaryPress, 1.0f));
|
|
|
|
Set("NewAnimBlueprintDialog.CheckBoxArea", CheckBoxAreaStyle);
|
|
}
|
|
|
|
// Kismet 2
|
|
{
|
|
Set( "FullBlueprintEditor.SwitchToScriptingMode", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_BlueprintEditor_EventGraph", Icon20x20));
|
|
|
|
// @todo - Icon Replacement - The UI commands using these icons are never visible in the editor
|
|
Set( "FullBlueprintEditor.SwitchToBlueprintDefaultsMode", new IMAGE_BRUSH_SVG("Starship/Common/blueprint", Icon20x20));
|
|
Set( "FullBlueprintEditor.SwitchToComponentsMode", new IMAGE_BRUSH_SVG("Starship/Common/Component", Icon20x20));
|
|
|
|
Set( "FullBlueprintEditor.EditGlobalOptions", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/Settings", Icon20x20));
|
|
Set("FullBlueprintEditor.EditClassDefaults", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon20x20));
|
|
|
|
Set( "FullBlueprintEditor.Diff", new IMAGE_BRUSH( "Icons/BlueprintEditorDiff", Icon40x40 ) );
|
|
Set( "FullBlueprintEditor.Diff.Small", new IMAGE_BRUSH( "Icons/BlueprintEditorDiff", Icon20x20 ) );
|
|
|
|
Set( "BlueprintEditor.ActionMenu.ContextDescriptionFont", DEFAULT_FONT("Regular", 12) );
|
|
Set( "BlueprintEditor.ActionMenu.ContextDescriptionFont", DEFAULT_FONT("Regular", 12) );
|
|
|
|
Set("BlueprintEditor.FindInBlueprints.MenuIcon", new IMAGE_BRUSH_SVG("Starship/Common/FindInBlueprints", Icon16x16));
|
|
Set("BlueprintEditor.FindInBlueprint", new IMAGE_BRUSH_SVG("Starship/Common/FindInBlueprints", Icon20x20));
|
|
|
|
Set( "Kismet.DeleteUnusedVariables", new IMAGE_BRUSH_SVG("/Starship/Blueprints/icon_kismet_findunused", Icon16x16) );
|
|
{
|
|
Set( "Kismet.Tabs.Variables", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pill", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Palette", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Palette", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.CompilerResults", new IMAGE_BRUSH_SVG("Starship/Common/OutputLog", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.FindResults", new CORE_IMAGE_BRUSH_SVG("Starship/Common/search", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Bookmarks", new IMAGE_BRUSH_SVG( "Starship/Common/Bookmarks", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Components", new IMAGE_BRUSH_SVG( "Starship/Common/Component", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.BlueprintDefaults", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Defaults_40x", Icon16x16 ) );
|
|
}
|
|
|
|
const FCheckBoxStyle KismetFavoriteToggleStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(2.5f, 2.5f, 2.5f, 1.f)) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)) )
|
|
.SetCheckedImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)) );
|
|
Set("Kismet.Palette.FavoriteToggleStyle", KismetFavoriteToggleStyle);
|
|
|
|
Set( "Kismet.Tooltip.SubtextFont", DEFAULT_FONT("Regular", 8) );
|
|
|
|
Set("Blueprint.CompileStatus.Background", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20));
|
|
|
|
// @todo - Icon Replacement - trying out tinting compile backgrounds
|
|
/*
|
|
Set("Blueprint.CompileStatus.Background.Unknown", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20, FStyleColors::AccentYellow));
|
|
Set("Blueprint.CompileStatus.Background.Warning", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20, FStyleColors::Warning));
|
|
Set("Blueprint.CompileStatus.Background.Good", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20, FStyleColors::AccentGreen));
|
|
Set("Blueprint.CompileStatus.Background.Error", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Background", Icon20x20, FStyleColors::Error));*/
|
|
|
|
Set("Blueprint.CompileStatus.Overlay.Unknown", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Unknown_Badge", Icon20x20, FStyleColors::AccentYellow));
|
|
Set("Blueprint.CompileStatus.Overlay.Warning", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Warning_Badge", Icon20x20, FStyleColors::Warning));
|
|
Set("Blueprint.CompileStatus.Overlay.Good", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Good_Badge", Icon20x20, FStyleColors::AccentGreen));
|
|
Set("Blueprint.CompileStatus.Overlay.Error", new IMAGE_BRUSH_SVG("Starship/Blueprints/CompileStatus_Fail_Badge", Icon20x20, FStyleColors::Error));
|
|
|
|
// @todo - Icon Replacement - these are hijacked by non-blueprint things. Keeping them around for now
|
|
Set( "Kismet.Status.Unknown", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Working", Icon40x40 ) );
|
|
Set( "Kismet.Status.Error", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Fail", Icon40x40 ) );
|
|
Set( "Kismet.Status.Good", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Good", Icon40x40 ) );
|
|
Set( "Kismet.Status.Warning", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Warning", Icon40x40 ) );
|
|
|
|
Set("BlueprintEditor.AddNewVariable", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_AddVariable", Icon20x20));
|
|
Set("BlueprintEditor.AddNewLocalVariable", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_AddVariable", Icon20x20));
|
|
Set("BlueprintEditor.AddNewFunction", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_AddFunction", Icon20x20));
|
|
Set("BlueprintEditor.AddNewMacroDeclaration", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_AddMacro", Icon20x20));
|
|
|
|
|
|
Set( "BlueprintEditor.AddNewAnimationGraph", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-plus", Icon16x16));
|
|
Set( "BlueprintEditor.AddNewEventGraph", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_AddGraph", Icon20x20) );
|
|
|
|
Set( "BlueprintEditor.AddNewDelegate", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_AddDelegate", Icon20x20) );
|
|
|
|
Set( "BlueprintEditor.AddNewAnimationLayer", new IMAGE_BRUSH_SVG( "Starship/Blueprints/icon_Blueprint_AddFunction", Icon20x20) );
|
|
|
|
|
|
Set("Kismet.VariableList.TypeIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pill", Icon16x16));
|
|
Set("Kismet.VariableList.ArrayTypeIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillarray", Icon16x16));
|
|
Set("Kismet.VariableList.SetTypeIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillset", Icon16x16));
|
|
Set("Kismet.VariableList.SetTypeIconLarge", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillset", Icon40x40));
|
|
Set("Kismet.VariableList.MapValueTypeIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillmapvalue", Icon16x16));
|
|
Set("Kismet.VariableList.MapKeyTypeIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/pillmapkey", Icon16x16));
|
|
|
|
Set("Kismet.VariableList.PromotableTypeOuterIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/promotable_type_outer_icon", Icon14x14));
|
|
Set("Kismet.VariableList.PromotableTypeInnerIcon", new IMAGE_BRUSH_SVG( "Starship/Blueprints/promotable_type_inner_icon", Icon14x14));
|
|
|
|
Set("Kismet.VariableList.ExposeForInstance", new CORE_IMAGE_BRUSH_SVG("Starship/Common/visible", Icon16x16));
|
|
Set("Kismet.VariableList.HideForInstance", new CORE_IMAGE_BRUSH_SVG("Starship/Common/hidden", Icon16x16));
|
|
|
|
Set( "Kismet.Explorer.Title", FTextBlockStyle(NormalText) .SetFont(DEFAULT_FONT( "BoldCondensedItalic", 11)));
|
|
Set( "Kismet.Explorer.SearchDepthFont", DEFAULT_FONT( "Bold", 14) );
|
|
|
|
Set( "Kismet.Interfaces.Title", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT("Bold", 11 ) ) );
|
|
Set( "Kismet.Interfaces.Implement", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/arrow-left", Icon16x16) );
|
|
Set( "Kismet.Interfaces.Remove", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/arrow-right", Icon16x16) );
|
|
|
|
Set( "Kismet.TypePicker.CategoryFont", DEFAULT_FONT( "BoldCondensedItalic", 11) );
|
|
Set( "Kismet.TypePicker.NormalFont", DEFAULT_FONT( "Regular", 11) );
|
|
|
|
Set( "Kismet.GraphPicker.Title", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT("BoldCondensedItalic", 11) ) );
|
|
|
|
Set( "Kismet.CreateBlueprint", new IMAGE_BRUSH( "/Icons/CreateBlueprint", Icon16x16) );
|
|
Set( "Kismet.HarvestBlueprintFromActors", new IMAGE_BRUSH_SVG( "Starship/Blueprints/HarvestBlueprintFromActors", Icon16x16) );
|
|
|
|
Set( "Kismet.Comment.Background", new IMAGE_BRUSH( "Old/Kismet2/Comment_Background", FVector2D(100.0f, 68.0f)) );
|
|
|
|
Set( "Kismet.AllClasses.VariableIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/pill", Icon16x16));
|
|
Set( "Kismet.AllClasses.ArrayVariableIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/pillarray", Icon16x16));
|
|
Set( "Kismet.AllClasses.SetVariableIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/pillset", Icon16x16));
|
|
Set( "Kismet.AllClasses.MapValueVariableIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/pillmapvalue", Icon16x16));
|
|
Set( "Kismet.AllClasses.MapKeyVariableIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/pillmapkey", Icon16x16));
|
|
|
|
Set( "Kismet.AllClasses.FunctionIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_Blueprint_Function", Icon16x16));
|
|
|
|
Set( "BlueprintEditor.ResetCamera", new IMAGE_BRUSH_SVG("Starship/Common/ResetCamera", Icon16x16));
|
|
Set( "BlueprintEditor.ShowFloor", new IMAGE_BRUSH_SVG( "Starship/Common/Floor", Icon16x16));
|
|
Set( "BlueprintEditor.ShowGrid", new IMAGE_BRUSH_SVG( "Starship/Common/Grid", Icon16x16 ) );
|
|
Set( "BlueprintEditor.EnableSimulation", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set( "BlueprintEditor.EnableProfiling", new IMAGE_BRUSH_SVG("Starship/Common/Statistics", Icon20x20) );
|
|
Set( "SCS.NativeComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SceneComponent_16", Icon16x16));
|
|
Set( "SCS.Component", new IMAGE_BRUSH_SVG("Starship/AssetIcons/ActorComponent_16", Icon16x16));
|
|
|
|
// curve viewer
|
|
Set("AnimCurveViewer.MorphTargetOn", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialOn", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MorphTargetOff", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_Off"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialOff", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_Off"), Icon16x16));
|
|
Set("AnimCurveViewer.MorphTargetHover", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialHover", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_On"), Icon16x16));
|
|
|
|
// blend space
|
|
Set("BlendSpaceEditor.ToggleTriangulation", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/triangulation_16"), Icon16x16));
|
|
Set("BlendSpaceEditor.ToggleLabels", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/label_16"), Icon16x16));
|
|
Set("BlendSpaceEditor.ArrowDown", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_down_12x"), FVector2D(13.0f, 25.0f)));
|
|
Set("BlendSpaceEditor.ArrowUp", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_up_12x"), FVector2D(13.0f, 25.0f)));
|
|
Set("BlendSpaceEditor.ArrowRight", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_right_12x"), FVector2D(25.0f, 13.0f)));
|
|
Set("BlendSpaceEditor.ArrowLeft", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_left_12x"), FVector2D(25.0f, 13.0f)));
|
|
Set("BlendSpaceEditor.PreviewIcon", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/preview_21x"), FVector2D(21.0f, 21.0f)));
|
|
Set("BlendSpaceEditor.LabelBackground", new FSlateRoundedBoxBrush(FStyleColors::Background, FStyleColors::Foreground, 1.0f));
|
|
Set("BlendSpaceEditor.ZoomToFit", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingSelected_48x", Icon16x16));
|
|
|
|
// Asset player slider
|
|
FSliderStyle AssetPlayerSliderStyle = FSliderStyle()
|
|
.SetNormalBarImage( FSlateRoundedBoxBrush(FStyleColors::InputOutline, 2.0f, FStyleColors::InputOutline, 1.0f))
|
|
.SetHoveredBarImage( FSlateRoundedBoxBrush(FStyleColors::InputOutline, 2.0f, FStyleColors::InputOutline, 1.0f))
|
|
.SetNormalThumbImage( FSlateRoundedBoxBrush(FStyleColors::Foreground, Icon8x8) )
|
|
.SetHoveredThumbImage( FSlateRoundedBoxBrush(FStyleColors::ForegroundHover, Icon8x8) )
|
|
.SetBarThickness(4.0f);
|
|
Set("AnimBlueprint.AssetPlayerSlider", AssetPlayerSliderStyle);
|
|
|
|
const FButtonStyle BlueprintContextTargetsButtonStyle = FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
.SetHovered(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
.SetPressed(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
// const FCheckBoxStyle BlueprintContextTargetsButtonStyle = FCheckBoxStyle()
|
|
// .SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
// .SetUncheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetUncheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
// .SetUncheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetCheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetCheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
// .SetCheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
Set("BlueprintEditor.ContextMenu.TargetsButton", BlueprintContextTargetsButtonStyle);
|
|
|
|
Set( "BlueprintEditor.CompactPinTypeSelector", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed ( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered ( BOX_BRUSH( "Common/Button_Hovered", 8.0f/32.0f, SelectionColor ) )
|
|
.SetNormalPadding ( FMargin( 0,0,0,0 ) )
|
|
.SetPressedPadding( FMargin( 1,1,2,2 ) )
|
|
);
|
|
|
|
const FComboButtonStyle& SimpleComboButton = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FComboButtonStyle>("SimpleComboButton");
|
|
|
|
Set("BlueprintEditor.CompactVariableTypeSelector",
|
|
FComboButtonStyle(SimpleComboButton)
|
|
.SetDownArrowPadding(0)
|
|
.SetButtonStyle(
|
|
FButtonStyle(SimpleComboButton.ButtonStyle)
|
|
.SetNormalPadding(FMargin(0, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(0, 3, 2, 1)))
|
|
);
|
|
}
|
|
|
|
// Access modifier display in MyBlueprint window for functions/variables
|
|
{
|
|
Set("BlueprintEditor.AccessModifier.Public", FTextBlockStyle().SetFont(DEFAULT_FONT("Bold", 9) ));
|
|
Set("BlueprintEditor.AccessModifier.Default", FTextBlockStyle().SetFont(DEFAULT_FONT("Regular", 9)));
|
|
}
|
|
|
|
// Kismet linear expression display
|
|
{
|
|
Set( "KismetExpression.ReadVariable.Body", new BOX_BRUSH( "/Graph/Linear_VarNode_Background", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "KismetExpression.ReadVariable", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "KismetExpression.ReadVariable.Gloss", new BOX_BRUSH( "/Graph/Linear_VarNode_Gloss", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
|
|
Set( "KismetExpression.ReadAutogeneratedVariable.Body", new BOX_BRUSH( "/Graph/Linear_VarNode_Background", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "KismetExpression.ReadAutogeneratedVariable", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
|
|
Set( "KismetExpression.OperatorNode", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) ) );
|
|
Set( "KismetExpression.FunctionNode", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 10 ) ) );
|
|
Set( "KismetExpression.LiteralValue", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 10 ) ) );
|
|
|
|
}
|
|
|
|
//Find Results
|
|
{
|
|
Set("FindResults.FindInBlueprints", FTextBlockStyle(NormalText)
|
|
.SetFont(ICON_FONT(10))
|
|
.SetColorAndOpacity(FLinearColor(0.f, 0.f, 0.f))
|
|
);
|
|
}
|
|
|
|
//Bookmarks
|
|
{
|
|
Set("Bookmarks.AddFolderButtonIcon", new IMAGE_BRUSH("Icons/icon_AddFolder_16x", Icon16x16));
|
|
Set("Bookmarks.TreeViewItemFont", DEFAULT_FONT("Fonts/Roboto-Regular", 10));
|
|
Set("Bookmarks.TreeViewRootItemFont", DEFAULT_FONT("Fonts/Roboto-Regular", 11));
|
|
}
|
|
|
|
//Blueprint Diff
|
|
{
|
|
Set("BlueprintDiff.ToolbarIcon", new IMAGE_BRUSH_SVG("Starship/Blueprints/BlueprintDiff", Icon16x16));
|
|
Set("BlueprintDif.HasGraph", new IMAGE_BRUSH_SVG("Starship/Blueprints/blueprint_Dif_has_graph", Icon10x10));
|
|
Set("BlueprintDif.MissingGraph", new IMAGE_BRUSH_SVG("Starship/Blueprints/blueprint_Dif_missing_graph", Icon8x8));
|
|
Set("BlueprintDif.NextDiff", new IMAGE_BRUSH_SVG("/Starship/Blueprints/diff_next", Icon16x16));
|
|
Set("BlueprintDif.PrevDiff", new IMAGE_BRUSH_SVG("/Starship/Blueprints/diff_prev", Icon16x16));
|
|
Set("BlueprintDif.HorizontalDiff", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_horizontal_diff_view", Icon16x16));
|
|
Set("BlueprintDif.VerticalDiff", new IMAGE_BRUSH_SVG("Starship/Blueprints/icon_vertical_diff_view", Icon16x16));
|
|
|
|
Set("BlueprintDif.ItalicText",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10))
|
|
.SetColorAndOpacity(FLinearColor(.7f, .7f, .7f))
|
|
);
|
|
}
|
|
|
|
//Blueprint Merge
|
|
{
|
|
Set("BlueprintMerge.NextDiff", new IMAGE_BRUSH_SVG("Starship/Blueprints/diff_next", Icon16x16));
|
|
Set("BlueprintMerge.PrevDiff", new IMAGE_BRUSH_SVG("Starship/Blueprints/diff_prev", Icon16x16));
|
|
|
|
Set("BlueprintMerge.Finish", new IMAGE_BRUSH("/Icons/LV_Save", Icon16x16));
|
|
|
|
Set("BlueprintMerge.Cancel", new IMAGE_BRUSH("/Icons/LV_Remove", Icon16x16));
|
|
|
|
Set("BlueprintMerge.AcceptSource", new IMAGE_BRUSH("/Icons/AcceptMergeSource_40x", Icon16x16));
|
|
|
|
Set("BlueprintMerge.AcceptTarget", new IMAGE_BRUSH("/Icons/AcceptMergeTarget_40x", Icon16x16));
|
|
|
|
Set("BlueprintMerge.StartMerge", new IMAGE_BRUSH("/Icons/StartMerge_42x", Icon16x16));
|
|
|
|
}
|
|
|
|
// Play in editor / play in world
|
|
{
|
|
// Leftmost button for backplate style toolbar buttons
|
|
FToolBarStyle MainToolbarLeftButton = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("AssetEditorToolbar");
|
|
|
|
const FButtonStyle LeftToolbarButton = FButtonStyle(MainToolbarLeftButton.ButtonStyle)
|
|
.SetNormal(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0f, 0.0f, 0.0f, 4.0f)))
|
|
.SetHovered(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0f, 0.0f, 0.0f, 4.0f)))
|
|
.SetPressed(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0f, 0.0f, 0.0f, 4.0f)))
|
|
.SetDisabled(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(4.0f, 0.0f, 0.0f, 4.0f)))
|
|
.SetNormalPadding(FMargin(8.f, 2.f, 6.f, 2.f))
|
|
.SetPressedPadding(FMargin(8.f, 2.f, 6.f, 2.f));
|
|
|
|
|
|
MainToolbarLeftButton.SetButtonStyle(LeftToolbarButton);
|
|
MainToolbarLeftButton.SetButtonPadding(FMargin(10.f, 0.0f, 0.0f, 0.0f));
|
|
MainToolbarLeftButton.SetSeparatorPadding(FMargin(0.f, 0.f, 8.f, 0.f));
|
|
|
|
Set("Toolbar.BackplateLeft", MainToolbarLeftButton);
|
|
|
|
// Specialized Play Button (Left button with green color)
|
|
FLinearColor GreenHSV = FStyleColors::AccentGreen.GetSpecifiedColor().LinearRGBToHSV();
|
|
FLinearColor GreenHover = FLinearColor(GreenHSV.R, GreenHSV.G * .5, GreenHSV.B, GreenHSV.A).HSVToLinearRGB();
|
|
FLinearColor GreenPress = FLinearColor(GreenHSV.R, GreenHSV.G, GreenHSV.B*.5, GreenHSV.A).HSVToLinearRGB();
|
|
|
|
FToolBarStyle MainToolbarPlayButton = MainToolbarLeftButton;
|
|
|
|
const FButtonStyle PlayToolbarButton = FButtonStyle(MainToolbarPlayButton.ButtonStyle)
|
|
.SetNormalForeground(FStyleColors::AccentGreen)
|
|
.SetPressedForeground(GreenPress)
|
|
.SetHoveredForeground(GreenHover);
|
|
|
|
MainToolbarPlayButton.SetButtonStyle(PlayToolbarButton);
|
|
|
|
Set("Toolbar.BackplateLeftPlay", MainToolbarPlayButton);
|
|
|
|
// Center Buttons for backplate style toolbar buttons
|
|
FToolBarStyle MainToolbarCenterButton = MainToolbarLeftButton;
|
|
|
|
const FButtonStyle CenterToolbarButton = FButtonStyle(MainToolbarCenterButton.ButtonStyle)
|
|
.SetNormal(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 0.0f, 0.0f, 0.0f)))
|
|
.SetHovered(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 0.0f, 0.0f, 0.0f)))
|
|
.SetPressed(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 0.0f, 0.0f, 0.0f)))
|
|
.SetDisabled(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 0.0f, 0.0f, 0.0f)))
|
|
.SetNormalPadding(FMargin(2.f, 2.f, 6.f, 2.f))
|
|
.SetPressedPadding(FMargin(2.f, 2.f, 6.f, 2.f));
|
|
|
|
MainToolbarCenterButton.SetButtonPadding(0.0f);
|
|
MainToolbarCenterButton.SetButtonStyle(CenterToolbarButton);
|
|
|
|
Set("Toolbar.BackplateCenter", MainToolbarCenterButton);
|
|
|
|
// Specialized Stop Button (Center button + Red color)
|
|
|
|
FLinearColor RedHSV = FStyleColors::AccentRed.GetSpecifiedColor().LinearRGBToHSV();
|
|
|
|
FLinearColor RedHover = FLinearColor(RedHSV.R, RedHSV.G * .5, RedHSV.B, RedHSV.A).HSVToLinearRGB();
|
|
FLinearColor RedPress = FLinearColor(RedHSV.R, RedHSV.G, RedHSV.B * .5, RedHSV.A).HSVToLinearRGB();
|
|
|
|
FToolBarStyle MainToolbarStopButton = MainToolbarCenterButton;
|
|
|
|
const FButtonStyle StopToolbarButton = FButtonStyle(MainToolbarStopButton.ButtonStyle)
|
|
.SetNormalForeground(FStyleColors::AccentRed)
|
|
.SetPressedForeground(RedPress)
|
|
.SetHoveredForeground(RedHover);
|
|
|
|
MainToolbarStopButton.SetButtonStyle(StopToolbarButton);
|
|
|
|
Set("Toolbar.BackplateCenterStop", MainToolbarStopButton);
|
|
|
|
// Rightmost button for backplate style toolbar buttons
|
|
FToolBarStyle MainToolbarRightButton = MainToolbarLeftButton;
|
|
|
|
const FButtonStyle RightToolbarButton = FButtonStyle(MainToolbarRightButton.ButtonStyle)
|
|
.SetNormal(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetHovered(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetPressed(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetDisabled(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetNormalPadding(FMargin(2.f, 2.f, 8.f, 2.f))
|
|
.SetPressedPadding(FMargin(2.f, 2.f, 8.f, 2.f));
|
|
|
|
MainToolbarRightButton.SetButtonStyle(RightToolbarButton);
|
|
MainToolbarRightButton.SetButtonPadding(FMargin(0.0f, 0.0f, 4.0f, 0.0f));
|
|
MainToolbarRightButton.SetSeparatorPadding(FMargin(4.f, -5.f, 8.f, -5.f));
|
|
|
|
Set("Toolbar.BackplateRight", MainToolbarRightButton);
