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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b76ebdb330c71c51932d7043334d02dbd560a48a
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Private
History
Robert Manuszewski af80979bb7 First phase of deprecating TSubobjectPtr<> replacing TSubobjectPtr properties in the Engine with normal pointers and adding subobject accessors for derived classes/client code.
[CL 2331521 by Robert Manuszewski in Main branch]
2014-10-16 09:02:30 -04:00
..
EditorGeometry.cpp
Made it possible for asset editors to maintain their own FEditorModeTools lists
2014-06-18 10:16:16 -04:00
GeometryEdMode.cpp
Geometry edit mode now has a UI priority order
2014-08-12 08:03:16 -04:00
GeometryMode.cpp
Made it possible for asset editors to maintain their own FEditorModeTools lists
2014-06-18 10:16:16 -04:00
GeometryMode.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
GeometryModePrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
GeometryModifiers.cpp
First phase of deprecating TSubobjectPtr<> replacing TSubobjectPtr properties in the Engine with normal pointers and adding subobject accessors for derived classes/client code.
2014-10-16 09:02:30 -04:00
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