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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bb5021c5d5d6632293cd34dd299ff2eef9daa6ba
UnrealEngineUWP/Engine/Source/Developer/iOS/IOSTargetPlatform/Private
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Peter Sauerbrei 0ad0789bfb UE-17831 - fixed issue with non-existent dSYM files being added to the receipt
Also fixed name issue with the ini file
#ios
#codereview ben.marsh

[CL 2643624 by Peter Sauerbrei in Main branch]
2015-08-04 13:08:35 -04:00
..
Mac
Fix shadowed variables
2015-03-06 15:13:38 -05:00
Windows
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSDeviceHelper.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetDevice.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatform.cpp
- Improved power of 2 size checking for IOS textures, supports cubemaps, etc.
2015-06-22 09:40:05 -04:00
IOSTargetPlatform.h
UE-17831 - fixed issue with non-existent dSYM files being added to the receipt
2015-08-04 13:08:35 -04:00
IOSTargetPlatformModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
IOSTargetPlatformPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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