|
|
|
|
// Rightmost button for backplate style toolbar buttons as a combo button
|
|
FToolBarStyle MainToolbarRightComboButton = MainToolbarLeftButton;
|
|
|
|
const FButtonStyle RightToolbarComboButton = FButtonStyle(MainToolbarRightComboButton.ButtonStyle)
|
|
.SetNormal(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetHovered(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetPressed(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetDisabled(FSlateRoundedBoxBrush(FStyleColors::Dropdown, FVector4(0.0f, 4.0f, 4.0f, 0.0f)))
|
|
.SetNormalPadding(FMargin(7.f, 2.f, 6.f, 2.f))
|
|
.SetPressedPadding(FMargin(7.f, 2.f, 6.f, 2.f));
|
|
|
|
FComboButtonStyle PlayToolbarComboButton = FComboButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FComboButtonStyle>("ComboButton"))
|
|
.SetDownArrowPadding(FMargin(-19.f, 0.f, 2.f, 0.f))
|
|
.SetDownArrowImage(CORE_IMAGE_BRUSH_SVG("Starship/Common/ellipsis-vertical-narrow", FVector2D(6, 24)));
|
|
PlayToolbarComboButton.ButtonStyle = RightToolbarComboButton;
|
|
|
|
MainToolbarRightComboButton.SetButtonStyle(RightToolbarComboButton);
|
|
MainToolbarRightComboButton.SetComboButtonStyle(PlayToolbarComboButton);
|
|
MainToolbarRightComboButton.SetSeparatorPadding(FMargin(8.f, 0.f, 8.f, 0.f));
|
|
MainToolbarRightComboButton.SetComboButtonPadding(FMargin(1.0f, 0.0f, 8.0f, 0.0f));
|
|
|
|
Set("Toolbar.BackplateRightCombo", MainToolbarRightComboButton);
|
|
|
|
Set("PlayWorld.Simulate", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set( "PlayWorld.RepeatLastPlay", new IMAGE_BRUSH_SVG("Starship/Common/play", Icon20x20));
|
|
Set( "PlayWorld.PlayInViewport", new IMAGE_BRUSH_SVG("Starship/Common/play", Icon20x20));
|
|
|
|
Set( "PlayWorld.PlayInEditorFloating", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlayNewEditorWindow", Icon20x20));
|
|
Set( "PlayWorld.PlayInVR", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlayVRPreview", Icon20x20));
|
|
Set( "PlayWorld.PlayInMobilePreview", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlayMobilePreview", Icon20x20));
|
|
Set( "PlayWorld.PlayInVulkanPreview", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlayMobilePreview", Icon20x20));
|
|
Set( "PlayWorld.PlayInNewProcess", new IMAGE_BRUSH_SVG("Starship/MainToolbar/PlayStandaloneGame", Icon20x20));
|
|
|
|
Set( "PlayWorld.RepeatLastLaunch", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/launch", Icon20x20 ) );
|
|
|
|
Set( "PlayWorld.PlayInCameraLocation", new IMAGE_BRUSH_SVG( "Starship/AssetIcons/CameraActor_16", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInDefaultPlayerStart", new IMAGE_BRUSH_SVG( "Starship/AssetIcons/PlayerStart_16", Icon20x20 ) );
|
|
|
|
Set("PlayWorld.ResumePlaySession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon40x40));
|
|
Set("PlayWorld.ResumePlaySession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set( "PlayWorld.PausePlaySession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/pause", Icon40x40));
|
|
Set( "PlayWorld.PausePlaySession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/pause", Icon20x20));
|
|
Set( "PlayWorld.SingleFrameAdvance", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/SingleFrameAdvance", Icon40x40 ) );
|
|
Set( "PlayWorld.SingleFrameAdvance.Small", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/SingleFrameAdvance", Icon20x20 ) );
|
|
|
|
Set( "PlayWorld.StopPlaySession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/stop", Icon40x40));
|
|
Set( "PlayWorld.StopPlaySession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/stop", Icon20x20));
|
|
|
|
Set("PlayWorld.LateJoinSession", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon40x40));
|
|
Set("PlayWorld.LateJoinSession.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
|
|
Set( "PlayWorld.PossessPlayer", new IMAGE_BRUSH_SVG("Starship/AssetIcons/PlayerController_16", Icon20x20));
|
|
Set( "PlayWorld.EjectFromPlayer", new IMAGE_BRUSH_SVG("Starship/MainToolbar/eject", Icon40x40));
|
|
|
|
Set( "PlayWorld.ShowCurrentStatement", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/DebugFindNode", Icon40x40 ) );
|
|
Set( "PlayWorld.ShowCurrentStatement.Small", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/DebugFindNode", Icon20x20 ) );
|
|
Set( "PlayWorld.StepOut", new IMAGE_BRUSH_SVG("Starship/MainToolbar/DebugStepOut", Icon40x40));
|
|
Set( "PlayWorld.StepOut.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/DebugStepOut", Icon20x20));
|
|
Set( "PlayWorld.StepInto", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/DebugStepInto", Icon40x40 ) );
|
|
Set( "PlayWorld.StepInto.Small", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/DebugStepInto", Icon20x20 ) );
|
|
Set( "PlayWorld.StepOver", new IMAGE_BRUSH_SVG( "Starship/MainToolbar/DebugStepOver", Icon40x40 ) );
|
|
Set( "PlayWorld.StepOver.Small", new IMAGE_BRUSH_SVG("Starship/MainToolbar/DebugStepOver", Icon20x20));
|
|
}
|
|
|
|
|
|
// Kismet 2 debugger
|
|
{
|
|
Set( "Kismet.Breakpoint.Disabled", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Disabled", Icon16x16, FStyleColors::AccentRed ) );
|
|
Set( "Kismet.Breakpoint.EnabledAndInvalid", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Invalid", Icon16x16, FStyleColors::AccentRed) );
|
|
Set( "Kismet.Breakpoint.EnabledAndValid", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Valid", Icon16x16, FStyleColors::AccentRed) );
|
|
Set( "Kismet.Breakpoint.MixedStatus", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Mixed", Icon16x16, FStyleColors::AccentRed) );
|
|
|
|
Set( "Kismet.WatchIcon", new IMAGE_BRUSH_SVG( "Starship/GraphEditors/WatchVariable", Icon16x16 ) );
|
|
Set( "Kismet.LatentActionIcon", new IMAGE_BRUSH_SVG( "Starship/Common/Timecode", Icon16x16 ) );
|
|
|
|
Set( "Kismet.Trace.CurrentIndex", new IMAGE_BRUSH_SVG( "Starship/Common/NextArrow", Icon16x16 ) );
|
|
Set( "Kismet.Trace.PreviousIndex", new IMAGE_BRUSH_SVG( "Starship/Common/PreviousArrow", Icon16x16 ) );
|
|
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.Disabled", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Disabled", Icon32x32, FStyleColors::AccentRed) );
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.EnabledAndInvalid", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Invalid", Icon32x32, FStyleColors::AccentRed) );
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.EnabledAndValid", new IMAGE_BRUSH_SVG( "Starship/Blueprints/Breakpoint_Valid", Icon32x32, FStyleColors::AccentRed) );
|
|
|
|
Set("Kismet.DebuggerOverlay.InstructionPointer", new IMAGE_BRUSH_SVG( "Starship/Blueprints/IP_Breakpoint", FVector2D(128,96)) );
|
|
Set("Kismet.DebuggerOverlay.InstructionPointerBreakpoint", new IMAGE_BRUSH_SVG( "Starship/Blueprints/IP_Breakpoint", FVector2D(128,96), FStyleColors::AccentRed) );
|
|
|
|
Set("Kismet.CallStackViewer.CurrentStackFrame", new IMAGE_BRUSH_SVG( "Starship/Blueprints/DebuggerArrow", Icon12x12 ));
|
|
Set("Kismet.CallStackViewer.CurrentStackFrameColor", FLinearColor(0.728f, 0.364f, 0.003f) );
|
|
Set("Kismet.CallStackViewer.LastStackFrameNavigatedToColor", FLinearColor( 0.4f, 0.5f, 0.7f, 1.0f ) );
|
|
}
|
|
|
|
// Asset context menu
|
|
{
|
|
Set("Persona.AssetActions.CreateAnimAsset", new IMAGE_BRUSH_SVG("Starship/Persona/PersonaCreateAsset", Icon20x20));
|
|
Set("Persona.AssetActions.ReimportAnim", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
Set("Persona.AssetActions.Retarget", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.RetargetSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Retarget_Skeleton_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.FindSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Genericfinder_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.DuplicateAndRetargetSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Duplicate_Retarget_Skeleton_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.AssignSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Assign_Skeleton_16x"), Icon16x16));
|
|
}
|
|
|
|
// Blend space colors
|
|
{
|
|
Set("BlendSpaceKey.Regular", DefaultForeground);
|
|
Set("BlendSpaceKey.Highlight", SelectionColor);
|
|
Set("BlendSpaceKey.Pressed", SelectionColor_Pressed);
|
|
Set("BlendSpaceKey.Drag", SelectionColor_Subdued);
|
|
Set("BlendSpaceKey.Drop", SelectionColor_Inactive);
|
|
Set("BlendSpaceKey.Invalid", FStyleColors::Warning);
|
|
Set("BlendSpaceKey.Preview", LogColor_Command);
|
|
}
|
|
|
|
// Custom menu style for recent commands list
|
|
{
|
|
Set( "PinnedCommandList.Background", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f), FLinearColor( 0.2f, 0.2f, 0.2f, 0.2f ) ) );
|
|
Set( "PinnedCommandList.Icon", new IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "PinnedCommandList.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "PinnedCommandList.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "PinnedCommandList.SToolBarComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarCheckComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarButtonBlock.CheckBox.Padding", FMargin(0.0f) );
|
|
Set( "PinnedCommandList.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
|
|
Set( "PinnedCommandList.Block.IndentedPadding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
Set( "PinnedCommandList.Block.Padding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
|
|
Set( "PinnedCommandList.Separator", new BOX_BRUSH( "Old/Button", 4.0f/32.0f ) );
|
|
Set( "PinnedCommandList.Separator.Padding", FMargin( 0.5f ) );
|
|
|
|
Set( "PinnedCommandList.Label", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PinnedCommandList.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PinnedCommandList.Keybinding", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
Set( "PinnedCommandList.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
/* Set images for various SCheckBox states associated with menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked", Icon14x14 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon14x14 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
|
|
/* ...and add the new style */
|
|
Set( "PinnedCommandList.CheckBox", BasicMenuCheckBoxStyle );
|
|
|
|
/* Read-only checkbox that appears next to a menu item */
|
|
/* Set images for various SCheckBox states associated with read-only menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() );
|
|
|
|
/* ...and add the new style */
|
|
Set( "PinnedCommandList.Check", BasicMenuCheckStyle );
|
|
|
|
/* This radio button is actually just a check box with different images */
|
|
/* Set images for various Menu radio button (SCheckBox) states... */
|
|
const FCheckBoxStyle BasicMenuRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) );
|
|
|
|
/* ...and set new style */
|
|
Set( "PinnedCommandList.RadioButton", BasicMenuRadioButtonStyle );
|
|
|
|
/* Create style for "Menu.ToggleButton" widget ... */
|
|
const FCheckBoxStyle MenuToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
/* ... and add new style */
|
|
Set( "PinnedCommandList.ToggleButton", MenuToggleButtonCheckBoxStyle );
|
|
|
|
Set( "PinnedCommandList.Button", FButtonStyle( NoBorder )
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetNormalPadding( FMargin(0,1) )
|
|
.SetPressedPadding( FMargin(0,2,0,0) )
|
|
);
|
|
|
|
Set( "PinnedCommandList.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "PinnedCommandList.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "PinnedCommandList.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
/* The style of a menu bar button when it has a sub menu open */
|
|
Set( "PinnedCommandList.Button.SubMenuOpen", new BORDER_BRUSH( "Common/Selection", FMargin(4.f/16.f), FLinearColor(0.10f, 0.10f, 0.10f) ) );
|
|
}
|
|
|
|
{
|
|
Set( "ViewportPinnedCommandList.Background", new FSlateNoResource() );
|
|
Set( "ViewportPinnedCommandList.Icon", new IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "ViewportPinnedCommandList.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "ViewportPinnedCommandList.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "ViewportPinnedCommandList.SToolBarComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarCheckComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarButtonBlock.CheckBox.Padding", FMargin(0.0f) );
|
|
Set( "ViewportPinnedCommandList.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
|
|
Set( "ViewportPinnedCommandList.Block.IndentedPadding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
Set( "ViewportPinnedCommandList.Block.Padding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
|
|
Set( "ViewportPinnedCommandList.Separator", new BOX_BRUSH( "Old/Button", 4.0f/32.0f ) );
|
|
Set( "ViewportPinnedCommandList.Separator.Padding", FMargin( 0.5f ) );
|
|
|
|
Set( "ViewportPinnedCommandList.Label", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 9 ) ).SetColorAndOpacity(FLinearColor::Black) );
|
|
Set( "ViewportPinnedCommandList.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle) .SetFont( DEFAULT_FONT( "Bold", 9 ) ).SetForegroundColor(FLinearColor::Black) );
|
|
Set( "ViewportPinnedCommandList.Keybinding", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ).SetColorAndOpacity(FLinearColor::Gray) );
|
|
|
|
Set( "ViewportPinnedCommandList.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
/* Set images for various SCheckBox states associated with menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and add the new style */
|
|
Set( "ViewportPinnedCommandList.CheckBox", BasicMenuCheckBoxStyle );
|
|
|
|
/* Read-only checkbox that appears next to a menu item */
|
|
/* Set images for various SCheckBox states associated with read-only menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and add the new style */
|
|
Set( "ViewportPinnedCommandList.Check", BasicMenuCheckStyle );
|
|
|
|
/* This radio button is actually just a check box with different images */
|
|
/* Set images for various Menu radio button (SCheckBox) states... */
|
|
const FCheckBoxStyle BasicMenuRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and set new style */
|
|
Set( "ViewportPinnedCommandList.RadioButton", BasicMenuRadioButtonStyle );
|
|
|
|
/* Create style for "Menu.ToggleButton" widget ... */
|
|
const FCheckBoxStyle MenuToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
/* ... and add new style */
|
|
Set( "ViewportPinnedCommandList.ToggleButton", MenuToggleButtonCheckBoxStyle );
|
|
|
|
const FButtonStyle ViewportBaseButtonStyle = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(2, 2, 2, 3))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 2));
|
|
|
|
Set( "ViewportPinnedCommandList.Button", FButtonStyle(ViewportBaseButtonStyle)
|
|
.SetNormal(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1,0.75f)))
|
|
.SetHovered(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1, 1.0f)))
|
|
.SetPressed(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f)))
|
|
.SetNormalPadding( FMargin(2,3) )
|
|
.SetPressedPadding( FMargin(2,4,2,2) )
|
|
);
|
|
|
|
Set( "ViewportPinnedCommandList.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ViewportPinnedCommandList.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ViewportPinnedCommandList.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
/* The style of a menu bar button when it has a sub menu open */
|
|
Set( "ViewportPinnedCommandList.Button.SubMenuOpen", new BORDER_BRUSH( "Common/Selection", FMargin(4.f/16.f), FLinearColor(0.10f, 0.10f, 0.10f) ) );
|
|
|
|
Set( "ViewportPinnedCommandList.ComboButton", FComboButtonStyle()
|
|
.SetButtonStyle(ViewportBaseButtonStyle)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
.SetMenuBorderBrush(BOX_BRUSH("Old/Menu_Background", FMargin(8.0f/64.0f)))
|
|
.SetMenuBorderPadding(FMargin(0.0f))
|
|
);
|
|
}
|
|
|
|
// Animation blueprint
|
|
{
|
|
Set("AnimGraph.Attribute.Border.Solid", new FSlateRoundedBoxBrush(FStyleColors::White));
|
|
Set("AnimGraph.Attribute.Border.Outline", new FSlateRoundedBoxBrush(FStyleColors::Transparent, FStyleColors::White, 1.0f));
|
|
Set("AnimGraph.Attribute.DefaultColor", FStyleColors::AccentGray);
|
|
|
|
FSlateColor AttributeTextColor = FStyleColors::AccentBlack;
|
|
Set("AnimGraph.Attribute.TextColor", AttributeTextColor);
|
|
Set("AnimGraph.Attribute.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", FStarshipCoreStyle::SmallTextSize))
|
|
.SetColorAndOpacity(AttributeTextColor));
|
|
|
|
Set("AnimGraph.Attribute.Pose.Color", FStyleColors::White);
|
|
Set("AnimGraph.Attribute.Curves.Icon", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphCurves", Icon16x16));
|
|
Set("AnimGraph.Attribute.Curves.Color", FStyleColors::AccentPurple);
|
|
Set("AnimGraph.Attribute.Attributes.Icon", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphAttributes", Icon16x16));
|
|
Set("AnimGraph.Attribute.Attributes.Color", FStyleColors::AccentYellow);
|
|
Set("AnimGraph.Attribute.Sync.Icon", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphSync", Icon16x16));
|
|
Set("AnimGraph.Attribute.Sync.Color", FStyleColors::AccentBlue);
|
|
Set("AnimGraph.Attribute.RootMotionDelta.Icon", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphRootMotionDelta", Icon16x16));
|
|
Set("AnimGraph.Attribute.RootMotionDelta.Color", FStyleColors::AccentGreen);
|
|
Set("AnimGraph.Attribute.InertialBlending.Icon", new IMAGE_BRUSH_SVG("Starship/AnimationBlueprintEditor/AnimationGraphInertialBlending", Icon16x16));
|
|
Set("AnimGraph.Attribute.InertialBlending.Color", FStyleColors::AccentOrange);
|
|
|
|
Set("AnimGraph.AnimNodeReference.Subtitle", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 8))
|
|
.SetColorAndOpacity(FLinearColor(218.0f/255.0f,218.0f/255.0f,96.0f/255.0f, 0.5f))
|
|
);
|
|
|
|
FTextBlockStyle TagTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 9))
|
|
.SetColorAndOpacity(FLinearColor(218.0f/255.0f,218.0f/255.0f,96.0f/255.0f, 0.5f));
|
|
|
|
Set("AnimGraph.Node.Tag", FInlineEditableTextBlockStyle(FCoreStyle::Get().GetWidgetStyle<FInlineEditableTextBlockStyle>("InlineEditableTextBlockStyle"))
|
|
.SetTextStyle(TagTextStyle));
|
|
}
|
|
|
|
// Property Access
|
|
{
|
|
Set("PropertyAccess.CompiledContext.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 8))
|
|
.SetColorAndOpacity(FLinearColor(218.0f/255.0f,218.0f/255.0f,96.0f/255.0f, 0.5f))
|
|
);
|
|
|
|
Set("PropertyAccess.CompiledContext.Border", new FSlateRoundedBoxBrush(FStyleColors::DropdownOutline, 2.0f));
|
|
}
|
|
#endif // WITH_EDITOR
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupClassThumbnailOverlays()
|
|
{
|
|
Set("ClassThumbnailOverlays.SkeletalMesh_NeedSkinning", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMeshNeedSkinning_16x", Icon16x16));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupClassIconsAndThumbnails()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Actor Classes Outliner
|
|
{
|
|
struct FClassIconInfo
|
|
{
|
|
FClassIconInfo(const TCHAR* InType, bool bInHas64Size = true)
|
|
: Type(InType)
|
|
, bHas64Size(bInHas64Size)
|
|
{}
|
|
|
|
const TCHAR* Type;
|
|
bool bHas64Size;
|
|
};
|
|
|
|
Set("ClassIcon.Light", new IMAGE_BRUSH("Icons/ActorIcons/LightActor_16x", Icon16x16));
|
|
Set("ClassIcon.BrushAdditive", new IMAGE_BRUSH("Icons/ActorIcons/Brush_Add_16x", Icon16x16));
|
|
Set("ClassIcon.BrushSubtractive", new IMAGE_BRUSH("Icons/ActorIcons/Brush_Subtract_16x", Icon16x16));
|
|
Set("ClassIcon.Deleted", new IMAGE_BRUSH("Icons/ActorIcons/DeletedActor_16px", Icon16x16));
|
|
|
|
// Component classes
|
|
|
|
Set("ClassIcon.BlueprintCore", new IMAGE_BRUSH("Icons/AssetIcons/Blueprint_16x", Icon16x16));
|
|
Set("ClassIcon.LightComponent", new IMAGE_BRUSH("Icons/ActorIcons/LightActor_16x", Icon16x16));
|
|
Set("ClassIcon.ArrowComponent", new IMAGE_BRUSH("Icons/ActorIcons/Arrow_16px", Icon16x16));
|
|
Set("ClassIcon.MaterialBillboardComponent", new IMAGE_BRUSH("Icons/ActorIcons/MaterialSprite_16px", Icon16x16));
|
|
Set("ClassIcon.BillboardComponent", new IMAGE_BRUSH("Icons/ActorIcons/SpriteComponent_16px", Icon16x16));
|
|
Set("ClassIcon.TimelineComponent", new IMAGE_BRUSH("Icons/ActorIcons/TimelineComponent_16px", Icon16x16));
|
|
Set("ClassIcon.ChildActorComponent", new IMAGE_BRUSH("Icons/ActorIcons/ChildActorComponent_16px", Icon16x16));
|
|
|
|
Set("ClassIcon.AudioComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/Audio_16", Icon16x16));
|
|
Set("ClassIcon.BoxComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/BoxCollision_16", Icon16x16));
|
|
Set("ClassIcon.CapsuleComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/CapsuleCollision_16", Icon16x16));
|
|
Set("ClassIcon.SphereComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SphereCollision_16", Icon16x16));
|
|
Set("ClassIcon.SplineComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/Spline_16", Icon16x16));
|
|
|
|
Set("ClassIcon.AtmosphericFogComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/AtmosphericFog_16", Icon16x16));
|
|
Set("ClassIcon.BrushComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/Brush_16", Icon16x16));
|
|
Set("ClassIcon.CableComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/CableActor_16", Icon16x16));
|
|
Set("ClassIcon.CameraComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/CameraActor_16", Icon16x16));
|
|
Set("ClassIcon.DecalComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/DecalActor_16", Icon16x16));
|
|
Set("ClassIcon.DirectionalLightComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/DirectionalLight_16", Icon16x16));
|
|
Set("ClassIcon.ExponentialHeightFogComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/ExponentialHeightFog_16", Icon16x16));
