Files
ryan schmidt f5d5ecc309 ModelingTools: fix LWC issues in scene snapping and AddPrimitiveTool. Convert MeshDebugDraw grid-drawing functions to use double instead of float, and update call sites.
#rb jimmy.andrews
#jira UE-142391
#preflight 620ab60d583261b0a665cdc2
#rnx

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18985048 in //UE5/Release-5.0/... via CL 18985896 via CL 18987678
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18988038 by ryan schmidt in ue5-main branch]
2022-02-14 18:32:46 -05:00
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