Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/SmartObjects.uplugin
yoan stamant 04214fbc78 [SmartObject] allow custom definitions (FSmartObjectSlotDefinitionData) and transient state data (FSmartObjectSlotStateData) per slot using MassEntity
+ replaced all methods Describe by LexToString
+ unified naming from "*ID" to *Handle
#preflight 61e85d121000e8c59a78c886
#rb mikko.mononen

#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 18662203 in //UE5/Release-5.0/... via CL 18662234 via CL 18662264
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18662291 by yoan stamant in ue5-main branch]
2022-01-19 14:16:16 -05:00

54 lines
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "0.1",
"FriendlyName" : "Smart Objects",
"Description" : "Support for ambient life populating the game world",
"Category" : "Gameplay",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : true,
"IsBetaVersion" : true,
"Installed" : false,
"Modules":
[
{
"Name": "SmartObjectsModule",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "SmartObjectsTestSuite",
"Type": "UncookedOnly",
"LoadingPhase": "PreDefault"
},
{
"Name" : "SmartObjectsEditorModule",
"Type" : "Editor",
"LoadingPhase" : "PostEngineInit"
}
],
"Plugins":
[
{
"Name": "GameplayBehaviors",
"Enabled": true
},
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "MassEntity",
"Enabled": true
},
{
"Name": "StructUtils",
"Enabled": true
}
]
}