Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Serialization
Ben Marsh fafbfc8dc0 Horde: Add a framework for being able to expand CB serialization with custom converters.
CbSerializer.RegisterConverterFactory() allows registering factories that can create custom CbConverter instances for different types.

Move tagged-property IL generation into its own converter factory (CbDefaultConverterFactory). Add custom converters for list and dictionary types.

[CL 17008251 by Ben Marsh in ue5-main branch]
2021-07-30 15:15:43 -04:00
..