|
|
Set("ClassIcon.ForceFeedbackComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/ForceFeedbackEffect_16", Icon16x16));
|
|
Set("ClassIcon.LandscapeComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/Landscape_16", Icon16x16));
|
|
Set("ClassIcon.ParticleSystemComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/Emitter_16", Icon16x16));
|
|
Set("ClassIcon.PlanarReflectionComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/PlanarReflectionCapture_16", Icon16x16));
|
|
Set("ClassIcon.PointLightComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/PointLight_16", Icon16x16));
|
|
Set("ClassIcon.RectLightComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/RectLight_16", Icon16x16));
|
|
Set("ClassIcon.RadialForceComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/RadialForceActor_16", Icon16x16));
|
|
Set("ClassIcon.SceneCaptureComponent2D", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SceneCapture2D_16", Icon16x16));
|
|
Set("ClassIcon.SceneCaptureComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SphereReflectionCapture_16", Icon16x16));
|
|
Set("ClassIcon.SingleAnimSkeletalComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SkeletalMesh_16", Icon16x16));
|
|
Set("ClassIcon.SkyAtmosphereComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SkyAtmosphere_16", Icon16x16));
|
|
Set("ClassIcon.SkeletalMeshComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SkeletalMesh_16", Icon16x16));
|
|
Set("ClassIcon.SpotLightComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/SpotLight_16", Icon16x16));
|
|
Set("ClassIcon.StaticMeshComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/StaticMesh_16", Icon16x16));
|
|
Set("ClassIcon.TextRenderComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/TextRenderActor_16", Icon16x16));
|
|
Set("ClassIcon.VectorFieldComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/VectorFieldVolume_16", Icon16x16));
|
|
Set("ClassIcon.VolumetricCloudComponent", new IMAGE_BRUSH_SVG("Starship/AssetIcons/VolumetricCloud_16", Icon16x16));
|
|
|
|
Set("ClassIcon.MovableMobilityIcon", new IMAGE_BRUSH("Icons/ActorIcons/Light_Movable_16x", Icon16x16));
|
|
Set("ClassIcon.StationaryMobilityIcon", new IMAGE_BRUSH("Icons/ActorIcons/Light_Adjustable_16x", Icon16x16));
|
|
Set("ClassIcon.ComponentMobilityHeaderIcon", new IMAGE_BRUSH("Icons/ActorIcons/ComponentMobilityHeader_7x16", Icon7x16));
|
|
|
|
// Asset Type Classes
|
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const TCHAR* AssetTypes[] = {
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TEXT("AbilitySystemComponent"),
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TEXT("AIPerceptionComponent"),
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TEXT("CameraAnim"),
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TEXT("Default"),
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TEXT("DirectionalLightMovable"),
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TEXT("DirectionalLightStatic"),
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TEXT("DirectionalLightStationary"),
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TEXT("FontFace"),
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TEXT("ForceFeedbackEffect"),
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TEXT("InterpData"),
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TEXT("LevelSequence"),
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TEXT("LightmassCharacterIndirectDetailVolume"),
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TEXT("MassiveLODOverrideVolume"),
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TEXT("MaterialParameterCollection"),
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TEXT("MultiFont"),
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TEXT("ParticleSystem"),
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TEXT("PhysicsConstraintComponent"),
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TEXT("PhysicsThrusterComponent"),
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TEXT("SkyLightComponent"),
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TEXT("SlateWidgetStyleAsset"),
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TEXT("StringTable"),
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TEXT("SpotLightMovable"),
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TEXT("SpotLightStatic"),
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TEXT("SpotLightStationary"),
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TEXT("Cube"),
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TEXT("Sphere"),
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TEXT("Cylinder"),
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TEXT("Cone"),
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TEXT("Plane"),
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};
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for (int32 TypeIndex = 0; TypeIndex < UE_ARRAY_COUNT(AssetTypes); ++TypeIndex)
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{
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const TCHAR* Type = AssetTypes[TypeIndex];
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Set( *FString::Printf(TEXT("ClassIcon.%s"), Type), new IMAGE_BRUSH(FString::Printf(TEXT("Icons/AssetIcons/%s_%dx"), Type, 16), Icon16x16 ) );
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Set( *FString::Printf(TEXT("ClassThumbnail.%s"), Type), new IMAGE_BRUSH(FString::Printf(TEXT("Icons/AssetIcons/%s_%dx"), Type, 64), Icon64x64 ) );
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}
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const FClassIconInfo AssetTypesSVG[] = {
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{TEXT("Actor")},
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{TEXT("ActorComponent")},
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{TEXT("AIController")},
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{TEXT("AimOffsetBlendSpace")},
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{TEXT("AimOffsetBlendSpace1D")},
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{TEXT("AmbientSound")},
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{TEXT("AnimationModifier")},
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{TEXT("AnimationSharingSetup")},
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{TEXT("AnimBlueprint")},
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{TEXT("AnimComposite")},
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{TEXT("AnimInstance")},
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{TEXT("AnimLayerInterface")},
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{TEXT("AnimMontage")},
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{TEXT("AnimSequence")},
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{TEXT("ApplicationLifecycleComponent")},
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{TEXT("AtmosphericFog")},
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{TEXT("AudioVolume")},
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{TEXT("BehaviorTree")},
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{TEXT("BlackboardData")},
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{TEXT("BlendSpace")},
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{TEXT("BlendSpace1D")},
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{TEXT("BlockingVolume")},
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{TEXT("Blueprint")},
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{TEXT("BlueprintFunctionLibrary")},
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{TEXT("BlueprintGeneratedClass")},
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{TEXT("BlueprintInterface")},
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{TEXT("BlueprintMacroLibrary")},
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{TEXT("BoxReflectionCapture")},
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{TEXT("Brush")},
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{TEXT("ButtonStyleAsset")},
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{TEXT("CableActor")},
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{TEXT("CameraActor")},
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{TEXT("CameraBlockingVolume")},
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{TEXT("CameraRig_Crane")},
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{TEXT("CameraRig_Rail")},
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{TEXT("Character")},
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{TEXT("CharacterMovementComponent")},
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{TEXT("CineCameraActor")},
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{TEXT("Class")},
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{TEXT("CompositingElement")},
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{TEXT("CullDistanceVolume")},
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{TEXT("CurveBase")},
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{TEXT("DataAsset")},
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{TEXT("DataTable")},
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{TEXT("DataLayerAsset")},
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{TEXT("DecalActor")},
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{TEXT("DefaultPawn")},
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{TEXT("DialogueVoice")},
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{TEXT("DialogueWave")},
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{TEXT("DirectionalLight")},
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{TEXT("DocumentationActor")},
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{TEXT("EnvQuery")},
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{TEXT("Emitter")},
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{TEXT("EmptyActor")},
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{TEXT("ExponentialHeightFog")},
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{TEXT("FileMediaOutput")},
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{TEXT("FileMediaSource")},
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{TEXT("FoliageType_Actor")},
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{TEXT("Font")},
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{TEXT("ForceFeedback")},
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{TEXT("GameModeBase")},
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{TEXT("GameStateBase")},
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{TEXT("GeometryCollection")},
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{TEXT("GroupActor")},
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{TEXT("HierarchicalInstancedStaticMeshComponent")},
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{TEXT("HUD")},
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{TEXT("ImagePlate")},
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{TEXT("InstancedStaticMeshComponent")},
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{TEXT("Interface")},
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{TEXT("KillZVolume")},
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{TEXT("Landscape")},
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{TEXT("LevelBounds")},
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{TEXT("LevelInstance")},
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{TEXT("LevelInstancePivot")},
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{TEXT("PackedLevelActor")},
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{TEXT("LevelScriptActor")},
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{TEXT("LevelSequenceActor")},
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{TEXT("LevelStreamingVolume")},
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{TEXT("LightmassCharacterDetailIndirectVolume")},
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{TEXT("LightmassImportanceVolume")},
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{TEXT("LightmassVolume")},
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{TEXT("LiveLinkPreset")},
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{TEXT("Material")},
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{TEXT("MaterialFunction")},
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{TEXT("MaterialInstanceActor")},
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{TEXT("MaterialInstanceConstant")},
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{TEXT("MediaPlayer")},
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{TEXT("MediaTexture")},
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{TEXT("MirrorDataTable")},
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{TEXT("ModularSynthPresetBank")},
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{TEXT("NavLink")},
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{TEXT("NavLinkProxy")},
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{TEXT("NavMeshBoundsVolume")},
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{TEXT("NavModifierComponent")},
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{TEXT("NavModifierVolume")},
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{TEXT("Note")},
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{TEXT("Object")},
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{TEXT("ObjectLibrary")},
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{TEXT("PainCausingVolume")},
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{TEXT("Pawn")},
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{TEXT("PawnNoiseEmitterComponent")},
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{TEXT("PawnSensingComponent")},
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{TEXT("PhysicalMaterial")},
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{TEXT("PhysicsAsset")},
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{TEXT("PhysicsConstraintActor")},
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{TEXT("PhysicsHandleComponent")},
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{TEXT("PhysicsThruster")},
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{TEXT("PhysicsVolume")},
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{TEXT("PlanarReflectionCapture")},
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{TEXT("PlatformMediaSource")},
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{TEXT("PlayerController")},
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{TEXT("PlayerStart")},
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{TEXT("PointLight")},
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{TEXT("PoseAsset")},
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{TEXT("PostProcessVolume")},
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{TEXT("PrecomputedVisibilityOverrideVolume")},
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{TEXT("PrecomputedVisibilityVolume")},
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{TEXT("ProceduralFoliageBlockingVolume")},
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{TEXT("ProceduralFoliageVolume")},
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{TEXT("ProjectileMovementComponent")},
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{TEXT("RadialForceActor")},
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{TEXT("RectLight")},
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{TEXT("ReflectionCapture")},
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{TEXT("ReverbEffect")},
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{TEXT("RotatingMovementComponent")},
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{TEXT("SceneCapture2D")},
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{TEXT("SceneCaptureCube")},
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{TEXT("SceneComponent")},
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{TEXT("SkeletalMeshActor")},
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{TEXT("Skeleton")},
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{TEXT("SkyAtmosphere")},
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{TEXT("SkyLight")},
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{TEXT("SlateBrushAsset")},
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{TEXT("SoundAttenuation")},
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{TEXT("SoundClass")},
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{TEXT("SoundConcurrency")},
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{TEXT("SoundCue")},
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{TEXT("SoundEffectSourcePreset")},
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{TEXT("SoundMix")},
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{TEXT("SoundSubmix") },
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{TEXT("SphereReflectionCapture")},
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{TEXT("SpotLight")},
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{TEXT("SpringArmComponent")},
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{TEXT("StaticMesh")},
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{TEXT("StaticMeshActor")},
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{TEXT("StreamMediaSource")},
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{TEXT("SubsurfaceProfile")},
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{TEXT("TargetPoint")},
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{TEXT("TemplateSequence")},
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{TEXT("TextRenderActor")},
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{TEXT("Texture2D")},
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{TEXT("TextureRenderTarget2D")},
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{TEXT("TextureRenderTargetCube")},
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{TEXT("TimeCodeSynchronizer")},
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{TEXT("TouchInterface")},
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{TEXT("TriggerBase")},
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{TEXT("TriggerBox")},
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{TEXT("TriggerCapsule")},
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{TEXT("TriggerSphere")},
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{TEXT("TriggerVolume")},
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{TEXT("UserDefinedCaptureProtocol")},
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{TEXT("UserDefinedEnum")},
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{TEXT("UserDefinedStruct") },
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{TEXT("UserWidget")},
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{TEXT("VectorField")},
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{TEXT("VectorFieldVolume")},
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{TEXT("Volume")},
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{TEXT("VolumetricCloud"), false},
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{TEXT("VolumetricLightmapDensityVolume")},
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{TEXT("WidgetBlueprint")},
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{TEXT("WidgetBlueprintGeneratedClass")},
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{TEXT("WindDirectionalSource")},
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{TEXT("World")},
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};
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// SVG Asset icons
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{
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for (int32 TypeIndex = 0; TypeIndex < UE_ARRAY_COUNT(AssetTypesSVG); ++TypeIndex)
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{
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const FClassIconInfo& Info = AssetTypesSVG[TypeIndex];
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// Look up if the brush already exists to audit old vs new icons during starship development.
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FString ClassIconName = FString::Printf(TEXT("ClassIcon.%s"), Info.Type);
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if (GetOptionalBrush(*ClassIconName, nullptr, nullptr))
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{
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UE_LOG(LogSlate, Log, TEXT("%s already found"), *ClassIconName);
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}
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Set(*FString::Printf(TEXT("ClassIcon.%s"), Info.Type), new IMAGE_BRUSH_SVG(FString::Printf(TEXT("Starship/AssetIcons/%s_%d"), Info.Type, 16), Icon16x16));
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if (Info.bHas64Size)
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{
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Set(*FString::Printf(TEXT("ClassThumbnail.%s"), Info.Type), new IMAGE_BRUSH_SVG(FString::Printf(TEXT("Starship/AssetIcons/%s_%d"), Info.Type, 64), Icon64x64));
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}
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else
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{
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// Temp to avoid missing icons while in progress. use the 64 variant for 16 for now.
