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UnrealEngineUWP
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b76ebdb330c71c51932d7043334d02dbd560a48a
UnrealEngineUWP
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Engine
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BlueprintGraph
History
Michael Schoell
c54ace85aa
Assign nodes should only be placeable in macro graphs.
...
[CL 2350848 by Michael Schoell in Main branch]
2014-11-06 15:00:27 -05:00
..
Classes
#ue4 - Only copy the "advanced view" state of pins when reconstructing nodes if users can edit the advanced state. Otherwise changes to metadata advanced pin state don't get propagated.
2014-10-30 14:01:51 -04:00
Private
Assign nodes should only be placeable in macro graphs.
2014-11-06 15:00:27 -05:00
Public
[UE-2889] New option to focus on error'ing nodes after manually compiling a blueprint.
2014-10-28 16:08:40 -04:00
BlueprintGraph.Build.cs
Extracting AI code from the engine into a separate module, pass 1 #UE4
2014-05-29 17:06:50 -04:00