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* Created Default SmartObjectOctree * Created Default SmartObjectHashGrid * Type of space partition to use can be set in the smartobject config file: [/Script/SmartObjectsModule.SmartObjectSubsystem] SpacePartitionClassName=<ClassPath> * Created DebugSceneProxy and RenderingComponent to share functionalities between susbystem and testing actor rendering components #rnx #rb mieszko.zielinski #preflight 620fb51dec6f84cdfa3b2772 #ROBOMERGE-OWNER: yoan.stamant #ROBOMERGE-AUTHOR: yoan.stamant #ROBOMERGE-SOURCE: CL 19050433 via CL 19050556 via CL 19050564 via CL 19057424 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v918-19018356) [CL 19066037 by yoan stamant in ue5-main branch]
87 lines
2.8 KiB
C++
87 lines
2.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SmartObjectTypes.h"
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#include "Templates/SharedPointer.h"
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#include "Math/GenericOctree.h"
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#include "SmartObjectOctree.generated.h"
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typedef TSharedRef<struct FSmartObjectOctreeID, ESPMode::ThreadSafe> FSmartObjectOctreeIDSharedRef;
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struct SMARTOBJECTSMODULE_API FSmartObjectOctreeID : public TSharedFromThis<FSmartObjectOctreeID, ESPMode::ThreadSafe>
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{
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FOctreeElementId2 ID;
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};
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struct SMARTOBJECTSMODULE_API FSmartObjectOctreeElement
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{
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FBoxCenterAndExtent Bounds;
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FSmartObjectHandle SmartObjectHandle;
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FSmartObjectOctreeIDSharedRef SharedOctreeID;
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FSmartObjectOctreeElement(const FBoxCenterAndExtent& Bounds, const FSmartObjectHandle& SmartObjectHandle, const FSmartObjectOctreeIDSharedRef& SharedOctreeID);
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};
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struct FSmartObjectOctreeSemantics
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{
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enum { MaxElementsPerLeaf = 16 };
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enum { MinInclusiveElementsPerNode = 7 };
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enum { MaxNodeDepth = 12 };
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typedef TInlineAllocator<MaxElementsPerLeaf> ElementAllocator;
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FORCEINLINE static const FBoxCenterAndExtent& GetBoundingBox(const FSmartObjectOctreeElement& Element)
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{
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return Element.Bounds;
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}
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FORCEINLINE static bool AreElementsEqual(const FSmartObjectOctreeElement& A, const FSmartObjectOctreeElement& B)
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{
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return A.SmartObjectHandle == B.SmartObjectHandle;
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}
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static void SetElementId(const FSmartObjectOctreeElement& Element, FOctreeElementId2 Id);
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};
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struct FSmartObjectOctree : TOctree2<FSmartObjectOctreeElement, FSmartObjectOctreeSemantics>
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{
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public:
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FSmartObjectOctree();
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FSmartObjectOctree(const FVector& Origin, float Radius);
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virtual ~FSmartObjectOctree();
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/** Add new node and initialize using SmartObject runtime data */
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void AddNode(const FBoxCenterAndExtent& Bounds, const FSmartObjectHandle& SmartObjectHandle, const FSmartObjectOctreeIDSharedRef& SharedOctreeID);
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/** Updates element bounds remove/add operation */
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void UpdateNode(const FOctreeElementId2& Id, const FBox& NewBounds);
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/** Remove node */
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void RemoveNode(const FOctreeElementId2& Id);
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};
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USTRUCT()
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struct SMARTOBJECTSMODULE_API FSmartObjectOctreeEntryData : public FSmartObjectSpatialEntryData
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{
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GENERATED_BODY()
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FSmartObjectOctreeEntryData() : SharedOctreeID(MakeShareable(new FSmartObjectOctreeID())) {}
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FSmartObjectOctreeIDSharedRef SharedOctreeID;
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};
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UCLASS()
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class SMARTOBJECTSMODULE_API USmartObjectOctree : public USmartObjectSpacePartition
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{
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GENERATED_BODY()
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protected:
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virtual FInstancedStruct Add(const FSmartObjectHandle& Handle, const FBox& Bounds) override;
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virtual void Remove(const FSmartObjectHandle& Handle, const FStructView& EntryData) override;
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virtual void Find(const FBox& QueryBox, TArray<FSmartObjectHandle>& OutResults) override;
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virtual void SetBounds(const FBox& Bounds) override;
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private:
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FSmartObjectOctree SmartObjectOctree;
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}; |