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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b79ed2bad29cb7339fac804e228aed52dcb2c33e
UnrealEngineUWP/Engine/Source
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martin ridgers b79ed2bad2 Added some Vim fold markers to help navigate this file more easily.
#rnx

#ROBOMERGE-SOURCE: CL 16638910 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16638964 by martin ridgers in ue5-release-engine-test branch]
2021-06-11 06:30:47 -04:00
..
Developer
Added some Vim fold markers to help navigate this file more easily.
2021-06-11 06:30:47 -04:00
Editor
Add selection-based builder for Editor transform gizmo which will work with the new Editor gizmo subsystem and manager.
2021-06-11 01:50:22 -04:00
Programs
CrashReport: platform extensions can include crash report client.
2021-06-11 05:57:58 -04:00
Runtime
- Expose starting UnrealTraceServer to give dependents peace of mind. This is not normally required as the server should get launched when trace is initialised. However this initialisation happens so early that CIS tests/automation doesn't capture the TTY output making it difficult to investigate CIS-only issues. This is a strategic submit to push the TTY output later.
2021-06-11 03:48:54 -04:00
ThirdParty
Update to AndroidX
2021-06-10 21:45:12 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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