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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ba94a69dbbbf87b18f47004e13de08bce9dbdd69
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private
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dmitriy dyomin 3ed0232001 Fixed: Runtime VT looks darker than streaming VT on Android
Use ETC2 RG11 compression for SVT normal maps on Android and iOS so it matches RVT format
#jira UE-176886
#preflight 63ea3d5be92f139c5137a6b0
#rb Jack.Porter

[CL 24174388 by dmitriy dyomin in ue5-main branch]
2023-02-13 10:02:24 -05:00
..
AndroidTargetDevice.h
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
AndroidTargetDevice.inl
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
AndroidTargetDeviceOutput.h
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
AndroidTargetDeviceOutput.inl
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
AndroidTargetPlatform.cpp
Fixed: Runtime VT looks darker than streaming VT on Android
2023-02-13 10:02:24 -05:00
AndroidTargetPlatform.h
…
AndroidTargetPlatformModule.cpp
…
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