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UnrealEngineUWP/Engine/Source/Developer/Virtualization
paul chipchase b5f5cebd2b Expose more control over when virtualized payloads are placed in cached storage
#rb PJ.Kack
#jira UE-177013
#preflight 63ece283956709374a03eb8a

- The existing config file option 'EnableCacheAfterPull' is now deprecated. If we detect that it is still in the config file we will warn the user about it but continue to apply the value to maintain compatibility.
- Add a new config file option 'EnableCacheOnPull' which controls if a payload is pushed to cached storage after it has been pulled from persistent storage. (Default true)
- Add a new config file option 'EnableCacheOnPush' which controls if a payload is pushed to cached storage before it is pushed to persistent storage. (Default true)
- We now store the info about caching in a single enum bitfield ECachingPolicy.
- Added an up to date comment section about ini file set up for FVirtualizationManager which was previously missing.

[CL 24230636 by paul chipchase in ue5-main branch]
2023-02-15 10:32:09 -05:00
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