Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundEnvelopeFollowerNode.cpp
helen yang bb284960b2 Compile out FText from MetaSound Nodes in non editor builds
#rb rob.gay
#preflight 62057365a155a4cddac5bf1d
#jira UE-142194

#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945030 in //UE5/Release-5.0/... via CL 18945230 via CL 18946167
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18946312 by helen yang in ue5-main branch]
2022-02-10 18:36:47 -05:00

235 lines
9.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundEnvelopeFollowerNode.h"
#include "Algo/MaxElement.h"
#include "Internationalization/Text.h"
#include "MetasoundAudioBuffer.h"
#include "MetasoundEnvelopeFollowerTypes.h"
#include "MetasoundExecutableOperator.h"
#include "MetasoundFacade.h"
#include "MetasoundEnumRegistrationMacro.h"
#include "MetasoundNodeRegistrationMacro.h"
#include "MetasoundDataTypeRegistrationMacro.h"
#include "MetasoundOperatorSettings.h"
#include "MetasoundPrimitives.h"
#include "MetasoundStandardNodesNames.h"
#include "MetasoundTrigger.h"
#include "MetasoundTime.h"
#include "MetasoundVertex.h"
#include "MetasoundParamHelper.h"
#include "DSP/EnvelopeFollower.h"
#define LOCTEXT_NAMESPACE "MetasoundStandardNodes_EnvelopeFollower"
namespace Metasound
{
namespace EnvelopeFollower
{
static const TCHAR* InParamNameAudioInput = TEXT("In");
static const TCHAR* InParamNameAttackTime = TEXT("Attack Time");
static const TCHAR* InParamNameReleaseTime = TEXT("Release Time");
static const TCHAR* InParamNameFollowMode = TEXT("Peak Mode");
static const TCHAR* OutParamNameEnvelope = TEXT("Envelope");
}
METASOUND_PARAM(OutputAudioEnvelope, "Audio Envelope", "The output envelope value of the audio signal (audio rate).");
class FEnvelopeFollowerOperator : public TExecutableOperator<FEnvelopeFollowerOperator>
{
public:
static const FNodeClassMetadata& GetNodeInfo();
static const FVertexInterface& GetVertexInterface();
static TUniquePtr<IOperator> CreateOperator(const FCreateOperatorParams& InParams, FBuildErrorArray& OutErrors);
FEnvelopeFollowerOperator(const FOperatorSettings& InSettings,
const FAudioBufferReadRef& InAudioInput,
const FTimeReadRef& InAttackTime,
const FTimeReadRef& InReleaseTime,
const FEnvelopePeakModeReadRef& InEnvelopeMode);
virtual FDataReferenceCollection GetInputs() const override;
virtual FDataReferenceCollection GetOutputs() const override;
void Execute();
private:
// The input audio buffer
FAudioBufferReadRef AudioInput;
// The amount of attack time
FTimeReadRef AttackTimeInput;
// The amount of release time
FTimeReadRef ReleaseTimeInput;
// The Envelope-Following method
FEnvelopePeakModeReadRef FollowModeInput;
// The envelope outputs
FFloatWriteRef EnvelopeFloatOutput;
FAudioBufferWriteRef EnvelopeAudioOutput;
// The envelope follower DSP object
Audio::FEnvelopeFollower EnvelopeFollower;
double PrevAttackTime = 0.0;
double PrevReleaseTime = 0.0;
EEnvelopePeakMode PrevFollowMode = EEnvelopePeakMode::Peak;
};
FEnvelopeFollowerOperator::FEnvelopeFollowerOperator(const FOperatorSettings& InSettings,
const FAudioBufferReadRef& InAudioInput,
const FTimeReadRef& InAttackTime,
const FTimeReadRef& InReleaseTime,
const FEnvelopePeakModeReadRef& InEnvelopeMode)
: AudioInput(InAudioInput)
, AttackTimeInput(InAttackTime)
, ReleaseTimeInput(InReleaseTime)
, FollowModeInput(InEnvelopeMode)
, EnvelopeFloatOutput(FFloatWriteRef::CreateNew())
, EnvelopeAudioOutput(FAudioBufferWriteRef::CreateNew(InSettings))
{
