Files
UnrealEngineUWP/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h
Max Preussner 54ace367b9 SessionFrontend: include what you use; documentation cleanup pass.
[CL 2340607 by Max Preussner in Main branch]
2014-10-24 22:33:36 -04:00

41 lines
838 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleInterface.h"
// forward declarations
class ISessionManager;
class SWidget;
/**
* Interface for launcher UI modules.
*/
class ISessionFrontendModule
: public IModuleInterface
{
public:
/**
* Creates a session browser widget.
*
* @param SessionManager The session manager to use.
* @return The new session browser widget.
*/
virtual TSharedRef<SWidget> CreateSessionBrowser( const TSharedRef<ISessionManager>& SessionManager ) = 0;
/**
* Creates a session console widget.
*
* @param SessionManager The session manager to use.
*/
virtual TSharedRef<SWidget> CreateSessionConsole( const TSharedRef<ISessionManager>& SessionManager ) = 0;
public:
/** Virtual destructor. */
virtual ~ISessionFrontendModule() { }
};