Files
UnrealEngineUWP/Engine/Source/Runtime/Android
Aaron McLeran ba6dbe8b79 UE-14954 Changing the implementation to convert the linear volume to mdB and clamping within the device range.
This will result in a more platform consistent and accurate volume.
 of the sound source

[CL 2536511 by Aaron McLeran in Main branch]
2015-05-04 17:36:45 -04:00
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