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Set(*FString::Printf(TEXT("ClassThumbnail.%s"), Info.Type), new IMAGE_BRUSH_SVG(FString::Printf(TEXT("Starship/AssetIcons/%s_%d"), Info.Type, 16), Icon64x64));
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}
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}
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}
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}
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#endif
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}
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void FStarshipEditorStyle::FStyle::SetupContentBrowserStyle()
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{
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#if WITH_EDITOR
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// Content Browser
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{
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// Tab and menu icon
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Set("ContentBrowser.TabIcon", new IMAGE_BRUSH_SVG("Starship/Common/ContentBrowser", Icon16x16));
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Set("ContentBrowser.PrivateContentEdit", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
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// Sources View
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Set("ContentBrowser.SourceTitleFont", DEFAULT_FONT( "Regular", 12 ) );
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Set("ContentBrowser.SourceTreeItemFont", FStarshipCoreStyle::GetCoreStyle().GetFontStyle("NormalFont"));
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Set("ContentBrowser.SourceTreeRootItemFont", FStarshipCoreStyle::GetCoreStyle().GetFontStyle("NormalFont"));
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Set("ContentBrowser.BreadcrumbPathPickerFolder", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-closed", Icon16x16));
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Set("ContentBrowser.AssetTreeFolderClosed", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-closed", Icon16x16));
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Set("ContentBrowser.AssetTreeFolderOpen", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-open", Icon16x16));
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Set( "ContentBrowser.AssetTreeFolderDeveloper", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/folder-developer", Icon16x16));
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Set( "ContentBrowser.AssetTreeFolderOpenCode", new IMAGE_BRUSH( "Icons/FolderOpen_Code", FVector2D(18, 16) ) );
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Set( "ContentBrowser.AssetTreeFolderClosedCode", new IMAGE_BRUSH( "Icons/FolderClosed_Code", FVector2D(18, 16) ) );
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Set("ContentBrowser.DefaultFolderColor", FStyleColors::AccentFolder);
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// Asset list view
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Set( "ContentBrowser.AssetListViewNameFont", DEFAULT_FONT( "Regular", 12 ) );
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Set( "ContentBrowser.AssetListViewNameFontDirty", DEFAULT_FONT( "Bold", 12 ) );
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Set( "ContentBrowser.AssetListViewClassFont", DEFAULT_FONT( "Light", 10 ) );
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// Asset picker
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Set("ContentBrowser.NoneButton", FButtonStyle(Button)
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.SetNormal(FSlateNoResource())
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.SetHovered(BOX_BRUSH( "Common/Selection", 8.0f/32.0f, SelectionColor ))
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.SetPressed(BOX_BRUSH( "Common/Selection", 8.0f/32.0f, SelectionColor_Pressed ))
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);
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Set( "ContentBrowser.NoneButtonText", FTextBlockStyle(NormalText)
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.SetFont( DEFAULT_FONT( "Regular", 12 ) )
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.SetColorAndOpacity( FLinearColor::White )
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);
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// Tile view
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Set( "ContentBrowser.AssetTileViewNameFont", DEFAULT_FONT("Regular", 9));
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Set( "ContentBrowser.AssetTileViewNameFontSmall", DEFAULT_FONT( "VeryLight", 8 ) );
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Set( "ContentBrowser.AssetTileViewNameFontVerySmall", DEFAULT_FONT( "VeryLight", 7 ) );
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Set( "ContentBrowser.AssetTileViewNameFontDirty", FStyleFonts::Get().SmallBold);
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Set("ContentBrowser.AssetListView.ColumnListTableRow", FTableRowStyle()
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.SetEvenRowBackgroundBrush( FSlateNoResource() )
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.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
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.SetOddRowBackgroundBrush( FSlateNoResource() )
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.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
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.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
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.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
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.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
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.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
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.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
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|
|
Set("ContentBrowser.AssetListView.TileTableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
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|
|
Set( "ContentBrowser.TileViewTooltip.ToolTipBorder", new FSlateColorBrush( FLinearColor::Black ) );
|
|
Set( "ContentBrowser.TileViewTooltip.NonContentBorder", new BOX_BRUSH( "/Docking/TabContentArea", FMargin(4/16.0f) ) );
|
|
Set( "ContentBrowser.TileViewTooltip.ContentBorder", new FSlateColorBrush( FStyleColors::Panel));
|
|
Set("ContentBrowser.TileViewTooltip.PillBorder", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 12.0f, FStyleColors::White, 0.5f));
|
|
Set( "ContentBrowser.TileViewTooltip.NameFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "ContentBrowser.TileViewTooltip.AssetUserDescriptionFont", DEFAULT_FONT("Regular", 12 ) );
|
|
|
|
// Columns view
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|
Set( "ContentBrowser.SortUp", new IMAGE_BRUSH( "Common/SortUpArrow", Icon8x4 ) );
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|
Set( "ContentBrowser.SortDown", new IMAGE_BRUSH( "Common/SortDownArrow", Icon8x4 ) );
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|
|
|
// Filter list
|
|
/* Set images for various SCheckBox states associated with "ContentBrowser.FilterButton" ... */
|
|
const FCheckBoxStyle ContentBrowserFilterButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(FSlateNoResource())
|
|
.SetUncheckedHoveredImage(FSlateNoResource())
|
|
.SetUncheckedPressedImage(FSlateNoResource())
|
|
.SetCheckedImage(FSlateNoResource())
|
|
.SetCheckedHoveredImage(FSlateNoResource())
|
|
.SetCheckedPressedImage(FSlateNoResource())
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::Foreground)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover);
|
|
|
|
Set("ContentBrowser.FilterImage", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/AssetFilterColorSegment", FVector2D(8, 22)));
|
|
Set("ContentBrowser.FilterBackground", new FSlateRoundedBoxBrush(FStyleColors::Secondary, 3.0f));
|
|
|
|
/* ... and add the new style */
|
|
Set("ContentBrowser.FilterButton", ContentBrowserFilterButtonCheckBoxStyle );
|
|
|
|
// Filter list implemented as toolbar
|
|
FToolBarStyle FilterToolBar = FToolBarStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar"))
|
|
.SetIconSize(Icon16x16)
|
|
.SetBackground(FSlateNoResource())
|
|
.SetLabelPadding(FMargin(0))
|
|
.SetComboButtonPadding(FMargin(0))
|
|
.SetBlockPadding(FMargin(3, 0))
|
|
.SetIndentedBlockPadding(FMargin(0))
|
|
.SetBackgroundPadding(FMargin(0))
|
|
.SetButtonPadding(FMargin(0))
|
|
.SetCheckBoxPadding(FMargin(0))
|
|
.SetSeparatorBrush(FSlateNoResource())
|
|
.SetSeparatorPadding(FMargin(0));
|
|
|
|
Set("ContentBrowser.FilterToolBar", FilterToolBar);
|
|
|
|
// Sources view
|
|
Set("ContentBrowser.Sources.Paths", new IMAGE_BRUSH("ContentBrowser/Sources_Paths_16x", Icon16x16));
|
|
Set("ContentBrowser.Sources.Collections", new IMAGE_BRUSH("ContentBrowser/Sources_Collections_Standard_16x", Icon16x16));
|
|
Set("ContentBrowser.Sources.Collections.Compact", new IMAGE_BRUSH("ContentBrowser/Sources_Collections_Compact_16x", Icon16x16));
|
|
|
|
// Asset tags (common)
|
|
Set("ContentBrowser.AssetTagBackground", new FSlateRoundedBoxBrush(FStyleColors::White, 2.0));
|
|
|
|
// Asset tags (standard)
|
|
Set("ContentBrowser.AssetTagButton", FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetPadding(0.0f)
|
|
);
|
|
|
|
Set("ContentBrowser.AssetTagNamePadding", FMargin(4.0f));
|
|
Set("ContentBrowser.AssetTagCountPadding", FMargin(4.0f));
|
|
|
|
// Asset tags (compact)
|
|
Set("ContentBrowser.AssetTagButton.Compact", FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetPadding(0.0f)
|
|
);
|
|
|
|
Set("ContentBrowser.AssetTagNamePadding.Compact", FMargin(2.0f));
|
|
Set("ContentBrowser.AssetTagCountPadding.Compact", FMargin(2.0f));
|
|
|
|
|
|
Set( "ContentBrowser.PrimitiveCustom", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCustom", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveSphere", new IMAGE_BRUSH( "ContentBrowser/ThumbnailSphere", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveCube", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCube", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitivePlane", new IMAGE_BRUSH( "ContentBrowser/ThumbnailPlane", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveCylinder", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCylinder", Icon32x32 ) );
|
|
Set( "ContentBrowser.ResetPrimitiveToDefault", new CORE_IMAGE_BRUSH_SVG("Starship/Common/Undo", Icon20x20) );
|
|
|
|
Set( "ContentBrowser.TopBar.Font", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Bold", 11 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetHighlightColor( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set("ContentBrowser.ClassFont", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 7)));
|
|
|
|
|
|
Set( "ContentBrowser.AddContent", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/ContentPack", Icon20x20 ) );
|
|
Set( "ContentBrowser.ImportPackage", new IMAGE_BRUSH( "Icons/icon_Import_40x", Icon25x25 ) );
|
|
|
|
// Asset Context Menu
|
|
Set( "ContentBrowser.AssetActions", new IMAGE_BRUSH( "Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.Edit", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.Delete", new IMAGE_BRUSH( "Icons/icon_delete_16px", Icon16x16, FLinearColor( 0.4f, 0.5f, 0.7f, 1.0f ) ) );
|
|
//Set( "ContentBrowser.AssetActions.Delete", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Delete_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.Rename", new IMAGE_BRUSH( "Icons/Icon_Asset_Rename_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.Duplicate", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Duplicate_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.OpenSourceLocation", new IMAGE_BRUSH( "Icons/icon_Asset_Open_Source_Location_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.OpenInExternalEditor", new IMAGE_BRUSH( "Icons/icon_Asset_Open_In_External_Editor_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.PublicAssetToggle", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
|
|
Set( "ContentBrowser.AssetActions.ReimportAsset", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.GoToCodeForAsset", new IMAGE_BRUSH( "GameProjectDialog/feature_code_32x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.FindAssetInWorld", new IMAGE_BRUSH( "/Icons/icon_Genericfinder_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.CreateThumbnail", new IMAGE_BRUSH( "Icons/icon_Asset_Create_Thumbnail_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.DeleteThumbnail", new IMAGE_BRUSH( "Icons/icon_Asset_Delete_Thumbnail_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.GenericFind", new IMAGE_BRUSH( "Icons/icon_Genericfinder_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetLocalization", new IMAGE_BRUSH( "Icons/icon_localization_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.VolumeTexture", new IMAGE_BRUSH_SVG("Starship/AssetActions/volume-texture", Icon16x16));
|
|
Set( "ContentBrowser.AssetActions.RemoveVertexColors", new IMAGE_BRUSH_SVG("Starship/AssetActions/remove-vertex-colors", Icon16x16));
|
|
|
|
|
|
Set( "MediaAsset.AssetActions.Play.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Stop.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Pause.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Pause_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Solo.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Solo_16x", Icon16x16));
|
|
Set( "MediaAsset.AssetActions.Mute.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Mute_16x", Icon16x16));
|
|
|
|
Set("MediaAsset.AssetActions.Play.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_PlayCue_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Stop.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Stop_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Pause.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Pause_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Solo.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Mute.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
|
|
// Misc
|
|
/** Should be moved, shared */ Set( "ContentBrowser.ThumbnailShadow", new BOX_BRUSH( "ContentBrowser/ThumbnailShadow" , FMargin( 4.0f / 64.0f ) ) );
|
|
|
|
|
|
|
|
Set( "ContentBrowser.ColumnViewAssetIcon", new IMAGE_BRUSH( "Icons/doc_16x", Icon16x16 ) );
|
|
|
|
Set( "ContentBrowser.ColumnViewFolderIcon", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/folder-closed", Icon16x16 ) );
|
|
Set( "ContentBrowser.ColumnViewDeveloperFolderIcon", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/folder-developer", Icon16x16 ) );
|
|
|
|
Set( "ContentBrowser.ListViewFolderIcon", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/folder", FVector2D(64, 64) ) );
|
|
Set( "ContentBrowser.ListViewDeveloperFolderIcon", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/FolderLargeDeveloper", FVector2D(64, 64)));
|
|
|
|
Set("ContentBrowser.AssetTileItem.FolderAreaHoveredBackground", new FSlateRoundedBoxBrush(FStyleColors::Secondary, 4.0f));
|
|
Set("ContentBrowser.AssetTileItem.FolderAreaSelectedBackground", new FSlateRoundedBoxBrush(FStyleColors::Secondary, 4.0f));
|
|
Set("ContentBrowser.AssetTileItem.FolderAreaSelectedHoverBackground", new FSlateRoundedBoxBrush(FStyleColors::Secondary, 4.0f));
|
|
Set("ContentBrowser.AssetTileItem.ThumbnailAreaBackground", new FSlateRoundedBoxBrush(FStyleColors::Recessed, 4.0f));
|
|
Set("ContentBrowser.AssetTileItem.NameAreaBackground", new FSlateRoundedBoxBrush(FStyleColors::Secondary, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ContentBrowser.AssetTileItem.NameAreaHoverBackground", new FSlateRoundedBoxBrush(FStyleColors::Hover, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ContentBrowser.AssetTileItem.NameAreaSelectedBackground", new FSlateRoundedBoxBrush(FStyleColors::Primary, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ContentBrowser.AssetTileItem.NameAreaSelectedHoverBackground", new FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
|
|
{
|
|
FLinearColor TransparentPrimary = FStyleColors::Primary.GetSpecifiedColor();
|
|
TransparentPrimary.A = 0.0;
|
|
Set("ContentBrowser.AssetTileItem.SelectedBorder", new FSlateRoundedBoxBrush(TransparentPrimary, 4.0f, FStyleColors::Primary, 1.0f));
|
|
|
|
FLinearColor TransparentPrimaryHover = FStyleColors::PrimaryHover.GetSpecifiedColor();
|
|
TransparentPrimaryHover.A = 0.0;
|
|
Set("ContentBrowser.AssetTileItem.SelectedHoverBorder", new FSlateRoundedBoxBrush(TransparentPrimaryHover, 4.0f, FStyleColors::PrimaryHover, 1.0f));
|
|
|
|
FLinearColor TransparentHover = FStyleColors::Hover.GetSpecifiedColor();
|
|
TransparentHover.A = 0.0;
|
|
Set("ContentBrowser.AssetTileItem.HoverBorder", new FSlateRoundedBoxBrush(TransparentHover, 4.0f, FStyleColors::Hover, 1.0f));
|
|
}
|
|
|
|
Set("ContentBrowser.AssetTileItem.DropShadow", new BOX_BRUSH("Starship/ContentBrowser/drop-shadow", FMargin(4.0f / 64.0f)));
|
|
Set("ContentBrowser.FolderItem.DropShadow", new IMAGE_BRUSH("Starship/ContentBrowser/folder-drop-shadow", FVector2D(256, 256)));
|
|
|
|
|
|
|
|
Set("ReferenceViewer.PathText", FEditableTextBoxStyle(NormalEditableTextBoxStyle)
|
|
.SetFont(DEFAULT_FONT("Bold", 11)));
|
|
|
|
Set( "ContentBrowser.ShowSourcesView", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/file-tree", Icon16x16 ) );
|
|
Set( "ContentBrowser.HideSourcesView", new IMAGE_BRUSH_SVG( "Starship/ContentBrowser/file-tree-open", Icon16x16 ) );
|
|
|
|
Set( "ContentBrowser.DirectoryUp", new IMAGE_BRUSH("Icons/icon_folder_up_16x", Icon16x16) );
|
|
Set( "ContentBrowser.PathPickerButton", new IMAGE_BRUSH("Icons/ellipsis_12x", Icon12x12, FLinearColor::Black) );
|
|
|
|
Set( "ContentBrowser.ContentDirty", new IMAGE_BRUSH( "ContentBrowser/ContentDirty", Icon16x16) );
|
|
Set( "ContentBrowser.AssetDragDropTooltipBackground", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "ContentBrowser.CollectionTreeDragDropBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f ) );
|
|
Set( "ContentBrowser.PopupMessageIcon", new IMAGE_BRUSH( "Icons/alert", Icon32x32) );
|
|
Set( "ContentBrowser.NewFolderIcon", new CORE_IMAGE_BRUSH_SVG("Starship/Common/folder-plus", Icon16x16 ) );
|
|
Set( "ContentBrowser.ShowInExplorer", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/show-in-explorer", Icon16x16));
|
|
Set( "ContentBrowser.ReferenceViewer", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/reference-viewer", Icon16x16));
|
|
Set( "ContentBrowser.SizeMap", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/size-map", Icon16x16));
|
|
Set( "ContentBrowser.Collections", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/collections", Icon16x16));
|
|
Set( "ContentBrowser.Migrate", new IMAGE_BRUSH_SVG("Starship/ContentBrowser/migrate", Icon16x16));
|
|
Set( "ContentBrowser.Local", new IMAGE_BRUSH( "ContentBrowser/Content_Local_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Local.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Local_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Local.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Local_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.Shared", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Shared.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Shared.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.Private", new IMAGE_BRUSH( "ContentBrowser/Content_Private_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Private.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Private_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Private.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Private_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.CollectionStatus", new IMAGE_BRUSH( "/Icons/CollectionStatus_8x", Icon8x8 ) );
|
|
|
|
|
|
Set( "AssetDiscoveryIndicator.MainStatusFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "AssetDiscoveryIndicator.SubStatusFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
|
|
Set( "ContentBrowser.SaveAllCurrentFolder", new IMAGE_BRUSH_SVG("Starship/Common/SaveCurrent", Icon16x16) );
|
|
Set( "ContentBrowser.ResaveAllCurrentFolder", new IMAGE_BRUSH_SVG("Starship/Common/SaveCurrent", Icon16x16) );
|
|
|
|
FToolBarStyle ContentBrowserToolBarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
ContentBrowserToolBarStyle.SetSeparatorBrush(FSlateNoResource());
|
|
ContentBrowserToolBarStyle.SetSeparatorPadding(FMargin(4.0f, 0.0f));
|
|
ContentBrowserToolBarStyle.SetBackgroundPadding(FMargin(4.f, 2.f, 0.f, 2.f));
|
|
|
|
Set("ContentBrowser.ToolBar", ContentBrowserToolBarStyle);
|
|
}
|
|
#endif // #if WITH_EDITOR
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupLandscapeEditorStyle()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Landscape Editor
|
|
{
|
|
// Modes
|
|
Set("LandscapeEditor.ManageMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Manage_40x", Icon40x40));
|
|
Set("LandscapeEditor.SculptMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Sculpt_40x", Icon40x40));
|
|
Set("LandscapeEditor.PaintMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Paint_40x", Icon40x40));
|
|
Set("LandscapeEditor.ManageMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Manage_20x", Icon20x20));
|
|
Set("LandscapeEditor.SculptMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Sculpt_20x", Icon20x20));
|
|
Set("LandscapeEditor.PaintMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Paint_20x", Icon20x20));
|
|
|
|
{
|
|
// Tools
|
|
Set("LandscapeEditor.NewLandscape", new IMAGE_BRUSH("Icons/Landscape/Landscape_NewLandscape_x40", Icon20x20));
|
|
Set("LandscapeEditor.NewLandscape.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_NewLandscape_x40", Icon20x20));
|
|
Set("LandscapeEditor.ResizeLandscape", new IMAGE_BRUSH("Icons/Landscape/Landscape_Resize_x40", Icon20x20));
|
|
Set("LandscapeEditor.ResizeLandscape.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Resize_x40", Icon20x20));
|
|
Set("LandscapeEditor.ImportExportTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ImportExport_x40", Icon20x20));
|
|
Set("LandscapeEditor.ImportExportTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ImportExport_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.SculptTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Sculpt_x40", Icon20x20));
|
|
Set("LandscapeEditor.SculptTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Sculpt_x40", Icon20x20));