PrevAttackTime = FMath::Max(FTime::ToMilliseconds(*AttackTimeInput), 0.0);
PrevReleaseTime = FMath::Max(FTime::ToMilliseconds(*ReleaseTimeInput), 0.0);
Audio::FEnvelopeFollowerInitParams EnvelopeParamsInitParams;
EnvelopeParamsInitParams.SampleRate = InSettings.GetSampleRate();
EnvelopeParamsInitParams.NumChannels = 1;
EnvelopeParamsInitParams.AttackTimeMsec = PrevAttackTime;
EnvelopeParamsInitParams.ReleaseTimeMsec = PrevReleaseTime;
EnvelopeFollower.Init(EnvelopeParamsInitParams);
}
FDataReferenceCollection FEnvelopeFollowerOperator::GetInputs() const
{
FDataReferenceCollection InputDataReferences;
InputDataReferences.AddDataReadReference(EnvelopeFollower::InParamNameAudioInput, AudioInput);
InputDataReferences.AddDataReadReference(EnvelopeFollower::InParamNameAttackTime, AttackTimeInput);
InputDataReferences.AddDataReadReference(EnvelopeFollower::InParamNameReleaseTime, ReleaseTimeInput);
InputDataReferences.AddDataReadReference(EnvelopeFollower::InParamNameFollowMode, FollowModeInput);
return InputDataReferences;
}
FDataReferenceCollection FEnvelopeFollowerOperator::GetOutputs() const
{
FDataReferenceCollection OutputDataReferences;
OutputDataReferences.AddDataReadReference(EnvelopeFollower::OutParamNameEnvelope, EnvelopeFloatOutput);
OutputDataReferences.AddDataReadReference(METASOUND_GET_PARAM_NAME(OutputAudioEnvelope), EnvelopeAudioOutput);
return OutputDataReferences;
}
void FEnvelopeFollowerOperator::Execute()
{
// Check for any input changes
double CurrentAttackTime = FMath::Max(FTime::ToMilliseconds(*AttackTimeInput), 0.0);
if (!FMath::IsNearlyEqual(CurrentAttackTime, PrevAttackTime))
{
PrevAttackTime = CurrentAttackTime;
EnvelopeFollower.SetAttackTime(CurrentAttackTime);
}
double CurrentReleaseTime = FMath::Max(FTime::ToMilliseconds(*ReleaseTimeInput), 0.0);
if (!FMath::IsNearlyEqual(CurrentReleaseTime, PrevReleaseTime))
{
PrevReleaseTime = CurrentReleaseTime;
EnvelopeFollower.SetReleaseTime(CurrentReleaseTime);
}
if (PrevFollowMode != *FollowModeInput)
{
PrevFollowMode = *FollowModeInput;
switch (PrevFollowMode)
{
case EEnvelopePeakMode::MeanSquared:
default:
EnvelopeFollower.SetMode(Audio::EPeakMode::Type::MeanSquared);
break;
case EEnvelopePeakMode::RootMeanSquared:
EnvelopeFollower.SetMode(Audio::EPeakMode::Type::RootMeanSquared);
break;
case EEnvelopePeakMode::Peak:
EnvelopeFollower.SetMode(Audio::EPeakMode::Type::Peak);
break;
}
}
// Process the audio through the envelope follower
EnvelopeFollower.ProcessAudio(AudioInput->GetData(), AudioInput->Num(), EnvelopeAudioOutput->GetData());
if (const float* MaxElement = Algo::MaxElement(EnvelopeFollower.GetEnvelopeValues()))
{
*EnvelopeFloatOutput = *MaxElement;
}
else
{
*EnvelopeFloatOutput = 0.f;
}
}
const FVertexInterface& FEnvelopeFollowerOperator::GetVertexInterface()
{
static const FVertexInterface Interface(
FInputVertexInterface(
TInputDataVertexModel<FAudioBuffer>(EnvelopeFollower::InParamNameAudioInput, METASOUND_LOCTEXT("AudioInputToolTT", "Audio input.")),
TInputDataVertexModel<FTime>(EnvelopeFollower::InParamNameAttackTime, METASOUND_LOCTEXT("AttackTimeTT", "The attack time of the envelope follower."), 0.01f),
TInputDataVertexModel<FTime>(EnvelopeFollower::InParamNameReleaseTime, METASOUND_LOCTEXT("ReleaseTimeTT", "The release time of the envelope follower."), 0.1f),
TInputDataVertexModel<FEnumEnvelopePeakMode>(EnvelopeFollower::InParamNameFollowMode, METASOUND_LOCTEXT("FollowModeTT", "The following-method of the envelope follower."))
