Files
UnrealEngineUWP/Engine/Source/Runtime/Linux/SteamController/SteamController.Build.cs
2014-04-02 18:09:23 -04:00

23 lines
462 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SteamController : ModuleRules
{
public SteamController(TargetInfo Target)
{
PrivateIncludePathModuleNames.Add("TargetPlatform");
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine",
});
AddThirdPartyPrivateStaticDependencies(Target,
"Steamworks"
);
}
}