|
|
Set("LandscapeEditor.EraseTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erase_x40", Icon20x20));
|
|
Set("LandscapeEditor.EraseTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erase_x40", Icon20x20));
|
|
Set("LandscapeEditor.PaintTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_PaintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.PaintTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_PaintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.SmoothTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Smooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.SmoothTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Smooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.FlattenTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Flatten_x40", Icon20x20));
|
|
Set("LandscapeEditor.FlattenTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Flatten_x40", Icon20x20));
|
|
Set("LandscapeEditor.RampTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Ramp_x40", Icon20x20));
|
|
Set("LandscapeEditor.RampTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Ramp_x40", Icon20x20));
|
|
Set("LandscapeEditor.ErosionTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.ErosionTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.HydroErosionTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_HydroErosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.HydroErosionTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_HydroErosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.NoiseTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Noise_x40", Icon20x20));
|
|
Set("LandscapeEditor.NoiseTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Noise_x40", Icon20x20));
|
|
Set("LandscapeEditor.RetopologizeTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Retopologize_x40", Icon20x20));
|
|
Set("LandscapeEditor.RetopologizeTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Retopologize_x40", Icon20x20));
|
|
Set("LandscapeEditor.VisibilityTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_VisibilityTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.VisibilityTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_VisibilityTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.BlueprintBrushTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_BlueprintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.BlueprintBrushTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BlueprintTool_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.SelectComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.SelectComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.AddComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentAdd_x40", Icon20x20));
|
|
Set("LandscapeEditor.AddComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentAdd_x40", Icon20x20));
|
|
Set("LandscapeEditor.DeleteComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentDelete_x40", Icon20x20));
|
|
Set("LandscapeEditor.DeleteComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentDelete_x40", Icon20x20));
|
|
Set("LandscapeEditor.MoveToLevelTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentMove_x40", Icon20x20));
|
|
Set("LandscapeEditor.MoveToLevelTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentMove_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.RegionSelectTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_RegionSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionSelectTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_RegionSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionCopyPasteTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_CopyPasteTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionCopyPasteTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_CopyPasteTool_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.MirrorTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Mirror_x40", Icon20x20));
|
|
Set("LandscapeEditor.MirrorTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Mirror_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.SplineTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_EditSplines_x40", Icon20x20));
|
|
Set("LandscapeEditor.SplineTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_EditSplines_x40", Icon20x20));
|
|
|
|
// Brush Sets
|
|
Set("LandscapeEditor.CircleBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushCircle_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushCircle_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushAlpha_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushAlpha_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush_Pattern", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushPattern_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush_Pattern.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushPattern_x40", Icon20x20));
|
|
Set("LandscapeEditor.ComponentBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushComponent_x40", Icon20x20));
|
|
Set("LandscapeEditor.ComponentBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushComponent_x40", Icon20x20));
|
|
Set("LandscapeEditor.GizmoBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushGizmo_x40", Icon20x20));
|
|
Set("LandscapeEditor.GizmoBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushGizmo_x40", Icon20x20));
|
|
|
|
// Brushes
|
|
Set("LandscapeEditor.CircleBrush_Smooth", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSmooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Smooth.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSmooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Linear", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffLinear_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Linear.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffLinear_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Spherical", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSpherical_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Spherical.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSpherical_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Tip", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffTip_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Tip.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffTip_x40", Icon20x20));
|
|
|
|
}
|
|
|
|
Set("LandscapeEditor.Brushes.Alpha.UseRChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseRChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseGChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseGChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseBChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseBChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseAChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseAChannel_20x", Icon20x20));
|
|
|
|
Set("LandscapeEditor.Brush.AffectsHeight.Enabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Height_Enabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsHeight.Disabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Height_Disabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsWeight.Enabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Weight_Enabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsWeight.Disabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Weight_Disabled_16x", Icon16x16));
|
|
|
|
// Target List
|
|
Set("LandscapeEditor.TargetList.RowBackground", new FSlateNoResource());
|
|
Set("LandscapeEditor.TargetList.RowBackgroundHovered", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f)));
|
|
Set("LandscapeEditor.TargetList.RowSelected", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed));
|
|
Set("LandscapeEditor.TargetList.RowSelectedHovered", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor));
|
|
|
|
Set("LandscapeEditor.Target_Heightmap", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Heightmap_48x", Icon48x48));
|
|
Set("LandscapeEditor.Target_Visibility", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Visibility_48x", Icon48x48));
|
|
Set("LandscapeEditor.Target_Invalid", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Invalid_48x", Icon48x48));
|
|
|
|
Set("LandscapeEditor.Target_Create", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Create_12x", Icon12x12));
|
|
Set("LandscapeEditor.Target_MakePublic", new IMAGE_BRUSH("Icons/assign_right_12x", Icon12x12));
|
|
Set("LandscapeEditor.Target_Delete", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12));
|
|
|
|
Set("LandscapeEditor.Target_DisplayOrder.Default", new IMAGE_BRUSH("Icons/icon_landscape_sort_base", Icon16x16));
|
|
Set("LandscapeEditor.Target_DisplayOrder.Alphabetical", new IMAGE_BRUSH("Icons/icon_landscape_sort_alphabetical", Icon16x16));
|
|
Set("LandscapeEditor.Target_DisplayOrder.Custom", new IMAGE_BRUSH("Icons/icon_landscape_sort_custom", Icon16x16));
|
|
|
|
Set("LandscapeEditor.TargetList.DropZone.Above", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Above", FMargin(10.0f / 16.0f, 10.0f / 16.0f, 0, 0), SelectionColor_Subdued));
|
|
Set("LandscapeEditor.TargetList.DropZone.Below", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor_Subdued));
|
|
|
|
Set("LandscapeEditor.SpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(FSlateNoResource())
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseForeground())
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupToolkitStyles()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Project Browser
|
|
{
|
|
Set("ProjectBrowser.VersionOverlayText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 14))
|
|
.SetShadowOffset(FVector2D(0, 1)));
|
|
|
|
|
|
const FTableRowStyle ProjectBrowserTableRowStyle = FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
.SetActiveHighlightedBrush(FSlateNoResource())
|
|
.SetInactiveHighlightedBrush(FSlateNoResource())
|
|
.SetTextColor(FStyleColors::Foreground)
|
|
.SetSelectedTextColor(FStyleColors::ForegroundInverted);
|
|
|
|
Set("ProjectBrowser.TableRow", ProjectBrowserTableRowStyle);
|
|
|
|
Set("ProjectBrowser.MajorCategoryViewBorder", new FSlateRoundedBoxBrush(FStyleColors::Recessed, 4.0f));
|
|
|
|
|
|
Set("ProjectBrowser.TileViewTooltip.ToolTipBorder", new FSlateColorBrush(FLinearColor::Black));
|
|
Set("ProjectBrowser.TileViewTooltip.NonContentBorder", new BOX_BRUSH("/Docking/TabContentArea", FMargin(4 / 16.0f)));
|
|
Set("ProjectBrowser.TileViewTooltip.ContentBorder", new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f)));
|
|
Set("ProjectBrowser.TileViewTooltip.NameFont", DEFAULT_FONT("Regular", 12));
|
|
|
|
Set("ProjectBrowser.ProjectTile.Font", DEFAULT_FONT("Regular", 9));
|
|
Set("ProjectBrowser.ProjectTile.ThumbnailAreaBackground", new FSlateRoundedBoxBrush(COLOR("#474747FF"), FVector4(4.0f,4.0f,0.0f,0.0f)));
|
|
Set("ProjectBrowser.ProjectTile.NameAreaBackground", new FSlateRoundedBoxBrush(EStyleColor::Header, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ProjectBrowser.ProjectTile.NameAreaHoverBackground", new FSlateRoundedBoxBrush(FStyleColors::Hover, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ProjectBrowser.ProjectTile.NameAreaSelectedBackground", new FSlateRoundedBoxBrush(FStyleColors::Primary, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ProjectBrowser.ProjectTile.NameAreaSelectedHoverBackground", new FSlateRoundedBoxBrush(FStyleColors::PrimaryHover, FVector4(0.0f, 0.0f, 4.0f, 4.0f)));
|
|
Set("ProjectBrowser.ProjectTile.DropShadow", new BOX_BRUSH("Starship/ContentBrowser/drop-shadow", FMargin(4.0f / 64.0f)));
|
|
|
|
{
|
|
FLinearColor TransparentPrimary = FStyleColors::Primary.GetSpecifiedColor();
|
|
TransparentPrimary.A = 0.0;
|
|
Set("ProjectBrowser.ProjectTile.SelectedBorder", new FSlateRoundedBoxBrush(TransparentPrimary, 4.0f, FStyleColors::Primary, 1.0f));
|
|
|
|
FLinearColor TransparentPrimaryHover = FStyleColors::PrimaryHover.GetSpecifiedColor();
|
|
TransparentPrimaryHover.A = 0.0;
|
|
Set("ProjectBrowser.ProjectTile.SelectedHoverBorder", new FSlateRoundedBoxBrush(TransparentPrimaryHover, 4.0f, FStyleColors::PrimaryHover, 1.0f));
|
|
|
|
FLinearColor TransparentHover = FStyleColors::Hover.GetSpecifiedColor();
|
|
TransparentHover.A = 0.0;
|
|
Set("ProjectBrowser.ProjectTile.HoverBorder", new FSlateRoundedBoxBrush(TransparentHover, 4.0f, FStyleColors::Hover, 1.0f));
|
|
}
|
|
}
|
|
|
|
// Toolkit Display
|
|
{
|
|
Set("ToolkitDisplay.UnsavedChangeIcon", new IMAGE_BRUSH("Common/UnsavedChange", Icon8x8));
|
|
Set("ToolkitDisplay.MenuDropdown", new IMAGE_BRUSH("Common/ComboArrow", Icon8x8));
|
|
Set("ToolkitDisplay.ColorOverlay", new BOX_BRUSH("/Docking/Tab_ColorOverlay", 4 / 16.0f));
|
|
|
|
FComboButtonStyle ComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(Button)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
// Multiboxes draw their own border so we don't want a default content border
|
|
.SetMenuBorderBrush(FSlateNoResource())
|
|
.SetMenuBorderPadding(FMargin(0.0f));
|
|
Set("ToolkitDisplay.ComboButton", ComboButton);
|
|
}
|
|
|
|
// Generic Editor
|
|
{
|
|
Set( "GenericEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// CurveTable Editor
|
|
{
|
|
Set( "CurveTableEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "CurveTableEditor.CurveView", new IMAGE_BRUSH("GenericCurveEditor/Icons/GenericCurveEditor_48x", Icon20x20));
|
|
Set( "CurveTableEditor.TableView", new CORE_IMAGE_BRUSH_SVG("Starship/Common/layout-spreadsheet", Icon20x20));
|
|
|
|
// SEditableTextBox defaults...
|
|
Set("CurveTableEditor.Cell.Text", FEditableTextBoxStyle()
|
|
.SetBackgroundImageNormal(FSlateNoResource())
|
|
.SetBackgroundImageHovered(FSlateRoundedBoxBrush(FStyleColors::Input, 0.0, FStyleColors::Hover, 1.0))
|
|
.SetBackgroundImageFocused(FSlateRoundedBoxBrush(FStyleColors::Input, 0.0, FStyleColors::Primary, 1.0))
|
|
.SetBackgroundImageReadOnly(FSlateNoResource())
|
|
.SetPadding(FMargin(4.f, 5.0f, 4.f, 4.0f)) // The padding should be 4 top, 5 bottom
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetBackgroundColor(FStyleColors::White)
|
|
.SetReadOnlyForegroundColor(FSlateColor::UseForeground())
|
|
.SetFocusedForegroundColor(FStyleColors::White)
|
|
);
|
|
|
|
|
|
}
|
|
|
|
// DataTable Editor
|
|
{
|
|
Set( "DataTableEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set("DataTableEditor.Copy", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Copy_40x", Icon32x32));
|
|
Set("DataTableEditor.Paste", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Paste_40x", Icon32x32));
|
|
Set("DataTableEditor.Duplicate", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Duplicate_40x", Icon32x32));
|
|
Set("DataTableEditor.Save", new IMAGE_BRUSH("Icons/icon_SaveAsset_40x", Icon16x16));
|
|
Set("DataTableEditor.Browse", new IMAGE_BRUSH("Icons/lens_12x", Icon16x16));
|
|
Set("DataTableEditor.Add", new IMAGE_BRUSH("Icons/icon_add_40x", Icon32x32));
|
|
Set("DataTableEditor.Remove", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon32x32));
|
|
|
|
Set("DataTableEditor.Copy.Small", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Copy_40x", Icon16x16));
|
|
Set("DataTableEditor.Paste.Small", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Paste_40x", Icon16x16));
|
|
Set("DataTableEditor.Duplicate.Small", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Duplicate_40x", Icon16x16));
|
|
Set("DataTableEditor.Add.Small", new IMAGE_BRUSH("Icons/icon_add_40x", Icon16x16));
|
|
Set("DataTableEditor.Remove.Small", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon16x16));
|
|
|
|
|
|
|
|
Set( "DataTableEditor.CellText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT("Regular", 9 ))
|
|
);
|
|
|
|
Set( "DataTableEditor.NameListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetEvenRowBackgroundHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetOddRowBackgroundBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetOddRowBackgroundHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetSelectorFocusedBrush( FSlateNoResource() )
|
|
.SetActiveBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetActiveHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetInactiveBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetInactiveHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( DefaultForeground )
|
|
);
|
|
|
|
Set("DataTableEditor.CellListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.2f, 0.2f, 0.2f)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.2f, 0.2f, 0.2f)))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
|
|
|
|
Set("DataTableEditor.DragDropObject", new BOX_BRUSH("Common/TextBox_Special_Active", FMargin(8.0f / 32.0f)));
|
|
Set("DataTableEditor.DragDropHoveredTarget", new BOX_BRUSH("Common/TextBox_Special_Active", FMargin(8.0f / 32.0f), SelectionColor_Pressed));
|
|
|
|
}
|
|
|
|
// StringTable Editor
|
|
{
|
|
Set("StringTableEditor.Tabs.Properties", new IMAGE_BRUSH("/Icons/icon_tab_SelectionDetails_16x", Icon16x16));
|
|
}
|
|
#endif //#if WITH_EDITOR
|
|
|
|
// Material Editor
|
|
#if WITH_EDITOR
|
|
{
|
|
Set( "MaterialEditor.Tabs.HLSLCode", new IMAGE_BRUSH( "/Icons/icon_MatEd_HLSL_Code_16x", Icon16x16 ) );
|
|
|
|
Set( "MaterialEditor.Layers.EditableFont", DEFAULT_FONT("Regular", 8));
|
|
Set("MaterialEditor.Layers.EditableFontImportant", DEFAULT_FONT("Bold", FStarshipCoreStyle::RegularTextSize));
|
|
Set( "MaterialEditor.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "MaterialEditor.BoldFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
|
|
Set( "MaterialEditor.Apply", new IMAGE_BRUSH_SVG( "Starship/Common/Apply", Icon20x20 ) );
|
|
Set( "MaterialEditor.LiveUpdate", new IMAGE_BRUSH_SVG("Starship/MaterialEditor/LiveUpdate", Icon20x20));
|
|
Set( "MaterialEditor.Hierarchy", new IMAGE_BRUSH_SVG("Starship/MaterialEditor/Hierarchy", Icon20x20));
|
|
|
|
Set( "MaterialEditor.SetCylinderPreview", new IMAGE_BRUSH("Icons/AssetIcons/Cylinder_16x", Icon16x16));
|
|
Set( "MaterialEditor.SetSpherePreview", new IMAGE_BRUSH("Icons/AssetIcons/Sphere_16x", Icon16x16));
|
|
Set( "MaterialEditor.SetPlanePreview", new IMAGE_BRUSH( "Icons/AssetIcons/Plane_16x", Icon16x16) );
|
|
Set( "MaterialEditor.SetCubePreview", new IMAGE_BRUSH( "Icons/AssetIcons/Cube_16x", Icon16x16) );
|
|
Set( "MaterialEditor.SetPreviewMeshFromSelection", new IMAGE_BRUSH_SVG( "Starship/AssetIcons/StaticMesh_64", Icon16x16 ) );
|
|
Set( "MaterialEditor.TogglePreviewGrid", new IMAGE_BRUSH_SVG( "Starship/Common/Grid", Icon16x16 ) );
|
|
Set( "MaterialEditor.ToggleMaterialStats", new IMAGE_BRUSH_SVG( "Starship/Common/MaterialAnalyzer", Icon20x20 ) );
|
|
Set( "MaterialEditor.ToggleMaterialStats.Tab", new IMAGE_BRUSH_SVG("Starship/Common/MaterialAnalyzer", Icon16x16));
|
|
Set( "MaterialEditor.TogglePlatformStats", new IMAGE_BRUSH_SVG( "Starship/MaterialEditor/PlatformStats", Icon20x20 ) );
|
|
Set("MaterialEditor.TogglePlatformStats.Tab", new IMAGE_BRUSH_SVG("Starship/MaterialEditor/PlatformStats", Icon16x16));
|
|
Set( "MaterialEditor.CameraHome", new IMAGE_BRUSH_SVG( "Starship/Common/Home", Icon20x20 ) );
|
|
Set( "MaterialEditor.FindInMaterial", new IMAGE_BRUSH_SVG( "Starship/Common/Search", Icon20x20 ) );
|
|
|
|
|
|
Set("MaterialEditor.CellListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.35f, 0.35f, 0.35f)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.35f, 0.35f, 0.35f)))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
|
|
}
|
|
|
|
// Material Instance Editor
|
|
{
|
|
Set( "MaterialInstanceEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set("MaterialEditor.ShowAllMaterialParameters", new IMAGE_BRUSH_SVG("Starship/GraphEditors/HideUnrelated", Icon20x20));
|
|
}
|
|
|
|
// Sound Class Editor
|
|
{
|
|
Set( "SoundClassEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set("SoundClassEditor.ToggleSolo", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("SoundClassEditor.ToggleSolo.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon20x20));
|
|
Set("SoundClassEditor.ToggleMute", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
Set("SoundClassEditor.ToggleMute.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon20x20));
|
|
}
|
|
|
|
// Font Editor
|
|
{
|
|
// Tab icons
|
|
{
|
|
Set( "FontEditor.Tabs.Preview", new IMAGE_BRUSH_SVG( "Starship/Common/Search", Icon16x16 ) );
|
|
Set( "FontEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "FontEditor.Tabs.PageProperties", new IMAGE_BRUSH( "/Icons/properties_16x", Icon16x16 ) );
|
|
}
|
|
|
|
Set( "FontEditor.Update", new IMAGE_BRUSH_SVG( "Starship/Common/Update", Icon20x20 ) );
|
|
Set( "FontEditor.UpdateAll", new IMAGE_BRUSH_SVG( "Starship/Common/UpdateAll", Icon20x20 ) );
|
|
Set( "FontEditor.ExportPage", new IMAGE_BRUSH_SVG( "Starship/Common/Export", Icon20x20 ) );
|
|
Set( "FontEditor.ExportAllPages", new IMAGE_BRUSH_SVG( "Starship/Common/ExportAll", Icon20x20 ) );
|
|
Set( "FontEditor.FontBackgroundColor", new IMAGE_BRUSH_SVG( "Starship/FontEditor/FontBackground", Icon20x20 ) );
|
|
Set( "FontEditor.FontForegroundColor", new IMAGE_BRUSH_SVG( "Starship/FontEditor/FontForeground", Icon20x20 ) );
|
|
|
|
Set( "FontEditor.Button_Add", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
Set( "FontEditor.Button_Delete", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// SoundCueGraph Editor
|
|
{
|
|
Set( "SoundCueGraphEditor.PlayCue", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.PlayCue.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_40x", Icon20x20 ) );
|
|
Set( "SoundCueGraphEditor.PlayNode", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayNode_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.PlayNode.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayNode_40x", Icon20x20 ) );
|
|
Set( "SoundCueGraphEditor.StopCueNode", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.StopCueNode.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_40x", Icon20x20 ) );
|
|
|
|
Set("SoundCueGraphEditor.ToggleSolo", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("SoundCueGraphEditor.ToggleSolo.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon20x20));
|
|
Set("SoundCueGraphEditor.ToggleMute", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
Set("SoundCueGraphEditor.ToggleMute.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon20x20));
|
|
}
|
|
|
|
// Static Mesh Editor
|
|
{
|
|
Set("StaticMeshEditor.Tabs.Properties", new IMAGE_BRUSH_SVG("Starship/Common/Details", Icon16x16));
|
|
Set("StaticMeshEditor.Tabs.SocketManager", new IMAGE_BRUSH_SVG("Starship/StaticMeshEditor/SocketManager", Icon16x16));
|
|
