Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMUnitNode.cpp
Helge Mathee 4cc75cf9a5 RigVM: Node upgrade functionality
As part of debugging the last unit test I've added functionality to support debugging of the ActionStack. The controller is now able to upgrade a node as per user interaction. next up I'll integrate this into the user interface.

#rb sara.schvartzman
#jira UE-141505
#preflight https://horde.devtools.epicgames.com/job/6226280ca71867308f24c641

[CL 19286305 by Helge Mathee in ue5-main branch]
2022-03-07 12:07:36 -05:00

191 lines
4.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMUnitNode.h"
#include "RigVMCore/RigVMStruct.h"
FString URigVMUnitNode::GetNodeTitle() const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
return Struct->GetDisplayNameText().ToString();
}
return Super::GetNodeTitle();
}
FText URigVMUnitNode::GetToolTipText() const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
return Struct->GetToolTipText();
}
return URigVMNode::GetToolTipText();
}
bool URigVMUnitNode::IsDefinedAsConstant() const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
return Struct->HasMetaData(FRigVMStruct::ConstantMetaName);
}
return false;
}
bool URigVMUnitNode::IsDefinedAsVarying() const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
return Struct->HasMetaData(FRigVMStruct::VaryingMetaName);
}
return false;
}
FName URigVMUnitNode::GetEventName() const
{
TSharedPtr<FStructOnScope> StructOnScope = ConstructStructInstance(true);
if (StructOnScope.IsValid())
{
const FRigVMStruct* StructMemory = (FRigVMStruct*)StructOnScope->GetStructMemory();
return StructMemory->GetEventName();
}
return NAME_None;
}
FText URigVMUnitNode::GetToolTipTextForPin(const URigVMPin* InPin) const
{
if(UScriptStruct* Struct = GetScriptStruct())
{
TArray<FString> Parts;
URigVMPin::SplitPinPath(InPin->GetPinPath(), Parts);
for (int32 PartIndex = 1; PartIndex < Parts.Num(); PartIndex++)
{
FProperty* Property = Struct->FindPropertyByName(*Parts[PartIndex]);
if (!Property)
{
break;
}
if (FArrayProperty* ArrayProperty = CastField<FArrayProperty>(Property))
{
if (PartIndex < Parts.Num() - 1)
{
Property = ArrayProperty->Inner;
PartIndex++;
}
}
if (PartIndex == Parts.Num() - 1)
{
return Property->GetToolTipText();
}
if (FStructProperty* StructProperty = CastField<FStructProperty>(Property))
{
Struct = StructProperty->Struct;
}
}
}
return URigVMNode::GetToolTipTextForPin(InPin);
}
bool URigVMUnitNode::IsDeprecated() const
{
return !GetDeprecatedMetadata().IsEmpty();
}
FString URigVMUnitNode::GetDeprecatedMetadata() const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
FString DeprecatedMetadata;
if(Struct->GetStringMetaDataHierarchical(FRigVMStruct::DeprecatedMetaName, &DeprecatedMetadata))
{
return DeprecatedMetadata;
}
}
return FString();
}
UScriptStruct* URigVMUnitNode::GetScriptStruct() const
{
return ScriptStruct;
}
bool URigVMUnitNode::IsLoopNode() const
{
TSharedPtr<FStructOnScope> StructOnScope = ConstructStructInstance(true);
if (StructOnScope.IsValid())
{
const FRigVMStruct* StructMemory = (FRigVMStruct*)StructOnScope->GetStructMemory();
return StructMemory->IsForLoop();
}
return false;
}
FName URigVMUnitNode::GetMethodName() const
{
return MethodName;
}
FString URigVMUnitNode::GetStructDefaultValue() const
{
TArray<FString> PinDefaultValues;
for (URigVMPin* Pin : GetPins())
{
if (Pin->GetDirection() == ERigVMPinDirection::Hidden)
{
continue;
}
FString PinDefaultValue = Pin->GetDefaultValue();
if (Pin->IsStringType())
{
PinDefaultValue = TEXT("\"") + PinDefaultValue + TEXT("\"");
}
else if (PinDefaultValue.IsEmpty() || PinDefaultValue == TEXT("()"))
{
continue;
}
PinDefaultValues.Add(FString::Printf(TEXT("%s=%s"), *Pin->GetName(), *PinDefaultValue));
}
if (PinDefaultValues.Num() == 0)
{
return TEXT("()");
}
return FString::Printf(TEXT("(%s)"), *FString::Join(PinDefaultValues, TEXT(",")));
}
TSharedPtr<FStructOnScope> URigVMUnitNode::ConstructStructInstance(bool bUseDefault) const
{
if (UScriptStruct* Struct = GetScriptStruct())
{
TSharedPtr<FStructOnScope> StructOnScope = MakeShareable(new FStructOnScope(Struct));
FRigVMStruct* StructMemory = (FRigVMStruct*)StructOnScope->GetStructMemory();
if (bUseDefault)
{
Struct->InitializeDefaultValue((uint8*)StructMemory);
}
else
{
FString StructDefaultValue = GetStructDefaultValue();
Struct->ImportText(*StructDefaultValue, StructMemory, nullptr, PPF_None, nullptr, Struct->GetName());
}
return StructOnScope;
}
return nullptr;
}
FRigVMStructUpgradeInfo URigVMUnitNode::GetUpgradeInfo() const
{
if(UScriptStruct* Struct = GetScriptStruct())
{
check(Struct->IsChildOf(FRigVMStruct::StaticStruct()));
const TSharedPtr<FStructOnScope> StructOnScope = ConstructStructInstance();
const FRigVMStruct* StructMemory = (const FRigVMStruct*)StructOnScope->GetStructMemory();
return StructMemory->GetUpgradeInfo();
}
return FRigVMStructUpgradeInfo();
}