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UnrealEngineUWP
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baa39b59f701561a6bbbfa094b22ec281958ef98
UnrealEngineUWP
/
Engine
/
Plugins
/
Experimental
/
MeshModelingToolsetExp
/
Source
/
MeshModelingToolsExp
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jimmy andrews
baa39b59f7
fix ensure on hole fill tool attempting to adding spans as loops -- check if the last and first vertices of the span are connected by an edge before attempting to add the loop
...
#jira UE-203209 #rb rinat.abdrashitov [CL 31076411 by jimmy andrews in ue5-main branch]
2024-01-31 20:03:29 -05:00
..
Private
fix ensure on hole fill tool attempting to adding spans as loops -- check if the last and first vertices of the span are connected by an edge before attempting to add the loop
2024-01-31 20:03:29 -05:00
Public
Cloth Editor paint tool: allow brush to get super small. Also fix brush circle not updating after manually setting the brush size property
2024-01-31 19:30:39 -05:00
MeshModelingToolsExp.Build.cs
Make the convert tool support a larger range of scene component sources, by switching away from tool targets to instead use a general scene component->mesh conversion function adapted from geometry script. Make the geometry script node also now use this function.
2023-12-15 16:11:52 -05:00