Set("StaticMeshEditor.Tabs.ConvexDecomposition", new IMAGE_BRUSH_SVG("Starship/StaticMeshEditor/ConvexDecomposition", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowWireframe", new IMAGE_BRUSH_SVG("Starship/Common/BrushWireframe", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowVertexColor", new IMAGE_BRUSH_SVG( "Starship/Common/SetShowVertexColors", Icon16x16));
|
|
Set("StaticMeshEditor.SetRealtimePreview", new IMAGE_BRUSH_SVG("Starship/Common/Realtime", Icon16x16));
|
|
Set("StaticMeshEditor.ReimportMesh", new IMAGE_BRUSH_SVG("Starship/StaticMeshEditor/ReimportMesh", Icon20x20));
|
|
Set("StaticMeshEditor.SetShowBounds", new IMAGE_BRUSH_SVG("Starship/Common/SetShowBounds", Icon16x16));
|
|
Set("StaticMeshEditor.SetDrawUVs", new IMAGE_BRUSH_SVG("Starship/Common/SetDrawUVs", Icon20x20));
|
|
Set("StaticMeshEditor.SetShowCollision", new IMAGE_BRUSH_SVG("Starship/Common/Collision", Icon20x20));
|
|
Set("StaticMeshEditor.SetShowGrid", new IMAGE_BRUSH_SVG("Starship/Common/Grid", Icon16x16));
|
|
Set("StaticMeshEditor.ResetCamera", new IMAGE_BRUSH_SVG("Starship/Common/ResetCamera", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowPivot", new IMAGE_BRUSH_SVG("Starship/Common/SetShowPivot", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowSockets", new IMAGE_BRUSH_SVG( "Starship/Common/SetShowSockets", Icon16x16));
|
|
Set("StaticMeshEditor.SaveThumbnail", new IMAGE_BRUSH_SVG( "Starship/Common/SaveThumbnail", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowNormals", new IMAGE_BRUSH_SVG( "Starship/Common/SetShowNormals", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowTangents", new IMAGE_BRUSH_SVG("Starship/Common/SetShowTangents", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowBinormals", new IMAGE_BRUSH_SVG("Starship/Common/SetShowBinormals", Icon16x16));
|
|
Set("StaticMeshEditor.SetDrawAdditionalData", new IMAGE_BRUSH_SVG( "Starship/StaticMeshEditor/AdditionalData", Icon16x16));
|
|
Set("StaticMeshEditor.SetShowVertices", new IMAGE_BRUSH_SVG("Starship/Common/SetShowVertices", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowPivots", new IMAGE_BRUSH_SVG("Starship/Common/SetShowPivot", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowSockets", new IMAGE_BRUSH_SVG("Starship/Common/SetShowSockets", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowNormals", new IMAGE_BRUSH_SVG("Starship/Common/SetShowNormals", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowTangents", new IMAGE_BRUSH_SVG("Starship/Common/SetShowTangents", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowBinormals", new IMAGE_BRUSH_SVG("Starship/Common/SetShowBinormals", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowBounds", new IMAGE_BRUSH_SVG("Starship/Common/SetShowBounds", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowGrids", new IMAGE_BRUSH_SVG("Starship/Common/Grid", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowVertices", new IMAGE_BRUSH_SVG("Starship/Common/SetShowVertices", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowWireframes", new IMAGE_BRUSH_SVG("Starship/Common/BrushWireframe", Icon16x16));
|
|
Set("StaticMeshEditor.ToggleShowVertexColors", new IMAGE_BRUSH_SVG("Starship/Common/SetShowVertexColors", Icon16x16));
|
|
|
|
}
|
|
|
|
// Skeletal Mesh Editor
|
|
{
|
|
Set( "SkeletalMeshEditor.GroupSection", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin( 4.0f / 16.0f ) ) );
|
|
}
|
|
|
|
// Texture Editor
|
|
{
|
|
Set("TextureEditor.Tabs.Properties", new IMAGE_BRUSH("/Icons/icon_tab_SelectionDetails_16x", Icon16x16));
|
|
|
|
Set("TextureEditor.RedChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_RedChannel_40x", Icon40x40));
|
|
Set("TextureEditor.RedChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_RedChannel_40x", Icon20x20));
|
|
Set("TextureEditor.GreenChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_GreenChannel_40x", Icon40x40));
|
|
Set("TextureEditor.GreenChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_GreenChannel_40x", Icon20x20));
|
|
Set("TextureEditor.BlueChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_BlueChannel_40x", Icon40x40));
|
|
Set("TextureEditor.BlueChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_BlueChannel_40x", Icon20x20));
|
|
Set("TextureEditor.AlphaChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_AlphaChannel_40x", Icon40x40));
|
|
Set("TextureEditor.AlphaChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_AlphaChannel_40x", Icon20x20));
|
|
Set("TextureEditor.Saturation", new IMAGE_BRUSH( "Icons/icon_TextureEd_Saturation_40x", Icon40x40));
|
|
Set("TextureEditor.Saturation.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_Saturation_40x", Icon20x20));
|
|
|
|
Set("TextureEditor.CompressNow", new IMAGE_BRUSH_SVG( "Starship/Common/Compress", Icon20x20));
|
|
Set("TextureEditor.Reimport", new CORE_IMAGE_BRUSH_SVG("Starship/Common/import", Icon20x20));
|
|
|
|
FButtonStyle MipmapButtonStyle =
|
|
FButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FButtonStyle>("Button"))
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
|
|
Set("TextureEditor.MipmapButtonStyle", MipmapButtonStyle);
|
|
|
|
const FLinearColor White80 = FLinearColor(1, 1, 1, .8f);
|
|
|
|
const FCheckBoxStyle ChannelToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetCheckedImage(FSlateRoundedBoxBrush(White80, CoreStyleConstants::InputFocusRadius))
|
|
.SetCheckedHoveredImage(FSlateRoundedBoxBrush(FLinearColor::White, CoreStyleConstants::InputFocusRadius))
|
|
.SetCheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::White, CoreStyleConstants::InputFocusRadius))
|
|
.SetUncheckedImage(FSlateRoundedBoxBrush(FStyleColors::Dropdown, CoreStyleConstants::InputFocusRadius))
|
|
.SetUncheckedHoveredImage(FSlateRoundedBoxBrush(FStyleColors::Hover, CoreStyleConstants::InputFocusRadius))
|
|
.SetUncheckedPressedImage(FSlateRoundedBoxBrush(FStyleColors::Hover, CoreStyleConstants::InputFocusRadius))
|
|
.SetForegroundColor(FStyleColors::Foreground)
|
|
.SetHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPressedForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetCheckedForegroundColor(FStyleColors::Foreground)
|
|
.SetCheckedHoveredForegroundColor(FStyleColors::ForegroundHover)
|
|
.SetPadding(FMargin(8.f, 4.f));
|
|
|
|
FSlateFontInfo ChannelButtonFont = FStyleFonts::Get().NormalBold;
|
|
ChannelButtonFont.Size = 12;
|
|
Set("TextureEditor.ChannelButtonFont", ChannelButtonFont);
|
|
|
|
Set("TextureEditor.ChannelButtonStyle", ChannelToggleButtonStyle);
|
|
}
|
|
|
|
// Cascade
|
|
{
|
|
Set( "Cascade.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set( "Cascade.RestartSimulation", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon40x40 ) );
|
|
Set( "Cascade.RestartInLevel", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartInLevel_40x", Icon40x40 ) );
|
|
Set( "Cascade.SaveThumbnailImage", new IMAGE_BRUSH( "Icons/icon_Cascade_Thumbnail_40x", Icon40x40 ) );
|
|
Set( "Cascade.Undo", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon40x40 ) );
|
|
Set( "Cascade.Redo", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon40x40 ) );
|
|
Set( "Cascade.ToggleBounds", new IMAGE_BRUSH( "Icons/icon_Cascade_Bounds_40x", Icon40x40 ) );
|
|
Set( "Cascade.ToggleOriginAxis", new IMAGE_BRUSH( "Icons/icon_Cascade_Axis_40x", Icon40x40 ) );
|
|
Set( "Cascade.CascadeBackgroundColor", new IMAGE_BRUSH( "Icons/icon_Cascade_Color_40x", Icon40x40 ) );
|
|
Set( "Cascade.RegenerateLowestLODDuplicatingHighest", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD1_40x", Icon40x40 ) );
|
|
Set( "Cascade.RegenerateLowestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD2_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToHighestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_HighestLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToHigherLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_HigherLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.AddLODAfterCurrent", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD1_40x", Icon40x40 ) );
|
|
Set( "Cascade.AddLODBeforeCurrent", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD2_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToLowerLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_LowerLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToLowestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_LowestLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.DeleteLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_DeleteLOD_40x", Icon40x40 ) );
|
|
|
|
Set( "Cascade.RestartSimulation.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon20x20 ) );
|
|
Set( "Cascade.RestartInLevel.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartInLevel_40x", Icon20x20 ) );
|
|
Set( "Cascade.SaveThumbnailImage.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Thumbnail_40x", Icon20x20 ) );
|
|
Set( "Cascade.Undo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon20x20 ) );
|
|
Set( "Cascade.Redo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon20x20 ) );
|
|
Set( "Cascade.ToggleBounds.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Bounds_40x", Icon20x20 ) );
|
|
Set( "Cascade.ToggleOriginAxis.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Axis_40x", Icon20x20 ) );
|
|
Set( "Cascade.CascadeBackgroundColor.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Color_40x", Icon20x20 ) );
|
|
Set( "Cascade.RegenerateLowestLODDuplicatingHighest.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD1_40x", Icon20x20 ) );
|
|
Set( "Cascade.RegenerateLowestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD2_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToHighestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_HighestLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToHigherLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_HigherLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.AddLODAfterCurrent.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD1_40x", Icon20x20 ) );
|
|
Set( "Cascade.AddLODBeforeCurrent.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD2_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToLowerLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_LowerLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToLowestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_LowestLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.DeleteLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_DeleteLOD_40x", Icon20x20 ) );
|
|
}
|
|
|
|
// Level Script
|
|
{
|
|
Set( "LevelScript.Delete", new IMAGE_BRUSH( "Icons/icon_delete_16px", Icon16x16 ) );
|
|
}
|
|
|
|
// Curve Editor
|
|
{
|
|
Set("CurveAssetEditor.Tabs.Properties", new IMAGE_BRUSH("Icons/AssetIcons/CurveBase_16x", Icon16x16));
|
|
|
|
Set("CurveEditor.FitHorizontally", new IMAGE_BRUSH("Icons/icon_CurveEditor_Horizontal_40x", Icon40x40));
|
|
Set("CurveEditor.FitVertically", new IMAGE_BRUSH("Icons/icon_CurveEditor_Vertical_40x", Icon40x40));
|
|
Set("CurveEditor.Fit", new IMAGE_BRUSH("Icons/icon_CurveEditor_ZoomToFit_40x", Icon40x40));
|
|
Set("CurveEditor.PanMode", new IMAGE_BRUSH("Icons/icon_CurveEditor_Pan_40x", Icon40x40));
|
|
Set("CurveEditor.ZoomMode", new IMAGE_BRUSH("Icons/icon_CurveEditor_Zoom_40x", Icon40x40));
|
|
Set("CurveEditor.CurveAuto", new IMAGE_BRUSH("Icons/icon_CurveEditor_Auto_40x", Icon40x40));
|
|
Set("CurveEditor.CurveAutoClamped", new IMAGE_BRUSH("Icons/icon_CurveEditor_AutoClamped_40x", Icon40x40));
|
|
Set("CurveEditor.CurveUser", new IMAGE_BRUSH("Icons/icon_CurveEditor_User_40x", Icon40x40));
|
|
Set("CurveEditor.CurveBreak", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
Set("CurveEditor.CurveWeight", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
Set("CurveEditor.CurveNonWeight", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
|
|
Set("CurveEditor.Linear", new IMAGE_BRUSH("Icons/icon_CurveEditor_Linear_40x", Icon40x40));
|
|
Set("CurveEditor.Constant", new IMAGE_BRUSH("Icons/icon_CurveEditor_Constant_40x", Icon40x40));
|
|
Set("CurveEditor.FlattenTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_Flatten_40x", Icon40x40));
|
|
Set("CurveEditor.StraightenTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_Straighten_40x", Icon40x40));
|
|
Set("CurveEditor.ShowAllTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_ShowAll_40x", Icon40x40));
|
|
Set("CurveEditor.CreateTab", new IMAGE_BRUSH("Icons/icon_CurveEditor_Create_40x", Icon40x40));
|
|
Set("CurveEditor.DeleteTab", new IMAGE_BRUSH("Icons/icon_CurveEditor_DeleteTab_40x", Icon40x40));
|
|
|
|
Set("CurveEditor.FitHorizontally.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Horizontal_40x", Icon20x20));
|
|
Set("CurveEditor.FitVertically.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Vertical_40x", Icon20x20));
|
|
Set("CurveEditor.Fit.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_ZoomToFit_40x", Icon20x20));
|
|
Set("CurveEditor.PanMode.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Pan_40x", Icon20x20));
|
|
Set("CurveEditor.ZoomMode.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Zoom_40x", Icon20x20));
|
|
Set("CurveEditor.CurveAuto.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Auto_40x", Icon20x20));
|
|
Set("CurveEditor.CurveAutoClamped.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_AutoClamped_40x", Icon20x20));
|
|
Set("CurveEditor.CurveUser.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_User_40x", Icon20x20));
|
|
Set("CurveEditor.CurveBreak.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
Set("CurveEditor.CurveWeight.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
Set("CurveEditor.CurveNonWeight.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
|
|
Set("CurveEditor.Linear.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Linear_40x", Icon20x20));
|
|
Set("CurveEditor.Constant.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Constant_40x", Icon20x20));
|
|
Set("CurveEditor.FlattenTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Flatten_40x", Icon20x20));
|
|
Set("CurveEditor.StraightenTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Straighten_40x", Icon20x20));
|
|
Set("CurveEditor.ShowAllTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_ShowAll_40x", Icon20x20));
|
|
Set("CurveEditor.CreateTab.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Create_40x", Icon20x20));
|
|
Set("CurveEditor.DeleteTab.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_DeleteTab_40x", Icon20x20));
|
|
|
|
Set("CurveEditor.Gradient.HandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("CurveEditor.Gradient.HandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
}
|
|
|
|
// New Curve Editor
|
|
{
|
|
FToolBarStyle CurveEditorToolbar = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("AssetEditorToolbar");
|
|
|
|
CurveEditorToolbar.SetButtonPadding( FMargin(0.0f, 0.0f));
|
|
CurveEditorToolbar.SetCheckBoxPadding( FMargin(0.0f, 0.0f));
|
|
CurveEditorToolbar.SetComboButtonPadding( FMargin(0.0f, 0.0f));
|
|
CurveEditorToolbar.SetIndentedBlockPadding(FMargin(0.0f, 0.0f));
|
|
CurveEditorToolbar.SetBlockPadding( FMargin(0.0f, 0.0f));
|
|
CurveEditorToolbar.SetSeparatorPadding( FMargin(2.0f, 0.0f));
|
|
|
|
Set("CurveEditorToolBar", CurveEditorToolbar);
|
|
|
|
// Tab
|
|
Set("GenericCurveEditor", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/CurveEditor", Icon20x20));
|
|
Set("GenericCurveEditor.TabIcon", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/CurveEditorTab", Icon16x16, FLinearColor(1.f, 1.f, 1.f, 0.8f)));
|
|
|
|
// Zoom / Framing
|
|
Set("GenericCurveEditor.ZoomToFit", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingSelected", Icon20x20));
|
|
|
|
// Time/Value Snapping
|
|
Set("GenericCurveEditor.ToggleInputSnapping", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/AdjustKeySnapFrameHorizontal", Icon20x20));
|
|
Set("GenericCurveEditor.ToggleOutputSnapping", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/AdjustKeySnapFrameVertical", Icon20x20));
|
|
|
|
// Tangent Types
|
|
Set("GenericCurveEditor.InterpolationCubicAuto", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsCubicAuto", Icon20x20));
|
|
Set("GenericCurveEditor.InterpolationCubicUser", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsCubicUser", Icon20x20));
|
|
Set("GenericCurveEditor.InterpolationCubicBreak", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsCubicBreak", Icon20x20));
|
|
Set("GenericCurveEditor.InterpolationToggleWeighted", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsWeighted", Icon20x20));
|
|
Set("GenericCurveEditor.InterpolationLinear", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsLinear", Icon20x20));
|
|
Set("GenericCurveEditor.InterpolationConstant", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/TangentsConstant", Icon20x20));
|
|
|
|
// Tangent Modifications
|
|
Set("GenericCurveEditor.FlattenTangents", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/MiscFlatten", Icon20x20));
|
|
Set("GenericCurveEditor.StraightenTangents", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/MiscStraighten", Icon20x20));
|
|
|
|
// View Modes
|
|
Set("GenericCurveEditor.SetViewModeAbsolute", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/GraphViewAbsolute_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetViewModeStacked", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/GraphViewStack_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetViewModeNormalized", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/GraphViewNormalized_20", Icon20x20));
|
|
|
|
// Axis Snapping
|
|
Set("GenericCurveEditor.SetAxisSnappingNone", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/AdjustKeyMoveFree_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetAxisSnappingHorizontal", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/AdjustKeyLockValue_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetAxisSnappingVertical", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/AdjustKeyLockFrame_20", Icon20x20));
|
|
|
|
// Deactivate Tool
|
|
Set("GenericCurveEditor.DeactivateCurrentTool", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/Select", Icon20x20));
|
|
|
|
// Filters
|
|
Set("GenericCurveEditor.OpenUserImplementableFilterWindow", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/MiscFilters", Icon20x20));
|
|
|
|
// Key Types
|
|
Set("GenericCurveEditor.Key", new IMAGE_BRUSH("GenericCurveEditor/Keys/Diamond_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.ConstantKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Square_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.LinearKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Triangle_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.CubicKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Diamond_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.TangentHandle", new IMAGE_BRUSH("GenericCurveEditor/Keys/TangentHandle", FVector2D(8.0f, 8.0f)));
|
|
Set("GenericCurveEditor.WeightedTangentCubicKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Trapezoid_Filled", FVector2D(11.0f, 11.0f)));
|
|
|
|
// Pre-Infinity
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapConstant", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityConstant_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycle", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityCycle_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycleWithOffset", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityOffset_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapLinear", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityLinear_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapOscillate", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityOscillate_20", Icon20x20));
|
|
Set("GenericCurveEditor.PreInfinityMixed", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PreInfinityMultipleSelected_20", Icon20x20));
|
|
|
|
// Post-Infinity
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapConstant", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityConstant_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycle", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityCycle_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycleWithOffset", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityOffset_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapLinear", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityLinear_20", Icon20x20));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapOscillate", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityOscillate_20", Icon20x20));
|
|
Set("GenericCurveEditor.PostInfinityMixed", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/PostInfinityMultipleSelected_20", Icon20x20));
|
|
|
|
Set("GenericCurveEditor.Pin_Active", new IMAGE_BRUSH("Common/PushPin_Down", Icon16x16));
|
|
Set("GenericCurveEditor.Pin_Inactive", new IMAGE_BRUSH("Common/PushPin_Up", Icon16x16));
|
|
|
|
Set("GenericCurveEditor.Select", new IMAGE_BRUSH("GenericCurveEditor/Icons/SelectButton", Icon16x16));
|
|
}
|
|
|
|
// Generic Curve Editor Tools
|
|
{
|
|
Set("CurveEditorTools.SetFocusPlaybackTime", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingPlayback", Icon20x20));
|
|
Set("CurveEditorTools.SetFocusPlaybackRange", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingTimeRange", Icon20x20));
|
|
|
|
Set("CurveEditorTools.ActivateTransformTool", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/ToolsTransform", Icon20x20));
|
|
Set("CurveEditorTools.ActivateRetimeTool", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/ToolsRetime", Icon20x20));
|
|
Set("CurveEditorTools.ActivateMultiScaleTool", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/ToolsMultiScale", Icon20x20));
|
|
}
|
|
|
|
// General Curve Icons
|
|
{
|
|
Set("Curve.ZoomToFit", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingAll", Icon20x20));
|
|
Set("Curve.ZoomToFitHorizontal", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingHorizontal", Icon20x20));
|
|
Set("Curve.ZoomToFitVertical", new IMAGE_BRUSH_SVG("Starship/GenericCurveEditor/FramingVertical", Icon20x20));
|
|
}
|
|
|
|
// PhysicsAssetEditor
|
|
{
|
|
Set( "PhysicsAssetEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Hierarchy", new IMAGE_BRUSH( "/Icons/levels_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Profiles", new IMAGE_BRUSH_SVG( "Starship/AssetEditors/ProfileFolder", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Graph", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_GraphTab_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Tools", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_ToolsTab_16x", Icon16x16 ) );