),
FOutputVertexInterface(
TOutputDataVertexModel<float>(EnvelopeFollower::OutParamNameEnvelope, METASOUND_LOCTEXT("EnvelopeFollowerOutputTT", "The output envelope value of the audio signal.")),
TOutputDataVertexModel<FAudioBuffer>(METASOUND_GET_PARAM_NAME_AND_TT(OutputAudioEnvelope))
)
);
return Interface;
}
const FNodeClassMetadata& FEnvelopeFollowerOperator::GetNodeInfo()
{
auto InitNodeInfo = []() -> FNodeClassMetadata
{
FNodeClassMetadata Info;
Info.ClassName = { StandardNodes::Namespace, TEXT("Envelope Follower"), TEXT("") };
Info.MajorVersion = 1;
Info.MinorVersion = 3;
Info.DisplayName = METASOUND_LOCTEXT("Metasound_EnvelopeFollowerDisplayName", "Envelope Follower");
Info.Description = METASOUND_LOCTEXT("Metasound_EnvelopeFollowerDescription", "Outputs an envelope from an input audio signal.");
Info.Author = PluginAuthor;
Info.PromptIfMissing = PluginNodeMissingPrompt;
Info.DefaultInterface = GetVertexInterface();
return Info;
};
static const FNodeClassMetadata Info = InitNodeInfo();
return Info;
}
TUniquePtr<IOperator> FEnvelopeFollowerOperator::CreateOperator(const FCreateOperatorParams& InParams, FBuildErrorArray& OutErrors)
{
const FEnvelopeFollowerNode& EnvelopeFollowerNode = static_cast<const FEnvelopeFollowerNode&>(InParams.Node);
const FDataReferenceCollection& InputCollection = InParams.InputDataReferences;
const FInputVertexInterface& InputInterface = GetVertexInterface().GetInputInterface();
FAudioBufferReadRef AudioIn = InputCollection.GetDataReadReferenceOrConstruct<FAudioBuffer>(EnvelopeFollower::InParamNameAudioInput, InParams.OperatorSettings);
FTimeReadRef AttackTime = InputCollection.GetDataReadReferenceOrConstructWithVertexDefault<FTime>(InputInterface, EnvelopeFollower::InParamNameAttackTime, InParams.OperatorSettings);
FTimeReadRef ReleaseTime = InputCollection.GetDataReadReferenceOrConstructWithVertexDefault<FTime>(InputInterface, EnvelopeFollower::InParamNameReleaseTime, InParams.OperatorSettings);
FEnvelopePeakModeReadRef EnvelopeModeIn = InputCollection.GetDataReadReferenceOrConstruct<FEnumEnvelopePeakMode>(EnvelopeFollower::InParamNameFollowMode);
return MakeUnique<FEnvelopeFollowerOperator>(InParams.OperatorSettings, AudioIn, AttackTime, ReleaseTime, EnvelopeModeIn);
}
FEnvelopeFollowerNode::FEnvelopeFollowerNode(const FNodeInitData& InitData)
: FNodeFacade(InitData.InstanceName, InitData.InstanceID, TFacadeOperatorClass<FEnvelopeFollowerOperator>())
{
}
METASOUND_REGISTER_NODE(FEnvelopeFollowerNode)
}
#undef LOCTEXT_NAMESPACE