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UnrealEngineUWP
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b76ebdb330c71c51932d7043334d02dbd560a48a
UnrealEngineUWP
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Engine
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Source
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Editor
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SoundClassEditor
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Private
History
Dan Hertzka
2ab1556645
Adjusted access to the LocalWorkspaceMenuRoot within FTabManager - GetLocalWorkspaceRoot() now returns a const and provides methods to expose adding a category and clearing categories
...
#codereview nick.atamas [CL 2338925 by Dan Hertzka in Main branch]
2014-10-23 15:11:28 -04:00
..
SoundClassEditor.cpp
Adjusted access to the LocalWorkspaceMenuRoot within FTabManager - GetLocalWorkspaceRoot() now returns a const and provides methods to expose adding a category and clearing categories
2014-10-23 15:11:28 -04:00
SoundClassEditor.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SoundClassEditorModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SoundClassEditorPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SoundClassEditorUtilities.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SSoundClassActionMenu.cpp
#summary Can search for nodes in the palette menu in Blueprints with both the native name and the localized name.
2014-04-23 18:30:37 -04:00
SSoundClassActionMenu.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00