Files
UnrealEngineUWP/Engine/Plugins/Editor/EditorScriptingUtilities
zach rammell f0e26969fe Add Editor Asset Subsystem and replace Editor Asset Library functionality with usage of new subsystem
A few broad changes:
- No longer restricts asset type to exclude levels
- Instead of failing if the asset registry hasn't fully loaded, it will wait for the registry to finish loading then continue
Unfortunately, the API is partially duplicated across the two systems until the editor asset library can be deprecated

#jira UE-142382 UE-142234
#rb brooke.hubert Patrick.Laflamme
#preflight 622fafdfce577e3ab2d9e966

[CL 19379242 by zach rammell in ue5-main branch]
2022-03-14 17:43:57 -04:00
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