Files
UnrealEngineUWP/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Private/TextureAlignMode.cpp

28 lines
640 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TextureAlignMode.h"
#include "EditorModeManager.h"
#include "EditorModes.h"
#include "TextureAlignEdMode.h"
#include "GeometryModeModule.h"
#define LOCTEXT_NAMESPACE "TextureAlignMode"
FName FTextureAlignMode::GetToolkitFName() const
{
return FName("TextureAlignMode");
}
FText FTextureAlignMode::GetBaseToolkitName() const
{
return LOCTEXT("ToolkitName", "Texture Align Mode");
}
class FEdMode* FTextureAlignMode::GetEditorMode() const
{
return (FEdModeTexture*)GLevelEditorModeTools().GetActiveMode(FGeometryEditingModes::EM_TextureAlign);
}
#undef LOCTEXT_NAMESPACE