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- Fix updating default value for a graph input not compositionally propagating to references - Fix 'Reset to Class Default' sometimes showing when it isn't applicable (ex. on triggers or when the class default is out-of-date) #rb phil.popp #rnx #jira UE-135832, UE-138819 #preflight 6204113ad619b08d92f542f4 #ROBOMERGE-AUTHOR: rob.gay #ROBOMERGE-SOURCE: CL 18922577 in //UE5/Release-5.0/... via CL 18927066 via CL 18928800 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374) [CL 18929238 by rob gay in ue5-main branch]
264 lines
7.4 KiB
C++
264 lines
7.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "EditorStyleSet.h"
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#include "KismetPins/SGraphPinBool.h"
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#include "KismetPins/SGraphPinNum.h"
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#include "KismetPins/SGraphPinInteger.h"
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#include "KismetPins/SGraphPinObject.h"
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#include "KismetPins/SGraphPinString.h"
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#include "MetasoundEditorGraph.h"
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#include "MetasoundEditorGraphBuilder.h"
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#include "MetasoundEditorGraphMemberDefaults.h"
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#include "MetasoundEditorGraphNode.h"
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#include "MetasoundFrontendController.h"
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#include "SGraphPin.h"
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#include "Widgets/Input/SButton.h"
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#include "Widgets/SBoxPanel.h"
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#include "Widgets/SNullWidget.h"
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#include "Widgets/SWidget.h"
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#define LOCTEXT_NAMESPACE "MetasoundEditor"
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namespace Metasound
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{
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namespace Editor
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{
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template <typename ParentPinType>
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class METASOUNDEDITOR_API TMetasoundGraphPin : public ParentPinType
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{
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public:
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SLATE_BEGIN_ARGS(TMetasoundGraphPin<ParentPinType>)
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{
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}
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SLATE_END_ARGS()
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Frontend::FConstInputHandle GetConstInputHandle() const
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{
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using namespace Frontend;
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const bool bIsInput = (ParentPinType::GetDirection() == EGPD_Input);
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if (bIsInput)
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{
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if (const UEdGraphPin* Pin = ParentPinType::GetPinObj())
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{
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if (const UMetasoundEditorGraphNode* MetasoundEditorNode = Cast<UMetasoundEditorGraphNode>(Pin->GetOwningNode()))
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{
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FConstNodeHandle NodeHandle = MetasoundEditorNode->GetConstNodeHandle();
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return NodeHandle->GetConstInputWithVertexName(Pin->GetFName());
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}
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}
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}
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return IInputController::GetInvalidHandle();
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}
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Frontend::FInputHandle GetInputHandle()
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{
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using namespace Frontend;
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const bool bIsInput = (ParentPinType::GetDirection() == EGPD_Input);
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if (bIsInput)
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{
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if (UEdGraphPin* Pin = ParentPinType::GetPinObj())
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{
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if (UMetasoundEditorGraphNode* MetasoundEditorNode = Cast<UMetasoundEditorGraphNode>(Pin->GetOwningNode()))
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{
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FNodeHandle NodeHandle = MetasoundEditorNode->GetNodeHandle();
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return NodeHandle->GetInputWithVertexName(Pin->GetFName());
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}
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}
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}
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return IInputController::GetInvalidHandle();
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}
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bool ShowDefaultValueWidget() const
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{
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UEdGraphPin* Pin = ParentPinType::GetPinObj();
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if (!Pin)
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{
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return true;
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}
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UMetasoundEditorGraphMemberNode* Node = Cast<UMetasoundEditorGraphMemberNode>(Pin->GetOwningNode());
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if (!Node)
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{
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return true;
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}
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UMetasoundEditorGraphMember* Member = Node->GetMember();
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if (!Member)
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{
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return true;
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}
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UMetasoundEditorGraphMemberDefaultFloat* DefaultFloat = Cast<UMetasoundEditorGraphMemberDefaultFloat>(Member->GetLiteral());
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if (!DefaultFloat)
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{
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return true;
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}
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return DefaultFloat->WidgetType == EMetasoundMemberDefaultWidget::None;
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}
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virtual TSharedRef<SWidget> GetDefaultValueWidget() override
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{
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using namespace Frontend;
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TSharedRef<SWidget> DefaultWidget = ParentPinType::GetDefaultValueWidget();
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if (!ShowDefaultValueWidget())
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{
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return SNullWidget::NullWidget;
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}
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// For now, arrays do not support literals.
