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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bb00b4d8a4ea730f20e2b78b947f7c3909705dc7
UnrealEngineUWP/Engine/Source/Developer/SlateReflector
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nick darnell fe1945b758 Slate - Introducing a metadata you can attach to widgets to make it be ignored by the picker in Widget Reflector for paint hit testing. The debug paint canvas can ruin the experience when you're trying to pick against painted widgets, so now it gets ignored.
Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 5830878 via CL 5830881 via CL 5835228 via CL 5836028
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5876935 by nick darnell in Dev-VR branch]
2019-04-12 21:14:18 -04:00
..
Private
Slate - Introducing a metadata you can attach to widgets to make it be ignored by the picker in Widget Reflector for paint hit testing. The debug paint canvas can ruin the experience when you're trying to pick against painted widgets, so now it gets ignored.
2019-04-12 21:14:18 -04:00
Public
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
SlateReflector.Build.cs
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
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