|
|
|
|
Set( "PhysicsAssetEditor.EditingMode_Body", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Body_40x", Icon40x40) );
|
|
Set( "PhysicsAssetEditor.EditingMode_Constraint", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon40x40) );
|
|
|
|
Set( "PhysicsAssetEditor.EditingMode_Body.Small", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Body_40x", Icon20x20) );
|
|
Set( "PhysicsAssetEditor.EditingMode_Constraint.Small", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon20x20) );
|
|
|
|
Set( "PhysicsAssetEditor.SimulationNoGravity", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySimNoGravity_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SelectedSimulation", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySimSelected_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SimulationAll", new IMAGE_BRUSH_SVG("Starship/MainToolbar/simulate", Icon20x20));
|
|
Set( "PhysicsAssetEditor.Undo", new CORE_IMAGE_BRUSH_SVG("Starship/Common/Undo", Icon20x20));
|
|
Set( "PhysicsAssetEditor.Redo", new CORE_IMAGE_BRUSH_SVG("Starship/Common/Redo", Icon20x20));
|
|
Set( "PhysicsAssetEditor.ChangeDefaultMesh", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Mesh_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ApplyPhysicalMaterial", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationPhysicalMaterial", Icon20x20));
|
|
Set( "PhysicsAssetEditor.CopyJointSettings", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyJoints_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PlayAnimation", new IMAGE_BRUSH_SVG( "Starship/Common/play", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.PhATTranslationMode", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PhATRotationMode", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PhATScaleMode", new IMAGE_BRUSH( "Icons/icon_scale_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.Snap", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Snap_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.CopyProperties", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyProperties_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DisableCollision", new IMAGE_BRUSH_SVG( "Starship/Common/DisableCollision", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.EnableCollision", new IMAGE_BRUSH_SVG("Starship/Common/EnableCollision", Icon20x20));
|
|
Set( "PhysicsAssetEditor.DisableCollisionAll", new IMAGE_BRUSH_SVG("Starship/Common/DisableCollision", Icon20x20));
|
|
Set( "PhysicsAssetEditor.EnableCollisionAll", new IMAGE_BRUSH_SVG("Starship/Common/EnableCollision", Icon20x20));
|
|
Set( "PhysicsAssetEditor.WeldToBody", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Weld_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddNewBody", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddSphere", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphere_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddSphyl", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphyl_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddBox", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Box_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddTaperedCapsule", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_TaperedCapsule_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DeletePrimitive", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DuplicatePrimitive", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DupePrim_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ResetConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_ResetConstraint_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SnapConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapConstraint_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SnapAllConstraints", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapAll_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToBallAndSocket", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationToBallAndSocket", Icon20x20));
|
|
Set( "PhysicsAssetEditor.ConvertToHinge", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationToHinge", Icon20x20));
|
|
Set( "PhysicsAssetEditor.ConvertToPrismatic", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationToPrismatic", Icon20x20));
|
|
Set( "PhysicsAssetEditor.ConvertToSkeletal", new IMAGE_BRUSH_SVG("Starship/Persona/AnimationToSkeletal", Icon20x20));
|
|
Set( "PhysicsAssetEditor.DeleteConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon40x40 ) );
|
|
|
|
Set("PhysicsAssetEditor.AddBodyToPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.RemoveBodyFromPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.AddConstraintToCurrentConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.RemoveConstraintFromCurrentConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon20x20));
|
|
|
|
Set("PhysicsAssetEditor.Tree.Body", new IMAGE_BRUSH("PhysicsAssetEditor/Body_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.KinematicBody", new IMAGE_BRUSH("PhysicsAssetEditor/KinematicBody_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.EmptyBody", new IMAGE_BRUSH("PhysicsAssetEditor/EmptyBody_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Bone", new IMAGE_BRUSH("PhysicsAssetEditor/Bone_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Sphere", new IMAGE_BRUSH("PhysicsAssetEditor/Sphere_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Sphyl", new IMAGE_BRUSH("PhysicsAssetEditor/Sphyl_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Box", new IMAGE_BRUSH("PhysicsAssetEditor/Box_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Convex", new IMAGE_BRUSH("PhysicsAssetEditor/Convex_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.TaperedCapsule", new IMAGE_BRUSH("PhysicsAssetEditor/TaperedCapsule_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Constraint", new IMAGE_BRUSH("PhysicsAssetEditor/Constraint_16x", Icon16x16));
|
|
|
|
Set("PhysicsAssetEditor.BoneAssign", new IMAGE_BRUSH_SVG("Starship/Persona/BoneAssign", Icon20x20));
|
|
Set("PhysicsAssetEditor.BoneUnassign", new IMAGE_BRUSH_SVG("Starship/Persona/BoneUnassign", Icon20x20));
|
|
Set("PhysicsAssetEditor.BoneLocate", new IMAGE_BRUSH_SVG("Starship/Persona/BoneLocate", Icon20x20));
|
|
|
|
Set("PhysicsAssetEditor.Tree.Font", DEFAULT_FONT("Regular", 10));
|
|
|
|
Set("PhysicsAssetEditor.Graph.TextStyle", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 1.0f))
|
|
.SetFont(DEFAULT_FONT("Regular", 8)));
|
|
|
|
Set("PhysicsAssetEditor.Graph.NodeBody", new BOX_BRUSH("PhysicsAssetEditor/NodeBody", FMargin(4.f / 64.f, 4.f / 64.f, 4.f / 64.f, 4.f / 64.f)));
|
|
Set("PhysicsAssetEditor.Graph.NodeIcon", new IMAGE_BRUSH("PhysicsAssetEditor/Bone_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Graph.Pin.Background", new IMAGE_BRUSH("PhysicsAssetEditor/NodePin", Icon10x10));
|
|
Set("PhysicsAssetEditor.Graph.Pin.BackgroundHovered", new IMAGE_BRUSH("PhysicsAssetEditor/NodePinHoverCue", Icon10x10));
|
|
Set("PhysicsAssetEditor.Graph.Node.ShadowSelected", new BOX_BRUSH( "PhysicsAssetEditor/PhysicsNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set("PhysicsAssetEditor.Graph.Node.Shadow", new BOX_BRUSH( "Graph/RegularNode_shadow", FMargin(18.0f/64.0f) ) );
|
|
|
|
FEditableTextBoxStyle EditableTextBlock = NormalEditableTextBoxStyle
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal(FSlateNoResource())
|
|
.SetBackgroundImageHovered(FSlateNoResource())
|
|
.SetBackgroundImageFocused(FSlateNoResource())
|
|
.SetBackgroundImageReadOnly(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseStyle());
|
|
|
|
Set("PhysicsAssetEditor.Profiles.EditableTextBoxStyle", EditableTextBlock);
|
|
|
|
Set("PhysicsAssetEditor.Profiles.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("PhysicsAssetEditor.Tools.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
FLinearColor Red = FLinearColor::Red;
|
|
FLinearColor Red_Selected = FLinearColor::Red.Desaturate(0.75f);
|
|
FLinearColor Red_Pressed = FLinearColor::Red.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle RedRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Red ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Red_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Red", RedRadioButtonStyle );
|
|
|
|
FLinearColor Green = FLinearColor::Green;
|
|
FLinearColor Green_Selected = FLinearColor::Green.Desaturate(0.75f);
|
|
FLinearColor Green_Pressed = FLinearColor::Green.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle GreenRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Green ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Green_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Green", GreenRadioButtonStyle );
|
|
|
|
FLinearColor Blue = FLinearColor::Blue;
|
|
FLinearColor Blue_Selected = FLinearColor::Blue.Desaturate(0.75f);
|
|
FLinearColor Blue_Pressed = FLinearColor::Blue.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle BlueRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Blue ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Blue_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Blue", BlueRadioButtonStyle );
|
|
}
|
|
#endif // WITH_EDITOR
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupSourceControlStyles()
|
|
{
|
|
//Source Control
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set("SourceControl.StatusIcon.On", new CORE_IMAGE_BRUSH_SVG("Starship/Common/check-circle", Icon16x16, FStyleColors::AccentGreen));
|
|
Set("SourceControl.StatusIcon.Error", new CORE_IMAGE_BRUSH_SVG("Starship/Common/alert-circle", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("SourceControl.StatusIcon.Off", new CORE_IMAGE_BRUSH_SVG("Starship/Common/reject", Icon16x16, FStyleColors::Foreground));
|
|
Set("SourceControl.StatusIcon.Unknown", new CORE_IMAGE_BRUSH_SVG("Starship/Common/help", Icon16x16, FStyleColors::AccentYellow));
|
|
|
|
Set("SourceControl.ChangelistsTab", new CORE_IMAGE_BRUSH_SVG("Starship/Common/check-circle", Icon16x16));
|
|
Set("SourceControl.Changelist", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Changelist", Icon16x16, FStyleColors::AccentRed));
|
|
Set("SourceControl.ShelvedChangelist", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Changelist", Icon16x16, FStyleColors::AccentBlue));
|
|
Set("SourceControl.UncontrolledChangelist", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Changelist", Icon32x32, FStyleColors::AccentGray));
|
|
Set("SourceControl.UncontrolledChangelist_Small", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Changelist", Icon16x16, FStyleColors::AccentGray));
|
|
Set("SourceControl.OfflineFile_Small", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SourceControl", Icon16x16, FStyleColors::AccentRed));
|
|
|
|
Set("SourceControl.Add", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_ContentAdd",Icon16x16));
|
|
Set("SourceControl.Edit", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_CheckedOut", Icon16x16));
|
|
Set("SourceControl.Delete", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_MarkedForDelete", Icon16x16));
|
|
Set("SourceControl.Branch", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_Branched", Icon16x16));
|
|
Set("SourceControl.Integrate", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_Action_Integrate", Icon16x16));
|
|
|
|
Set("SourceControl.LockOverlay", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Lock", Icon16x16));
|
|
|
|
Set("SourceControl.Settings.StatusBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f), FLinearColor(0.5f,0.5f,0.5f,1.0f) ) );
|
|
Set("SourceControl.Settings.StatusFont", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT( "Bold", 12 ) ));
|
|
|
|
|
|
Set("SourceControl.ProgressWindow.Warning", new IMAGE_BRUSH( "Icons/alert", Icon32x32) );
|
|
|
|
// Menu commands
|
|
Set("SourceControl.Actions.Sync", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/arrow-right", Icon16x16));
|
|
Set("SourceControl.Actions.Submit", new CORE_IMAGE_BRUSH_SVG( "Starship/Common/arrow-left", Icon16x16));
|
|
Set("SourceControl.Actions.Diff", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SCC_Action_Diff", Icon16x16));
|
|
Set("SourceControl.Actions.Revert", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/icon_SCC_Revert", Icon16x16));
|
|
Set("SourceControl.Actions.Connect", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/SourceControl", Icon16x16));
|
|
Set("SourceControl.Actions.History", new CORE_IMAGE_BRUSH_SVG( "Starship/SourceControl/icon_SCC_History", Icon16x16));
|
|
Set("SourceControl.Actions.Add", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16));
|
|
Set("SourceControl.Actions.ChangeSettings", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/icon_SCC_Change_Source_Control_Settings", Icon16x16));
|
|
Set("SourceControl.Actions.CheckOut", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16));
|
|
Set("SourceControl.Actions.Refresh", new CORE_IMAGE_BRUSH_SVG("Starship/Common/Undo", Icon16x16));
|
|
Set("SourceControl.Actions.NewChangelist", new CORE_IMAGE_BRUSH_SVG("Starship/Common/plus-circle", Icon16x16));
|
|
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Perforce
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set("Perforce.CheckedOut", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Perforce.OpenForAdd", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ContentAdd", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Perforce.CheckedOutByOtherUser", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Perforce.CheckedOutByOtherUserOtherBranch", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentBlue));
|
|
Set("Perforce.ModifiedOtherBranch", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ModifiedOtherBranch", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Perforce.MarkedForDelete", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_MarkedForDelete", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Perforce.NotAtHeadRevision", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ModifiedOtherBranch", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Perforce.NotInDepot", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_NotInDepot", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Perforce.Branched", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Branched", Icon16x16, FStyleColors::AccentGreen));
|
|
|
|
}
|
|
// Subversion
|
|
{
|
|
Set("Subversion.CheckedOut", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Subversion.OpenForAdd", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ContentAdd", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Subversion.CheckedOutByOtherUser", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Subversion.CheckedOutByOtherUserOtherBranch", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_CheckedOut", Icon16x16, FStyleColors::AccentBlue));
|
|
Set("Subversion.ModifiedOtherBranch", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ModifiedOtherBranch", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Subversion.MarkedForDelete", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_MarkedForDelete", Icon16x16, FStyleColors::AccentRed));
|
|
Set("Subversion.NotAtHeadRevision", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_ModifiedOtherBranch", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Subversion.NotInDepot", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_NotInDepot", Icon16x16, FStyleColors::AccentYellow));
|
|
Set("Subversion.Branched", new CORE_IMAGE_BRUSH_SVG("Starship/SourceControl/SCC_Branched", Icon16x16, FStyleColors::AccentGreen));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupAutomationStyles()
|
|
{
|
|
//Automation
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Automation.Header" , FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Mono", 12 ) )
|
|
.SetColorAndOpacity(FLinearColor(FColor(0xffffffff))) );
|
|
|
|
Set( "Automation.Normal" , FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Mono", 9 ) )
|
|
.SetColorAndOpacity(FLinearColor(FColor(0xffaaaaaa))) );
|
|
|
|
Set( "Automation.Warning", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Mono", 9 ) )
|
|
.SetColorAndOpacity(FLinearColor(FColor(0xffbbbb44))) );
|
|
|
|
Set( "Automation.Error" , FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Mono", 9 ) )
|
|
.SetColorAndOpacity(FLinearColor(FColor(0xffff0000))) );
|
|
|
|
Set( "Automation.ReportHeader" , FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Mono", 10 ) )
|
|
.SetColorAndOpacity(FLinearColor(FColor(0xffffffff))) );
|
|
|
|
//state of individual tests
|
|
Set( "Automation.Success", new IMAGE_BRUSH( "Automation/Success", Icon16x16 ) );
|
|
Set( "Automation.Warning", new IMAGE_BRUSH( "Automation/Warning", Icon16x16 ) );
|
|
Set( "Automation.Fail", new IMAGE_BRUSH( "Automation/Fail", Icon16x16 ) );
|
|
Set( "Automation.InProcess", new IMAGE_BRUSH( "Automation/InProcess", Icon16x16 ) );
|
|
Set( "Automation.NotRun", new IMAGE_BRUSH( "Automation/NotRun", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f, 0.4f) ) );
|
|
Set( "Automation.Skipped", new IMAGE_BRUSH( "Automation/NoSessionWarning", Icon16x16 ) );
|
|
Set( "Automation.ParticipantsWarning", new IMAGE_BRUSH( "Automation/ParticipantsWarning", Icon16x16 ) );
|
|
Set( "Automation.Participant", new IMAGE_BRUSH( "Automation/Participant", Icon16x16 ) );
|
|
|
|
//status as a regression test or not
|
|
Set( "Automation.SmokeTest", new IMAGE_BRUSH( "Automation/SmokeTest", Icon16x16 ) );
|
|
Set( "Automation.SmokeTestParent", new IMAGE_BRUSH( "Automation/SmokeTestParent", Icon16x16 ) );
|
|
|
|
//run icons
|
|
Set( "AutomationWindow.RunTests", new IMAGE_BRUSH( "Automation/RunTests", Icon40x40) );
|
|
Set( "AutomationWindow.RefreshTests", new IMAGE_BRUSH( "Automation/RefreshTests", Icon40x40) );
|
|
Set( "AutomationWindow.FindWorkers", new IMAGE_BRUSH( "Automation/RefreshWorkers", Icon40x40) );
|
|
Set( "AutomationWindow.StopTests", new IMAGE_BRUSH( "Automation/StopTests", Icon40x40 ) );
|
|
Set( "AutomationWindow.RunTests.Small", new IMAGE_BRUSH( "Automation/RunTests", Icon20x20) );
|
|
Set( "AutomationWindow.RefreshTests.Small", new IMAGE_BRUSH( "Automation/RefreshTests", Icon20x20) );
|
|
Set( "AutomationWindow.FindWorkers.Small", new IMAGE_BRUSH( "Automation/RefreshWorkers", Icon20x20) );
|
|
Set( "AutomationWindow.StopTests.Small", new IMAGE_BRUSH( "Automation/StopTests", Icon20x20 ) );
|
|
|
|
//filter icons
|
|
Set( "AutomationWindow.ErrorFilter", new IMAGE_BRUSH( "Automation/ErrorFilter", Icon40x40) );
|
|
Set( "AutomationWindow.WarningFilter", new IMAGE_BRUSH( "Automation/WarningFilter", Icon40x40) );
|
|
Set( "AutomationWindow.SmokeTestFilter", new IMAGE_BRUSH( "Automation/SmokeTestFilter", Icon40x40) );
|
|
Set( "AutomationWindow.DeveloperDirectoryContent", new IMAGE_BRUSH( "Automation/DeveloperDirectoryContent", Icon40x40) );
|
|
Set( "AutomationWindow.ExcludedTestsFilter", new IMAGE_BRUSH("Automation/ExcludedTestsFilter", Icon40x40) );
|
|
Set( "AutomationWindow.ErrorFilter.Small", new IMAGE_BRUSH( "Automation/ErrorFilter", Icon20x20) );
|
|
Set( "AutomationWindow.WarningFilter.Small", new IMAGE_BRUSH( "Automation/WarningFilter", Icon20x20) );
|
|
Set( "AutomationWindow.SmokeTestFilter.Small", new IMAGE_BRUSH( "Automation/SmokeTestFilter", Icon20x20) );
|
|
Set( "AutomationWindow.DeveloperDirectoryContent.Small", new IMAGE_BRUSH( "Automation/DeveloperDirectoryContent", Icon20x20) );
|
|
Set( "AutomationWindow.TrackHistory", new IMAGE_BRUSH( "Automation/TrackTestHistory", Icon40x40) );
|
|
|
|
//device group settings
|
|
Set( "AutomationWindow.GroupSettings", new IMAGE_BRUSH( "Automation/Groups", Icon40x40) );
|
|
Set( "AutomationWindow.GroupSettings.Small", new IMAGE_BRUSH( "Automation/Groups", Icon20x20) );
|
|
|
|
//test preset icons
|
|
Set( "AutomationWindow.PresetNew", new IMAGE_BRUSH( "Icons/icon_add_40x", Icon16x16 ) );
|
|
Set( "AutomationWindow.PresetSave", new IMAGE_BRUSH_SVG("Starship/Common/SaveCurrent", Icon16x16));
|
|
Set( "AutomationWindow.PresetRemove", new IMAGE_BRUSH( "Icons/icon_Cascade_DeleteLOD_40x", Icon16x16 ) );
|
|
|
|
//test backgrounds
|
|
Set( "AutomationWindow.GameGroupBorder", new BOX_BRUSH( "Automation/GameGroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "AutomationWindow.EditorGroupBorder", new BOX_BRUSH( "Automation/EditorGroupBorder", FMargin(4.0f/16.0f) ) );
|
|
}
|
|
|
|
// Launcher
|
|
{
|
|
Set( "Launcher.Run", new IMAGE_BRUSH("Launcher/Launcher_Run", Icon40x40) );
|
|
Set( "Launcher.EditSettings", new IMAGE_BRUSH("Launcher/Launcher_EditSettings", Icon40x40) );
|
|
Set( "Launcher.Back", new IMAGE_BRUSH("Launcher/Launcher_Back", Icon32x32) );
|
|
Set( "Launcher.Back.Small", new IMAGE_BRUSH("Launcher/Launcher_Back", Icon32x32));
|
|
Set( "Launcher.Delete", new IMAGE_BRUSH("Launcher/Launcher_Delete", Icon32x32) );
|
|
|
|
Set( "Launcher.Instance_Commandlet", new IMAGE_BRUSH( "Launcher/Instance_Commandlet", Icon25x25 ) );
|
|
Set( "Launcher.Instance_Editor", new IMAGE_BRUSH( "Launcher/Instance_Editor", Icon25x25 ) );
|
|
Set( "Launcher.Instance_Game", new IMAGE_BRUSH( "Launcher/Instance_Game", Icon25x25 ) );
|
|
Set( "Launcher.Instance_Other", new IMAGE_BRUSH( "Launcher/Instance_Other", Icon25x25 ) );
|
|
Set( "Launcher.Instance_Server", new IMAGE_BRUSH( "Launcher/Instance_Server", Icon25x25 ) );
|
|
Set( "Launcher.Instance_Unknown", new IMAGE_BRUSH( "Launcher/Instance_Unknown", Icon25x25 ) );
|
|
Set( "LauncherCommand.DeployBuild", new IMAGE_BRUSH( "Launcher/Launcher_Deploy", Icon40x40 ) );
|
|
Set( "LauncherCommand.QuickLaunch", new IMAGE_BRUSH_SVG( "Starship/Launcher/PaperAirplane", Icon20x20 ) );
|
|
Set( "LauncherCommand.CreateBuild", new IMAGE_BRUSH( "Launcher/Launcher_Build", Icon40x40 ) );
|
|
Set( "LauncherCommand.AdvancedBuild", new IMAGE_BRUSH( "Launcher/Launcher_Advanced", Icon40x40 ) );
|
|
Set( "LauncherCommand.AdvancedBuild.Medium", new IMAGE_BRUSH("Launcher/Launcher_Advanced", Icon25x25) );
|
|
Set( "LauncherCommand.AdvancedBuild.Small", new IMAGE_BRUSH("Launcher/Launcher_Advanced", Icon20x20) );
|
|
|
|
Set("Launcher.Filters.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 9))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f, 0.9f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
const FComboButtonStyle LauncherComboButton = FComboButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FComboButtonStyle>("ComboButton"))
|
|
.SetDownArrowPadding(FMargin(67.0f, 2.0f, 2.0f, 2.0f));
|
|
|
|
Set("Launcher.ComboButton", LauncherComboButton);
|
|
|
|
