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Previously, the intent for control rigs included the control node name, ie. Foot_L.Location.X. This means it could not match Foot_R.Location.X. With this change, the intent for control rigs are filled in with just Location.X. The intent for non control rig transforms remains the same - it includes the group and the display name. For static mesh transforms, this is Location.X. With this change, you can now copy one node's channels to multiple objects. For example, copy Node1's Location channels and pasting them onto one or more nodes results in all of those getting Node1's Location channels. You can also now copy multiple nodes to multiple objects in order. For example, copying Node1's Location and Node2's Location channels onto Node3 and Node4 results in Node3 getting Node1's Location channel and Node4 getting Node2's Location channel. #jira UE-144528 #preflight 6222965f0e2d25b12b3abd97 #rb mike.zyracki #ROBOMERGE-AUTHOR: max.chen #ROBOMERGE-SOURCE: CL 19344823 via CL 19346627 via CL 19351368 via CL 19351426 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884) [CL 19351987 by max chen in ue5-main branch]