You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Ensure the set bounds are valid in the case of a flat mesh * Take into account the unloaded components bounds when the bounds align actor is a landscape #rb don.boogert [CL 32768930 by jonathan bard in ue5-main branch]