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// TODO: Support array literals by displaying
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// default literals (non-array too) in inspector window.
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FConstInputHandle InputHandle = GetConstInputHandle();
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if (!InputHandle->IsValid() || ParentPinType::IsArray())
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{
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return DefaultWidget;
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}
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return SNew(SHorizontalBox)
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+ SHorizontalBox::Slot()
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.VAlign(VAlign_Center)
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[
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DefaultWidget
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]
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.VAlign(VAlign_Center)
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[
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SNew(SButton)
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.ToolTipText(LOCTEXT("ResetToClassDefaultToolTip", "Reset to class default"))
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.ButtonStyle(FEditorStyle::Get(), TEXT("NoBorder"))
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.ContentPadding(0.0f)
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.Visibility(TAttribute<EVisibility>::Create([this]
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{
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using namespace Frontend;
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if (!ParentPinType::IsConnected())
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{
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FConstInputHandle InputHandle = GetConstInputHandle();
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if (const FMetasoundFrontendLiteral* Literal = InputHandle->GetLiteral())
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{
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const bool bIsDefaultConstructed = Literal->GetType() == EMetasoundFrontendLiteralType::None;
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const bool bIsTriggerDataType = InputHandle->GetDataType() == GetMetasoundDataTypeName<FTrigger>();
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if (!bIsDefaultConstructed && !bIsTriggerDataType)
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{
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return EVisibility::Visible;
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}
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}
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}
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return EVisibility::Collapsed;
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}))
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.OnClicked(FOnClicked::CreateLambda([this]()
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{
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using namespace Frontend;
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if (UEdGraphPin* Pin = ParentPinType::GetPinObj())
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{
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if (UMetasoundEditorGraphNode* Node = Cast<UMetasoundEditorGraphNode>(Pin->GetOwningNode()))
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{
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if (UMetasoundEditorGraph* MetaSoundGraph = CastChecked<UMetasoundEditorGraph>(Node->GetGraph()))
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{
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UObject& MetaSound = MetaSoundGraph->GetMetasoundChecked();
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{
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const FScopedTransaction Transaction(LOCTEXT("MetaSoundEditorResetToClassDefault", "Reset to Class Default"));
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MetaSound.Modify();
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MetaSoundGraph->Modify();
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if (UMetasoundEditorGraphMemberNode* MemberNode = Cast<UMetasoundEditorGraphMemberNode>(Node))
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{
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UMetasoundEditorGraphMember* Member = MemberNode->GetMember();
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if (ensure(Member))
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{
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Member->ResetToClassDefault();
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}
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}
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else
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{
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FInputHandle InputHandle = GetInputHandle();
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InputHandle->ClearLiteral();
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}
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}
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// Full node synchronization required as custom
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// node-level widgets may need to be refreshed
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MetaSoundGraph->SetSynchronizationRequired();
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}
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}
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}
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return FReply::Handled();
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}))
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.Content()
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[
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SNew(SImage)
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.Image(FEditorStyle::GetBrush("PropertyWindow.DiffersFromDefault"))
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]
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];
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}
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};
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class SMetasoundGraphPin : public TMetasoundGraphPin<SGraphPin>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPin::Construct(SGraphPin::FArguments(), InGraphPinObj);
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}
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};
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class SMetasoundGraphPinBool : public TMetasoundGraphPin<SGraphPinBool>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPinBool::Construct(SGraphPinBool::FArguments(), InGraphPinObj);
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}
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};
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class SMetasoundGraphPinFloat : public TMetasoundGraphPin<SGraphPinNum<float>>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPinNum<float>::Construct(SGraphPinNum<float>::FArguments(), InGraphPinObj);
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}
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};
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class SMetasoundGraphPinInteger : public TMetasoundGraphPin<SGraphPinInteger>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPinInteger::Construct(SGraphPinInteger::FArguments(), InGraphPinObj);
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}
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};
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class SMetasoundGraphPinObject : public TMetasoundGraphPin<SGraphPinObject>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPinObject::Construct(SGraphPinObject::FArguments(), InGraphPinObj);
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}
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};
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class SMetasoundGraphPinString : public TMetasoundGraphPin<SGraphPinString>
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{
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public:
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj)
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{
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SGraphPinString::Construct(SGraphPinString::FArguments(), InGraphPinObj);
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}
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};
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} // namespace Editor
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} // namespace Metasound
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#undef LOCTEXT_NAMESPACE
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