#if DDPI_HAS_EXTENDED_PLATFORMINFO_DATA
|
|
|
|
Set( "Launcher.Platform.AllPlatforms", new IMAGE_BRUSH( "Launcher/All_Platforms_24x", Icon24x24) );
|
|
Set( "Launcher.Platform.AllPlatforms.Large", new IMAGE_BRUSH( "Launcher/All_Platforms_128x", Icon64x64) );
|
|
Set( "Launcher.Platform.AllPlatforms.XLarge", new IMAGE_BRUSH( "Launcher/All_Platforms_128x", Icon128x128) );
|
|
for (auto Pair : FDataDrivenPlatformInfoRegistry::GetAllPlatformInfos())
|
|
{
|
|
const FDataDrivenPlatformInfo& PlatformInfo = Pair.Value;
|
|
|
|
// some platforms may specify a "rooted" path in the platform extensions directory, so look for that case here, and use a different path for the brush
|
|
FString NormalIconPath = PlatformInfo.GetIconPath(EPlatformIconSize::Normal);
|
|
if(!NormalIconPath.IsEmpty())
|
|
{
|
|
if (NormalIconPath.StartsWith(TEXT("/Platforms/")))
|
|
{
|
|
#define PLATFORM_IMAGE_BRUSH( PlatformPath, ... ) FSlateImageBrush( PlatformPath.Replace(TEXT("/Platforms/"), *FPaths::EnginePlatformExtensionsDir()) + TEXT(".png") , __VA_ARGS__ )
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::Normal), new PLATFORM_IMAGE_BRUSH(NormalIconPath, Icon24x24));
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::Large), new PLATFORM_IMAGE_BRUSH(PlatformInfo.GetIconPath(EPlatformIconSize::Large), Icon64x64));
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::XLarge), new PLATFORM_IMAGE_BRUSH(PlatformInfo.GetIconPath(EPlatformIconSize::XLarge), Icon128x128));
|
|
}
|
|
else
|
|
{
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::Normal), new IMAGE_BRUSH(*NormalIconPath, Icon24x24));
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::Large), new IMAGE_BRUSH(*PlatformInfo.GetIconPath(EPlatformIconSize::Large), Icon64x64));
|
|
Set(PlatformInfo.GetIconStyleName(EPlatformIconSize::XLarge), new IMAGE_BRUSH(*PlatformInfo.GetIconPath(EPlatformIconSize::XLarge), Icon128x128));
|
|
}
|
|
}
|
|
}
|
|
|
|
for (const FPreviewPlatformMenuItem& Item : FDataDrivenPlatformInfoRegistry::GetAllPreviewPlatformMenuItems())
|
|
{
|
|
if (!Item.ActiveIconPath.IsEmpty())
|
|
{
|
|
Set(Item.ActiveIconName, new PLATFORM_IMAGE_BRUSH(Item.ActiveIconPath, Icon40x40));
|
|
}
|
|
if (!Item.InactiveIconPath.IsEmpty())
|
|
{
|
|
Set(Item.InactiveIconName, new PLATFORM_IMAGE_BRUSH(Item.InactiveIconPath, Icon40x40));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
Set("Launcher.NoHoverTableRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
);
|
|
}
|
|
|
|
// Device Manager
|
|
{
|
|
Set( "DeviceDetails.Claim", new IMAGE_BRUSH_SVG( "Starship/DeviceManager/DeviceClaim", Icon20x20) );
|
|
Set( "DeviceDetails.Release", new IMAGE_BRUSH_SVG("Starship/DeviceManager/DeviceRelease", Icon20x20));
|
|
Set( "DeviceDetails.Remove", new IMAGE_BRUSH_SVG("Starship/DeviceManager/DeviceRemove", Icon20x20));
|
|
Set( "DeviceDetails.Share", new IMAGE_BRUSH_SVG("Starship/DeviceManager/DeviceShare", Icon20x20));
|
|
|
|
Set( "DeviceDetails.Connect", new IMAGE_BRUSH_SVG("Starship/DeviceManager/CircleCheck_20", Icon20x20));
|
|
Set( "DeviceDetails.Disconnect", new IMAGE_BRUSH_SVG("Starship/DeviceManager/CircleX_20", Icon20x20));
|
|
|
|
Set( "DeviceDetails.PowerOn", new IMAGE_BRUSH_SVG("Starship/DeviceManager/PowerOn_20", Icon20x20));
|
|
Set( "DeviceDetails.PowerOff", new IMAGE_BRUSH_SVG("Starship/DeviceManager/CircleMinus_20", Icon20x20));
|
|
Set( "DeviceDetails.PowerOffForce", new IMAGE_BRUSH_SVG("Starship/DeviceManager/CircleMinus_20", Icon20x20));
|
|
Set( "DeviceDetails.Reboot", new IMAGE_BRUSH_SVG("Starship/DeviceManager/Reboot", Icon20x20));
|
|
|
|
Set( "DeviceDetails.TabIcon", new IMAGE_BRUSH_SVG( "Starship/Common/DeviceManager", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.ProfileEditor", new IMAGE_BRUSH_SVG( "Starship/Common/DeviceProfiles", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.ProfileEditorSingleProfile", new IMAGE_BRUSH( "/Icons/icon_tab_DeviceProfileEditor_16x", Icon16x16 ) );
|
|
|
|
// Todo: Remove this button style once Property Editor has been reskinned
|
|
const FButtonStyle DeviceProfileCellButton = FButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FButtonStyle>("NoBorder"))
|
|
.SetNormalForeground(FStyleColors::AccentBlack)
|
|
.SetHoveredForeground(FLinearColor::FromSRGBColor(FColor::FromHex("#868686FF")))
|
|
.SetPressedForeground(FLinearColor::FromSRGBColor(FColor::FromHex("#868686FF")));
|
|
|
|
Set("DeviceDetails.EditButton", DeviceProfileCellButton);
|
|
}
|
|
|
|
// Settings Editor
|
|
{
|
|
Set( "SettingsEditor.Collision_Engine", new IMAGE_BRUSH("Icons/icon_Cascade_RestartSim_40x", Icon16x16));
|
|
Set( "SettingsEditor.Collision_Game", new IMAGE_BRUSH_SVG("Starship/Common/Realtime", Icon16x16));
|
|
|
|
// Settings editor
|
|
Set("SettingsEditor.GoodIcon", new IMAGE_BRUSH("Settings/Settings_Good", Icon40x40));
|
|
Set("SettingsEditor.WarningIcon", new IMAGE_BRUSH("Settings/Settings_Warning", Icon40x40));
|
|
|
|
Set("SettingsEditor.CheckoutWarningBorder", new BOX_BRUSH( "Common/GroupBorderLight", FMargin(4.0f/16.0f) ) );
|
|
|
|
Set("SettingsEditor.CatgoryAndSectionFont", DEFAULT_FONT("Regular", 18));
|
|
Set("SettingsEditor.TopLevelObjectFontStyle", DEFAULT_FONT("Bold", 12));
|
|
}
|
|
|
|
{
|
|
// Navigation defaults
|
|
const FLinearColor NavHyperlinkColor(0.03847f, 0.33446f, 1.0f);
|
|
const FTextBlockStyle NavigationHyperlinkText = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(NavHyperlinkColor);
|
|
|
|
const FButtonStyle NavigationHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor));
|
|
|
|
FHyperlinkStyle NavigationHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(NavigationHyperlinkButton)
|
|
.SetTextStyle(NavigationHyperlinkText)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("NavigationHyperlink", NavigationHyperlink);
|
|
}
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// External image picker
|
|
{
|
|
Set("ExternalImagePicker.BlankImage", new IMAGE_BRUSH( "Icons/BlankIcon", Icon16x16 ) );
|
|
Set("ExternalImagePicker.ThumbnailShadow", new BOX_BRUSH( "ContentBrowser/ThumbnailShadow" , FMargin( 4.0f / 64.0f ) ) );
|
|
Set("ExternalImagePicker.PickImageButton", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ) );
|
|
Set("ExternalImagePicker.GenerateImageButton", new IMAGE_BRUSH("Icons/wrench_16x", Icon12x12));
|
|
}
|
|
|
|
|
|
{
|
|
|
|
Set("FBXIcon.StaticMesh", new IMAGE_BRUSH("Icons/FBX/StaticMesh_16x", Icon16x16));
|
|
Set("FBXIcon.SkeletalMesh", new IMAGE_BRUSH("Icons/FBX/SkeletalMesh_16x", Icon16x16));
|
|
Set("FBXIcon.Animation", new IMAGE_BRUSH( "Icons/FBX/Animation_16px", Icon16x16 ) );
|
|
Set("FBXIcon.ImportOptionsOverride", new IMAGE_BRUSH("Icons/FBX/FbxImportOptionsOverride_7x16px", Icon7x16));
|
|
Set("FBXIcon.ImportOptionsDefault", new IMAGE_BRUSH("Icons/FBX/FbxImportOptionsDefault_7x16px", Icon7x16));
|
|
|
|
Set("FBXIcon.ReimportAdded", new IMAGE_BRUSH("Icons/FBX/FbxReimportAdded_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportRemoved", new IMAGE_BRUSH("Icons/FBX/FbxReimportRemoved_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportSame", new IMAGE_BRUSH("Icons/FBX/FbxReimportSame_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportAddedContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportAddedContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportRemovedContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportRemovedContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportSameContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportSameContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportError", new IMAGE_BRUSH("Icons/FBX/FbxReimportError_16x16px", Icon16x16));
|
|
|
|
Set("FBXIcon.ReimportCompareAdd", new IMAGE_BRUSH("Icons/FBX/FbxReimportCompare-Add_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportCompareRemoved", new IMAGE_BRUSH("Icons/FBX/FbxReimportCompare-Remove_16x16px", Icon16x16));
|
|
|
|
const FTextBlockStyle FBXLargeFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXLargeFont", FBXLargeFont);
|
|
|
|
const FTextBlockStyle FBXMediumFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 11))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXMediumFont", FBXMediumFont);
|
|
|
|
const FTextBlockStyle FBXSmallFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXSmallFont", FBXSmallFont);
|
|
}
|
|
|
|
// Asset Dialog
|
|
{
|
|
Set("AssetDialog.ErrorLabelBorder", new FSlateColorBrush(FStyleColors::AccentRed));
|
|
}
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupUMGEditorStyles()
|
|
{
|
|
Set("WidgetDesigner.LayoutTransform", new IMAGE_BRUSH("Icons/UMG/Layout_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.LayoutTransform.Small", new IMAGE_BRUSH("Icons/UMG/Layout_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.RenderTransform", new IMAGE_BRUSH("Icons/UMG/Render_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.RenderTransform.Small", new IMAGE_BRUSH("Icons/UMG/Render_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.ToggleOutlines", new IMAGE_BRUSH("Icons/UMG/ToggleOutlines.Small", Icon16x16));
|
|
Set("WidgetDesigner.ToggleRespectLocks", new CORE_IMAGE_BRUSH_SVG("Starship/Common/lock", Icon16x16));
|
|
|
|
Set("WidgetDesigner.ToggleLocalizationPreview", new IMAGE_BRUSH("Icons/icon_localization_white_16x", Icon16x16));
|
|
|
|
Set("WidgetDesigner.LocationGridSnap", new IMAGE_BRUSH_SVG("Starship/EditorViewport/grid", Icon16x16));
|
|
Set("WidgetDesigner.RotationGridSnap", new IMAGE_BRUSH("Old/LevelEditor/RotationGridSnap", Icon16x16));
|
|
|
|
Set("WidgetDesigner.WidgetVisible", new IMAGE_BRUSH("/Icons/icon_layer_visible", Icon16x16));
|
|
Set("WidgetDesigner.WidgetHidden", new IMAGE_BRUSH("/Icons/icon_layer_not_visible", Icon16x16));
|
|
|
|
Set("UMGEditor.ZoomToFit", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingSelected_48x", Icon16x16));
|
|
|
|
Set("UMGEditor.ScreenOutline", new BOX_BRUSH(TEXT("Icons/UMG/ScreenOutline"), FMargin(0.25f) ));
|
|
|
|
Set("UMGEditor.TransformHandle", new IMAGE_BRUSH("Icons/UMG/TransformHandle", Icon8x8));
|
|
Set("UMGEditor.ResizeAreaHandle", new IMAGE_BRUSH("Icons/UMG/ResizeAreaHandle", Icon20x20));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Center", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/center", Icon16x16));
|
|
Set("UMGEditor.AnchorGizmo.Center.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/center", Icon16x16, FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Left", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/left", FVector2D(32, 16)));
|
|
Set("UMGEditor.AnchorGizmo.Left.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/left", FVector2D(32, 16), FLinearColor(0, 1, 0)));
|
|
Set("UMGEditor.AnchorGizmo.Right", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/right", FVector2D(32, 16)));
|
|
Set("UMGEditor.AnchorGizmo.Right.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/right", FVector2D(32, 16), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Top", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/top", FVector2D(16, 32)));
|
|
Set("UMGEditor.AnchorGizmo.Top.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/top", FVector2D(16, 32), FLinearColor(0, 1, 0)));
|
|
Set("UMGEditor.AnchorGizmo.Bottom", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottom", FVector2D(16, 32)));
|
|
Set("UMGEditor.AnchorGizmo.Bottom.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottom", FVector2D(16, 32), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.TopLeft", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topleft", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.TopLeft.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topleft", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.TopRight", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topright", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.TopRight.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topright", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.BottomLeft", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomleft", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.BottomLeft.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomleft", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.BottomRight", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomright", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.BottomRight.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomright", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
|
|
Set("UMGEditor.AnchoredWidget", new BOX_BRUSH("Common/Button", FVector2D(32, 32), 8.0f / 32.0f));
|
|
Set("UMGEditor.AnchoredWidgetAlignment", new IMAGE_BRUSH("Icons/icon_tab_DeviceManager_16x", Icon8x8));
|
|
|
|
|
|
Set("UMGEditor.PaletteHeader", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateColorBrush(FStyleColors::Header))
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateColorBrush(FStyleColors::Header))
|
|
.SetOddRowBackgroundBrush(FSlateColorBrush(FStyleColors::Header))
|
|
.SetOddRowBackgroundHoveredBrush(FSlateColorBrush(FStyleColors::Header))
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(InvertedForeground)
|
|
);
|
|
|
|
Set("UMGEditor.LibraryView", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateColorBrush(FStyleColors::Background))
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateColorBrush(FStyleColors::Background))
|
|
.SetOddRowBackgroundBrush(FSlateColorBrush(FStyleColors::Background))
|
|
.SetOddRowBackgroundHoveredBrush(FSlateColorBrush(FStyleColors::Background))
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(InvertedForeground)
|
|
);
|
|
|
|
// Style of the favorite toggle
|
|
const FCheckBoxStyle UMGEditorFavoriteToggleStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(2.5f, 2.5f, 2.5f, 1.f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
Set("UMGEditor.Palette.FavoriteToggleStyle", UMGEditorFavoriteToggleStyle);
|
|
|
|
Set("HorizontalAlignment_Left", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Left", Icon16x16));
|
|
Set("HorizontalAlignment_Center", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Center", Icon16x16));
|
|
Set("HorizontalAlignment_Right", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Right", Icon16x16));
|
|
Set("HorizontalAlignment_Fill", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Fill", Icon16x16));
|
|
|
|
Set("VerticalAlignment_Top", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Top", Icon16x16));
|
|
Set("VerticalAlignment_Center", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Center", Icon16x16));
|
|
Set("VerticalAlignment_Bottom", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Bottom", Icon16x16));
|
|
Set("VerticalAlignment_Fill", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Fill", Icon16x16));
|
|
|
|
const FTextBlockStyle NoAnimationFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 18))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
|
|
Set("UMGEditor.AddAnimationIcon", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12, FLinearColor(.05,.05,.05) ) );
|
|
Set("UMGEditor.NoAnimationFont", NoAnimationFont);
|
|
|
|
Set("UMGEditor.SwitchToDesigner", new IMAGE_BRUSH("UMG/Designer_40x", Icon20x20));
|
|
|
|
Set("UMGEditor.AnchorGrid", new IMAGE_BRUSH("Icons/UMG/AnchorGrid", Icon10x10, FLinearColor(.1f, .1f, .1f, 0.5f), ESlateBrushTileType::Both ));
|
|
|
|
Set("UMGEditor.DPISettings", new IMAGE_BRUSH("Icons/UMG/SettingsButton", Icon16x16));
|
|
|
|
Set("UMGEditor.DesignerMessageBorder", new BOX_BRUSH("/UMG/MessageRoundedBorder", FMargin(18.0f / 64.0f)));
|
|
|
|
Set("UMGEditor.OrientLandscape", new IMAGE_BRUSH("Icons/UMG/Icon_Landscape_v2", Icon16x16));
|
|
Set("UMGEditor.OrientPortrait", new IMAGE_BRUSH("Icons/UMG/Icon_Portrait_v2", Icon16x16));
|
|
Set("UMGEditor.Mirror", new IMAGE_BRUSH("Icons/UMG/Icon_Mirror_v3", Icon16x16));
|
|
|
|
Set("UMGEditor.ResizeResolutionFont", DEFAULT_FONT("Bold", 10));
|
|
Set("UMGEditor.CategoryIcon", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
|
|
Set("UMGEditor.AnimTabIcon", new IMAGE_BRUSH_SVG("Starship/MainToolbar/cinematics", Icon16x16));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupTranslationEditorStyles()
|
|
{
|
|
Set("TranslationEditor.Export", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("TranslationEditor.PreviewInEditor", new IMAGE_BRUSH("Icons/icon_levels_visible_40x", Icon40x40));
|
|
Set("TranslationEditor.Import", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("TranslationEditor.Search", new IMAGE_BRUSH("Icons/icon_Blueprint_Find_40px", Icon40x40));
|
|
Set("TranslationEditor.TranslationPicker", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_VertColor_40x", Icon40x40));
|
|
Set("TranslationEditor.ImportLatestFromLocalizationService", new IMAGE_BRUSH("Icons/icon_worldscript_40x", Icon40x40));
|
|
}
|
|
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupLocalizationDashboardStyles()
|
|
{
|
|
Set("LocalizationDashboard.MenuIcon", new IMAGE_BRUSH_SVG("Starship/Common/LocalizationDashboard", Icon16x16));
|
|
|
|
Set("LocalizationDashboard.GatherTextAllTargets", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ExportTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportDialogueAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.CountWordsForAllTargets", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_40x", Icon40x40));
|
|
Set("LocalizationDashboard.CompileTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_40x", Icon40x40));
|
|
|
|
Set("LocalizationDashboard.GatherTextAllTargets.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CountWordsForAllTargets.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CompileTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
|
|
Set("LocalizationDashboard.GatherTextTarget", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CountWordsForTarget", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CompileTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
Set("LocalizationDashboard.DeleteTarget", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set("LocalizationTargetEditor.GatherText", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ExportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportDialogueAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.CountWords", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.CompileTextAllCultures", new IMAGE_BRUSH( "Icons/Icon_Localisation_Compile_Translations_40x", Icon40x40));
|
|
|
|
Set("LocalizationTargetEditor.GatherText.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CountWords.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CompileTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
|
|
Set("LocalizationTargetEditor.DirectoryPicker", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ));
|
|
Set("LocalizationTargetEditor.GatherSettingsIcon_Valid", new IMAGE_BRUSH("Settings/Settings_Good", Icon16x16));
|
|
Set("LocalizationTargetEditor.GatherSettingsIcon_Warning", new IMAGE_BRUSH("Settings/Settings_Warning", Icon16x16));
|
|
|
|
Set("LocalizationTargetEditor.NativeCulture", new IMAGE_BRUSH( "Icons/Star_16x", Icon16x16 ) );
|
|
|
|
Set("LocalizationTargetEditor.EditTranslations", new IMAGE_BRUSH("Icons/icon_file_open_16px", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CompileTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.DeleteCulture", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set("LocalizationTargetEditor.GatherSettings.AddMetaDataTextKeyPatternArgument", new IMAGE_BRUSH("Icons/icon_Blueprint_AddVariable_40px", Icon16x16 ) );
|
|
|
|
Set( "LocalizationDashboard.CommandletLog.Text", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupMyBlueprintStyles()
|
|
{
|
|
Set("MyBlueprint.DeleteEntry", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon16x16));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupStatusBarStyle()
|
|
{
|
|
const FButtonStyle StatusBarButton = FButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FButtonStyle>("NoBorder"))
|
|
.SetNormalForeground(FStyleColors::Foreground)
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
|
|
const FComboButtonStyle StatusBarComboButton = FComboButtonStyle(FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FComboButtonStyle>("ComboButton"))
|
|
.SetDownArrowImage(CORE_IMAGE_BRUSH_SVG("Starship/CoreWidgets/ComboBox/corner-dropdown", FVector2D(7.0f, 7.0f)))
|
|
.SetButtonStyle(StatusBarButton)
|
|
.SetDownArrowPadding(FMargin(0.0f))
|
|
.SetDownArrowAlignment(EVerticalAlignment::VAlign_Bottom);
|
|
|
|
Set("StatusBar.StatusBarButton", StatusBarButton);
|
|
Set("StatusBar.StatusBarComboButton", StatusBarComboButton);
|
|
|
|
Set("StatusBar.ContentBrowserUp", new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-up", Icon16x16));
|
|
Set("StatusBar.ContentBrowserDown", new CORE_IMAGE_BRUSH_SVG("Starship/Common/chevron-down", Icon16x16));
|
|
Set("StatusBar.DrawerShadow", new BOX_BRUSH("Starship/StatusBar/drawer-shadow-bottom", FMargin(10/64.0f, 20/64.f, 10/64.f, 0), FLinearColor(0,0,0,1)));
|
|
Set("StatusBar.DrawerBackground", new FSlateRoundedBoxBrush(FStyleColors::Panel, 5.0f));
|
|
|
|
Set("StatusBar.Height", 32.0f);
|
|
Set("StatusBar.Background", new FSlateColorBrush(FStyleColors::Panel));
|
|
Set("StatusBar.ProgressOverlay", new FSlateRoundedBoxBrush(FStyleColors::Transparent, 2.0f, FStyleColors::Panel, 1.0f, FVector2D(20, 8)));
|
|
|
|
Set("StatusBar.HelpIcon", new CORE_IMAGE_BRUSH_SVG("Starship/Common/help", Icon16x16, FStyleColors::Foreground));
|
|
|
|
FToolBarStyle StatusBarToolBarStyle = FStarshipCoreStyle::GetCoreStyle().GetWidgetStyle<FToolBarStyle>("SlimToolBar");
|
|
|
|
StatusBarToolBarStyle.SetBackground(FSlateNoResource());
|
|
StatusBarToolBarStyle.SetLabelPadding(FMargin(5, 5, 0, 5));
|
|
StatusBarToolBarStyle.SetIconSize(Icon16x16);
|
|
StatusBarToolBarStyle.SetBackgroundPadding(FMargin(4.f, 4.f, 0.f, 4.f));
|
|
|
|
Set("StatusBarToolBar", StatusBarToolBarStyle);
|
|
|
|
Set("StatusBar.Message.MessageText",
|
|
FTextBlockStyle(FAppStyle::Get().GetWidgetStyle<FTextBlockStyle>("NormalText"))
|
|
.SetColorAndOpacity(FStyleColors::Foreground));
|
|
|
|
Set("StatusBar.Message.HintText",
|
|
FTextBlockStyle(FAppStyle::Get().GetWidgetStyle<FTextBlockStyle>("NormalText"))
|
|
.SetColorAndOpacity(FStyleColors::Primary));
|
|
}
|
|
|
|
void FStarshipEditorStyle::FStyle::SetupColorPickerStyle()
|
|
{
|
|
Set("ColorPicker.ColorThemes", new IMAGE_BRUSH_SVG("Starship/ColorPicker/ColorThemes", Icon16x16));
|
|
}
|
|
|
|
#undef DEFAULT_FONT
|
|
#undef ICON_FONT
|
|
#undef LOCTEXT_NAMESPACE
|
|
|
|
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
|