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The injected node action was just calling RemoveNode, which outside of undo / redo does not clean up links. We had some stale / transient nodes due to this in the repro case. By adding an additional argument to force recursion into BreakAllLinks etc this is fixed. #rb lina.halper #lockdown laurent.delayen #jira UE-92035 #ROBOMERGE-SOURCE: CL 12923962 in //UE4/Release-4.25/... via CL 12923974 via CL 12923998 #ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288) [CL 12924002 by helge mathee in Main branch]