Files
UnrealEngineUWP/Engine/Source/Runtime/Windows
Aaron McLeran 804890765c Updating Oculus Audio plugin
- Changing the way the Oculus Audio plugin deals with parameter passing, rather than using CXAPOParameterBase, we do our own parameter passing now.
- Removing COM ref counting in case of double-stopping and premature destruction

[CL 2688262 by Aaron McLeran in Main branch]
2015-09-11 13:07:31 -04:00
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2015-09-11 13:07:31 -04:00