Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Networking.Build.cs
2014-03-14 14:13:41 -04:00

21 lines
354 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Networking : ModuleRules
{
public Networking(TargetInfo Target)
{
PrivateIncludePaths.Add("Runtime/Networking/Private");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Sockets"
}
);
}
}
}