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b8d176d2f8d5b77edfb851a1dec82bb955f3ba06
UnrealEngineUWP/Engine/Source
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graeme thornton b8d176d2f8 Backing out my change to project file generation as it seems to be causing some problems
#rnx

#ROBOMERGE-SOURCE: CL 13132309 via CL 13137042 via CL 13137199 via CL 13137212 via CL 13137228
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v687-13115495)

[CL 13137240 by graeme thornton in Main branch]
2020-04-30 23:19:44 -04:00
..
Developer
Fixed offset for geometry shader input slots of array types in HLSLcc/Vulkan backend.
2020-04-30 09:56:53 -04:00
Editor
Add FindMetaData function that returns a const FString* to the metadata value for the given key rather than having to do Has then Get or assume value does not exist based on empty string from Get.
2020-04-30 21:22:33 -04:00
Programs
Backing out my change to project file generation as it seems to be causing some problems
2020-04-30 23:19:44 -04:00
Runtime
Change Fast Array Limits to configurable CVar. Add a log on server when we know we have exceeded these limits.
2020-04-30 23:15:45 -04:00
ThirdParty
Local Google Game SDK changes against version 1.0.1
2020-04-29 02:06:59 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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