Files
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor/Public
Daniel Wright 845b9cb571 Material parameters are now allowed in functions
Scalar and Vector Parameter default value changes are applied to materials in the scene in realtime
Code view tab no longer updates or compiles shaders on each edit while closed
Right click menu options to convert between float parameter and constant types

[CL 2339422 by Daniel Wright in Main branch]
2014-10-23 21:38:06 -04:00
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