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b929dc9f9019d0a9ebccfc75380fc75c1576c19f
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Redis
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Ben Marsh e2d80dd25c Horde: Handle edge cases with values for RedisString objects.
#preflight none

[CL 18475195 by Ben Marsh in ue5-main branch]
2021-12-16 08:42:15 -05:00
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Utility
Horde: Simpler version of scheduling service. Now has one pod queue up all work to process (and update stream data), and other pods can just deque items.
2021-12-09 10:24:49 -05:00
EpicGames.Redis.csproj
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RedisChannel.cs
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RedisExtensions.cs
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RedisHash.cs
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RedisList.cs
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RedisSerializer.cs
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RedisSet.cs
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RedisSortedSet.cs
Horde: Change schedule service to allow multiple updates to be handled at once. Triggers are now scheduled in a sorted set stored in Redis, and served in order.
2021-12-07 14:02:22 -05:00
RedisString.cs
Horde: Handle edge cases with values for RedisString objects.
2021-12-16 08:42:15 -05:00
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