Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Fabrik.cpp
Jaroslaw Palczynski 7c41927cf4 Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.

UECORE-7

[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00

26 lines
619 B
C++

// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
#include "AnimGraphNode_Fabrik.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_Fabrik
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_Fabrik::UAnimGraphNode_Fabrik(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
FText UAnimGraphNode_Fabrik::GetControllerDescription() const
{
return LOCTEXT("Fabrik", "FABRIK");
}
FText UAnimGraphNode_Fabrik::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return GetControllerDescription();
}
#undef LOCTEXT_NAMESPACE